Load balancer + kills text + most time and some other stuff
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@@ -80,6 +80,13 @@ public class LoginManager : MonoBehaviour
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PlayerPrefs.SetString("password", login_password.text);
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PlayerPrefs.Save();}
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DBmanager.username = login_username.text;
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DBmanager.SetPentaKills(int.Parse(www.text.Split('\t')[14]),true);
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DBmanager.SetQuadKills(int.Parse(www.text.Split('\t')[13]),true);
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DBmanager.SetTripleKills(int.Parse(www.text.Split('\t')[12]),true);
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DBmanager.SetDoubleKills(int.Parse(www.text.Split('\t')[11]),true);
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DBmanager.SetMostTime(int.Parse(www.text.Split('\t')[10]),true);
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DBmanager.SetPurchasedSkins(www.text.Split('\t')[9]);
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DBmanager.GetInventoryFromServer(www.text.Split('\t')[8]);
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