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- {fileID: 859176456089113713}
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m_Father: {fileID: 0}
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|
|
@ -23,6 +23,11 @@ public class AdsManager : MonoBehaviour
|
|||
[SerializeField]private string interstitialId;
|
||||
[SerializeField]private string rewardedId;
|
||||
|
||||
[Header("Ids apple")]
|
||||
[SerializeField]private string ios_bannerId;
|
||||
[SerializeField]private string ios_interstitialId;
|
||||
[SerializeField]private string ios_rewardedId;
|
||||
|
||||
public UnityEvent onAwardEarned = new UnityEvent();
|
||||
|
||||
|
||||
|
|
@ -56,11 +61,12 @@ public class AdsManager : MonoBehaviour
|
|||
SceneManager.LoadScene("Login");
|
||||
Debug.Log("Google ads init,"+initStatus);
|
||||
Debug.Log("Loading ads now");
|
||||
rewardedAd = new RewardedAd(rewardedId);
|
||||
rewardedAd = new RewardedAd((Application.platform == RuntimePlatform.IPhonePlayer) ?ios_rewardedId :rewardedId);
|
||||
rewardedAd.OnUserEarnedReward += OnRewardedComplete;
|
||||
rewardedAd.OnAdFailedToLoad += OnRewardedFailed;
|
||||
rewardedAd.OnAdFailedToShow += OnRewardedFailed;
|
||||
interstitial.OnAdClosed += OnInterestitialClosed;
|
||||
|
||||
|
||||
// RequestBanner();
|
||||
LoadInterestitial();
|
||||
LoadRewarded();
|
||||
|
|
@ -78,13 +84,15 @@ public class AdsManager : MonoBehaviour
|
|||
}
|
||||
|
||||
void RequestBanner(){
|
||||
bannerView = new BannerView(bannerId, AdSize.Banner, AdPosition.BottomLeft);
|
||||
bannerView = new BannerView((Application.platform == RuntimePlatform.IPhonePlayer) ? ios_bannerId : bannerId, AdSize.Banner, AdPosition.BottomLeft);
|
||||
AdRequest request = new AdRequest.Builder().Build();
|
||||
this.bannerView.LoadAd(request);
|
||||
}
|
||||
|
||||
void LoadInterestitial(){
|
||||
interstitial = new InterstitialAd(interstitialId);
|
||||
interstitial = new InterstitialAd((Application.platform == RuntimePlatform.IPhonePlayer) ? ios_interstitialId : interstitialId);
|
||||
interstitial.OnAdClosed += OnInterestitialClosed;
|
||||
|
||||
// Create an empty ad request.
|
||||
AdRequest request = new AdRequest.Builder().Build();
|
||||
// Load the interstitial with the request.
|
||||
|
|
|
|||
|
|
@ -2,6 +2,7 @@ using System.Collections;
|
|||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
[RequireComponent(typeof(AudioSource))]
|
||||
public class AudioManager : MonoBehaviour
|
||||
|
|
@ -61,6 +62,7 @@ public class AudioManager : MonoBehaviour
|
|||
{
|
||||
|
||||
audioSrc = GetComponent<AudioSource>();
|
||||
pickupSfxDefaultVol = PickupSource.volume;
|
||||
instnace=this;
|
||||
if(!PlayerPrefs.HasKey("sfx")){
|
||||
ToggleSFX(true);
|
||||
|
|
@ -90,16 +92,21 @@ public class AudioManager : MonoBehaviour
|
|||
public void ToggleSFX() => ToggleSFX(!SFX_enabled);
|
||||
public void ToggleMusic()=>ToggleMusic(!Music_enabled);
|
||||
|
||||
float pickupSfxDefaultVol;
|
||||
public void ToggleSFX(bool value){
|
||||
PlayerPrefs.SetInt("sfx",value? 1:0);
|
||||
PlayerPrefs.Save();
|
||||
|
||||
SFX_enabled=value;
|
||||
audioSrc.volume = value ? 1: 0;
|
||||
PickupSource.volume = value ? pickupSfxDefaultVol : 0;
|
||||
|
||||
Settings.Refresh();
|
||||
|
||||
}
|
||||
|
||||
public static UnityEvent<bool> OnToggleSFX = new UnityEvent<bool>();
|
||||
|
||||
public void ToggleMusic(bool value){
|
||||
PlayerPrefs.SetInt("music",value ? 1: 0);
|
||||
PlayerPrefs.Save();
|
||||
|
|
|
|||
|
|
@ -6,17 +6,18 @@ public class Building : MonoBehaviour
|
|||
|
||||
public override string ToString()
|
||||
{
|
||||
return "data: " + JsonUtility.ToJson(buildingData) + ", level:"+curLevel;
|
||||
return $"data: {buildingData.ToString()} , level:{curLevel}";
|
||||
}
|
||||
public BuildingData buildingData;
|
||||
