Building shop functional and Building states are saved online
This commit is contained in:
parent
20fa8f1218
commit
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5
.consulo/copyright/profiles_settings.xml
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5
.consulo/copyright/profiles_settings.xml
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<component name="CopyrightManager">
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<settings default="">
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<module2copyright />
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</settings>
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</component>
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417
.consulo/modules.xml
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417
.consulo/modules.xml
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@ -0,0 +1,417 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project>
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<component name="ModuleManager">
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<modules>
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<module name="UPF" dirurl="file://$PROJECT_DIR$" current-layer="Default">
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<module-layer name="Default">
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||||||
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<extension id="unity3d" sdk-module-name="" sdk-name="Unity3D 2020.3.26f1" script-runtime-version="1">
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<define>DEBUG</define>
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<define>ENABLE_AR</define>
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<define>ENABLE_AUDIO</define>
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<define>ENABLE_BURST_AOT</define>
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||||||
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<define>ENABLE_CACHING</define>
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||||||
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<define>ENABLE_CLOTH</define>
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<define>ENABLE_CLOUD_LICENSE</define>
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<define>ENABLE_CLOUD_SERVICES</define>
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<define>ENABLE_CLOUD_SERVICES_ADS</define>
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<define>ENABLE_CLOUD_SERVICES_ANALYTICS</define>
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<define>ENABLE_CLOUD_SERVICES_BUILD</define>
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<define>ENABLE_CLOUD_SERVICES_COLLAB</define>
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<define>ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS</define>
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||||||
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<define>ENABLE_CLOUD_SERVICES_CRASH_REPORTING</define>
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<define>ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING</define>
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<define>ENABLE_CLOUD_SERVICES_PURCHASING</define>
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<define>ENABLE_CLOUD_SERVICES_UNET</define>
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<define>ENABLE_CLOUD_SERVICES_USE_WEBREQUEST</define>
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<define>ENABLE_CRUNCH_TEXTURE_COMPRESSION</define>
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||||||
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<define>ENABLE_CUSTOM_RENDER_TEXTURE</define>
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||||||
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<define>ENABLE_DIRECTOR</define>
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||||||
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<define>ENABLE_DIRECTOR_AUDIO</define>
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<define>ENABLE_DIRECTOR_TEXTURE</define>
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||||||
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<define>ENABLE_EDITOR_HUB_LICENSE</define>
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<define>ENABLE_EGL</define>
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<define>ENABLE_ENGINE_CODE_STRIPPING</define>
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<define>ENABLE_EVENT_QUEUE</define>
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<define>ENABLE_LEGACY_INPUT_MANAGER</define>
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<define>ENABLE_LOCALIZATION</define>
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<define>ENABLE_LZMA</define>
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<define>ENABLE_MANAGED_ANIMATION_JOBS</define>
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<define>ENABLE_MANAGED_AUDIO_JOBS</define>
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<define>ENABLE_MANAGED_JOBS</define>
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<define>ENABLE_MANAGED_TRANSFORM_JOBS</define>
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<define>ENABLE_MANAGED_UNITYTLS</define>
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<define>ENABLE_MICROPHONE</define>
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<define>ENABLE_MONO</define>
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<define>ENABLE_MONO_BDWGC</define>
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<define>ENABLE_MULTIPLE_DISPLAYS</define>
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<define>ENABLE_NETWORK</define>
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<define>ENABLE_ONSCREEN_KEYBOARD</define>
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<define>ENABLE_PHYSICS</define>
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<define>ENABLE_PROFILER</define>
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<define>ENABLE_RUNTIME_GI</define>
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<define>ENABLE_RUNTIME_PERMISSIONS</define>
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<define>ENABLE_SCRIPTING_GC_WBARRIERS</define>
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<define>ENABLE_SPATIALTRACKING</define>
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<define>ENABLE_SPRITES</define>
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<define>ENABLE_TERRAIN</define>
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<define>ENABLE_TEXTURE_STREAMING</define>
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<define>ENABLE_TILEMAP</define>
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<define>ENABLE_TIMELINE</define>
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<define>ENABLE_UNET</define>
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<define>ENABLE_UNITYADS_RUNTIME</define>
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<define>ENABLE_UNITYEVENTS</define>
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<define>ENABLE_UNITYWEBREQUEST</define>
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<define>ENABLE_UNITY_COLLECTIONS_CHECKS</define>
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<define>ENABLE_VIDEO</define>
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<define>ENABLE_VR</define>
