Gonna move to server authority
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using UnityEngine;
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namespace FirstGearGames.Utilities.Editors
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{
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/// <summary>
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/// SOURCE: https://answers.unity.com/questions/1477896/assign-enum-value-from-editorguienumflagsfield.html
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/// </summary>
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public class BitMaskAttribute : PropertyAttribute
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{
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public System.Type propType;
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public BitMaskAttribute(System.Type aType)
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{
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propType = aType;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: d29005cecd48ddc4a9017c0db498d576
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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