public int curLevel;
|
||||
public int[] additionalLevels;
|
||||
public Outline[] outlines;
|
||||
public bool autoGetOutlines = true;
|
||||
private DateTime m_lastCollected;
|
||||
public DateTime lastCollected{ get{return m_lastCollected;}set{
|
||||
public DateTime lastCollected{ get{if(!DBmanager.buildingStates.ContainsKey(buildingData.buildingName)){Debug.LogError($"No state for this building : {buildingData.buildingName}\n{BuildingManager.instance.ToString()}");} return DBmanager.buildingStates[buildingData.buildingName].lastCollectedTimestamp;}set{
|
||||
_lastCollected = value.ToString();
|
||||
m_lastCollected = value;
|
||||
Debug.Log("Setting last collected to " + value);
|
||||
DBmanager.buildingStates[buildingData.buildingName].lastCollectedTimestamp = value;
|
||||
DBmanager.UpdateBuildingsToServer();
|
||||
}}
|
||||
[SerializeField]private string _lastCollected;
|
||||
|
||||
|
|
|
|||
|
|
@ -13,6 +13,15 @@ public class BuildingManager : MonoBehaviour
|
|||
}
|
||||
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
string output = "";
|
||||
foreach(Building b in buildings){
|
||||
output += b.ToString()+ "\n";
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
void Start()
|
||||
{
|
||||
instance =this;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ using UnityEngine.SceneManagement;
|
|||
|
||||
public class MaintainceChecker : MonoBehaviour
|
||||
{
|
||||
public static int version = 54;
|
||||
public static int version = 58;
|
||||
public static MaintainceChecker instance;
|
||||
public int checkInterval = 30;
|
||||
float t;
|
||||
|
|
|
|||
125
Assets/Game/Scripts/Minigame/EmojiButton.cs
Normal file
125
Assets/Game/Scripts/Minigame/EmojiButton.cs
Normal file
|
|
@ -0,0 +1,125 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
public class EmojiButton : MonoBehaviour
|
||||
{
|
||||
public static EmojiButton instance { get; private set;}
|
||||
[SerializeField]private EventTrigger trigger;
|
||||
[SerializeField]private RectTransform radialMenu;
|
||||
[SerializeField]private RectTransform button;
|
||||
[SerializeField]private float TriggerDistance = 25;
|
||||
[SerializeField]private float RadialLayoutSize = 2.7f;
|
||||
[SerializeField]private float ButtonSize = 1;
|
||||
[SerializeField]private GameObject[] emojiPrefabs;
|
||||
[Header("Debug")]
|
||||
public float angle;
|
||||
public float distance;
|
||||
public int curIndex = 0;
|
||||
void Awake()
|
||||
{
|
||||
instance = this;
|
||||
|
||||
EventTrigger.Entry pointer_down = new EventTrigger.Entry();
|
||||
pointer_down.eventID = EventTriggerType.PointerDown;
|
||||
pointer_down.callback.AddListener( (eventData) => { OnPointerDown((PointerEventData)eventData); } );
|
||||
trigger.triggers.Add(pointer_down);
|
||||
EventTrigger.Entry pointer_up = new EventTrigger.Entry();
|
||||
pointer_up.eventID = EventTriggerType.PointerUp;
|
||||
pointer_up.callback.AddListener( (eventData) => { OnPointerUp((PointerEventData)eventData); } );
|
||||
trigger.triggers.Add(pointer_up);
|
||||
EventTrigger.Entry drag = new EventTrigger.Entry();
|
||||
drag.eventID = EventTriggerType.Drag;
|
||||
drag.callback.AddListener( (eventData) => { OnDrag((PointerEventData)eventData); } );
|
||||
trigger.triggers.Add(drag);
|
||||
}
|
||||
|
||||
void Update(){
|
||||
if(opened){
|
||||
for(int i=0; i < radialMenu.childCount-1; i++){
|
||||
Transform item = radialMenu.GetChild(radialMenu.childCount-1 -i);
|
||||
if(i == curIndex){
|
||||
item.localScale = Vector3.Lerp(item.localScale, Vector3.one * 1.2f, 0.1f);
|
||||
}else{
|
||||
item.localScale = Vector3.Lerp(item.localScale, Vector3.one * 0.75f, 0.1f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool isDown = false;
|
||||
Vector2 startPos;
|
||||
void OnPointerDown(PointerEventData e){
|
||||
isDown = true;
