Building shop functional and Building states are saved online

This commit is contained in:
Sewmina 2022-04-15 02:24:09 +05:30
parent 20fa8f1218
commit d90919474b
78 changed files with 5247 additions and 2935 deletions

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<window_info id="Commander" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
<window_info id="Run Dashboard" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="10" side_tool="false" content_ui="tabs" />
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<window_info id="Find" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32980132" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
<window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="3" side_tool="false" content_ui="tabs" />
</layout>
</component>
<component name="Vcs.Log.Tabs.Properties">
<option name="TAB_STATES">
<map>
<entry key="MAIN">
<value>
<State>
<option name="RECENTLY_FILTERED_USER_GROUPS">
<collection />
</option>
<option name="RECENTLY_FILTERED_BRANCH_GROUPS">
<collection />
</option>
<option name="TEXT_FILTER_SETTINGS">
<TextFilterSettings />
</option>
</State>
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</entry>
</map>
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</component>
<component name="VcsContentAnnotationSettings">
<option name="myLimit" value="2678400000" />
</component>
<component name="VcsManagerConfiguration">
<option name="myTodoPanelSettings">
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<component name="WindowStateProjectService">
<state width="1507" height="274" key="GridCell.Tab.0.bottom" timestamp="1649903446824">
<screen x="1920" y="0" width="1920" height="1080" />
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<screen x="1920" y="0" width="1920" height="1080" />
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<screen x="1920" y="0" width="1920" height="1080" />
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</component>
<component name="XDebuggerManager">
<breakpoint-manager />
<watches-manager />
</component>
<component name="com.intellij.openapi.vcs.changes.shelf.ShelveChangesManager" show_recycled="false">
<option name="remove_strategy" value="false" />
</component>
</project>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1 m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0} m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0} m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.35872743, a: 1} m_IndirectSpecularColor: {r: 0.3708987, g: 0.37837026, b: 0.3572256, a: 1}
m_UseRadianceAmbientProbe: 0 m_UseRadianceAmbientProbe: 0
--- !u!157 &3 --- !u!157 &3
LightmapSettings: LightmapSettings:
@ -3936,6 +3936,7 @@ MonoBehaviour:
reg_password: {fileID: 1819860695} reg_password: {fileID: 1819860695}
regBtn: {fileID: 120103866} regBtn: {fileID: 120103866}
otherUI: {fileID: 22093554} otherUI: {fileID: 22093554}
defaultBuilding: {fileID: 11400000, guid: b8064a67361de4c648b86f3642bb0317, type: 2}
--- !u!4 &1341947405 --- !u!4 &1341947405
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -22,7 +22,7 @@ MonoBehaviour:
value: 2 value: 2
- name: Energy - name: Energy
value: 50 value: 50
price: 1000 price: 10000
- level: 2 - level: 2
stats: stats:
- name: Stat 1 - name: Stat 1

View File

@ -18,4 +18,5 @@ MonoBehaviour:
stats: stats:
- name: Production rate - name: Production rate
value: 10% value: 10%
price: 8500
description: This is a mine description: This is a mine

View File

@ -20,4 +20,5 @@ MonoBehaviour:
value: 5 value: 5
- name: Power - name: Power
value: 10 value: 10
price: 7900
description: This is a Moon Minerals Mine description: This is a Moon Minerals Mine

View File

@ -20,4 +20,5 @@ MonoBehaviour:
value: 10 value: 10
- name: Power - name: Power
value: 2 value: 2
price: 20000
description: This is an Oxygen Mine description: This is an Oxygen Mine

View File

@ -22,7 +22,7 @@ MonoBehaviour:
value: 50 value: 50
- name: Something else - name: Something else
value: 40 % value: 40 %
price: 0 price: 12500
- level: 2 - level: 2
stats: stats:
- name: Power - name: Power
@ -31,5 +31,5 @@ MonoBehaviour:
value: 90 value: 90
- name: Something else - name: Something else
value: 80 % value: 80 %
price: 15000 price: 22500
description: This is a Research Lab description: This is a Research Lab

View File

@ -42,7 +42,21 @@ public class Building : MonoBehaviour
await (DBmanager.SetCoins(DBmanager.Coins-cost)); await (DBmanager.SetCoins(DBmanager.Coins-cost));
Mathf.Clamp(curLevel++,0, buildingData.levels.Count-1); Mathf.Clamp(curLevel++,0, buildingData.levels.Count-1);
await DBmanager.UpgradeBuilding(buildingData.buildingName, curLevel);
} }
/* */ /* */
} }
[System.Serializable]
public class BuildingState{
public string id;
public int level;
public BuildingState(string m_id, int m_level){
id = m_id;
level = m_level;
}
}

