Basic Networking done
This commit is contained in:
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ef54d3fc8c3b6c845bb29f2d04ea7edb
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b5ae92b6f97224e418115c9f16c50fd8
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,14 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!134 &13400000
|
||||
PhysicMaterial:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Icosphere
|
||||
dynamicFriction: 0.4
|
||||
staticFriction: 0.5
|
||||
bounciness: 0.8
|
||||
frictionCombine: 1
|
||||
bounceCombine: 2
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 47163bc0301c1a146bbaa4d539a6ac36
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 13400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,14 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!134 &13400000
|
||||
PhysicMaterial:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Player
|
||||
dynamicFriction: 0.3
|
||||
staticFriction: 0.5
|
||||
bounciness: 0.2
|
||||
frictionCombine: 1
|
||||
bounceCombine: 2
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2debad4ac21a6644faf4fc93bd5b5869
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 13400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,14 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!134 &13400000
|
||||
PhysicMaterial:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: RoomBounce
|
||||
dynamicFriction: 0.8
|
||||
staticFriction: 0.8
|
||||
bounciness: 0.8
|
||||
frictionCombine: 1
|
||||
bounceCombine: 2
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2e179c076d5d0924dbf5a2de0630bdb1
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 13400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e79e44ac19c0d9244bb54a0e960210e3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: PlayArea
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF _NORMALMAP _SPECULARHIGHLIGHTS_OFF
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 2800000, guid: 1ef4aad253cf7e9488305da905643f09, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 8, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 0ce4715b95ec59e4ca799c740a5e144a, type: 3}
|
||||
m_Scale: {x: 8, y: 8}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 0
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0.8867924, g: 0.84346247, b: 0.7654859, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 42fe0bcfbb65da3429ae2c289686e024
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Player
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 1
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 0
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2089070a3452e6f4d866c53e51aae8f2
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Prize
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 1
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 0
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2becd2014627a774e9e8f668f281f1d2
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 758bdb1e6d29abf4e96198a11d34f313
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea3fb2e0d8b9abc43b8b628e3e550872
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,119 @@
|
||||
mtllib ./IcosphereC.mtl
|
||||
g Icosphere
|
||||
v 1.192093E-07 0.187595 0.9822463
|
||||
v 0.5257312 0.7946554 0.3035289
|
||||
v 0.8506509 -0.1875913 0.4911242
|
||||
v -0.5257308 0.7946554 0.3035289
|
||||
v 1.192093E-07 0.7946525 -0.6070641
|
||||
v 0.8506509 0.1875908 -0.4911239
|
||||
v -0.8506508 -0.1875913 0.4911242
|
||||
v 1.192093E-07 -0.7946531 0.6070642
|
||||
v 0.5257312 -0.7946556 -0.3035287
|
||||
v 1.192093E-07 -0.1875954 -0.9822463
|
||||
v -0.8506508 0.1875908 -0.4911239
|
||||
v -0.5257308 -0.7946556 -0.3035287
|
||||
|
||||
vn 0.5773501 0.3333353 0.7453553
|
||||
vn 0 0.7453575 0.666665
|
||||
vn 0 1 -3.272848E-06
|
||||
vn 0.5773502 0.745355 -0.3333357
|
||||
vn 0.9341724 0.3333336 0.127321
|
||||
vn -0.57735 0.3333354 0.7453552
|
||||
vn 0.3568219 -0.3333308 0.8726791
|
||||
vn 0.9341724 -0.3333337 -0.127321
|
||||
vn 0.3568221 0.3333309 -0.8726789
|
||||
vn -0.5773502 0.745355 -0.3333356
|
||||
vn -0.5773502 -0.7453552 0.3333353
|
||||
vn 0 -1 2.749192E-06
|
||||
vn 0 -0.7453578 -0.6666646
|
||||
vn -0.5773502 -0.3333355 -0.7453551
|
||||
vn -0.9341723 -0.3333339 -0.1273212
|
||||
vn -0.3568219 -0.3333308 0.8726791
|
||||
vn 0.5773503 -0.7453551 0.3333354
|
||||
vn 0.5773503 -0.3333354 -0.7453551
|
||||
vn -0.356822 0.3333309 -0.8726789
|
||||
vn -0.9341723 0.3333338 0.1273211
|
||||
|
||||
vt -0.5257311 1.376382
|
||||
vt 0 1.701302
|
||||
vt 0.3249197 0.8506508
|
||||
vt 1.051462 0
|
||||
vt 0 0
|
||||
vt 0.5257311 0.8506508
|
||||
vt 0.5257311 -0.8506508
|
||||
vt 0 0
|
||||
vt 1.051462 0
|
||||
vt -0.3249197 0.8506508
|
||||
vt 0 1.701302
|
||||
vt 0.5257311 1.376382
|
||||
vt -0.5257311 0.8506508
|
||||
vt 0 1.701302
|
||||
vt 0.5257311 0.8506508
|
||||
vt -1.376382 0.8506508
|
||||
vt -1.051462 1.701302
|
||||
vt -0.5257311 1.376382
|
||||
vt -0.5257311 0.3249197
|
||||
vt -0.5257311 1.376382
|
||||
vt 0.3249197 0.8506508
|
||||
vt 0 0
|
||||
vt -0.5257311 0.8506508
|
||||
vt 0.5257311 0.8506508
|
||||
vt 0.5257311 0.3249197
|
||||
vt -0.3249197 0.8506508
|
||||
vt 0.5257311 1.376382
|
||||
vt 1.376382 0.8506508
|
||||
vt 0.5257311 1.376382
|
||||
vt 1.051462 1.701302
|
||||
vt -0.5257311 0.3249197
|
||||
vt -1.051462 0
|
||||
vt -1.376382 0.8506508
|
||||
vt 0 0
|
||||
vt -1.051462 0
|
||||
vt -0.5257311 0.8506508
|
||||
vt -0.5257311 -0.8506508
|
||||
vt -1.051462 0
|
||||
vt 0 0
|
||||
vt 1.376382 0.8506508
|
||||
vt 1.051462 0
|
||||
vt 0.5257311 0.3249197
|
||||
vt 0.5257311 0.8506508
|
||||
vt 0 0
|
||||
vt -0.5257311 0.8506508
|
||||
vt -0.5257311 1.376382
|
||||
vt -0.5257311 0.3249197
|
||||
vt -1.376382 0.8506508
|
||||
vt 0.3249197 0.8506508
|
||||
vt 0 0
|
||||
vt -0.5257311 0.3249197
|
||||
vt -0.3249197 0.8506508
|
||||
vt 0.5257311 0.3249197
|
||||
vt 0 0
|
||||
vt 0.5257311 1.376382
|
||||
vt 1.376382 0.8506508
|
||||
vt 0.5257311 0.3249197
|
||||
vt 0 1.701302
|
||||
vt 0.5257311 0.8506508
|
||||
vt -0.5257311 0.8506508
|
||||
|
||||
usemtl IcosphereMat
|
||||
usemap IcosphereMat
|
||||
f 3/3/1 2/2/1 1/1/1
|
||||
f 1/6/2 2/5/2 4/4/2
|
||||
f 4/9/3 2/8/3 5/7/3
|
||||
f 5/12/4 2/11/4 6/10/4
|
||||
f 6/15/5 2/14/5 3/13/5
|
||||
f 1/18/6 4/17/6 7/16/6
|
||||
f 3/21/7 1/20/7 8/19/7
|
||||
f 6/24/8 3/23/8 9/22/8
|
||||
f 5/27/9 6/26/9 10/25/9
|
||||
f 4/30/10 5/29/10 11/28/10
|
||||
f 7/33/11 12/32/11 8/31/11
|
||||
f 8/36/12 12/35/12 9/34/12
|
||||
f 9/39/13 12/38/13 10/37/13
|
||||
f 10/42/14 12/41/14 11/40/14
|
||||
f 11/45/15 12/44/15 7/43/15
|
||||
f 7/48/16 8/47/16 1/46/16
|
||||
f 8/51/17 9/50/17 3/49/17
|
||||
f 9/54/18 10/53/18 6/52/18
|
||||
f 10/57/19 11/56/19 5/55/19
|
||||
f 11/60/20 7/59/20 4/58/20
|
||||
@@ -0,0 +1,134 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1fe56a0e685b8434ebfeb53c69b59a5e
|
||||
ModelImporter:
|
||||
serializedVersion: 20200
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
1: 100000
|
||||
second: Icosphere
|
||||
- first:
|
||||
1: 100002
|
||||
second: //RootNode
|
||||
- first:
|
||||
4: 400000
|
||||
second: Icosphere
|
||||
- first:
|
||||
4: 400002
|
||||
second: //RootNode
|
||||
- first:
|
||||
21: 2100000
|
||||
second: IcosphereMat
|
||||
- first:
|
||||
23: 2300000
|
||||
second: Icosphere
|
||||
- first:
|
||||
33: 3300000
|
||||
second: Icosphere
|
||||
- first:
|
||||
43: 4300000
|
||||
second: Icosphere
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: ProBuilderDefault
|
||||
second: {fileID: 2100000, guid: 883a7db7f994aab478a4380ad50eda70, type: 2}
|
||||
materials:
|
||||
materialImportMode: 1
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages:
|
||||
- 0.5
|
||||
- 0.25
|
||||
- 0.01
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
fileIdsGeneration: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 0
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 0
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,361 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!43 &-2571751943951361565
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Icosphere LOD2
|
||||
serializedVersion: 10
|
||||
m_SubMeshes:
|
||||
- serializedVersion: 2
|
||||
firstByte: 0
|
||||
indexCount: 0
|
||||
topology: 0
|
||||
baseVertex: 0
|
||||
firstVertex: 0
|
||||
vertexCount: 0
|
||||
localAABB:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_Shapes:
|
||||
vertices: []
|
||||
shapes: []
|
||||
channels: []
|
||||
fullWeights: []
|
||||
m_BindPose: []
|
||||
m_BoneNameHashes:
|
||||
m_RootBoneNameHash: 0
|
||||
m_BonesAABB: []
|
||||
m_VariableBoneCountWeights:
|
||||
m_Data:
|
||||
m_MeshCompression: 0
|
||||
m_IsReadable: 1
|
||||
m_KeepVertices: 0
|
||||
m_KeepIndices: 0
|
||||
m_IndexFormat: 1
|
||||
m_IndexBuffer:
|
||||
m_VertexData:
|
||||
serializedVersion: 3
|
||||
m_VertexCount: 0
|
||||
m_Channels:
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
m_DataSize: 0
|
||||