|
||||
startPos = e.position;
|
||||
}
|
||||
void OnPointerUp(PointerEventData e){
|
||||
isDown =false;
|
||||
if(opened && SceneData.localPlayer != null){
|
||||
//Trigger send
|
||||
SceneData.localPlayer.GetComponent<SpaceshipController>().ShowEmoji(curIndex, SceneData.localPlayer.transform.position);
|
||||
}
|
||||
ToggleState(false);
|
||||
}
|
||||
|
||||
public void showEmoji(int index, Vector3 position){
|
||||
EffectPool.Spawn(emojiPrefabs[index], position);
|
||||
}
|
||||
|
||||
|
||||
void OnDrag(PointerEventData e){
|
||||
if(!isDown){
|
||||
return;
|
||||
}
|
||||
|
||||
Vector3 targetDir = e.position - (Vector2)button.position;
|
||||
angle = Vector3.SignedAngle(targetDir, Vector3.up, Vector3.forward);
|
||||
if(angle < 0){
|
||||
angle = 360 + angle;
|
||||
}
|
||||
|
||||
distance= Vector2.Distance(startPos, e.position);
|
||||
|
||||
if(distance > TriggerDistance && !opened){
|
||||
ToggleState(true);
|
||||
}
|
||||
|
||||
|
||||
if(!opened){return;}
|
||||
|
||||
curIndex = (int)(((angle / 360f) * (radialMenu.childCount-1)));
|
||||
}
|
||||
|
||||
bool opened =false;
|
||||
public void ToggleState(bool val){
|
||||
if(opened != val){
|
||||
StartCoroutine(toggleState(val));
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator toggleState(bool val){
|
||||
opened = val;
|
||||
float t = 0;
|
||||
float time = 0.25f;
|
||||
if(opened){
|
||||
radialMenu.gameObject.SetActive(true);
|
||||
}else{
|
||||
button.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
while(t < time){
|
||||
t+= Time.deltaTime;
|
||||
float t2 = t * (1f / time);
|
||||
radialMenu.localScale = Vector3.one * (opened ? t2 : (1-t2))* RadialLayoutSize;
|
||||
button.localScale = Vector3.one * (opened ? (1-t2) : t2) * ButtonSize;
|
||||
yield return new WaitForEndOfFrame();
|
||||
}
|
||||
|
||||
if(opened){
|
||||
button.gameObject.SetActive(false);
|
||||
}else{
|
||||
radialMenu.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Game/Scripts/Minigame/EmojiButton.cs.meta
Normal file
11
Assets/Game/Scripts/Minigame/EmojiButton.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: eebdda985924470418244b27721bc5fc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
78
Assets/Game/Scripts/Minigame/RadialLayout.cs
Normal file
78
Assets/Game/Scripts/Minigame/RadialLayout.cs
Normal file
|
|
@ -0,0 +1,78 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
/*
|
||||
Radial Layout Group by Just a Pixel (Danny Goodayle) - http://www.justapixel.co.uk
|
||||
Copyright (c) 2015
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
public class RadialLayout : LayoutGroup {
|
||||
public float fDistance;
|
||||
[Range(0f,360f)]
|
||||
public float MinAngle, MaxAngle, StartAngle;
|
||||
protected override void OnEnable() { base.OnEnable(); CalculateRadial(); }
|
||||
public override void SetLayoutHorizontal()
|
||||
{
|
||||
}
|
||||
public override void SetLayoutVertical()
|
||||
{
|
||||
}
|
||||
public override void CalculateLayoutInputVertical()
|
||||
{
|
||||
CalculateRadial();
|
||||
}
|
||||
public override void CalculateLayoutInputHorizontal()
|
||||
{
|
||||
CalculateRadial();
|
||||
}
|
||||
#if UNITY_EDITOR
|
||||
protected override void OnValidate()
|
||||
{
|
||||
base.OnValidate();
|
||||
CalculateRadial();
|
||||
}
|
||||
#endif
|
||||
void CalculateRadial()
|
||||
{
|
||||
m_Tracker.Clear();
|
||||
if (transform.childCount == 0)
|
||||
return;
|
||||
float fOffsetAngle = ((MaxAngle - MinAngle)) / (transform.childCount -1);
|
||||
|
||||
float fAngle = StartAngle;
|
||||
for (int i = 0; i < transform.childCount; i++)
|
||||
{
|
||||
RectTransform child = (RectTransform)transform.GetChild(i);
|
||||
if (child != null)
|
||||
{
|
||||
//Adding the elements to the tracker stops the user from modifiying their positions via the editor.