View File

@ -0,0 +1,38 @@
using EasyButtons;
using UnityEngine;
public class BuildingManager : MonoBehaviour
{
public Building[] buildings;
[Button]
void GetAllBuildings(){
buildings = FindObjectsOfType<Building>();
}
void Start()
{
DBmanager.OnStateChanged.AddListener(UpdateBuildings);
UpdateBuildings();
}
public void UpdateBuildings(){
Debug.Log("Im getting called");
foreach (Building building in buildings){
bool buildingExists = false;
foreach (BuildingState buildingState in DBmanager.buildingStates){
if(buildingState.id == building.buildingData.buildingName){
buildingExists =true;
building.curLevel = buildingState.level;
break;
}
}
building.gameObject.SetActive(buildingExists);
}
}
public void OnClickBuyBuilding(BuildingData buildingData){
DBmanager.AddBuilding(buildingData);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 29fbe6e1083156e19906046f4415510c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,9 +1,10 @@
using System.Collections; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading.Tasks; using System.Threading.Tasks;
using Newtonsoft.Json;
using UnityEngine; using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Networking; using UnityEngine.Networking;
public class DBmanager : MonoBehaviour public class DBmanager : MonoBehaviour
{ {
public static string phpRoot = "http://38.242.232.13/upf/"; public static string phpRoot = "http://38.242.232.13/upf/";
@ -11,6 +12,8 @@ public class DBmanager : MonoBehaviour
public static string username = null; public static string username = null;
private static int coins = 0; private static int coins = 0;
private static int gems = 0; private static int gems = 0;
public static List<BuildingState> buildingStates = new List<BuildingState>();
public static UnityEvent OnStateChanged = new UnityEvent();
public static int Coins => coins; public static int Coins => coins;
public static int Gems => gems; public static int Gems => gems;
@ -64,4 +67,74 @@ public class DBmanager : MonoBehaviour
GameManagerInstance.gameManager.RefreshData(); GameManagerInstance.gameManager.RefreshData();
} }
public static void GetBuildingStates(string rawData){
try{
buildingStates = JsonConvert.DeserializeObject<List<BuildingState>>(rawData);
Debug.Log("Updating buildings data, isNull: " + (buildingStates==null).ToString());
if(buildingStates==null){
buildingStates = new List<BuildingState>();
}
}catch(Exception e){
Debug.LogError(e.Message);
Debug.LogError("Error updating buildings from server, Response:" + rawData);
}
OnStateChanged.Invoke();
}
public async static Task AddBuilding(BuildingData buildingData){
foreach (BuildingState buildingState in buildingStates){
if(buildingState.id == buildingData.buildingName){
Debug.LogError("Building already exists. Cannot add " + buildingState.id);
return;
}
}
buildingStates.Add(new BuildingState(buildingData.buildingName, 0));
Debug.Log("Added new building "+ buildingData.buildingName);
await UpdateBuildingsToServer();
OnStateChanged.Invoke();
}
public async static Task UpgradeBuilding(string id, int newLevel){
for(int i=0; i < buildingStates.Count; i++){
if(buildingStates[i].id == id){
buildingStates[i].level = newLevel;
Debug.Log("Upgrading " + id + " to " + newLevel);
break;
}
}
await UpdateBuildingsToServer();
OnStateChanged.Invoke();
}
public async static Task UpdateBuildingsToServer(){
string buildingsJson = JsonConvert.SerializeObject(buildingStates);
Debug.Log(buildingsJson);
WWWForm form = new WWWForm();
form.AddField("name", username);
form.AddField("buildings", buildingsJson);
using(UnityWebRequest www = UnityWebRequest.Post(phpRoot + "set_buildings.php",form)){
var operation = www.SendWebRequest();
while(!operation.isDone){
await Task.Yield();
}
if(www.downloadHandler.text=="0"){
}else{
Debug.Log("Response : " + www.downloadHandler.text);
Debug.LogWarning("Failed to set buildings to " + buildingsJson);
}
}
}
} }

View File

@ -15,6 +15,7 @@ public class LoginManager : MonoBehaviour
public Button regBtn; public Button regBtn;
public OtherUIbuttons otherUI; public OtherUIbuttons otherUI;
public BuildingData defaultBuilding;
void Start() void Start()
{ {
@ -85,6 +86,7 @@ public class LoginManager : MonoBehaviour
PlayerPrefs.SetString("password", login_password.text); PlayerPrefs.SetString("password", login_password.text);
PlayerPrefs.Save();} PlayerPrefs.Save();}
DBmanager.username = login_username.text; DBmanager.username = login_username.text;
DBmanager.GetBuildingStates(www.text.Split('\t')[3]);
DBmanager.SetGems(int.Parse(www.text.Split('\t')[2]),true); DBmanager.SetGems(int.Parse(www.text.Split('\t')[2]),true);
DBmanager.SetCoins(int.Parse(www.text.Split('\t')[1]),true); DBmanager.SetCoins(int.Parse(www.text.Split('\t')[1]),true);
@ -110,7 +112,7 @@ public class LoginManager : MonoBehaviour
{ {
Debug.Log("User Registered succesfully"); Debug.Log("User Registered succesfully");
DBmanager.username = reg_username.text; DBmanager.username = reg_username.text;
DBmanager.AddBuilding(defaultBuilding);
UnityEngine.SceneManagement.SceneManager.LoadScene(1); UnityEngine.SceneManagement.SceneManager.LoadScene(1);
} }
else else

