Upgrade + Info Button on selection

This commit is contained in:
Sewmina
2022-04-09 21:28:39 +05:30
parent 0e2daa84ff
commit 32b942bda8
8 changed files with 2463 additions and 761 deletions

View File

@@ -8,11 +8,14 @@ public class LoginManager : MonoBehaviour
{
public TMP_InputField login_username;
public TMP_InputField login_password;
public Toggle rememberMe;
public Button loginBtn;
public TMP_InputField reg_username;
public TMP_InputField reg_password;
public Button regBtn;
public OtherUIbuttons otherUI;
void Start()
{
loginBtn.onClick.AddListener(OnLoginClicked);
@@ -35,11 +38,17 @@ public class LoginManager : MonoBehaviour
public void OnLoginClicked(){
if(login_username.text.Length < 2){
MessageDialogInstance.messageDialog.ShowDialog("Error", "Please use a valid Username (should be more than 2 characters)");
if(otherUI!=null){
otherUI.ErrorAuth();
}
// MessageDialogInstance.messageDialog.ShowDialog("Error", "Please use a valid Username (should be more than 2 characters)");
return;
}
if(login_password.text.Length < 5){
MessageDialogInstance.messageDialog.ShowDialog("Error", "Please use a Strong password (should be more than 5 characters)");
if(otherUI!=null){
otherUI.ErrorAuth();
}
// MessageDialogInstance.messageDialog.ShowDialog("Error", "Please use a Strong password (should be more than 5 characters)");
return;
}
@@ -71,9 +80,10 @@ public class LoginManager : MonoBehaviour
Debug.Log(www.text);
if (www.text[0] == '0')
{
if(rememberMe.isOn){
PlayerPrefs.SetString("username", login_username.text);
PlayerPrefs.SetString("password", login_password.text);
PlayerPrefs.Save();
PlayerPrefs.Save();}
DBmanager.username = login_username.text;
DBmanager.SetGems(int.Parse(www.text.Split('\t')[2]),true);
DBmanager.SetCoins(int.Parse(www.text.Split('\t')[1]),true);

View File

@@ -16,7 +16,7 @@ LightingSettings:
m_AlbedoBoost: 1
m_IndirectOutputScale: 1
m_UsingShadowmask: 0
m_BakeBackend: 2
m_BakeBackend: 1
m_LightmapMaxSize: 128
m_BakeResolution: 20
m_Padding: 2

View File

@@ -6,10 +6,17 @@ using TMPro;
public class OtherUIbuttons : MonoBehaviour
{
public GameObject Re;
public GameObject AuthError;
public void forgotPass()
{
Re.SetActive(true);
AuthError.SetActive(false);
}
public void ErrorAuth(){
AuthError.SetActive(true);
Re.SetActive(false);
}
}

View File

@@ -7,17 +7,27 @@ public class SelectedItemMenu : MonoBehaviour
{
public Text nameTxt;
public Button upgradeBtn;
public Button infoBtn;
public UpgradeMenuItem[] menus;
void Start()
{
upgradeBtn.onClick.AddListener(OnUpgradeClicked);
infoBtn.onClick.AddListener(OnInfoClicked);
gameObject.SetActive(false);
}
void OnUpgradeClicked(){
//int relatedMenuIndex = -1;
Debug.Log("Opening Upgrade Menu for : " + Selector.selectedBuilding.buildingData.name);
for(int i = 0; i < menus.Length; i++){
menus[i].menuObject.SetActive(menus[i].relatedBuildings.Contains(Selector.selectedBuilding.buildingData));
menus[i].upgradeMenu.SetActive(menus[i].relatedBuildings.Contains(Selector.selectedBuilding.buildingData));
}
}
void OnInfoClicked(){
Debug.Log("Opening Info Menu for : " + Selector.selectedBuilding.buildingData.name);
for(int i = 0; i < menus.Length; i++){
menus[i].infoMenu.SetActive(menus[i].relatedBuildings.Contains(Selector.selectedBuilding.buildingData));
}
}
}
@@ -26,6 +36,7 @@ public class SelectedItemMenu : MonoBehaviour
[System.Serializable]
public class UpgradeMenuItem{
public GameObject menuObject;
public GameObject upgradeMenu;
public GameObject infoMenu;
public List<BuildingData> relatedBuildings;
}