|
||||
m_Tracker.Add(this, child,
|
||||
DrivenTransformProperties.Anchors |
|
||||
DrivenTransformProperties.AnchoredPosition |
|
||||
DrivenTransformProperties.Pivot);
|
||||
Vector3 vPos = new Vector3(Mathf.Cos(fAngle * Mathf.Deg2Rad), Mathf.Sin(fAngle * Mathf.Deg2Rad), 0);
|
||||
child.localPosition = vPos * fDistance;
|
||||
//Force objects to be center aligned, this can be changed however I'd suggest you keep all of the objects with the same anchor points.
|
||||
child.anchorMin = child.anchorMax = child.pivot = new Vector2(0.5f, 0.5f);
|
||||
fAngle += fOffsetAngle;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
11
Assets/Game/Scripts/Minigame/RadialLayout.cs.meta
Normal file
11
Assets/Game/Scripts/Minigame/RadialLayout.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0df2f2f75c5081f48955713a92a7afc4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -49,6 +49,7 @@ public class SpaceshipController : NetworkBehaviour
|
|||
public Joystick joystick;
|
||||
[SyncVar]
|
||||
public bool boosting;
|
||||
public bool boosting_local;
|
||||
|
||||
[Header("Client Prediction")]
|
||||
private Vector2 input;
|
||||
|
|
@ -168,7 +169,7 @@ public class SpaceshipController : NetworkBehaviour
|
|||
if(!isBoostAvailable){return; }
|
||||
if (isLocalPlayer)
|
||||
{
|
||||
|
||||
boosting_local = true;
|
||||
AudioManager.instnace.Boost();
|
||||
if (isServer)
|
||||
{
|
||||
|
|
@ -199,6 +200,7 @@ public class SpaceshipController : NetworkBehaviour
|
|||
{
|
||||
if (isLocalPlayer)
|
||||
{
|
||||
boosting_local = false;
|
||||
if (isServer)
|
||||
{
|
||||
boosting = false;
|
||||
|
|
@ -465,15 +467,7 @@ public class SpaceshipController : NetworkBehaviour
|
|||
}*/
|
||||
#endregion
|
||||
CheckForPickups();
|
||||
if (boosting && scale > 1)
|
||||
{
|
||||
speed = movingSpeed * 2 * speedMultiplier;
|
||||
DecreaseTrail(Time.deltaTime * boostConsumption * 0.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
speed = movingSpeed * speedMultiplier;
|
||||
}
|
||||
UpdateSpeed();
|
||||
|
||||
int bufferIndex = -1;
|
||||
while(inputQueue.Count > 0){
|
||||
|
|
@ -489,9 +483,38 @@ public class SpaceshipController : NetworkBehaviour
|
|||
StartCoroutine(SendToClient(stateBuffer[bufferIndex]));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void UpdateSpeed(){
|
||||
if (boosting && trailTime >= minTrailTime)
|
||||
{
|
||||
speed = movingSpeed * 2 * speedMultiplier;
|
||||
DecreaseTrail(Time.deltaTime * boostConsumption * 0.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
boosting = false;
|
||||
speed = movingSpeed * speedMultiplier;
|
||||
}
|
||||
}
|
||||
public float speedLocal = 0;
|
||||
void UpdateSpeedLocal(){
|
||||
if (boosting_local && trailTime >= minTrailTime)
|
||||
{
|
||||
speedLocal = movingSpeed * 2 * speedMultiplier;
|
||||
DecreaseTrail(Time.deltaTime * boostConsumption * 0.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
boosting_local = false;
|
||||
OnBoostUp();
|
||||
speedLocal = movingSpeed * speedMultiplier;
|
||||
}
|
||||
}
|
||||
|
||||
void ClientHandleTick(){
|
||||
if(isLocalPlayer){
|
||||
UpdateSpeedLocal();
|
||||
}
|
||||
engineAudio.pitch = Mathf.Lerp(engineAudio.pitch, (boosting) ? boostedPitch : normalPitch, 0.1f);
