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Sewmina 2022-07-13 07:35:42 +05:30
parent 7368968176
commit 214e01fa0f
64 changed files with 6728 additions and 4125 deletions

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View File

@ -0,0 +1,45 @@
 using UnityEngine;
public class DontMove : MonoBehaviour
{
new Rigidbody rigidbody;
public Vector3 position, velocity, angularVelocity;
public bool isColliding;
void Awake()
{
rigidbody = GetComponent<Rigidbody>();
}
void FixedUpdate()
{
if (!isColliding)
{
position = rigidbody.position;
velocity = rigidbody.velocity;
angularVelocity = rigidbody.angularVelocity;
}
}
void LateUpdate()
{
if (isColliding)
{
rigidbody.position = position;
rigidbody.velocity = velocity;
rigidbody.angularVelocity = angularVelocity;
}
}
void OnCollisionEnter(Collision collision)
{
if (collision.collider.tag == "Player")
isColliding = true;
}
void OnCollisionExit(Collision collision)
{
if (collision.collider.tag == "Player")
isColliding = false;
}
}

View File

@ -0,0 +1,11 @@
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View File

@ -28,7 +28,7 @@ public class Door : MonoBehaviour
Debug.Log(col.gameObject.name + " Entered"); Debug.Log(col.gameObject.name + " Entered");
NetPlayer playerObject = col.GetComponent<NetPlayer>(); NetPlayer playerObject = col.GetComponent<NetPlayer>();
if(!locked&& playerObject!=null){ if(!locked&& playerObject!=null){
if(playerObject.isLocalPlayer){ if(playerObject.isServer){
col.GetComponent<PlayerController>().inDoor = true; col.GetComponent<PlayerController>().inDoor = true;
} }
} }
@ -38,7 +38,7 @@ public class Door : MonoBehaviour
Debug.Log(col.gameObject.name + " Exited"); Debug.Log(col.gameObject.name + " Exited");
NetPlayer playerObject = col.GetComponent<NetPlayer>(); NetPlayer playerObject = col.GetComponent<NetPlayer>();
if(!locked&& playerObject!=null){ if(!locked&& playerObject!=null){
if(playerObject.isLocalPlayer){ if(playerObject.isServer){
col.GetComponent<PlayerController>().inDoor = false; col.GetComponent<PlayerController>().inDoor = false;
} }
} }