_typelessdata:
|
||||
m_CompressedMesh:
|
||||
m_Vertices:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_UV:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Normals:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Tangents:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Weights:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_NormalSigns:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_TangentSigns:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_FloatColors:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_BoneIndices:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Triangles:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_UVInfo: 0
|
||||
m_LocalAABB:
|
||||
m_Center: {x: -0.000000059604645, y: -0.00000011920929, z: 0}
|
||||
m_Extent: {x: 0.85065085, y: 0.7946555, z: 0.9822463}
|
||||
m_MeshUsageFlags: 0
|
||||
m_BakedConvexCollisionMesh:
|
||||
m_BakedTriangleCollisionMesh:
|
||||
m_MeshMetrics[0]: 1
|
||||
m_MeshMetrics[1]: 1
|
||||
m_MeshOptimizationFlags: 1
|
||||
m_StreamData:
|
||||
serializedVersion: 2
|
||||
offset: 0
|
||||
size: 0
|
||||
path:
|
||||
--- !u!43 &-1464651485610106969
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Icosphere LOD1
|
||||
serializedVersion: 10
|
||||
m_SubMeshes:
|
||||
- serializedVersion: 2
|
||||
firstByte: 0
|
||||
indexCount: 0
|
||||
topology: 0
|
||||
baseVertex: 0
|
||||
firstVertex: 0
|
||||
vertexCount: 0
|
||||
localAABB:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_Shapes:
|
||||
vertices: []
|
||||
shapes: []
|
||||
channels: []
|
||||
fullWeights: []
|
||||
m_BindPose: []
|
||||
m_BoneNameHashes:
|
||||
m_RootBoneNameHash: 0
|
||||
m_BonesAABB: []
|
||||
m_VariableBoneCountWeights:
|
||||
m_Data:
|
||||
m_MeshCompression: 0
|
||||
m_IsReadable: 1
|
||||
m_KeepVertices: 0
|
||||
m_KeepIndices: 0
|
||||
m_IndexFormat: 1
|
||||
m_IndexBuffer:
|
||||
m_VertexData:
|
||||
serializedVersion: 3
|
||||
m_VertexCount: 0
|
||||
m_Channels:
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
m_DataSize: 0
|
||||
_typelessdata:
|
||||
m_CompressedMesh:
|
||||
m_Vertices:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_UV:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Normals:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Tangents:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Weights:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_NormalSigns:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_TangentSigns:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_FloatColors:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_BoneIndices:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Triangles:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_UVInfo: 0
|
||||
m_LocalAABB:
|
||||
m_Center: {x: -0.000000059604645, y: -0.00000011920929, z: 0}
|
||||
m_Extent: {x: 0.85065085, y: 0.7946555, z: 0.9822463}
|
||||
m_MeshUsageFlags: 0
|
||||
m_BakedConvexCollisionMesh:
|
||||
m_BakedTriangleCollisionMesh:
|
||||
m_MeshMetrics[0]: 1
|
||||
m_MeshMetrics[1]: 1
|
||||
m_MeshOptimizationFlags: 1
|
||||
m_StreamData:
|
||||
serializedVersion: 2
|
||||
offset: 0
|
||||
size: 0
|
||||
path:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
|
||||
m_Name: Icosphere_lods
|
||||
m_EditorClassIdentifier:
|
||||
overrideDefaults: 0
|
||||
importSettings:
|
||||
generateOnImport: 1
|
||||
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
batcher:
|
||||
maxLODGenerated: 2
|
||||
initialLODMaxPolyCount: 500000
|
||||
lod0:
|
||||
- {fileID: 0}
|
||||
lod1:
|
||||
- {fileID: 0}
|
||||
lod2:
|
||||
- {fileID: 0}
|
||||
lod3: []
|
||||
lod4: []
|
||||
lod5: []
|
||||
lod6: []
|
||||
lod7: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4dbc5ca20cf6717499ce10e453d97e56
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2c07f54121eb4534e85f72041ec0f196
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,77 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Icosphere
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7e6bf26596c6f564097734c7cc319e15
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 90a1d98ef5d99304095438cdf9cbdc10
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,221 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &5513112217680870096
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5513112217680897776}
|
||||
- component: {fileID: 5513112217677473488}
|
||||
- component: {fileID: 5513112217678603280}
|
||||
- component: {fileID: 456454062324168415}
|
||||
m_Layer: 0
|
||||
m_Name: Icosphere
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5513112217680897776
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5513112217680870096}
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5513112217680897778}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5513112217677473488
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5513112217680870096}
|
||||
m_Mesh: {fileID: 4300000, guid: 1fe56a0e685b8434ebfeb53c69b59a5e, type: 3}
|
||||
--- !u!23 &5513112217678603280
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5513112217680870096}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 7e6bf26596c6f564097734c7cc319e15, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!64 &456454062324168415
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5513112217680870096}
|
||||
m_Material: {fileID: 13400000, guid: 47163bc0301c1a146bbaa4d539a6ac36, type: 2}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 4300000, guid: 1fe56a0e685b8434ebfeb53c69b59a5e, type: 3}
|
||||
--- !u!1 &5513112217680870098
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5513112217680897778}
|
||||
- component: {fileID: -7012348765844800875}
|
||||
- component: {fileID: -5073764247860119520}
|
||||
- component: {fileID: 8774992865005872063}
|
||||
- component: {fileID: -73998256042230442}
|
||||
- component: {fileID: -2850352209440038129}
|
||||
m_Layer: 0
|
||||
m_Name: Icosphere
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5513112217680897778
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5513112217680870098}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
|
||||
m_Children:
|
||||
- {fileID: 5513112217680897776}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &-7012348765844800875
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5513112217680870098}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
sceneId: 0
|
||||
serverOnly: 0
|
||||
visible: 0
|
||||
m_AssetId:
|
||||
hasSpawned: 0
|
||||
--- !u!114 &-5073764247860119520
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5513112217680870098}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2f74aedd71d9a4f55b3ce499326d45fb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncMode: 0
|
||||
syncInterval: 0
|
||||
clientAuthority: 0
|
||||
localPositionSensitivity: 0.01
|
||||
localRotationSensitivity: 0.01
|
||||
localScaleSensitivity: 0.01
|
||||
compressRotation: 0
|
||||
interpolateScale: 0
|
||||
interpolateRotation: 1
|
||||
interpolatePosition: 1
|
||||
syncScale: 0
|
||||
--- !u!114 &8774992865005872063
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5513112217680870098}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 218520098fbe58b4b8f0963ef41953f7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncMode: 0
|
||||
syncInterval: 0.1
|
||||
color:
|
||||
serializedVersion: 2
|
||||
rgba: 4278190080
|
||||
--- !u!54 &-73998256042230442
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5513112217680870098}
|
||||
serializedVersion: 2
|
||||
m_Mass: 0.1
|
||||
m_Drag: 0.1
|
||||
m_AngularDrag: 0
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!114 &-2850352209440038129
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5513112217680870098}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c709489168fec9348b7f8290ee2e8466, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncMode: 0
|
||||
syncInterval: 0.1
|
||||
force: 12
|
||||
rigidbody3D: {fileID: -73998256042230442}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a104de86221e66a48832c222471d4f1e
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,349 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1430875437483682
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4216737524944602}
|
||||
- component: {fileID: 33190644788701022}
|
||||
- component: {fileID: 23708975923909982}
|
||||
m_Layer: 0
|
||||
m_Name: Visor
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4216737524944602
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1430875437483682}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.39999998, z: 0.5}
|
||||
m_LocalScale: {x: 0.5, y: 0.1, z: 0.2}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3138541494209382947}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &33190644788701022
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1430875437483682}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &23708975923909982