|
||||
|
||||
if (!latestServerState.Equals(default(PlayerState)) &&
|
||||
|
|
@ -610,7 +633,7 @@ public class SpaceshipController : NetworkBehaviour
|
|||
PlayerState ProcessMovement(InputState input)
|
||||
{
|
||||
// Should always be in sync with same function on Client
|
||||
body.Translate(new Vector3(0, speed), body);
|
||||
body.Translate(new Vector3(0, (isLocalPlayer) ? speedLocal: speed), body);
|
||||
Turn(input.Input);
|
||||
|
||||
return new PlayerState()
|
||||
|
|
@ -1023,4 +1046,31 @@ public class SpaceshipController : NetworkBehaviour
|
|||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//Emojis
|
||||
public void ShowEmoji(int index, Vector3 position){
|
||||
if(isServer){
|
||||
RpcShowEmoji(index, position);
|
||||
}else{
|
||||
CmdShowEmoji(index, position);
|
||||
EmojiButton.instance.showEmoji(index,position);
|
||||
}
|
||||
}
|
||||
|
||||
[Command]
|
||||
void CmdShowEmoji(int index, Vector3 position){
|
||||
RpcShowEmoji(index,position);
|
||||
}
|
||||
|
||||
[ClientRpc]
|
||||
void RpcShowEmoji(int index, Vector3 position){
|
||||
if(isLocalPlayer){ Debug.Log("ClientRPC for emoji received. I already showed it");return;}
|
||||
EmojiButton.instance.showEmoji(index, position);
|
||||
}
|
||||
}
|
||||
|
|
@ -69,27 +69,35 @@ public class SelectedItemMenu : MonoBehaviour
|
|||
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
lastSelectedBuilding = null;
|
||||
Debug.Log("Reset tap");
|
||||
// Debug.Log("Reset tap");
|
||||
|
||||
}
|
||||
|
||||
void OnSelectionChanged()
|
||||
{
|
||||
if(lastSelectedBuilding == null){
|
||||
Debug.Log("First tap");
|
||||
// Debug.Log("First tap");
|
||||
}else{
|
||||
//Double Clicked
|
||||
Debug.Log("Second tap");
|
||||
// Debug.Log("Second tap");
|
||||
|
||||
if(Selector.selectedData == rocketRepair){
|
||||
try{if(Selector.selectedData == rocketRepair){
|
||||
OpenSkinMenu();
|
||||
}else if(Selector.selectedData == tradePost){
|
||||
OpenTradingPost();
|
||||
}else if(Selector.selectedData == designLabBuilding){
|
||||
OpenDesignLab();
|
||||
}else if(Selector.selectedData == goldMineBuilding || Selector.selectedData == solarPanelsBuilding){
|
||||
Debug.Log("Double tapped on a collectable");
|
||||
CollectBtn.instance.OnClick();
|
||||
if(collected){
|
||||
Debug.Log("Calling while on cooldown");
|
||||
}else{
|
||||
collected = true;
|
||||
StartCoroutine(CollectableCooldown());
|
||||
Debug.Log("Double tapped on a collectable");
|
||||
CollectBtn.instance.OnClick();
|
||||
}
|
||||
}}catch{
|
||||
|
||||
}
|
||||
}
|
||||
StartCoroutine(DoubleClickTimer(Selector.selectedBuilding));
|
||||
|
|
@ -132,6 +140,15 @@ public class SelectedItemMenu : MonoBehaviour
|
|||
infoMenu.SetActive(false);
|
||||
}
|
||||
|
||||
|
||||
bool collected = false;
|
||||
IEnumerator CollectableCooldown(){
|
||||
collected = true;
|
||||
yield return new WaitForSeconds(1);
|
||||
|
||||
collected= false;
|
||||
}
|
||||
|
||||
public void OnUpgradeMenuClicked()
|
||||
{
|
||||
extraDetailsTxt.gameObject.SetActive(false);
|
||||
|
|
|
|||
|
|
@ -15,6 +15,12 @@ public class BuildingData : ScriptableObject
|
|||
public bool collectable;