View File

@ -12,38 +12,67 @@ public class NetPlayer : NetworkBehaviour
public bool insideDoor; public bool insideDoor;
public LayerMask friendLayer; public LayerMask friendLayer;
public List<NetPlayer> touchingNeighbours = new List<NetPlayer>(); public List<NetPlayer> touchingNeighbours = new List<NetPlayer>();
[SyncVar]
public Color pColor;
[SyncVar]
public string playerName;
public Color[] playerColors;
void Start() void Start()
{ {
DontDestroyOnLoad(gameObject); DontDestroyOnLoad(gameObject);
if(!isLocalPlayer){ if (!isLocalPlayer)
gameObject.layer = LayerMask.NameToLayer("Gnd"); {
// gameObject.layer = LayerMask.NameToLayer("Gnd");
//GetComponent<BoxCollider2D>().size = new Vector2(GetComponent<BoxCollider2D>().size.x/2f,GetComponent<BoxCollider2D>().size.y); //GetComponent<BoxCollider2D>().size = new Vector2(GetComponent<BoxCollider2D>().size.x/2f,GetComponent<BoxCollider2D>().size.y);
foreach(Behaviour localComponent in LocalComponents){ foreach (Behaviour localComponent in LocalComponents)
localComponent.enabled=false; {
localComponent.enabled = false;
} }
} }
if(isLocalPlayer){ if (isLocalPlayer)
{
SceneData.localPlayer = gameObject; SceneData.localPlayer = gameObject;
if(SceneData.netSceneData==null){Debug.Log("Scene Data is not init yet");}else{ // if(SceneData.netSceneData==null){Debug.Log("Scene Data is not init yet");}else{
transform.position = SceneData.netSceneData.spawnPoint.position; // transform.position = SceneData.netSceneData.spawnPoint.position;
} // }
ReturnToSpawn();
} }
if(isServer){
pColor = playerColors[NetworkServer.connections.Count-1];
}
GetComponent<SpriteRenderer>().color = pColor;
} }
public void ReturnToSpawn(){ public void ReturnToSpawn()
if(isLocalPlayer){ {
if (isServer)
{
StartCoroutine(returnToSpawn()); StartCoroutine(returnToSpawn());
} }
else
{
CmdReturnToSpawn();
}
} }
IEnumerator returnToSpawn(){ [Command]
while(SceneData.netSceneData==null){ void CmdReturnToSpawn()
yield return new WaitForSeconds(0.1f); {
} StartCoroutine(returnToSpawn());
while(SceneData.netSceneData.spawnPoint==null){ }
yield return new WaitForSeconds(0.1f);
} IEnumerator returnToSpawn()
transform.position = SceneData.netSceneData.spawnPoint.position; {
while (SceneData.netSceneData == null)
{
yield return new WaitForSeconds(0.1f);
}
while (SceneData.netSceneData.spawnPoint == null)
{
yield return new WaitForSeconds(0.1f);
}
transform.position = SceneData.netSceneData.spawnPoint.position;
} }
[SyncVar] [SyncVar]
@ -52,50 +81,67 @@ public class NetPlayer : NetworkBehaviour
Transform _parentFrnd; Transform _parentFrnd;
[Command] // [Command]
void CmdChangeParent(Transform newParent){ // void CmdChangeParent(Transform newParent)
transform.parent = newParent; // {
RpcChangeParent(newParent); // transform.parent = newParent;
} // RpcChangeParent(newParent);
[ClientRpc] // parentFrnd = newParent;
void RpcChangeParent(Transform newParent){ // }
transform.parent = newParent; // [ClientRpc]
// void RpcChangeParent(Transform newParent)
} // {
float t=0; // transform.parent = newParent;
// parentFrnd = newParent;
// }
float t = 0;
void FixedUpdate() void FixedUpdate()
{ {
if(transform.parent!=null){ if (isServer)
if(t <1){ {
t+=Time.deltaTime; parentFrnd = getOnFriend();
}else{ if (collisionImpact != Vector3.zero)
GetComponent<NetworkTransform>().useLocalSpace=true; {
GetComponent<Rigidbody2D>().AddForce(-collisionImpact, ForceMode2D.Impulse);
collisionImpact = Vector3.zero;
} }
}else{
GetComponent<NetworkTransform>().useLocalSpace=false; if (oldFlipVal != characterSprite.flipX)
t=0; {
} if (isServer)
if(!isLocalPlayer){return;} {
parentFrnd = getOnFriend(); RpcFlipX(characterSprite.flipX);
transform.parent = parentFrnd; }
if(_parentFrnd != parentFrnd){ else
if(isServer){ {
transform.parent = parentFrnd; CmdFlipX(characterSprite.flipX);
RpcChangeParent(parentFrnd); }
}else{ oldFlipVal = characterSprite.flipX;
CmdChangeParent(parentFrnd);
} }
_parentFrnd=parentFrnd;
} }