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<define>ENABLE_WEBCAM</define>
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<define>ENABLE_WEBSOCKET_CLIENT</define>
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<define>ENABLE_WWW</define>
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<define>INCLUDE_DYNAMIC_GI</define>
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<define>NET_STANDARD_2_0</define>
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<define>PLATFORM_ANDROID</define>
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<define>PLATFORM_EXTENDS_VULKAN_DEVICE</define>
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<define>PLATFORM_HAS_MULTIPLE_SWAPCHAINS</define>
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<define>PLATFORM_SUPPORTS_MONO</define>
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<define>SCENE_TEMPLATE_MODULE</define>
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<define>TRACE</define>
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<define>UNITY_2017_1_OR_NEWER</define>
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<define>UNITY_2017_2_OR_NEWER</define>
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<define>UNITY_2017_3_OR_NEWER</define>
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<define>UNITY_2017_4_OR_NEWER</define>
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<define>UNITY_2018_1_OR_NEWER</define>
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<define>UNITY_2018_2_OR_NEWER</define>
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<define>UNITY_2018_3_OR_NEWER</define>
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<define>UNITY_2018_4_OR_NEWER</define>
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<define>UNITY_2019_1_OR_NEWER</define>
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<define>UNITY_2019_2_OR_NEWER</define>
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<define>UNITY_2019_3_OR_NEWER</define>
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<define>UNITY_2019_4_OR_NEWER</define>
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<define>UNITY_2020</define>
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<define>UNITY_2020_1_OR_NEWER</define>
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<define>UNITY_2020_2_OR_NEWER</define>
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<define>UNITY_2020_3</define>
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<define>UNITY_2020_3_26</define>
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<define>UNITY_2020_3_OR_NEWER</define>
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<define>UNITY_5_3_OR_NEWER</define>
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<define>UNITY_5_4_OR_NEWER</define>
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<define>UNITY_5_5_OR_NEWER</define>
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<define>UNITY_5_6_OR_NEWER</define>
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<define>UNITY_ANDROID</define>
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<define>UNITY_ANDROID_API</define>
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<define>UNITY_ANDROID_SUPPORTS_SHADOWFILES</define>
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<define>UNITY_ASSERTIONS</define>
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<define>UNITY_CAN_SHOW_SPLASH_SCREEN</define>
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<define>UNITY_EDITOR</define>
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<define>UNITY_EDITOR_64</define>
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<define>UNITY_EDITOR_LINUX</define>
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<define>UNITY_HAS_GOOGLEVR</define>
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<define>UNITY_HAS_TANGO</define>
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<define>UNITY_INCLUDE_TESTS</define>
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<define>UNITY_TEAM_LICENSE</define>
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<define>UNITY_UNITYADS_API</define>
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<define>USE_SEARCH_ENGINE_API</define>
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</extension>
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<content url="file://$MODULE_DIR$">
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<content-folder type="EXCLUDED" url="file://$MODULE_DIR$/.consulo" />
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<content-folder type="EXCLUDED" url="file://$MODULE_DIR$/Library" />
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<content-folder type="EXCLUDED" url="file://$MODULE_DIR$/Temp" />
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<content-folder type="EXCLUDED" url="file://$MODULE_DIR$/out" />
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<content-folder type="EXCLUDED" url="file://$MODULE_DIR$/test_Data" />
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</content>
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<orderEntry type="sourceFolder" />
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</module-layer>
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</module>
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<module name="Assembly-CSharp-firstpass" current-layer="Default">
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<module-layer name="Default">
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||||||
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<extension id="unity3d-child" />
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<extension id="unity3d-csharp-child" unsafe-code="false" language-version-name="_10_0" />
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||||||
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<orderEntry type="sourceFolder" />
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||||||
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<orderEntry type="dot-net-library" name="mscorlib" />
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||||||
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<orderEntry type="dot-net-library" name="UnityEditor" />
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<orderEntry type="dot-net-library" name="UnityEngine" />
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||||||
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<orderEntry type="unity-package" name="com.consulo.ide" fileUrl="file://$PROJECT_DIR$/Library/PackageCache/com.consulo.ide@b25393f154" />
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<orderEntry type="unity-package" name="com.madsbangh.easybuttons" version="1.3.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.collab-proxy" version="1.15.13" />
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||||||
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<orderEntry type="unity-package" name="com.unity.ide.visualstudio" version="2.0.14" />
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||||||
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<orderEntry type="unity-package" name="com.unity.ide.vscode" version="1.2.4" />
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||||||
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<orderEntry type="unity-package" name="com.unity.nuget.newtonsoft-json" version="3.0.2" />