|
||||
public CollectablesData.ResourceType resourceType;
|
||||
public float[] productinoRates;
|
||||
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"id: {buildingName}, collectable: {collectable}, resourceType: {resourceType}";
|
||||
}
|
||||
}
|
||||
|
||||
public static class CollectablesData{
|
||||
|
|
|
|||
|
|
@ -205,7 +205,6 @@ public class DBmanager : MonoBehaviour
|
|||
|
||||
public static async Task<bool> GetUsernameChanged(){
|
||||
WWWForm form = new WWWForm();
|
||||
|
||||
form.AddField("username", username);
|
||||
|
||||
using (UnityWebRequest www = UnityWebRequest.Post(phpRoot + "get_username_changed.php", form))
|
||||
|
|
@ -1008,9 +1007,15 @@ public class DBmanager : MonoBehaviour
|
|||
|
||||
public async static Task CollectBuilding(string id)
|
||||
{
|
||||
buildingStates[id].lastCollectedTimestamp = DateTimeOffset.FromUnixTimeSeconds(unixTimestampCached).UtcDateTime;;
|
||||
buildingStates[id].lastCollectedTimestamp = await GetNetworkTime();
|
||||
|
||||
Building building = BuildingManager.instance.GetBuildingWithId(id);
|
||||
DateTime tempTime = DateTimeOffset.FromUnixTimeSeconds(unixTimestampCached).UtcDateTime;
|
||||
building.lastCollected = tempTime;
|
||||
Debug.Log(tempTime);
|
||||
DateTime networkTime = await GetNetworkTime();
|
||||
building.lastCollected = networkTime;
|
||||
if(building.lastCollected > new DateTime(2030,0,0)){
|
||||
Feedbacks.Send("Time Traveller Detected", $"TempTime: {tempTime}, ServerTime: {networkTime}");
|
||||
}
|
||||
BuildingManager.instance.UpdateBuildings();
|
||||
|
||||
await UpdateBuildingsToServer();
|
||||
|
|
@ -1038,6 +1043,9 @@ public class DBmanager : MonoBehaviour
|
|||
|
||||
public async static Task UpdateBuildingsToServer()
|
||||
{
|
||||
while(username == null){
|
||||
await Task.Delay(100);
|
||||
}
|
||||
string buildingsJson = JsonConvert.SerializeObject(buildingStates);
|
||||
Debug.Log(buildingsJson);
|
||||
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ MonoBehaviour:
|
|||
m_Name: GoogleMobileAdsSettings
|
||||
m_EditorClassIdentifier:
|
||||
adMobAndroidAppId: ca-app-pub-8477935154591640~2898905781
|
||||
adMobIOSAppId: ca-app-pub-8477935154591640~2898905781
|
||||
adMobIOSAppId: ca-app-pub-8477935154591640~2506270494
|
||||
delayAppMeasurementInit: 0
|
||||
optimizeInitialization: 0
|
||||
optimizeAdLoading: 0
|
||||
|
|
|
|||
|
|
@ -134,7 +134,7 @@ PlayerSettings:
|
|||
16:10: 1
|
||||
16:9: 1
|
||||
Others: 1
|
||||
bundleVersion: 1.34
|
||||
bundleVersion: 1.48
|
||||
preloadedAssets: []
|
||||
metroInputSource: 0
|
||||
wsaTransparentSwapchain: 0
|
||||
|
|
@ -160,7 +160,7 @@ PlayerSettings:
|
|||
iPhone: 0
|
||||
tvOS: 0
|
||||
overrideDefaultApplicationIdentifier: 1
|
||||
AndroidBundleVersionCode: 54
|
||||
AndroidBundleVersionCode: 58
|
||||
AndroidMinSdkVersion: 22
|
||||
AndroidTargetSdkVersion: 33
|
||||
AndroidPreferredInstallLocation: 1
|
||||
|
|
|
|||
|
|
@ -0,0 +1,806 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!129 &1
|
||||
PlayerSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 22
|
||||
productGUID: 8580acfbe6f2f154c9c1f974633f3a4b
|
||||
AndroidProfiler: 0
|
||||
AndroidFilterTouchesWhenObscured: 0