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1430875437483682}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!1 &1480027675339556
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4822224316094678}
|
||||
- component: {fileID: 114402732107420660}
|
||||
- component: {fileID: 114265392388239132}
|
||||
- component: {fileID: 143011667059871024}
|
||||
- component: {fileID: 4839740653866577337}
|
||||
- component: {fileID: 1849877933717427647}
|
||||
- component: {fileID: 114892629901890886}
|
||||
- component: {fileID: 6261579163786439309}
|
||||
- component: {fileID: 115187108610643062}
|
||||
m_Layer: 0
|
||||
m_Name: Player
|
||||
m_TagString: Player
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4822224316094678
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1480027675339556}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 3138541494209382947}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &114402732107420660
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1480027675339556}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
sceneId: 0
|
||||
serverOnly: 0
|
||||
visible: 0
|
||||
m_AssetId:
|
||||
hasSpawned: 0
|
||||
--- !u!114 &114265392388239132
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1480027675339556}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2f74aedd71d9a4f55b3ce499326d45fb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncMode: 0
|
||||
syncInterval: 0
|
||||
clientAuthority: 1
|
||||
localPositionSensitivity: 0.01
|
||||
localRotationSensitivity: 0.01
|
||||
localScaleSensitivity: 0.01
|
||||
compressRotation: 0
|
||||
interpolateScale: 0
|
||||
interpolateRotation: 1
|
||||
interpolatePosition: 1
|
||||
syncScale: 0
|
||||
--- !u!143 &143011667059871024
|
||||
CharacterController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1480027675339556}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 0
|
||||
serializedVersion: 2
|
||||
m_Height: 2
|
||||
m_Radius: 0.5
|
||||
m_SlopeLimit: 45
|
||||
m_StepOffset: 0.3
|
||||
m_SkinWidth: 0.001
|
||||
m_MinMoveDistance: 0.001
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!136 &4839740653866577337
|
||||
CapsuleCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1480027675339556}
|
||||
m_Material: {fileID: 13400000, guid: 2debad4ac21a6644faf4fc93bd5b5869, type: 2}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
m_Radius: 0.8
|
||||
m_Height: 2
|
||||
m_Direction: 1
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &1849877933717427647
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1480027675339556}
|
||||
serializedVersion: 2
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0
|
||||
m_UseGravity: 0
|
||||
m_IsKinematic: 1
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!114 &114892629901890886
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1480027675339556}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 479a5196564ede84791870b414a13645, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncMode: 0
|
||||
syncInterval: 0
|
||||
characterController: {fileID: 143011667059871024}
|
||||
moveSpeed: 8
|
||||
turnSensitivity: 5
|
||||
maxTurnSpeed: 150
|
||||
horizontal: 0
|
||||
vertical: 0
|
||||
turn: 0
|
||||
jumpSpeed: 0
|
||||
isGrounded: 1
|
||||
isFalling: 0
|
||||
velocity: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &6261579163786439309
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1480027675339556}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 218520098fbe58b4b8f0963ef41953f7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncMode: 0
|
||||
syncInterval: 0.1
|
||||
color:
|
||||
serializedVersion: 2
|
||||
rgba: 4278190080
|
||||
--- !u!114 &115187108610643062
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1480027675339556}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8be750efa9df50f47b65ae156053d149, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncMode: 0
|
||||
syncInterval: 0
|
||||
playerNumber: 0
|
||||
scoreIndex: 0
|
||||
matchIndex: 0
|
||||
score: 0
|
||||
clientMatchIndex: -1
|
||||
--- !u!1 &4926068573968176962
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3138541494209382947}
|
||||
- component: {fileID: 1736510165009824269}
|
||||
- component: {fileID: 4008900414740136170}
|
||||
m_Layer: 0
|
||||
m_Name: Capsule
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3138541494209382947
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4926068573968176962}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 4216737524944602}
|
||||
m_Father: {fileID: 4822224316094678}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1736510165009824269
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4926068573968176962}
|
||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &4008900414740136170
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4926068573968176962}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 2089070a3452e6f4d866c53e51aae8f2, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1f4d376d8ca693049abd1744e4c79fad
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,196 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1139254171913846
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4362442735993418}
|
||||
- component: {fileID: 135606878775227198}
|
||||
- component: {fileID: 6909319328281960030}
|
||||
- component: {fileID: 114251241889735402}
|
||||
- component: {fileID: 114048121767222990}
|
||||
- component: {fileID: 7669440687796875101}
|
||||
m_Layer: 0
|
||||
m_Name: Prize
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 4294967295
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4362442735993418
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1139254171913846}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 7524893234998283593}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!135 &135606878775227198
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1139254171913846}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 1
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.3
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &6909319328281960030
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1139254171913846}
|
||||
serializedVersion: 2
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_UseGravity: 0
|
||||
m_IsKinematic: 1
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!114 &114251241889735402
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1139254171913846}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
sceneId: 0
|
||||
serverOnly: 0
|
||||
visible: 0
|
||||
m_AssetId:
|
||||
hasSpawned: 0
|
||||
--- !u!114 &114048121767222990
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1139254171913846}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 10da7fdf8caa1eb4697658bf129457fa, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncMode: 0
|
||||
syncInterval: 0.1
|
||||
available: 1
|
||||
randomColor: {fileID: 7669440687796875101}
|
||||
--- !u!114 &7669440687796875101
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1139254171913846}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 218520098fbe58b4b8f0963ef41953f7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncMode: 0
|
||||
syncInterval: 0.1
|
||||
color:
|
||||
serializedVersion: 2
|
||||
rgba: 4278190080
|
||||
--- !u!1 &5133204039361288107
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7524893234998283593}
|
||||
- component: {fileID: 8440477969432842110}
|
||||
- component: {fileID: 6355089084613864400}
|
||||
m_Layer: 0
|
||||
m_Name: Sphere
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7524893234998283593
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5133204039361288107}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4362442735993418}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8440477969432842110
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5133204039361288107}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &6355089084613864400
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5133204039361288107}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 2becd2014627a774e9e8f668f281f1d2, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8cec47ed46e0eff45966a5173d3aa0d3
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
34
Assets/Mirror/Examples/MultipleAdditiveScenes/README.md
Normal file
34
Assets/Mirror/Examples/MultipleAdditiveScenes/README.md
Normal file
@@ -0,0 +1,34 @@
|
||||
# Multiple Additive Scenes Example
|
||||
|
||||
In Build Settings, remove all scenes and add both of the scenes from the Scenes folder in the following order:
|
||||
|
||||
- Main
|
||||
- Game
|
||||
|
||||
Open the Main scene in the Editor and make sure the Game Scene field in the MultiScene Network Manager on the Network scene object contains the Game scene. This is already setup by default, but if the Main scene was opened and saved before putting the scenes in the Build Settings list, the Game Scene field may be cleared accidentally.