if(oldFlipVal != characterSprite.flipX){ transform.parent = parentFrnd;
if(isServer){
RpcFlipX(characterSprite.flipX); if (transform.parent != null)
}else{ {
CmdFlipX(characterSprite.flipX); if (t < 1)
{
t += Time.deltaTime;
}
else
{
GetComponent<NetworkTransform>().useLocalSpace = true;
} }
oldFlipVal=characterSprite.flipX;
} }
else
{
GetComponent<NetworkTransform>().useLocalSpace = false;
t = 0;
}
if (!isLocalPlayer) { return; }
// bool someoneOnTop = false; // bool someoneOnTop = false;
// foreach(NetPlayer neighbour in touchingNeighbours){ // foreach(NetPlayer neighbour in touchingNeighbours){
@ -108,69 +154,96 @@ public class NetPlayer : NetworkBehaviour
if(!isServer){return;} if (!isServer) { return; }
} }
[Command] [Command]
void CmdFlipX(bool value){ void CmdFlipX(bool value)
{
FlipX(value); FlipX(value);
RpcFlipX(value); RpcFlipX(value);
} }
[ClientRpc] [ClientRpc]
void RpcFlipX(bool value){ void RpcFlipX(bool value)
if(!isLocalPlayer)FlipX(value); {
FlipX(value);
} }
void FlipX(bool value){ void FlipX(bool value)
{
characterSprite.flipX = value; characterSprite.flipX = value;
} }
public void CallChangeInsideDoor(bool value){ public void CallChangeInsideDoor(bool value)
if(isServer){ {
insideDoor=value; if (isServer)
}else{ {
insideDoor = value;
}
else
{
CmdChangeInsideDoor(value); CmdChangeInsideDoor(value);
} }
} }
[Command] [Command]
void CmdChangeInsideDoor(bool value){ void CmdChangeInsideDoor(bool value)
insideDoor=value; {
insideDoor = value;
} }
public Transform getOnFriend() public Transform getOnFriend()
{ {
Transform friend =null; Transform friend = null;
//return (Physics2D.Linecast(transform.position, groundChecker.position, groundLayerMask)); //return (Physics2D.Linecast(transform.position, groundChecker.position, groundLayerMask));
Collider2D col = GetComponentInChildren<Collider2D>(); Collider2D col = GetComponentInChildren<Collider2D>();
RaycastHit2D hit = Physics2D.BoxCast(col.bounds.center, new Vector2(col.bounds.size.x - (col.bounds.size.x / 5f), col.bounds.size.y), 0, Vector2.down, 0.1f, friendLayer); RaycastHit2D hit = Physics2D.BoxCast(col.bounds.center, new Vector2(col.bounds.size.x - (col.bounds.size.x / 5f), col.bounds.size.y), 0, Vector2.down, 0.1f, friendLayer);
friend = (hit) ? ((hit.collider.transform.GetComponent<NetPlayer>()!=null) ? hit.collider.transform : null) : null; friend = (hit) ? ((hit.collider.transform.GetComponent<NetPlayer>() != null && hit.collider.transform.GetComponent<NetPlayer>() != this) ? hit.collider.transform : null) : null;
return friend; return friend;
} }
Vector3 collisionImpact;
void OnCollisionEnter2D(Collision2D col){ void OnCollisionEnter2D(Collision2D col)
{
NetPlayer obj = col.collider.transform.GetComponent<NetPlayer>(); NetPlayer obj = col.collider.transform.GetComponent<NetPlayer>();
if(obj!=null){ if (obj != null)
if(!touchingNeighbours.Contains(obj)){ {
collisionImpact = col.contacts[0].normal * col.contacts[0].relativeVelocity * col.otherRigidbody.mass;
Debug.Log("Collision impact : " + collisionImpact);
if (!touchingNeighbours.Contains(obj))
{
touchingNeighbours.Add(obj); touchingNeighbours.Add(obj);
} }
} }
} }
void OnCollisionExit2D(Collision2D col){ void OnCollisionExit2D(Collision2D col)
{
NetPlayer obj = col.collider.transform.GetComponent<NetPlayer>(); NetPlayer obj = col.collider.transform.GetComponent<NetPlayer>();
if(obj!=null){ if (obj != null)
if(touchingNeighbours.Contains(obj)){ {
if (touchingNeighbours.Contains(obj))
{
touchingNeighbours.Remove(obj); touchingNeighbours.Remove(obj);
} }
} }
} }
void UpdatePushBoxes(){ void UpdatePushBoxes()
foreach(PushBox box in FindObjectsOfType<PushBox>()){ {
foreach (PushBox box in FindObjectsOfType<PushBox>())
{
box.UpdateNeighbourCount(); box.UpdateNeighbourCount();
} }
} }
public void OnSceneChanged(){
if(!isServer){return;}
foreach(GameObject obj in SceneData.netSceneData.networkObjects){
GameObject go = Instantiate(obj);
NetworkServer.Spawn(go, NetworkServer.localConnection);
}
}
} }

