30 lines
622 B
C#
30 lines
622 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class GameManager : MonoBehaviour
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{
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public Transform player;
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public static Transform Player { get { if (instance == null) { return null; } return instance.player; } }
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public static GameManager instance { get;private set; }
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public GameObject gameOverPanel;
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void Awake()
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{
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instance = this;
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}
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public static void GameOver()
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{
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instance.gameOverPanel.SetActive(true);
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}
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public void Restart()
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{
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SceneManager.LoadScene(0);
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}
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}
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