|
||||
|
||||
## MultiScene Network Manager
|
||||
|
||||
The MultiScene Network Manager is derived from the base Network Manager and is responsible for additively loading the subscene instances and placing the players in their respective subscene instances and initializing player SyncVars. It has a Game Scene field where the Game subscene is assigned, and an Instances field to set how many instances are loaded on the server.
|
||||
|
||||
In this example, the subscene instances are additively loaded on the server with `localPhysicsMode = LocalPhysicsMode.Physics3D`. Physics subscenes do not auto-simulate, so each scene has a game object with a generic `PhysicsSimulator` script on it. This script does nothing on the client, only on the server.
|
||||
|
||||
Clients only ever have one instance of the subscene additively loaded (without `localPhysicsMode`), while server has them all. All networked objects have a `NetworkSceneChecker` component which is what isolates them to their specific subscene.
|
||||
|
||||
## Playing in the Instances
|
||||
|
||||
File -\> Build and Run
|
||||
|
||||
Start at least 3 built instances: These will all be client players.
|
||||
|
||||
Press Play in the Editor and click Host (Server + Client) in the HUD - This will be the host and the 1st player. You can also use Server Only if you prefer.
|
||||
|
||||
Click Client in the built instances.
|
||||
|
||||
- WASDQE keys to move & turn your player capsule, Space to jump.
|
||||
|
||||
- Colliding with the small colored spheres scores points base on their color.
|
||||
|
||||
- Colliding with the larger tumblers sends them rolling around...they're server-side non-kinematic rigidbodies.
|
||||
|
||||
- Only scores for the players in the same subscene are shown at the top of the game window.
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 915d7b115a88c7c409dadf5bfc543737
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 060de58cc46acdf4b92e21c43400aa58
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
735
Assets/Mirror/Examples/MultipleAdditiveScenes/Scenes/Game.unity
Normal file
735
Assets/Mirror/Examples/MultipleAdditiveScenes/Scenes/Game.unity
Normal file
@@ -0,0 +1,735 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 3
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 11
|
||||
m_GIWorkflowMode: 0
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 0
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 12
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAmbientOcclusion: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 500
|
||||
m_PVRBounces: 2
|
||||
m_PVREnvironmentSampleCount: 500
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_PVRFilteringMode: 2
|
||||
m_PVRDenoiserTypeDirect: 0
|
||||
m_PVRDenoiserTypeIndirect: 0
|
||||
m_PVRDenoiserTypeAO: 0
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVREnvironmentMIS: 0
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightProbeSampleCountMultiplier: 4
|
||||
m_LightingDataAsset: {fileID: 112000002, guid: 83612f89e0d5b404fbd99891bda78df4,
|
||||
type: 2}
|
||||
m_UseShadowmask: 1
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &473309615
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 473309616}
|
||||
m_Layer: 0
|
||||
m_Name: Tumblers
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &473309616
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 473309615}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 535961556}
|
||||
- {fileID: 1069065321}
|
||||
- {fileID: 2061474489}
|
||||
- {fileID: 1072549450}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &535961555
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 473309616}
|
||||
m_Modifications:
|
||||
- target: {fileID: -7012348765844800875, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: sceneId
|
||||
value: 2357680917
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 456454062324168415, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Mesh
|
||||
value:
|
||||
objectReference: {fileID: 4300000, guid: 1fe56a0e685b8434ebfeb53c69b59a5e, type: 3}
|
||||
- target: {fileID: 5513112217677473488, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Mesh
|
||||
value:
|
||||
objectReference: {fileID: 4300000, guid: 1fe56a0e685b8434ebfeb53c69b59a5e, type: 3}
|
||||
- target: {fileID: 5513112217678603280, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.data[0]
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 7e6bf26596c6f564097734c7cc319e15, type: 2}
|
||||
- target: {fileID: 5513112217680870098, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Icosphere
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: -8786580539857106334, guid: a104de86221e66a48832c222471d4f1e, type: 3}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: a104de86221e66a48832c222471d4f1e, type: 3}
|
||||
--- !u!4 &535961556 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 535961555}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &1069065320
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 473309616}
|
||||
m_Modifications:
|
||||
- target: {fileID: -7012348765844800875, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: sceneId
|
||||
value: 2631545699
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 456454062324168415, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Mesh
|
||||
value:
|
||||
objectReference: {fileID: 4300000, guid: 1fe56a0e685b8434ebfeb53c69b59a5e, type: 3}
|
||||
- target: {fileID: 5513112217677473488, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Mesh
|
||||
value:
|
||||
objectReference: {fileID: 4300000, guid: 1fe56a0e685b8434ebfeb53c69b59a5e, type: 3}
|
||||
- target: {fileID: 5513112217678603280, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.data[0]
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 7e6bf26596c6f564097734c7cc319e15, type: 2}
|
||||
- target: {fileID: 5513112217680870098, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Icosphere
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: -8786580539857106334, guid: a104de86221e66a48832c222471d4f1e, type: 3}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: a104de86221e66a48832c222471d4f1e, type: 3}
|
||||
--- !u!4 &1069065321 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 1069065320}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &1072549449
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 473309616}
|
||||
m_Modifications:
|
||||
- target: {fileID: -7012348765844800875, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: sceneId
|
||||
value: 634817531
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 456454062324168415, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Mesh
|
||||
value:
|
||||
objectReference: {fileID: 4300000, guid: 1fe56a0e685b8434ebfeb53c69b59a5e, type: 3}
|
||||
- target: {fileID: 5513112217677473488, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Mesh
|
||||
value:
|
||||
objectReference: {fileID: 4300000, guid: 1fe56a0e685b8434ebfeb53c69b59a5e, type: 3}
|
||||
- target: {fileID: 5513112217678603280, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.data[0]
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 7e6bf26596c6f564097734c7cc319e15, type: 2}
|
||||
- target: {fileID: 5513112217680870098, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Icosphere
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: -8786580539857106334, guid: a104de86221e66a48832c222471d4f1e, type: 3}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: a104de86221e66a48832c222471d4f1e, type: 3}
|
||||
--- !u!4 &1072549450 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 1072549449}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1305256737
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1305256745}
|
||||
- component: {fileID: 1305256744}
|
||||
- component: {fileID: 1305256742}
|
||||
- component: {fileID: 1305256743}
|
||||
- component: {fileID: 1305256741}
|
||||
- component: {fileID: 1305256740}
|
||||
- component: {fileID: 1305256739}
|
||||
- component: {fileID: 1305256738}
|
||||
m_Layer: 0
|
||||
m_Name: PlayArea
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!65 &1305256738
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1305256737}
|
||||
m_Material: {fileID: 13400000, guid: 2e179c076d5d0924dbf5a2de0630bdb1, type: 2}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 10, y: 8, z: 0.1}
|
||||
m_Center: {x: 0, y: 4, z: 5}
|
||||
--- !u!65 &1305256739
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1305256737}
|
||||
m_Material: {fileID: 13400000, guid: 2e179c076d5d0924dbf5a2de0630bdb1, type: 2}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 10, y: 8, z: 0.1}
|
||||
m_Center: {x: 0, y: 4, z: -5}
|
||||
--- !u!65 &1305256740
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1305256737}
|
||||
m_Material: {fileID: 13400000, guid: 2e179c076d5d0924dbf5a2de0630bdb1, type: 2}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 0.1, y: 8, z: 10}
|
||||
m_Center: {x: 5, y: 4, z: 0}
|
||||
--- !u!65 &1305256741
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1305256737}
|
||||