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||||||
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<orderEntry type="unity-package" name="com.unity.render-pipelines.universal" version="10.8.1" />
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||||||
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<orderEntry type="unity-package" name="com.unity.test-framework" version="1.1.31" />
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||||||
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<orderEntry type="unity-package" name="com.unity.textmeshpro" version="3.0.6" />
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||||||
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<orderEntry type="unity-package" name="com.unity.timeline" version="1.4.8" />
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||||||
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<orderEntry type="unity-package" name="com.unity.ugui" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.ai" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.androidjni" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.animation" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.assetbundle" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.audio" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.cloth" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.director" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.imageconversion" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.imgui" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.jsonserialize" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.particlesystem" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.physics" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.physics2d" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.screencapture" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.terrain" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.terrainphysics" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.tilemap" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.ui" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.uielements" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.umbra" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unityanalytics" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unitywebrequest" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unitywebrequestassetbundle" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unitywebrequestaudio" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unitywebrequesttexture" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unitywebrequestwww" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.vehicles" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.video" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.vr" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.wind" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.xr" version="1.0.0" />
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||||||
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<orderEntry type="dot-net-library" name="System" />
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||||||
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<orderEntry type="dot-net-library" name="System.Core" />
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||||||
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<orderEntry type="dot-net-library" name="System.Runtime.Serialization" />
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||||||
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<orderEntry type="dot-net-library" name="System.Xml" />
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||||||
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<orderEntry type="dot-net-library" name="System.Xml.Linq" />
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||||||
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<orderEntry type="dot-net-library" name="System.Net.Http" />
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||||||
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</module-layer>
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||||||
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</module>
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||||||
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<module name="Assembly-CSharp-Editor" current-layer="Default">
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<module-layer name="Default">
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||||||
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<extension id="unity3d-child" />
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||||||
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<extension id="unity3d-csharp-child" unsafe-code="false" language-version-name="_10_0" />
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||||||
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<orderEntry type="sourceFolder" />
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||||||
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<orderEntry type="module" module-name="Assembly-CSharp-firstpass" />
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||||||
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<orderEntry type="module" module-name="Assembly-CSharp" />
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||||||
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<orderEntry type="dot-net-library" name="UnityEditor.Graphs" />
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||||||
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<orderEntry type="dot-net-library" name="mscorlib" />
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||||||
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<orderEntry type="dot-net-library" name="UnityEditor" />
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||||||
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<orderEntry type="dot-net-library" name="UnityEngine" />
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||||||
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<orderEntry type="unity-package" name="com.consulo.ide" fileUrl="file://$PROJECT_DIR$/Library/PackageCache/com.consulo.ide@b25393f154" />
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||||||
|
<orderEntry type="unity-package" name="com.madsbangh.easybuttons" version="1.3.0" />
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||||||
|
<orderEntry type="unity-package" name="com.unity.collab-proxy" version="1.15.13" />
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||||||
|
<orderEntry type="unity-package" name="com.unity.ide.visualstudio" version="2.0.14" />
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||||||
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<orderEntry type="unity-package" name="com.unity.ide.vscode" version="1.2.4" />
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||||||
|
<orderEntry type="unity-package" name="com.unity.nuget.newtonsoft-json" version="3.0.2" />
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||||||
|
<orderEntry type="unity-package" name="com.unity.render-pipelines.universal" version="10.8.1" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.test-framework" version="1.1.31" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.textmeshpro" version="3.0.6" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.timeline" version="1.4.8" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.ugui" version="1.0.0" />