|
||||
AndroidEnableSustainedPerformanceMode: 0
|
||||
defaultScreenOrientation: 4
|
||||
targetDevice: 2
|
||||
useOnDemandResources: 0
|
||||
accelerometerFrequency: 60
|
||||
companyName: TWEP
|
||||
productName: Upfinity League
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||
m_ShowUnitySplashScreen: 1
|
||||
m_ShowUnitySplashLogo: 1
|
||||
m_SplashScreenOverlayOpacity: 1
|
||||
m_SplashScreenAnimation: 1
|
||||
m_SplashScreenLogoStyle: 1
|
||||
m_SplashScreenDrawMode: 0
|
||||
m_SplashScreenBackgroundAnimationZoom: 1
|
||||
m_SplashScreenLogoAnimationZoom: 1
|
||||
m_SplashScreenBackgroundLandscapeAspect: 1
|
||||
m_SplashScreenBackgroundPortraitAspect: 1
|
||||
m_SplashScreenBackgroundLandscapeUvs:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
m_SplashScreenBackgroundPortraitUvs:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
m_SplashScreenLogos: []
|
||||
m_VirtualRealitySplashScreen: {fileID: 0}
|
||||
m_HolographicTrackingLossScreen: {fileID: 0}
|
||||
defaultScreenWidth: 1024
|
||||
defaultScreenHeight: 768
|
||||
defaultScreenWidthWeb: 960
|
||||
defaultScreenHeightWeb: 600
|
||||
m_StereoRenderingPath: 0
|
||||
m_ActiveColorSpace: 0
|
||||
m_MTRendering: 1
|
||||
mipStripping: 0
|
||||
numberOfMipsStripped: 0
|
||||
m_StackTraceTypes: 010000000100000001000000010000000100000001000000
|
||||
iosShowActivityIndicatorOnLoading: -1
|
||||
androidShowActivityIndicatorOnLoading: 2
|
||||
iosUseCustomAppBackgroundBehavior: 0
|
||||
iosAllowHTTPDownload: 1
|
||||
allowedAutorotateToPortrait: 0
|
||||
allowedAutorotateToPortraitUpsideDown: 0
|
||||
allowedAutorotateToLandscapeRight: 1
|
||||
allowedAutorotateToLandscapeLeft: 1
|
||||
useOSAutorotation: 1
|
||||
use32BitDisplayBuffer: 0
|
||||
preserveFramebufferAlpha: 0
|
||||
disableDepthAndStencilBuffers: 0
|
||||
androidStartInFullscreen: 1
|
||||
androidRenderOutsideSafeArea: 1
|
||||
androidUseSwappy: 1
|
||||
androidBlitType: 2
|
||||
androidResizableWindow: 0
|
||||
androidDefaultWindowWidth: 1920
|
||||
androidDefaultWindowHeight: 1080
|
||||
androidMinimumWindowWidth: 400
|
||||
androidMinimumWindowHeight: 300
|
||||
androidFullscreenMode: 1
|
||||
defaultIsNativeResolution: 1
|
||||
macRetinaSupport: 1
|
||||
runInBackground: 1
|
||||
captureSingleScreen: 0
|
||||
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|
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1: MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;MIRROR_55_0_OR_NEWER;MIRROR_57_0_OR_NEWER;MIRROR_58_0_OR_NEWER;MIRROR_65_0_OR_NEWER;MIRROR_66_0_OR_NEWER;IGNORANCE;IGNORANCE_1;IGNORANCE_1_4
|
||||
7: ENABLE_UNITYMESHSIMPLIFIER;MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;MIRROR_55_0_OR_NEWER;MIRROR_57_0_OR_NEWER;MIRROR_58_0_OR_NEWER;MIRROR_65_0_OR_NEWER;MIRROR_66_0_OR_NEWER;IGNORANCE;IGNORANCE_1;IGNORANCE_1_4
|
||||
additionalCompilerArguments: {}
|
||||
platformArchitecture: {}
|
||||
scriptingBackend:
|
||||
Android: 1
|
||||
il2cppCompilerConfiguration: {}
|
||||
managedStrippingLevel: {}
|
||||
incrementalIl2cppBuild: {}
|
||||
suppressCommonWarnings: 1
|
||||
allowUnsafeCode: 0
|
||||
useDeterministicCompilation: 1
|
||||
useReferenceAssemblies: 1
|
||||