m_Material: {fileID: 13400000, guid: 2e179c076d5d0924dbf5a2de0630bdb1, type: 2}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 0.1, y: 8, z: 10}
|
||||
m_Center: {x: -5, y: 4, z: 0}
|
||||
--- !u!23 &1305256742
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1305256737}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 42fe0bcfbb65da3429ae2c289686e024, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!64 &1305256743
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1305256737}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
m_Convex: 0
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!33 &1305256744
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1305256737}
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &1305256745
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1305256737}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 4, y: 1, z: 4}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1713236906
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1713236908}
|
||||
- component: {fileID: 1713236907}
|
||||
m_Layer: 0
|
||||
m_Name: PhysicsSimulator
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1713236907
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1713236906}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 78e3051d2c03f27429276d8a55a6d15c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!4 &1713236908
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1713236906}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &2061474488
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 473309616}
|
||||
m_Modifications:
|
||||
- target: {fileID: -7012348765844800875, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: sceneId
|
||||
value: 2066882912
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 456454062324168415, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Mesh
|
||||
value:
|
||||
objectReference: {fileID: 4300000, guid: 1fe56a0e685b8434ebfeb53c69b59a5e, type: 3}
|
||||
- target: {fileID: 5513112217677473488, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Mesh
|
||||
value:
|
||||
objectReference: {fileID: 4300000, guid: 1fe56a0e685b8434ebfeb53c69b59a5e, type: 3}
|
||||
- target: {fileID: 5513112217678603280, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Materials.Array.data[0]
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 7e6bf26596c6f564097734c7cc319e15, type: 2}
|
||||
- target: {fileID: 5513112217680870098, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Icosphere
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: -8786580539857106334, guid: a104de86221e66a48832c222471d4f1e, type: 3}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: a104de86221e66a48832c222471d4f1e, type: 3}
|
||||
--- !u!4 &2061474489 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 5513112217680897778, guid: a104de86221e66a48832c222471d4f1e,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 2061474488}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d45ed07e5475d4740812c97ae565255c
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
801
Assets/Mirror/Examples/MultipleAdditiveScenes/Scenes/Main.unity
Normal file
801
Assets/Mirror/Examples/MultipleAdditiveScenes/Scenes/Main.unity
Normal file
@@ -0,0 +1,801 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 3
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 690741348}
|
||||
m_IndirectSpecularColor: {r: 0.4366757, g: 0.48427194, b: 0.5645252, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 11
|
||||
m_GIWorkflowMode: 0
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 0
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 12
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAmbientOcclusion: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 500
|
||||
m_PVRBounces: 2
|
||||
m_PVREnvironmentSampleCount: 500
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_PVRFilteringMode: 2
|
||||
m_PVRDenoiserTypeDirect: 0
|
||||
m_PVRDenoiserTypeIndirect: 0
|
||||
m_PVRDenoiserTypeAO: 0
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVREnvironmentMIS: 0
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightProbeSampleCountMultiplier: 4
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_UseShadowmask: 1
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &2272925
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2272928}
|
||||
- component: {fileID: 2272927}
|
||||
- component: {fileID: 2272926}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &2272926
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2272925}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &2272927
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2272925}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 1
|
||||
orthographic size: 25
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &2272928
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2272925}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &69965666
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 69965670}
|
||||
- component: {fileID: 69965669}
|
||||
- component: {fileID: 69965667}
|
||||
- component: {fileID: 69965671}
|
||||
- component: {fileID: 69965668}
|
||||
m_Layer: 0
|
||||
m_Name: Network
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &69965667
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 69965666}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6442dc8070ceb41f094e44de0bf87274, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
showGUI: 1
|
||||
offsetX: 0
|
||||
offsetY: 0
|
||||
--- !u!114 &69965668
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 69965666}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b979f26c95d34324ba005bfacfa9c4fc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &69965669
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 69965666}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b982a1fd37427e64e8310a863d03d2c9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
dontDestroyOnLoad: 0
|
||||
PersistNetworkManagerToOfflineScene: 0
|
||||
runInBackground: 1
|
||||
autoStartServerBuild: 1
|
||||
serverTickRate: 30
|
||||
serverBatching: 0
|
||||
serverBatchInterval: 0
|
||||
offlineScene:
|
||||
onlineScene:
|
||||
transport: {fileID: 69965671}
|
||||
networkAddress: localhost
|
||||
maxConnections: 100
|
||||
disconnectInactiveConnections: 0
|
||||
disconnectInactiveTimeout: 60
|
||||
authenticator: {fileID: 0}
|
||||
playerPrefab: {fileID: 1480027675339556, guid: 1f4d376d8ca693049abd1744e4c79fad,
|
||||
type: 3}
|
||||
autoCreatePlayer: 1
|
||||
playerSpawnMethod: 1
|
||||
spawnPrefabs:
|
||||
- {fileID: 1139254171913846, guid: 8cec47ed46e0eff45966a5173d3aa0d3, type: 3}
|
||||
rewardPrefab: {fileID: 1139254171913846, guid: 8cec47ed46e0eff45966a5173d3aa0d3,
|
||||
type: 3}
|
||||
instances: 2
|
||||
gameScene: Assets/Mirror/Examples/MultipleAdditiveScenes/Scenes/Game.unity
|
||||
--- !u!4 &69965670
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 69965666}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &69965671
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 69965666}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6b0fecffa3f624585964b0d0eb21b18e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Port: 7777
|
||||
NoDelay: 1
|
||||
Interval: 10
|
||||
Timeout: 10000
|
||||
FastResend: 2
|
||||
CongestionWindow: 0
|
||||
SendWindowSize: 4096
|
||||
ReceiveWindowSize: 4096
|
||||
debugLog: 0
|
||||
statisticsGUI: 0
|
||||
statisticsLog: 0
|
||||
--- !u!1 &204334129
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 204334130}
|
||||
- component: {fileID: 204334131}
|
||||
m_Layer: 0
|
||||
m_Name: PlayerStart
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &204334130
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 204334129}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -15}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1445635740}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &204334131
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 204334129}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 41f84591ce72545258ea98cb7518d8b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &263230754
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 263230755}
|
||||
- component: {fileID: 263230756}
|
||||
m_Layer: 0
|
||||
m_Name: PlayerStart
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &263230755
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 263230754}
|
||||
m_LocalRotation: {x: 0, y: 0.38268343, z: 0, w: 0.92387956}
|
||||
m_LocalPosition: {x: -15, y: 0, z: -15}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1445635740}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 45, z: 0}
|
||||
--- !u!114 &263230756
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 263230754}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 41f84591ce72545258ea98cb7518d8b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &290557149
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 290557150}
|
||||
- component: {fileID: 290557151}
|
||||
m_Layer: 0
|
||||
m_Name: PlayerStart
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &290557150