View File

@ -7,6 +7,8 @@ public class NetSceneData : MonoBehaviour
public Transform spawnPoint; public Transform spawnPoint;
public Transform doorExit; public Transform doorExit;
public Door door; public Door door;
public GameObject[] networkObjects;
void Awake() void Awake()
{ {
SceneData.netSceneData = this; SceneData.netSceneData = this;

View File

@ -27,18 +27,60 @@ public class PlayerController : NetworkBehaviour
public bool insideDoor = false; public bool insideDoor = false;
bool enteringDoor = false; bool enteringDoor = false;
public Vector3 neighboursDetectorSize;
void Start() void Start()
{ {
jumpT = jumpDuration; jumpT = jumpDuration;
if(!isServer){
rigidbody.simulated=false;
}
} }
[SyncVar]
bool _grounded = false; bool _grounded = false;
float moveInput = 0;
bool jumpReleased = true; bool jumpReleased = true;
[HideInInspector] [HideInInspector]
public bool inWater; public bool inWater;
[SyncVar]
public bool InteractionKeyPressed;
[SyncVar]
public bool JumpKeyPressed;
[SyncVar]
public float HorizontalAxis;
public float moveInput = 0;
[Command]
void CmdUpdateInput(float _horizontal, bool jump, bool interact){
HorizontalAxis = _horizontal;
JumpKeyPressed=jump;
InteractionKeyPressed=interact;
}
void ListenInput(){
HorizontalAxis=0;
if (Input.GetKey(InputManager.data().leftInput)) { HorizontalAxis = -1; } else if (Input.GetKey(InputManager.data().rightInput)) { HorizontalAxis = 1; }
JumpKeyPressed = Input.GetKey(InputManager.data().jumpInput);
InteractionKeyPressed = Input.GetKey(InputManager.data().interactingKey);
}
void FixedUpdate() void FixedUpdate()
{ {
if(!isServer){
if(isLocalPlayer){
//Command Inputs to server
ListenInput();
CmdUpdateInput(HorizontalAxis, JumpKeyPressed, InteractionKeyPressed);
}
return;
}
if(isLocalPlayer){
ListenInput();
}
isGrounded = getGrounded(); isGrounded = getGrounded();
if (_grounded != isGrounded) if (_grounded != isGrounded)
@ -57,7 +99,7 @@ public class PlayerController : NetworkBehaviour
if (isSwimming) if (isSwimming)
{ {
rigidbody.velocity = new Vector2(rigidbody.velocity.x, Mathf.Lerp(rigidbody.velocity.y, buoyantForce, buoyantSpd)); rigidbody.velocity = new Vector2(rigidbody.velocity.x, Mathf.Lerp(rigidbody.velocity.y, buoyantForce, buoyantSpd));
if ((Input.GetKey(InputManager.data().jumpInput))) if ((JumpKeyPressed))
{ {
rigidbody.velocity = new Vector2(rigidbody.velocity.x, jumpForce / 12f); rigidbody.velocity = new Vector2(rigidbody.velocity.x, jumpForce / 12f);
} }
@ -74,17 +116,15 @@ public class PlayerController : NetworkBehaviour
animator.SetBool("inAir", !isGrounded); animator.SetBool("inAir", !isGrounded);
animator.SetBool("isOnWater", inWater); animator.SetBool("isOnWater", inWater);
float HorizontalAxis = 0;
if (Input.GetKey(InputManager.data().leftInput)) { HorizontalAxis = -1; } else if (Input.GetKey(InputManager.data().rightInput)) { HorizontalAxis = 1; }
// if (GameManager.isPaused) { HorizontalAxis = 0; } // if (GameManager.isPaused) { HorizontalAxis = 0; }
//Move according to input //Move according to input
//Exit the door //Exit the door
if (enteringDoor && !Input.GetKey(InputManager.data().interactingKey)) if (enteringDoor && !InteractionKeyPressed)
{ {
enteringDoor = false; enteringDoor = false;
} }
if (insideDoor && !enteringDoor && Input.GetKey(InputManager.data().interactingKey)) if (insideDoor && !enteringDoor && InteractionKeyPressed)
{ {
Debug.Log("Exiting door"); Debug.Log("Exiting door");
