7 lines
258 B
C#
7 lines
258 B
C#
using UnityEngine;
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public static class Helpers{
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public static Vector3 MidPoint(this Vector3 startPoint, Vector3 endPoint){
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return new Vector3((startPoint.x+endPoint.x)/2.0f,(startPoint.y+endPoint.y)/2.0f,(startPoint.z+endPoint.z)/2.0f);
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}
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} |