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 290557149}
|
||||
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -15, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1445635740}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!114 &290557151
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 290557149}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 41f84591ce72545258ea98cb7518d8b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &690741347
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 690741349}
|
||||
- component: {fileID: 690741348}
|
||||
m_Layer: 0
|
||||
m_Name: Directional Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!108 &690741348
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 690741347}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 10
|
||||
m_Type: 1
|
||||
m_Shape: 0
|
||||
m_Color: {r: 0.990566, g: 0.9496818, b: 0.82702917, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 2
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 0.7
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_CullingMatrixOverride:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
m_UseCullingMatrixOverride: 0
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingLayerMask: 1
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 0
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_UseBoundingSphereOverride: 0
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
--- !u!4 &690741349
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 690741347}
|
||||
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 0, y: 10, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
||||
--- !u!1 &733367779
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 733367780}
|
||||
- component: {fileID: 733367781}
|
||||
m_Layer: 0
|
||||
m_Name: PlayerStart
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &733367780
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 733367779}
|
||||
m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 15}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1445635740}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
||||
--- !u!114 &733367781
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 733367779}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 41f84591ce72545258ea98cb7518d8b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &990635329
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 990635330}
|
||||
- component: {fileID: 990635331}
|
||||
m_Layer: 0
|
||||
m_Name: PlayerStart
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &990635330
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 990635329}
|
||||
m_LocalRotation: {x: 0, y: 0.92387956, z: 0, w: 0.38268343}
|
||||
m_LocalPosition: {x: -15, y: 0, z: 15}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1445635740}
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 135, z: 0}
|
||||
--- !u!114 &990635331
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 990635329}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 41f84591ce72545258ea98cb7518d8b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &1445635739
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1445635740}
|
||||
m_Layer: 0
|
||||
m_Name: StartPositions
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1445635740
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1445635739}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 2, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 733367780}
|
||||
- {fileID: 2127619492}
|
||||
- {fileID: 1975674813}
|
||||
- {fileID: 1760045337}
|
||||
- {fileID: 204334130}
|
||||
- {fileID: 263230755}
|
||||
- {fileID: 290557150}
|
||||
- {fileID: 990635330}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1760045336
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1760045337}
|
||||
- component: {fileID: 1760045338}
|
||||
m_Layer: 0
|
||||
m_Name: PlayerStart
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1760045337
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1760045336}
|
||||
m_LocalRotation: {x: 0, y: 0.3826836, z: -0, w: -0.92387944}
|
||||
m_LocalPosition: {x: 15, y: 0, z: -15}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1445635740}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 315, z: 0}
|
||||
--- !u!114 &1760045338
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1760045336}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 41f84591ce72545258ea98cb7518d8b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &1975674812
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1975674813}
|
||||
- component: {fileID: 1975674814}
|
||||
m_Layer: 0
|
||||
m_Name: PlayerStart
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1975674813
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1975674812}
|
||||
m_LocalRotation: {x: 0, y: 0.7071068, z: -0, w: -0.7071068}
|
||||
m_LocalPosition: {x: 15, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1445635740}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 270, z: 0}
|
||||
--- !u!114 &1975674814
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1975674812}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 41f84591ce72545258ea98cb7518d8b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &2127619491
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2127619492}
|
||||
- component: {fileID: 2127619493}
|
||||
m_Layer: 0
|
||||
m_Name: PlayerStart
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2127619492
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2127619491}
|
||||
m_LocalRotation: {x: 0, y: 0.9238796, z: -0, w: -0.38268325}
|
||||
m_LocalPosition: {x: 15, y: 0, z: 15}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1445635740}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 225, z: 0}
|
||||
--- !u!114 &2127619493
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2127619491}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 41f84591ce72545258ea98cb7518d8b9, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0fa8b7965660de64f8aefd6b64f18a08
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6d930bed284ca5040b2743524031cc13
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,146 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
namespace Mirror.Examples.MultipleAdditiveScenes
|
||||
{
|
||||
[AddComponentMenu("")]
|
||||
public class MultiSceneNetManager : NetworkManager
|
||||
{
|
||||
[Header("Spawner Setup")]
|
||||
[Tooltip("Reward Prefab for the Spawner")]
|
||||
public GameObject rewardPrefab;
|
||||
|
||||
[Header("MultiScene Setup")]
|
||||
public int instances = 3;
|
||||
|
||||
[Scene]
|
||||
public string gameScene;
|
||||
|
||||
// This is set true after server loads all subscene instances
|
||||
bool subscenesLoaded;
|
||||
|
||||
// subscenes are added to this list as they're loaded
|
||||
readonly List<Scene> subScenes = new List<Scene>();
|
||||
|
||||
// Sequential index used in round-robin deployment of players into instances and score positioning
|
||||
int clientIndex;
|
||||
|
||||
#region Server System Callbacks
|
||||
|
||||
/// <summary>
|
||||
/// Called on the server when a client adds a new player with NetworkClient.AddPlayer.
|
||||
/// <para>The default implementation for this function creates a new player object from the playerPrefab.</para>
|
||||
/// </summary>
|
||||
/// <param name="conn">Connection from client.</param>
|
||||
public override void OnServerAddPlayer(NetworkConnection conn)
|
||||
{
|
||||
StartCoroutine(OnServerAddPlayerDelayed(conn));
|
||||
}
|
||||
|
||||
// This delay is mostly for the host player that loads too fast for the
|
||||
// server to have subscenes async loaded from OnStartServer ahead of it.
|
||||
IEnumerator OnServerAddPlayerDelayed(NetworkConnection conn)
|
||||
{
|
||||
// wait for server to async load all subscenes for game instances
|
||||
while (!subscenesLoaded)
|
||||
yield return null;
|
||||
|
||||
// Send Scene message to client to additively load the game scene
|
||||
conn.Send(new SceneMessage { sceneName = gameScene, sceneOperation = SceneOperation.LoadAdditive });
|
||||
|
||||
// Wait for end of frame before adding the player to ensure Scene Message goes first
|
||||
yield return new WaitForEndOfFrame();
|
||||
|
||||
base.OnServerAddPlayer(conn);
|
||||
|
||||
PlayerScore playerScore = conn.identity.GetComponent<PlayerScore>();
|
||||
playerScore.playerNumber = clientIndex;
|
||||
playerScore.scoreIndex = clientIndex / subScenes.Count;
|
||||
playerScore.matchIndex = clientIndex % subScenes.Count;
|
||||
|
||||
clientIndex++;
|
||||
|
||||
// Do this only on server, not on clients
|
||||
// This is what allows the NetworkSceneChecker on player and scene objects
|
||||
// to isolate matches per scene instance on server.
|
||||
if (subScenes.Count > 0)
|
||||
SceneManager.MoveGameObjectToScene(conn.identity.gameObject, subScenes[clientIndex % subScenes.Count]);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Start & Stop Callbacks
|
||||
|
||||
/// <summary>
|
||||
/// This is invoked when a server is started - including when a host is started.