enableRoslynAnalyzers: 1
|
||||
additionalIl2CppArgs:
|
||||
scriptingRuntimeVersion: 1
|
||||
gcIncremental: 1
|
||||
assemblyVersionValidation: 1
|
||||
gcWBarrierValidation: 0
|
||||
apiCompatibilityLevelPerPlatform:
|
||||
Android: 6
|
||||
m_RenderingPath: 1
|
||||
m_MobileRenderingPath: 1
|
||||
metroPackageName: Template_3D
|
||||
metroPackageVersion:
|
||||
metroCertificatePath:
|
||||
metroCertificatePassword:
|
||||
metroCertificateSubject:
|
||||
metroCertificateIssuer:
|
||||
metroCertificateNotAfter: 0000000000000000
|
||||
metroApplicationDescription: Template_3D
|
||||
wsaImages: {}
|
||||
metroTileShortName:
|
||||
metroTileShowName: 0
|
||||
metroMediumTileShowName: 0
|
||||
metroLargeTileShowName: 0
|
||||
metroWideTileShowName: 0
|
||||
metroSupportStreamingInstall: 0
|
||||
metroLastRequiredScene: 0
|
||||
metroDefaultTileSize: 1
|
||||
metroTileForegroundText: 2
|
||||
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
|
||||
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
|
||||
metroSplashScreenUseBackgroundColor: 0
|
||||
platformCapabilities: {}
|
||||
metroTargetDeviceFamilies: {}
|
||||
metroFTAName:
|
||||
metroFTAFileTypes: []
|
||||
metroProtocolName:
|
||||
vcxProjDefaultLanguage:
|
||||
XboxOneProductId:
|
||||
XboxOneUpdateKey:
|
||||
XboxOneSandboxId:
|
||||
XboxOneContentId:
|
||||
XboxOneTitleId:
|
||||
XboxOneSCId:
|
||||
XboxOneGameOsOverridePath:
|
||||
XboxOnePackagingOverridePath:
|
||||
XboxOneAppManifestOverridePath:
|
||||
XboxOneVersion: 1.0.0.0
|
||||
XboxOnePackageEncryption: 0
|
||||
XboxOnePackageUpdateGranularity: 2
|
||||
XboxOneDescription:
|
||||
XboxOneLanguage:
|
||||
- enus
|
||||
XboxOneCapability: []
|
||||
XboxOneGameRating: {}
|
||||
XboxOneIsContentPackage: 0
|
||||
XboxOneEnhancedXboxCompatibilityMode: 0
|
||||
XboxOneEnableGPUVariability: 1
|
||||
XboxOneSockets: {}
|
||||
XboxOneSplashScreen: {fileID: 0}
|
||||
XboxOneAllowedProductIds: []
|
||||
XboxOnePersistentLocalStorageSize: 0
|
||||
XboxOneXTitleMemory: 8
|
||||
XboxOneOverrideIdentityName:
|
||||
XboxOneOverrideIdentityPublisher:
|
||||
vrEditorSettings: {}
|
||||
cloudServicesEnabled:
|
||||
Build: 0
|
||||
Collab: 0
|
||||
Game Performance: 0
|
||||
Legacy Analytics: 1
|
||||
Purchasing: 1
|
||||
UDP: 0
|
||||
UNet: 1
|
||||
Unity Ads: 0
|
||||
luminIcon:
|
||||
m_Name:
|
||||
m_ModelFolderPath:
|
||||
m_PortalFolderPath:
|
||||
luminCert:
|
||||
m_CertPath:
|
||||
m_SignPackage: 1
|
||||
luminIsChannelApp: 0
|
||||
luminVersion:
|
||||
m_VersionCode: 1
|
||||
m_VersionName:
|
||||
apiCompatibilityLevel: 6
|
||||
activeInputHandler: 0
|
||||
cloudProjectId: b22c1a69-59e0-4958-bbcf-4855c7a475a5
|
||||
framebufferDepthMemorylessMode: 0
|
||||
qualitySettingsNames: []
|
||||
projectName: UPF
|
||||
organizationId: tw3pdev
|
||||
cloudEnabled: 0
|
||||
legacyClampBlendShapeWeights: 0
|
||||
virtualTexturingSupportEnabled: 0
|
||||
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|
|
@ -1 +1 @@
|
|||
812247779942b3a792c35af0798e142144f74d9a
|
||||
4c8200481e755352b059d53b6511cb7cbfc7c52c
|
||||
|
|
|
|||
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Loading…
Reference in New Issue
Block a user