Basic Networking done

This commit is contained in:
2022-01-26 19:10:12 +05:30
parent d852b2bb2c
commit 891318680d
1111 changed files with 105855 additions and 780 deletions

View File

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using UnityEngine;
namespace Mirror.Examples.Benchmark
{
public class PlayerMovement : NetworkBehaviour
{
public float speed = 5;
void Update()
{
if (!isLocalPlayer) return;
float h = Input.GetAxis("Horizontal");
float v = Input.GetAxis("Vertical");
Vector3 dir = new Vector3(h, 0, v);
transform.position += dir.normalized * (Time.deltaTime * speed);
}
}
}