Back to previous base game style
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@@ -1,310 +1,313 @@
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m_Colors:
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File diff suppressed because it is too large
Load Diff
BIN
Assets/Game/Scripts.7z
Normal file
BIN
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Normal file
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@@ -1,53 +1,53 @@
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|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
public class SkinShopItem : MonoBehaviour
|
public class SkinShopItem : MonoBehaviour
|
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{
|
{
|
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public Image spaceshipImg;
|
public Image spaceshipImg;
|
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public Image backgroundImg;
|
public Image backgroundImg;
|
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public Button buyBtn;
|
public Button buyBtn;
|
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public Button equipBtn;
|
public Button equipBtn;
|
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public GameObject equippedIndicator;
|
public GameObject equippedIndicator;
|
||||||
public new string name;
|
public new string name;
|
||||||
public int price;
|
public int price;
|
||||||
public TMPro.TMP_Text nameTxt;
|
public TMPro.TMP_Text nameTxt;
|
||||||
|
|
||||||
void Start(){
|
void Start(){
|
||||||
buyBtn.onClick.AddListener(onBuy);
|
buyBtn.onClick.AddListener(onBuy);
|
||||||
equipBtn.onClick.AddListener(onEquip);
|
equipBtn.onClick.AddListener(onEquip);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Set(SkinShopItemData data){
|
public void Set(SkinShopItemData data){
|
||||||
name = data.name;
|
name = data.name;
|
||||||
nameTxt.text = data.name;
|
nameTxt.text = data.name;
|
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price = data.price;
|
price = data.price;
|
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|
|
||||||
// newItem.backgroundImg.color = (skinsData.skins[i].skinType==SkinType.Base) ? basicColor : (skinsData.skins[i].skinType==SkinType.Rare ? rareColor : legendaryColor);
|
// newItem.backgroundImg.color = (skinsData.skins[i].skinType==SkinType.Base) ? basicColor : (skinsData.skins[i].skinType==SkinType.Rare ? rareColor : legendaryColor);
|
||||||
spaceshipImg.sprite = data.image;
|
spaceshipImg.sprite = data.image;
|
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buyBtn.GetComponentInChildren<TMPro.TMP_Text>().text = price.ToString();
|
buyBtn.GetComponentInChildren<TMPro.TMP_Text>().text = price.ToString();
|
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buyBtn.interactable = DBmanager.Metal >= price;
|
buyBtn.interactable = DBmanager.Metal >= price;
|
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|
|
||||||
buyBtn.gameObject.SetActive(!(DBmanager.SkinsPurchased.Contains(name) || price<=0));
|
buyBtn.gameObject.SetActive(!(DBmanager.SkinsPurchased.Contains(name) || price<=0));
|
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equipBtn.gameObject.SetActive(!buyBtn.gameObject.activeSelf);
|
equipBtn.gameObject.SetActive(!buyBtn.gameObject.activeSelf);
|
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|
|
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if(SkinShopManager.GetEquipedSkin() == name){
|
if(SkinShopManager.GetEquipedSkin() == name){
|
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equipBtn.gameObject.SetActive(false);
|
equipBtn.gameObject.SetActive(false);
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equippedIndicator.SetActive(true);
|
equippedIndicator.SetActive(true);
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}else{
|
}else{
|
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equippedIndicator.SetActive(false);
|
equippedIndicator.SetActive(false);
|
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}
|
}
|
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}
|
}
|
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|
|
||||||
void onEquip(){
|
void onEquip(){
|
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SkinShopManager.EquipSkin(name);
|
SkinShopManager.EquipSkin(name);
|
||||||
SkinShopManager.instance.Populate();
|
SkinShopManager.instance.Populate();
|
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}
|
}
|
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|
|
||||||
void onBuy(){
|
void onBuy(){
|
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SkinShopItemData data = new SkinShopItemData(){name=name, price=price};
|
SkinShopItemData data = new SkinShopItemData(){name=name, price=price};
|
||||||
DBmanager.PurchaseSkin(data);
|
DBmanager.PurchaseSkin(data);
|
||||||
|
|
||||||
SkinShopManager.instance.Populate();
|
SkinShopManager.instance.Populate();
|
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}
|
}
|
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}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
[CreateAssetMenu(fileName = "SkinsData", menuName = "upf/SkinsData", order = 0)]
|
[CreateAssetMenu(fileName = "SkinsData", menuName = "upf/SkinsData", order = 0)]
|
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public class SkinsData : ScriptableObject {
|
public class SkinsData : ScriptableObject {
|
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[SerializeField]
|
[SerializeField]
|
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public SkinShopItemData[] skins;
|
public SkinShopItemData[] skins;
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}
|
}
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BIN
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Normal file
BIN
Assets/New Terrain.asset
Normal file
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8
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Load Diff
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Load Diff
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Assets/Warlock.log
6140
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Load Diff
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Normal file
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Load Diff
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Reference in New Issue
Block a user