|
||||
/// <para>StartServer has multiple signatures, but they all cause this hook to be called.</para>
|
||||
/// </summary>
|
||||
public override void OnStartServer()
|
||||
{
|
||||
StartCoroutine(ServerLoadSubScenes());
|
||||
}
|
||||
|
||||
// We're additively loading scenes, so GetSceneAt(0) will return the main "container" scene,
|
||||
// therefore we start the index at one and loop through instances value inclusively.
|
||||
// If instances is zero, the loop is bypassed entirely.
|
||||
IEnumerator ServerLoadSubScenes()
|
||||
{
|
||||
for (int index = 1; index <= instances; index++)
|
||||
{
|
||||
yield return SceneManager.LoadSceneAsync(gameScene, new LoadSceneParameters { loadSceneMode = LoadSceneMode.Additive, localPhysicsMode = LocalPhysicsMode.Physics3D });
|
||||
|
||||
Scene newScene = SceneManager.GetSceneAt(index);
|
||||
subScenes.Add(newScene);
|
||||
Spawner.InitialSpawn(newScene);
|
||||
}
|
||||
|
||||
subscenesLoaded = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is called when a server is stopped - including when a host is stopped.
|
||||
/// </summary>
|
||||
public override void OnStopServer()
|
||||
{
|
||||
NetworkServer.SendToAll(new SceneMessage { sceneName = gameScene, sceneOperation = SceneOperation.UnloadAdditive });
|
||||
StartCoroutine(ServerUnloadSubScenes());
|
||||
clientIndex = 0;
|
||||
}
|
||||
|
||||
// Unload the subScenes and unused assets and clear the subScenes list.
|
||||
IEnumerator ServerUnloadSubScenes()
|
||||
{
|
||||
for (int index = 0; index < subScenes.Count; index++)
|
||||
yield return SceneManager.UnloadSceneAsync(subScenes[index]);
|
||||
|
||||
subScenes.Clear();
|
||||
subscenesLoaded = false;
|
||||
|
||||
yield return Resources.UnloadUnusedAssets();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is called when a client is stopped.
|
||||
/// </summary>
|
||||
public override void OnStopClient()
|
||||
{
|
||||
// make sure we're not in host mode
|
||||
if (mode == NetworkManagerMode.ClientOnly)
|
||||
StartCoroutine(ClientUnloadSubScenes());
|
||||
}
|
||||
|
||||
// Unload all but the active scene, which is the "container" scene
|
||||
IEnumerator ClientUnloadSubScenes()
|
||||
{
|
||||
for (int index = 0; index < SceneManager.sceneCount; index++)
|
||||
{
|
||||
if (SceneManager.GetSceneAt(index) != SceneManager.GetActiveScene())
|
||||
yield return SceneManager.UnloadSceneAsync(SceneManager.GetSceneAt(index));
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b982a1fd37427e64e8310a863d03d2c9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,44 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Mirror.Examples.MultipleAdditiveScenes
|
||||
{
|
||||
[RequireComponent(typeof(Rigidbody))]
|
||||
public class PhysicsCollision : NetworkBehaviour
|
||||
{
|
||||
[Tooltip("how forcefully to push this object")]
|
||||
public float force = 12;
|
||||
|
||||
public Rigidbody rigidbody3D;
|
||||
|
||||
void OnValidate()
|
||||
{
|
||||
if (rigidbody3D == null)
|
||||
rigidbody3D = GetComponent<Rigidbody>();
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
rigidbody3D.isKinematic = !isServer;
|
||||
}
|
||||
|
||||
[ServerCallback]
|
||||
void OnCollisionStay(Collision other)
|
||||
{
|
||||
if (other.gameObject.CompareTag("Player"))
|
||||
{
|
||||
// get direction from which player is contacting object
|
||||
Vector3 direction = other.contacts[0].normal;
|
||||
|
||||
// zero the y and normalize so we don't shove this through the floor or launch this over the wall
|
||||
direction.y = 0;
|
||||
direction = direction.normalized;
|
||||
|
||||
// push this away from player...a bit less force for host player
|
||||
if (other.gameObject.GetComponent<NetworkIdentity>().connectionToClient.connectionId == NetworkConnection.LocalConnectionId)
|
||||
rigidbody3D.AddForce(direction * force * .5f);
|
||||
else
|
||||
rigidbody3D.AddForce(direction * force);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c709489168fec9348b7f8290ee2e8466
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,40 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Mirror.Examples.MultipleAdditiveScenes
|
||||
{
|
||||
public class PhysicsSimulator : MonoBehaviour
|
||||
{
|
||||
PhysicsScene physicsScene;
|
||||
PhysicsScene2D physicsScene2D;
|
||||
|
||||
bool simulatePhysicsScene;
|
||||
bool simulatePhysicsScene2D;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
if (NetworkServer.active)
|
||||
{
|
||||
physicsScene = gameObject.scene.GetPhysicsScene();
|
||||
simulatePhysicsScene = physicsScene.IsValid() && physicsScene != Physics.defaultPhysicsScene;
|
||||
|
||||
physicsScene2D = gameObject.scene.GetPhysicsScene2D();
|
||||
simulatePhysicsScene2D = physicsScene2D.IsValid() && physicsScene2D != Physics2D.defaultPhysicsScene;
|
||||
}
|
||||
else
|
||||
{
|
||||
enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
if (!NetworkServer.active) return;
|
||||
|
||||
if (simulatePhysicsScene)
|
||||
physicsScene.Simulate(Time.fixedDeltaTime);
|
||||
|
||||
if (simulatePhysicsScene2D)
|
||||
physicsScene2D.Simulate(Time.fixedDeltaTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 78e3051d2c03f27429276d8a55a6d15c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,112 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
namespace Mirror.Examples.MultipleAdditiveScenes
|
||||
{
|
||||
[RequireComponent(typeof(CapsuleCollider))]
|
||||
[RequireComponent(typeof(CharacterController))]
|
||||
[RequireComponent(typeof(NetworkTransform))]
|
||||
[RequireComponent(typeof(Rigidbody))]
|
||||
public class PlayerController : NetworkBehaviour
|
||||
{
|
||||
public CharacterController characterController;
|
||||
|
||||
void OnValidate()
|
||||
{
|
||||
if (characterController == null)
|
||||
characterController = GetComponent<CharacterController>();
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
characterController.enabled = isLocalPlayer;
|
||||
}
|
||||
|
||||
public override void OnStartLocalPlayer()
|
||||
{
|
||||
Camera.main.orthographic = false;
|
||||
Camera.main.transform.SetParent(transform);
|
||||
Camera.main.transform.localPosition = new Vector3(0f, 3f, -8f);
|
||||
Camera.main.transform.localEulerAngles = new Vector3(10f, 0f, 0f);
|
||||
}
|
||||
|
||||
void OnDisable()
|
||||
{
|
||||
if (isLocalPlayer && Camera.main != null)
|
||||
{
|
||||
Camera.main.orthographic = true;
|
||||
Camera.main.transform.SetParent(null);
|
||||
SceneManager.MoveGameObjectToScene(Camera.main.gameObject, SceneManager.GetActiveScene());
|
||||
Camera.main.transform.localPosition = new Vector3(0f, 70f, 0f);
|
||||
Camera.main.transform.localEulerAngles = new Vector3(90f, 0f, 0f);
|
||||
}
|
||||
}
|
||||
|
||||
[Header("Movement Settings")]
|
||||
public float moveSpeed = 8f;
|
||||
public float turnSensitivity = 5f;
|
||||
public float maxTurnSpeed = 150f;
|
||||
|
||||
[Header("Diagnostics")]
|
||||