View File

@ -90,6 +90,7 @@ public class SelectedItemMenu : MonoBehaviour
async void OnUpgrade() async void OnUpgrade()
{ {
upgradeBtn.interactable= false;
await Selector.selectedBuilding.Upgrade(); await Selector.selectedBuilding.Upgrade();
OnUpgradeMenuClicked(); OnUpgradeMenuClicked();
} }

View File

@ -0,0 +1,40 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class ShopBuildingButton : MonoBehaviour
{
public BuildingData buildingData;
public Button btn;
public TMP_Text txt;
void Start()
{
DBmanager.OnStateChanged.AddListener(refresh);
refresh();
btn.onClick.AddListener(OnClick);
}
void OnClick(){
btn.interactable=false;
}
void OnValidate(){
if(btn==null){btn = GetComponent<Button>();}
if(txt==null){txt=GetComponentInChildren<TMP_Text>();}
}
public void refresh(){
bool exists = false;
foreach (BuildingState buildingState in DBmanager.buildingStates){
if(buildingState.id == buildingData.buildingName){
exists=true;
break;
}
}
gameObject.SetActive(!exists);
btn.interactable = (DBmanager.Coins > buildingData.levels[0].price);
txt.text = buildingData.levels[0].price.ToString();
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b74f8aee4caa7a3f19c861338467b716
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +1,21 @@
{ {
"scopedRegistries": [
{
"name": "package.openupm.com",
"url": "https://package.openupm.com",
"scopes": [
"com.madsbangh.easybuttons",
"com.openupm"
]
}
],
"dependencies": { "dependencies": {
"com.consulo.ide": "https://github.com/consulo/UnityEditorConsuloPlugin.git#2.6.0",
"com.madsbangh.easybuttons": "1.3.0",
"com.unity.collab-proxy": "1.15.13", "com.unity.collab-proxy": "1.15.13",
"com.unity.ide.visualstudio": "2.0.14", "com.unity.ide.visualstudio": "2.0.14",
"com.unity.ide.vscode": "1.2.4", "com.unity.ide.vscode": "1.2.4",
"com.unity.nuget.newtonsoft-json": "3.0.2",
"com.unity.render-pipelines.universal": "10.8.1", "com.unity.render-pipelines.universal": "10.8.1",
"com.unity.test-framework": "1.1.31", "com.unity.test-framework": "1.1.31",
"com.unity.textmeshpro": "3.0.6", "com.unity.textmeshpro": "3.0.6",

View File

@ -1,5 +1,19 @@
{ {
"dependencies": { "dependencies": {
"com.consulo.ide": {
"version": "https://github.com/consulo/UnityEditorConsuloPlugin.git#2.6.0",
"depth": 0,
"source": "git",
"dependencies": {},
"hash": "b25393f154e74a09bc78068fb0a7636976f37a49"
},
"com.madsbangh.easybuttons": {
"version": "1.3.0",
"depth": 0,
"source": "registry",
"dependencies": {},
"url": "https://package.openupm.com"
},
"com.unity.collab-proxy": { "com.unity.collab-proxy": {
"version": "1.15.13", "version": "1.15.13",
"depth": 0, "depth": 0,
@ -39,6 +53,13 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.nuget.newtonsoft-json": {
"version": "3.0.2",
"depth": 0,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.core": { "com.unity.render-pipelines.core": {
"version": "10.8.1", "version": "10.8.1",
"depth": 1, "depth": 1,

View File

@ -24,20 +24,31 @@ MonoBehaviour:
m_Scopes: [] m_Scopes: []
m_IsDefault: 1 m_IsDefault: 1
m_Capabilities: 7 m_Capabilities: 7
- m_Id: scoped:package.openupm.com
m_Name: package.openupm.com
m_Url: https://package.openupm.com
m_Scopes:
- com.madsbangh.easybuttons
- com.openupm
m_IsDefault: 0
m_Capabilities: 0
m_UserSelectedRegistryName: m_UserSelectedRegistryName:
m_UserAddingNewScopedRegistry: 0 m_UserAddingNewScopedRegistry: 0
m_RegistryInfoDraft: m_RegistryInfoDraft:
m_ErrorMessage: m_ErrorMessage:
m_Original: m_Original:
m_Id: m_Id: scoped:package.openupm.com
m_Name: m_Name: package.openupm.com
m_Url: m_Url: https://package.openupm.com
m_Scopes: [] m_Scopes:
- com.madsbangh.easybuttons
- com.openupm
m_IsDefault: 0 m_IsDefault: 0
m_Capabilities: 0 m_Capabilities: 0
m_Modified: 0 m_Modified: 0
m_Name: m_Name: package.openupm.com
m_Url: m_Url: https://package.openupm.com
m_Scopes: m_Scopes:
- - com.madsbangh.easybuttons
- com.openupm
m_SelectedScopeIndex: 0 m_SelectedScopeIndex: 0