transform.position = SceneData.netSceneData.door.transform.position; transform.position = SceneData.netSceneData.door.transform.position;
@ -101,18 +141,20 @@ public class PlayerController : NetworkBehaviour
else else
{ {
//Change moveInput while in-air | IF there is an input //Change moveInput while in-air | IF there is an input
if (Input.GetKey(InputManager.data().leftInput) || Input.GetKey(InputManager.data().rightInput)) // if (Input.GetKey(InputManager.data().leftInput) || Input.GetKey(InputManager.data().rightInput))
if (HorizontalAxis!=0)
{ {
moveInput = Mathf.Lerp(moveInput, HorizontalAxis, 0.2f); moveInput = Mathf.Lerp(moveInput, HorizontalAxis, 0.2f);
} }
} }
//Enter the door //Enter the door
if (inDoor && Input.GetKey(InputManager.data().interactingKey) && !enteringDoor) if (inDoor && InteractionKeyPressed && !enteringDoor)
{ {
if (SceneData.netSceneData.doorExit != null) if (SceneData.netSceneData.doorExit != null)
{ {
Debug.Log("Entering door"); Debug.Log("Entering door");
transform.DetachChildren();
transform.position = SceneData.netSceneData.doorExit.position; transform.position = SceneData.netSceneData.doorExit.position;
insideDoor = true; insideDoor = true;
enteringDoor = true; enteringDoor = true;
@ -148,10 +190,15 @@ public class PlayerController : NetworkBehaviour
// } // }
// } // }
rigidbody.transform.Translate(new Vector2(moveSpeed * moveInput, 0)); rigidbody.transform.Translate(new Vector2(moveSpeed * moveInput, 0));
if(moveInput == 0){
rigidbody.constraints = RigidbodyConstraints2D.FreezePositionX|RigidbodyConstraints2D.FreezeRotation;
}else{
rigidbody.constraints = RigidbodyConstraints2D.FreezeRotation;
}
bool _canJump = canJump(); bool _canJump = canJump();
if ((Input.GetKey(InputManager.data().jumpInput)) && _canJump) if ((JumpKeyPressed) && _canJump)
{ {
jumpT = 0; jumpT = 0;
jumpReleased = false; jumpReleased = false;
@ -161,7 +208,7 @@ public class PlayerController : NetworkBehaviour
//Blocks continous jump button //Blocks continous jump button
if (!Input.GetKey(InputManager.data().jumpInput)) { jumpReleased = true; } if (!JumpKeyPressed) { jumpReleased = true; }
//Apply Jump to player //Apply Jump to player
if (jumpT < jumpDuration) if (jumpT < jumpDuration)
@ -169,7 +216,7 @@ public class PlayerController : NetworkBehaviour
jumpT += Time.deltaTime; jumpT += Time.deltaTime;
float progress = (jumpDuration - jumpT) / jumpDuration; float progress = (jumpDuration - jumpT) / jumpDuration;
//|| jumpT < jumpDuration/2f //|| jumpT < jumpDuration/2f
if ((Input.GetKey(InputManager.data().jumpInput)) || b) { rigidbody.AddForce(new Vector2(0, jumpForce * progress)); } if ((JumpKeyPressed) || b) { rigidbody.AddForce(new Vector2(0, jumpForce * progress)); }
} }
else { b = false; } else { b = false; }
@ -227,6 +274,7 @@ public class PlayerController : NetworkBehaviour
void OnDrawGizmos() void OnDrawGizmos()
{ {
Collider2D col = GetComponentInChildren<Collider2D>(); Collider2D col = GetComponentInChildren<Collider2D>();
Gizmos.DrawWireCube(transform.position, neighboursDetectorSize);
Gizmos.color = Color.red; Gizmos.color = Color.red;
Gizmos.DrawWireCube(col.bounds.center - new Vector3(0, groundCheckerDist), new Vector2(col.bounds.size.x - (col.bounds.size.x / 5f), col.bounds.size.y * groundCheckerHeighMultipler)); Gizmos.DrawWireCube(col.bounds.center - new Vector3(0, groundCheckerDist), new Vector2(col.bounds.size.x - (col.bounds.size.x / 5f), col.bounds.size.y * groundCheckerHeighMultipler));
} }