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||||||
|
<orderEntry type="unity-package" name="com.unity.modules.ai" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.androidjni" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.animation" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.assetbundle" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.audio" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.cloth" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.director" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.imageconversion" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.imgui" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.jsonserialize" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.particlesystem" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.physics" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.physics2d" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.screencapture" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.terrain" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.terrainphysics" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.tilemap" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.ui" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.uielements" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.umbra" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unityanalytics" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unitywebrequest" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unitywebrequestassetbundle" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unitywebrequestaudio" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unitywebrequesttexture" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.unitywebrequestwww" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.vehicles" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.video" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.vr" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.wind" version="1.0.0" />
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||||||
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<orderEntry type="unity-package" name="com.unity.modules.xr" version="1.0.0" />
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||||||
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<orderEntry type="dot-net-library" name="System" />
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||||||
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<orderEntry type="dot-net-library" name="System.Core" />
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||||||
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<orderEntry type="dot-net-library" name="System.Runtime.Serialization" />
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||||||
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<orderEntry type="dot-net-library" name="System.Xml" />
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||||||
|
<orderEntry type="dot-net-library" name="System.Xml.Linq" />
|
||||||
|
<orderEntry type="dot-net-library" name="System.Net.Http" />
|
||||||
|
</module-layer>
|
||||||
|
</module>
|
||||||
|
<module name="Assembly-CSharp" current-layer="Default">
|
||||||
|
<module-layer name="Default">
|
||||||
|
<extension id="unity3d-child" />
|
||||||
|
<extension id="unity3d-csharp-child" unsafe-code="false" language-version-name="_10_0" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Assets/GUI Kit - Mono Round/Scripts/PanelControlMonoRound.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Assets/GUI Kit - Mono Round/Scripts/PanelControlMonoRound.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Assets/GUI Kit - Mono Round/Scripts/PanelMonoRound.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Assets/GUI Kit - Mono Round/Scripts/PanelMonoRound.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/Building.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/Building.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingData.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingData.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingManager.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingManager.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/CameraController.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/CameraController.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/CameraFrameRate.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/CameraFrameRate.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/CloseCertainMenu.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/CloseCertainMenu.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/CloseMenuButton.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/CloseMenuButton.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/DBmanager.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/DBmanager.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/GameManager.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/GameManager.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/GemsManager.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/GemsManager.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/GetPrice.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/GetPrice.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/LoginManager.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/LoginManager.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/MessageDialog.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/MessageDialog.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/OtherUIbuttons.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/OtherUIbuttons.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/ScrollAndPinch.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/ScrollAndPinch.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/SelectedItemMenu.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/SelectedItemMenu.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/ShopBuildingButton.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/ShopBuildingButton.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/ShopScript.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/ShopScript.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/WorldItemSelector.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/Game/Scripts/WorldItemSelector.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/QuickOutline/Scripts/Outline.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/QuickOutline/Scripts/Outline.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark01.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark01.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark01_UGUI.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark01_UGUI.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark02.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark02.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark03.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark03.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark04.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/Benchmark04.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/CameraController.