Base game sfx done
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@@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.44402248, g: 0.49316555, b: 0.5722324, a: 1}
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m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@@ -5956,6 +5956,10 @@ MonoBehaviour:
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waitingScreen: {fileID: 0}
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rankedSummary: {fileID: 0}
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mapRadius: 250
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mapCenter: {x: 0, y: 0}
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safeZone: {fileID: 0}
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safeZoneCoolTime: 60
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safeZoneShrinkTime: 30
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maxMoons: 350
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maxStars: 500
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pickupItemsParent: {fileID: 41572335}
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