View File

@ -6,6 +6,9 @@ using Mirror;
public class PushBox : NetworkBehaviour public class PushBox : NetworkBehaviour
{ {
public int playersRequired; public int playersRequired;
[SyncVar(hook =nameof(OnTouchersChanged))]
public int playersTouching;
public Vector3 detectorSize;
public Text numberTxt; public Text numberTxt;
public List<NetPlayer> DTP; public List<NetPlayer> DTP;
@ -18,35 +21,21 @@ public class PushBox : NetworkBehaviour
UpdateText(); UpdateText();
} }
void OnCollisionEnter2D(Collision2D col) void Update(){
{
NetPlayer player = col.collider.GetComponent<NetPlayer>();
if (player != null)
{
if (!DTP.Contains(player))
{
DTP.Add(player);
UpdateNeighbourCount();
}
}
} }
void OnCollisionExit2D(Collision2D col) private void OnDrawGizmos() {
{ Gizmos.DrawWireCube(transform.position, detectorSize);
NetPlayer player = col.collider.GetComponent<NetPlayer>();
if (player != null)
{
if (DTP.Contains(player))
{
DTP.Remove(player);
UpdateNeighbourCount();
}
}
} }
[Server]
public void UpdateNeighbourCount(){
public void UpdateNeighbourCount() }
[Server]
public void UpdateNeighbourCount2()
{ {
targets = new List<NetPlayer>(); targets = new List<NetPlayer>();
Neighbours = new List<NetPlayer>(); Neighbours = new List<NetPlayer>();
@ -58,7 +47,7 @@ public class PushBox : NetworkBehaviour
while(targets.Count > 0 && failCount < 50){ while(targets.Count > 0 && failCount < 50){
failCount++; failCount++;
Neighbours.Add(targets[0]); if(!Neighbours.Contains(targets[0])){Neighbours.Add(targets[0]);}
scannedList.Add(targets[0]); scannedList.Add(targets[0]);
foreach(NetPlayer neighbour in targets[0].touchingNeighbours){ foreach(NetPlayer neighbour in targets[0].touchingNeighbours){
if(!scannedList.Contains(neighbour)){ if(!scannedList.Contains(neighbour)){
@ -73,7 +62,9 @@ public class PushBox : NetworkBehaviour
Debug.LogError("Fail switch triggered"); Debug.LogError("Fail switch triggered");
} }
GetComponent<Rigidbody2D>().simulated=((playersRequired - Neighbours.Count) > 0); playersTouching = Neighbours.Count;
GetComponent<Rigidbody2D>().constraints=((playersRequired - playersTouching) > 0) ? RigidbodyConstraints2D.FreezeAll : RigidbodyConstraints2D.FreezeRotation;
UpdateText(); UpdateText();
} }
@ -82,4 +73,14 @@ public class PushBox : NetworkBehaviour
{ {
numberTxt.text = (playersRequired - Neighbours.Count).ToString(); numberTxt.text = (playersRequired - Neighbours.Count).ToString();
} }
void UpdateText(int touchers)
{
numberTxt.text = (playersRequired - touchers).ToString();
}
void OnTouchersChanged(int oldValue, int newValue){
UpdateText(newValue);
}
} }

View File

@ -90,7 +90,7 @@ public class loadingScreen : MonoBehaviour
// Debug.Log() // Debug.Log()
SceneData.netSceneData = FindObjectOfType<NetSceneData>(); SceneData.netSceneData = FindObjectOfType<NetSceneData>();
SceneData.localPlayer.GetComponent<NetPlayer>().ReturnToSpawn(); SceneData.localPlayer.GetComponent<NetPlayer>().ReturnToSpawn();
SceneData.localPlayer.GetComponent<NetPlayer>().OnSceneChanged();
} }
} }
public bool alreadyConnected= false; public bool alreadyConnected= false;