public float horizontal;
|
||||
public float vertical;
|
||||
public float turn;
|
||||
public float jumpSpeed;
|
||||
public bool isGrounded = true;
|
||||
public bool isFalling;
|
||||
public Vector3 velocity;
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (!isLocalPlayer || !characterController.enabled)
|
||||
return;
|
||||
|
||||
horizontal = Input.GetAxis("Horizontal");
|
||||
vertical = Input.GetAxis("Vertical");
|
||||
|
||||
// Q and E cancel each other out, reducing the turn to zero
|
||||
if (Input.GetKey(KeyCode.Q))
|
||||
turn = Mathf.MoveTowards(turn, -maxTurnSpeed, turnSensitivity);
|
||||
if (Input.GetKey(KeyCode.E))
|
||||
turn = Mathf.MoveTowards(turn, maxTurnSpeed, turnSensitivity);
|
||||
if (Input.GetKey(KeyCode.Q) && Input.GetKey(KeyCode.E))
|
||||
turn = Mathf.MoveTowards(turn, 0, turnSensitivity);
|
||||
if (!Input.GetKey(KeyCode.Q) && !Input.GetKey(KeyCode.E))
|
||||
turn = Mathf.MoveTowards(turn, 0, turnSensitivity);
|
||||
|
||||
if (isGrounded)
|
||||
isFalling = false;
|
||||
|
||||
if ((isGrounded || !isFalling) && jumpSpeed < 1f && Input.GetKey(KeyCode.Space))
|
||||
{
|
||||
jumpSpeed = Mathf.Lerp(jumpSpeed, 1f, 0.5f);
|
||||
}
|
||||
else if (!isGrounded)
|
||||
{
|
||||
isFalling = true;
|
||||
jumpSpeed = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
if (!isLocalPlayer || characterController == null)
|
||||
return;
|
||||
|
||||
transform.Rotate(0f, turn * Time.fixedDeltaTime, 0f);
|
||||
|
||||
Vector3 direction = new Vector3(horizontal, jumpSpeed, vertical);
|
||||
direction = Vector3.ClampMagnitude(direction, 1f);
|
||||
direction = transform.TransformDirection(direction);
|
||||
direction *= moveSpeed;
|
||||
|
||||
if (jumpSpeed > 0)
|
||||
characterController.Move(direction * Time.fixedDeltaTime);
|
||||
else
|
||||
characterController.SimpleMove(direction);
|
||||
|
||||
isGrounded = characterController.isGrounded;
|
||||
velocity = characterController.velocity;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 479a5196564ede84791870b414a13645
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,30 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Mirror.Examples.MultipleAdditiveScenes
|
||||
{
|
||||
public class PlayerScore : NetworkBehaviour
|
||||
{
|
||||
[SyncVar]
|
||||
public int playerNumber;
|
||||
|
||||
[SyncVar]
|
||||
public int scoreIndex;
|
||||
|
||||
[SyncVar]
|
||||
public int matchIndex;
|
||||
|
||||
[SyncVar]
|
||||
public uint score;
|
||||
|
||||
public int clientMatchIndex = -1;
|
||||
|
||||
void OnGUI()
|
||||
{
|
||||
if (!isServerOnly && !isLocalPlayer && clientMatchIndex < 0)
|
||||
clientMatchIndex = NetworkClient.connection.identity.GetComponent<PlayerScore>().matchIndex;
|
||||
|
||||
if (isLocalPlayer || matchIndex == clientMatchIndex)
|
||||
GUI.Box(new Rect(10f + (scoreIndex * 110), 10f, 100f, 25f), $"P{playerNumber}: {score}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8be750efa9df50f47b65ae156053d149
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,32 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Mirror.Examples.MultipleAdditiveScenes
|
||||
{
|
||||
public class RandomColor : NetworkBehaviour
|
||||
{
|
||||
public override void OnStartServer()
|
||||
{
|
||||
base.OnStartServer();
|
||||
color = Random.ColorHSV(0f, 1f, 1f, 1f, 0.5f, 1f);
|
||||
}
|
||||
|
||||
// Color32 packs to 4 bytes
|
||||
[SyncVar(hook = nameof(SetColor))]
|
||||
public Color32 color = Color.black;
|
||||
|
||||
// Unity clones the material when GetComponent<Renderer>().material is called
|
||||
// Cache it here and destroy it in OnDestroy to prevent a memory leak
|
||||
Material cachedMaterial;
|
||||
|
||||
void SetColor(Color32 _, Color32 newColor)
|
||||
{
|
||||
if (cachedMaterial == null) cachedMaterial = GetComponentInChildren<Renderer>().material;
|
||||
cachedMaterial.color = newColor;
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
Destroy(cachedMaterial);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 218520098fbe58b4b8f0963ef41953f7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,52 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Mirror.Examples.MultipleAdditiveScenes
|
||||
{
|
||||
[RequireComponent(typeof(RandomColor))]
|
||||
public class Reward : NetworkBehaviour
|
||||
{
|
||||
public bool available = true;
|
||||
public RandomColor randomColor;
|
||||
|
||||
void OnValidate()
|
||||
{
|
||||
if (randomColor == null)
|
||||
randomColor = GetComponent<RandomColor>();
|
||||
}
|
||||
|
||||
[ServerCallback]
|
||||
void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (other.gameObject.CompareTag("Player"))
|
||||
ClaimPrize(other.gameObject);
|
||||
}
|
||||
|
||||
// This is called from PlayerController.CmdClaimPrize which is invoked by PlayerController.OnControllerColliderHit
|
||||
// This only runs on the server
|
||||
public void ClaimPrize(GameObject player)
|
||||
{
|
||||
if (available)
|
||||
{
|
||||
// This is a fast switch to prevent two players claiming the prize in a bang-bang close contest for it.
|
||||
// First hit turns it off, pending the object being destroyed a few frames later.
|
||||
available = false;
|
||||
|
||||
Color32 color = randomColor.color;
|
||||
|
||||
// calculate the points from the color ... lighter scores higher as the average approaches 255
|
||||
// UnityEngine.Color RGB values are float fractions of 255
|
||||
uint points = (uint)(((color.r) + (color.g) + (color.b)) / 3);
|
||||
// Debug.LogFormat(LogType.Log, "Scored {0} points R:{1} G:{2} B:{3}", points, color.r, color.g, color.b);
|
||||
|
||||
// award the points via SyncVar on the PlayerController
|
||||
player.GetComponent<PlayerScore>().score += points;
|
||||
|
||||
// spawn a replacement
|
||||
Spawner.SpawnReward(gameObject.scene);
|
||||
|
||||
// destroy this one
|
||||
NetworkServer.Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 10da7fdf8caa1eb4697658bf129457fa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,26 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
namespace Mirror.Examples.MultipleAdditiveScenes
|
||||
{
|
||||
internal class Spawner
|
||||
{
|
||||
internal static void InitialSpawn(Scene scene)
|
||||
{
|
||||
if (!NetworkServer.active) return;
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
SpawnReward(scene);
|
||||
}
|
||||
|
||||
internal static void SpawnReward(Scene scene)
|
||||
{
|
||||
if (!NetworkServer.active) return;
|
||||
|
||||
Vector3 spawnPosition = new Vector3(Random.Range(-19, 20), 1, Random.Range(-19, 20));
|
||||
GameObject reward = Object.Instantiate(((MultiSceneNetManager)NetworkManager.singleton).rewardPrefab, spawnPosition, Quaternion.identity);
|
||||
SceneManager.MoveGameObjectToScene(reward, scene);
|
||||
NetworkServer.Spawn(reward);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f522bf510b49da44caa9f3ca0ac17f3b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user