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using UnityEngine;
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{
|
||||
if (isServer && Input.GetKeyDown(KeyCode.Space))
|
||||
{
|
||||
rigidbody3d.AddForce(Vector3.up * force);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c1b468aa0f3779f4b950b7651891cb8c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user