68
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[Subsystems] Discovering subsystems at path /media/RocketSpeed/Unity_Projects/NanoPark/Assets
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Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 515.57
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@ -43,3 +43,18 @@ The following packages were added:
com.unity.modules.vr@1.0.0 com.unity.modules.vr@1.0.0
com.unity.modules.wind@1.0.0 com.unity.modules.wind@1.0.0
com.unity.modules.xr@1.0.0 com.unity.modules.xr@1.0.0
=== Wed Jul 13 05:36:21 2022
Packages were changed.
Update Mode: updateDependencies
The following packages were added:
com.unity.ide.visualstudio@2.0.14
The following packages were updated:
com.unity.collab-proxy from version 1.2.16 to 1.15.16
com.unity.ide.rider from version 1.1.4 to 2.0.7
com.unity.ide.vscode from version 1.2.4 to 1.2.5
com.unity.test-framework from version 1.1.9 to 1.1.31
com.unity.textmeshpro from version 2.0.1 to 3.0.6
com.unity.timeline from version 1.2.10 to 1.4.8

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@ -0,0 +1,3 @@
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@ -0,0 +1,60 @@
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Cmd: compileSnippet
insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=glcore reqs=1 mask=2 start=70 ok=1 outsize=3767
Cmd: compileSnippet
insize=1842 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClip pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=glcore reqs=1 mask=2 start=83 ok=1 outsize=3767
Cmd: compileSnippet
insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=glcore reqs=1 mask=2 start=64 ok=1 outsize=3176
Cmd: compileSnippet
insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=glcore reqs=1 mask=2 start=77 ok=1 outsize=3176
Cmd: compileSnippet
insize=4140 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRAtlasBlitCopy pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=glcore reqs=33 mask=2 start=20 ok=1 outsize=4828
Cmd: compileSnippet
insize=806 file=Assets/DefaultResourcesExtra/UIElements/Hidden/UIElements/EditorUIE pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=glcore reqs=4075 mask=2 start=70 ok=1 outsize=14830
Cmd: compileSnippet
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Cmd: compileSnippet
insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=glcore reqs=33 mask=2 start=20 ok=1 outsize=11455

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Base path: '/home/warlock/Unity/Hub/Editor/2020.3.34f1/Editor/Data', plugins path '/home/warlock/Unity/Hub/Editor/2020.3.34f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
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Base path: '/home/warlock/Unity/Hub/Editor/2020.3.34f1/Editor/Data', plugins path '/home/warlock/Unity/Hub/Editor/2020.3.34f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
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Base path: '/home/warlock/Unity/Hub/Editor/2020.3.34f1/Editor/Data', plugins path '/home/warlock/Unity/Hub/Editor/2020.3.34f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
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<PropertyGroup> <PropertyGroup>
<LangVersion>latest</LangVersion> <LangVersion>8.0</LangVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@ -22,7 +22,7 @@
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.