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/CameraController.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/ChatController.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/ChatController.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/DropdownSample.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/DropdownSample.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/EnvMapAnimator.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/EnvMapAnimator.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/ObjectSpin.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/ObjectSpin.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/ShaderPropAnimator.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/ShaderPropAnimator.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/SimpleScript.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/SimpleScript.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/SkewTextExample.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/SkewTextExample.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_DigitValidator.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_DigitValidator.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_ExampleScript_01.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_ExampleScript_01.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_FrameRateCounter.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_FrameRateCounter.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_PhoneNumberValidator.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextEventCheck.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextEventCheck.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextEventHandler.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextEventHandler.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextInfoDebugTool.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextSelector_A.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextSelector_A.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextSelector_B.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_TextSelector_B.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMP_UiFrameRateCounter.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TMPro_InstructionOverlay.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TeleType.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TeleType.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TextConsoleSimulator.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TextConsoleSimulator.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TextMeshProFloatingText.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TextMeshProFloatingText.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TextMeshSpawner.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/TextMeshSpawner.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/VertexColorCycler.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/VertexColorCycler.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/VertexJitter.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/VertexJitter.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/VertexShakeA.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/VertexShakeA.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/VertexShakeB.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/VertexShakeB.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs.meta" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/WarpTextExample.cs" />
|
||||||
|
<content url="file://$PROJECT_DIR$/Assets/TextMesh Pro/Examples & Extras/Scripts/WarpTextExample.cs.meta" />
|
||||||
|
<orderEntry type="sourceFolder" />
|
||||||
|
<orderEntry type="module" module-name="Assembly-CSharp-firstpass" />
|
||||||
|
<orderEntry type="dot-net-library" name="mscorlib" />
|
||||||
|
<orderEntry type="dot-net-library" name="UnityEditor" />
|
||||||
|
<orderEntry type="dot-net-library" name="UnityEngine" />
|
||||||
|
<orderEntry type="unity-package" name="com.consulo.ide" fileUrl="file://$PROJECT_DIR$/Library/PackageCache/com.consulo.ide@b25393f154" />
|
||||||
|
<orderEntry type="unity-package" name="com.madsbangh.easybuttons" version="1.3.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.collab-proxy" version="1.15.13" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.ide.visualstudio" version="2.0.14" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.ide.vscode" version="1.2.4" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.nuget.newtonsoft-json" version="3.0.2" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.render-pipelines.universal" version="10.8.1" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.test-framework" version="1.1.31" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.textmeshpro" version="3.0.6" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.timeline" version="1.4.8" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.ugui" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.ai" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.androidjni" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.animation" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.assetbundle" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.audio" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.cloth" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.director" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.imageconversion" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.imgui" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.jsonserialize" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.particlesystem" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.physics" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.physics2d" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.screencapture" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.terrain" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.terrainphysics" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.tilemap" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.ui" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.uielements" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.umbra" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.unityanalytics" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.unitywebrequest" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.unitywebrequestassetbundle" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.unitywebrequestaudio" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.unitywebrequesttexture" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.unitywebrequestwww" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.vehicles" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.video" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.vr" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.wind" version="1.0.0" />
|
||||||
|
<orderEntry type="unity-package" name="com.unity.modules.xr" version="1.0.0" />
|
||||||
|
<orderEntry type="dot-net-library" name="System" />
|
||||||
|
<orderEntry type="dot-net-library" name="System.Core" />
|
||||||
|
<orderEntry type="dot-net-library" name="System.Runtime.Serialization" />
|
||||||
|
<orderEntry type="dot-net-library" name="System.Xml" />
|
||||||
|
<orderEntry type="dot-net-library" name="System.Xml.Linq" />