125
UPF.sln
View File

@ -1,18 +1,131 @@
 
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 # Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{81D9F3F8-C93A-B7A8-EA43-2868619EFE2A}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEngine.UI", "UnityEngine.UI.csproj", "{b4ac23e1-f788-99ec-b4d4-f4db4249a6d3}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.RenderPipelines.Core.Runtime", "Unity.RenderPipelines.Core.Runtime.csproj", "{b0558cdb-64c9-3a15-92e8-c93ae5b494ac}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEngine.TestRunner", "UnityEngine.TestRunner.csproj", "{4b099d95-4be9-a4aa-edb7-33f78a7d2efe}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Mathematics", "Unity.Mathematics.csproj", "{0bd64dde-46cc-a28c-b84b-e0522f6fed97}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{f8f3d981-3ac9-a8b7-ea43-2868619efe2a}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.RenderPipelines.Universal.Runtime", "Unity.RenderPipelines.Universal.Runtime.csproj", "{e581676b-e515-94dc-c7ee-e5158f5af96b}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.TextMeshPro", "Unity.TextMeshPro.csproj", "{968fcd68-5785-2424-a8b1-57d977f064ee}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Timeline", "Unity.Timeline.csproj", "{3c396443-9c6c-69d1-7248-8e6b6a3580d2}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.RenderPipelines.Core.ShaderLibrary", "Unity.RenderPipelines.Core.ShaderLibrary.csproj", "{c9a516c3-de53-877b-b458-f8a67e878a04}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EasyButtons", "EasyButtons.csproj", "{2c30b414-57b3-e674-21ba-636d4d70539d}"
EndProject
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<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Utilities/OpenLinksUtility.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/Menus/FloatingMenu.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/Bootstrap.cs" />
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<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeListElements/ChangeListElement.cs" />
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<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/AlertBox.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/BetterTextField.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/IChangeEntryData.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Assets/StringAssets.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/PageComponent.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/HistoryEntryComponent.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/Menus/FloatingDialogue.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/ToggleableChangeListAdapter.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/ToggleableChangeListAdapter.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/StringArrayContainer.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/StringArrayContainer.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/CollaborateWindow.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/CollaborateWindow.cs" />
@ -94,35 +118,16 @@
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabServiceIdentifier.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabServiceIdentifier.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Providers/Collab.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Providers/Collab.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/TabPageComponent.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/TabPageComponent.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/SerializableDictionary.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabTopMenu.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabTopMenu.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ListNotice.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ListNotice.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/SettingsProviderVisuals/IVisuals.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/SettingsProviderVisuals/IVisuals.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/HistoryEntry.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Api/ISourceControlProvider.cs" />
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<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/ConflictedChangeListAdapter.cs" />
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<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Settings/CollabSetting.cs" />
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<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/IChangeEntry.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/Analytics/EditorGameServiceAnalyticsSender.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/Analytics/EditorGameServiceAnalyticsSender.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/BaseListAdapter.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/BaseListAdapter.cs" />
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Enums/ProjectStatus.cs" /> <Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Enums/ProjectStatus.cs" />
@ -131,15 +136,10 @@
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@ -432,6 +432,9 @@
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View File

@ -36,10 +36,10 @@
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@ -293,6 +293,9 @@
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View File

@ -37,71 +37,76 @@
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View File

@ -37,285 +37,285 @@
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@ -36,68 +36,68 @@
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View File

@ -37,104 +37,104 @@
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@ -168,6 +106,68 @@
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View File

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View File

@ -36,244 +36,123 @@
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@ -36,10 +36,10 @@
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@ -39,51 +39,51 @@
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@ -36,65 +36,65 @@
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@ -37,128 +37,189 @@
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@ -36,29 +36,54 @@
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@ -313,6 +313,9 @@
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</Reference> </Reference>

View File

@ -36,31 +36,19 @@
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<Reference Include="UnityEngine"> <Reference Include="UnityEngine">

View File

@ -36,41 +36,41 @@
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@ -326,6 +326,9 @@
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View File

@ -38,94 +38,40 @@
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