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@ -1,123 +1,71 @@
 
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 # Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEngine.TestRunner", "UnityEngine.TestRunner.csproj", "{5d672036-b303-8d98-f4db-c977b475c6f2}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{794ed552-07b4-f11d-7366-ef1425d6d5d5}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleWebTransport", "SimpleWebTransport.csproj", "{98dbf456-ac72-bf0b-9024-c3fe345d6428}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror", "Mirror.csproj", "{0f940bd2-732e-d4ba-3ad8-f7b21201a69b}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror", "Mirror.csproj", "{0f940bd2-732e-d4ba-3ad8-f7b21201a69b}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEngine.UI", "UnityEngine.UI.csproj", "{779772c6-608b-44d7-da1a-f2b38bd2f9b6}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleWebTransport", "SimpleWebTransport.csproj", "{98dbf456-ac72-bf0b-9024-c3fe345d6428}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.TextMeshPro", "Unity.TextMeshPro.csproj", "{3fefc22c-d458-d273-9057-6267b53e6cc9}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{794ed552-07b4-f11d-7366-ef1425d6d5d5}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Timeline", "Unity.Timeline.csproj", "{5b2d7a62-8e2c-4d7f-06c7-1d15a86edf92}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Telepathy", "Telepathy.csproj", "{6d2f51d2-1ac4-e809-ec4f-893ec41a9c18}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Components", "Mirror.Components.csproj", "{c3fd6ccb-0e34-cb84-f45c-a0a5b5346b75}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Examples", "Mirror.Examples.csproj", "{1d1c4363-d4dc-90d5-4b63-6b3bf57e146b}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Examples", "Mirror.Examples.csproj", "{1d1c4363-d4dc-90d5-4b63-6b3bf57e146b}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LRM", "LRM.csproj", "{626a637e-6afe-97f0-9fd0-95b0bb04b632}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Components", "Mirror.Components.csproj", "{c3fd6ccb-0e34-cb84-f45c-a0a5b5346b75}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "where-allocations", "where-allocations.csproj", "{1a356b3a-d31e-3350-c514-470dfa96d5c8}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LRM", "LRM.csproj", "{626a637e-6afe-97f0-9fd0-95b0bb04b632}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "kcp2k", "kcp2k.csproj", "{75dea445-e506-a59d-b73f-38a0add93459}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "kcp2k", "kcp2k.csproj", "{75dea445-e506-a59d-b73f-38a0add93459}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Telepathy", "Telepathy.csproj", "{6d2f51d2-1ac4-e809-ec4f-893ec41a9c18}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Authenticators", "Mirror.Authenticators.csproj", "{06d3891d-7e54-0165-ab21-990a195a8ea0}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Authenticators", "Mirror.Authenticators.csproj", "{06d3891d-7e54-0165-ab21-990a195a8ea0}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.TextMeshPro.Editor", "Unity.TextMeshPro.Editor.csproj", "{2ba436fb-75e3-28e6-311a-9da88a14fba9}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "where-allocations", "where-allocations.csproj", "{1a356b3a-d31e-3350-c514-470dfa96d5c8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Timeline.Editor", "Unity.Timeline.Editor.csproj", "{533199e0-035b-b106-d535-d93fe9aeea08}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEditor.TestRunner", "UnityEditor.TestRunner.csproj", "{baa2589a-d157-c0a3-002d-be633f433da7}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Mirror.CodeGen", "Unity.Mirror.CodeGen.csproj", "{811c67e7-94d9-6b80-4e0e-aaae0be2fb1c}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Mirror.CodeGen", "Unity.Mirror.CodeGen.csproj", "{811c67e7-94d9-6b80-4e0e-aaae0be2fb1c}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.2D.Sprite.Editor", "Unity.2D.Sprite.Editor.csproj", "{e236b30d-5074-92cb-40e7-21dea2ea8108}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ParrelSync", "ParrelSync.csproj", "{9c8046d9-3477-2d3b-eeb8-eea73ce7e4d4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEditor.UI", "UnityEditor.UI.csproj", "{d5284a81-f67c-7e2c-3e13-cdac4bdbd32c}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{b7a43d13-c374-302d-8940-a1f8e530fe4c}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Rider.Editor", "Unity.Rider.Editor.csproj", "{697a9ea7-0789-5e8a-cd1f-a1c0d2c40c50}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.2D.Tilemap.Editor", "Unity.2D.Tilemap.Editor.csproj", "{44e08a38-511b-ef34-9fbc-6bb7267f9200}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Editor", "Mirror.Editor.csproj", "{011a6312-392b-56be-4e4c-e67f9346e94f}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Editor", "Mirror.Editor.csproj", "{011a6312-392b-56be-4e4c-e67f9346e94f}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.CollabProxy.Editor", "Unity.CollabProxy.Editor.csproj", "{d9b84d7e-6b8e-4b6f-1f08-0c556ec5fbfc}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.VSCode.Editor", "Unity.VSCode.Editor.csproj", "{0c9389be-bc21-f173-bc53-1836cfd21b9e}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ParrelSync", "ParrelSync.csproj", "{9c8046d9-3477-2d3b-eeb8-eea73ce7e4d4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.CompilerSymbols", "Mirror.CompilerSymbols.csproj", "{1a877a05-c390-8d4f-0281-9c52b1040235}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.CompilerSymbols", "Mirror.CompilerSymbols.csproj", "{1a877a05-c390-8d4f-0281-9c52b1040235}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{b7a43d13-c374-302d-8940-a1f8e530fe4c}"
EndProject
Global Global
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