|
||||||
|
<orderEntry type="dot-net-library" name="System.Net.Http" />
|
||||||
|
</module-layer>
|
||||||
|
</module>
|
||||||
|
</modules>
|
||||||
|
</component>
|
||||||
|
</project>
|
||||||
7
.consulo/vcs.xml
Normal file
7
.consulo/vcs.xml
Normal file
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project>
|
||||||
|
<component name="VcsDirectoryMappings">
|
||||||
|
<mapping directory="" vcs="Git" />
|
||||||
|
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||||
|
</component>
|
||||||
|
</project>
|
||||||
761
.consulo/workspace.xml
Normal file
761
.consulo/workspace.xml
Normal file
|
|
@ -0,0 +1,761 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project>
|
||||||
|
<component name="ChangeListManager">
|
||||||
|
<list default="true" id="fcd1c2e0-4257-408a-b55a-3b05c72f2f0c" name="Default" comment="">
|
||||||
|
<change type="MODIFICATION" beforePath="$PROJECT_DIR$/Assembly-CSharp.csproj" afterPath="$PROJECT_DIR$/Assembly-CSharp.csproj" />
|
||||||
|
<change type="MODIFICATION" beforePath="$PROJECT_DIR$/Assets/Game/Scenes/GameScene.unity" afterPath="$PROJECT_DIR$/Assets/Game/Scenes/GameScene.unity" />
|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
<element signature="e#0#25#0" expanded="true" />
|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingManager.cs">
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/Building.cs">
|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
<element signature="e#0#25#0" expanded="true" />
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/DBmanager.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
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|
||||||
|
<element signature="e#0#13#0" expanded="true" />
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingData.cs">
|
||||||
|
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|
||||||
|
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|
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|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#18#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingManager.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="255">
|
||||||
|
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|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#18#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/Building.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="850">
|
||||||
|
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|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#25#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/DBmanager.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="1190">
|
||||||
|
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|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#13#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Packages/manifest.json">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="187">
|
||||||
|
<caret line="11" column="19" lean-forward="false" selection-start-line="11" selection-start-column="19" selection-end-line="11" selection-end-column="19" />
|
||||||
|
<folding />
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/LoginManager.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="1411">
|
||||||
|
<caret line="87" column="53" lean-forward="false" selection-start-line="87" selection-start-column="53" selection-end-line="87" selection-end-column="53" />
|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#25#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingData.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="425">
|
||||||
|
<caret line="25" column="5" lean-forward="false" selection-start-line="25" selection-start-column="5" selection-end-line="25" selection-end-column="5" />
|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#18#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/ShopScript.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="-680">
|
||||||
|
<caret line="5" column="13" lean-forward="false" selection-start-line="5" selection-start-column="13" selection-end-line="5" selection-end-column="13" />
|
||||||
|
<folding />
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/SelectedItemMenu.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="447">
|
||||||
|
<caret line="93" column="47" lean-forward="false" selection-start-line="93" selection-start-column="40" selection-end-line="93" selection-end-column="47" />
|
||||||
|
<folding />
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingManager.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="323">
|
||||||
|
<caret line="19" column="34" lean-forward="false" selection-start-line="19" selection-start-column="34" selection-end-line="19" selection-end-column="34" />
|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#18#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/ShopBuildingButton.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="323">
|
||||||
|
<caret line="19" column="31" lean-forward="false" selection-start-line="19" selection-start-column="31" selection-end-line="19" selection-end-column="31" />
|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#25#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/DBmanager.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="374">
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|
<caret line="106" column="65" lean-forward="false" selection-start-line="106" selection-start-column="65" selection-end-line="106" selection-end-column="65" />
|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#13#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/Building.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="391">
|
||||||
|
<caret line="45" column="75" lean-forward="false" selection-start-line="45" selection-start-column="75" selection-end-line="45" selection-end-column="75" />
|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#25#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
</component>
|
||||||
|
<component name="ExecutionTargetManager" SELECTED_TARGET="default_target" />
|
||||||
|
<component name="FileEditorManager">
|
||||||
|
<leaf>
|
||||||
|
<file leaf-file-name="BuildingData.cs" pinned="false" current-in-tab="false">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingData.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="425">
|
||||||
|
<caret line="25" column="5" lean-forward="false" selection-start-line="25" selection-start-column="5" selection-end-line="25" selection-end-column="5" />
|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#18#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
</file>
|
||||||
|
<file leaf-file-name="DBmanager.cs" pinned="false" current-in-tab="false">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/DBmanager.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="374">
|
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|
<caret line="106" column="65" lean-forward="false" selection-start-line="106" selection-start-column="65" selection-end-line="106" selection-end-column="65" />
|
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|
<folding>
|
||||||
|
<element signature="e#0#13#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
</file>
|
||||||
|
<file leaf-file-name="manifest.json" pinned="false" current-in-tab="false">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Packages/manifest.json">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="187">
