Moving to flex, Hoping it would fix platform

This commit is contained in:
2022-01-29 23:28:34 +05:30
parent 891318680d
commit f3d21f4ec6
100 changed files with 25824 additions and 15313 deletions

View File

@@ -0,0 +1,21 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NetSceneData : MonoBehaviour
{
public Transform spawnPoint;
public Transform doorExit;
public Door door;
void Awake()
{
SceneData.netSceneData = this;
}
}
public static class SceneData{
public static NetSceneData netSceneData;
public static ServerMetadata metadata;
public static GameObject localPlayer;
}