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|
<caret line="11" column="19" lean-forward="false" selection-start-line="11" selection-start-column="19" selection-end-line="11" selection-end-column="19" />
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||||||
|
<folding />
|
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|
</state>
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|
</provider>
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|
</entry>
|
||||||
|
</file>
|
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|
<file leaf-file-name="LoginManager.cs" pinned="false" current-in-tab="false">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/LoginManager.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="1411">
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||||||
|
<caret line="87" column="53" lean-forward="false" selection-start-line="87" selection-start-column="53" selection-end-line="87" selection-end-column="53" />
|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#25#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
</file>
|
||||||
|
<file leaf-file-name="BuildingManager.cs" pinned="false" current-in-tab="false">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/BuildingManager.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="323">
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|
<caret line="19" column="34" lean-forward="false" selection-start-line="19" selection-start-column="34" selection-end-line="19" selection-end-column="34" />
|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#18#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
</file>
|
||||||
|
<file leaf-file-name="ShopBuildingButton.cs" pinned="false" current-in-tab="false">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/ShopBuildingButton.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="323">
|
||||||
|
<caret line="19" column="31" lean-forward="false" selection-start-line="19" selection-start-column="31" selection-end-line="19" selection-end-column="31" />
|
||||||
|
<folding>
|
||||||
|
<element signature="e#0#25#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
</file>
|
||||||
|
<file leaf-file-name="Building.cs" pinned="false" current-in-tab="true">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/Building.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="391">
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|
<caret line="45" column="75" lean-forward="false" selection-start-line="45" selection-start-column="75" selection-end-line="45" selection-end-column="75" />
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||||||
|
<folding>
|
||||||
|
<element signature="e#0#25#0" expanded="true" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
</file>
|
||||||
|
<file leaf-file-name="ShopScript.cs" pinned="false" current-in-tab="false">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/ShopScript.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="-680">
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||||||
|
<caret line="5" column="13" lean-forward="false" selection-start-line="5" selection-start-column="13" selection-end-line="5" selection-end-column="13" />
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||||||
|
<folding />
|
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|
</state>
|
||||||
|
</provider>
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|
</entry>
|
||||||
|
</file>
|
||||||
|
<file leaf-file-name="SelectedItemMenu.cs" pinned="false" current-in-tab="false">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/Game/Scripts/SelectedItemMenu.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="447">
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|
<caret line="93" column="47" lean-forward="false" selection-start-line="93" selection-start-column="40" selection-end-line="93" selection-end-column="47" />
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|
<folding />
|
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|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
</file>
|
||||||
|
</leaf>
|
||||||
|
</component>
|
||||||
|
<component name="FindInProjectRecents">
|
||||||
|
<findStrings>
|
||||||
|
<find>JsonUtility</find>
|
||||||
|
</findStrings>
|
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|
</component>
|
||||||
|
<component name="Git.Settings">
|
||||||
|
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
|
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|
<favorite-branches>
|
||||||
|
<branch-storage />
|
||||||
|
</favorite-branches>
|
||||||
|
<excluded-from-favorite>
|
||||||
|
<branch-storage />
|
||||||
|
</excluded-from-favorite>
|
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|
</component>
|
||||||
|
<component name="IdeDocumentHistory">
|
||||||
|
<option name="CHANGED_PATHS">
|
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|
<list>
|
||||||
|
<option value="$PROJECT_DIR$/Assets/Game/Scripts/BuildingData.cs" />
|
||||||
|
<option value="$PROJECT_DIR$/Packages/manifest.json" />
|
||||||
|
<option value="$PROJECT_DIR$/Assets/Game/Scripts/LoginManager.cs" />
|
||||||
|
<option value="$PROJECT_DIR$/Assets/Game/Scripts/BuildingManager.cs" />
|
||||||
|
<option value="$PROJECT_DIR$/Assets/Game/Scripts/ShopBuildingButton.cs" />
|
||||||
|
<option value="$PROJECT_DIR$/Assets/Game/Scripts/SelectedItemMenu.cs" />
|
||||||
|
<option value="$PROJECT_DIR$/Assets/Game/Scripts/DBmanager.cs" />
|
||||||
|
<option value="$PROJECT_DIR$/Assets/Game/Scripts/Building.cs" />
|
||||||
|
</list>
|
||||||
|
</option>
|
||||||
|
</component>
|
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|
<component name="ProjectFrameBounds">
|
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|
<option name="x" value="2085" />
|
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|
<option name="y" value="71" />
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||||||
|
<option name="width" value="1530" />
|
||||||
|
<option name="height" value="888" />
|
||||||
|
</component>
|
||||||
|
<component name="ProjectLevelVcsManager" settingsEditedManually="true">
|
||||||
|
<ConfirmationsSetting value="1" id="Add" />
|
||||||
|
</component>
|
||||||
|
<component name="ProjectView">
|
||||||
|
<navigator currentView="ProjectPane" proportions="" version="1">
|
||||||
|
<flattenPackages />
|
||||||
|
<showMembers />
|
||||||
|
<showModules />
|
||||||
|
<showLibraryContents />
|
||||||
|
<hideEmptyPackages />
|
||||||
|
<abbreviatePackageNames />
|
||||||
|
<autoscrollToSource />
|
||||||
|
<autoscrollFromSource />
|
||||||
|
<sortByType />
|
||||||
|
<manualOrder />
|
||||||
|
<foldersAlwaysOnTop value="true" />
|
||||||
|
</navigator>
|
||||||
|
<panes>
|
||||||
|
<pane id="Scope" />
|
||||||
|
<pane id="ProjectPane">
|
||||||
|
<subPane>
|
||||||
|
<expand>
|
||||||
|
<path>
|
||||||
|
<item name="UPF" type="b2602c69:ProjectViewProjectNode" />
|
||||||
|
<item name="UPF" type="462c0819:PsiDirectoryNode" />
|
||||||
|
</path>
|
||||||
|
<path>
|
||||||
|
<item name="UPF" type="b2602c69:ProjectViewProjectNode" />
|
||||||
|
<item name="UPF" type="462c0819:PsiDirectoryNode" />
|
||||||
|
<item name="Assets" type="462c0819:PsiDirectoryNode" />
|
||||||
|
</path>
|
||||||
|
<path>
|
||||||
|
<item name="UPF" type="b2602c69:ProjectViewProjectNode" />
|
||||||
|
<item name="UPF" type="462c0819:PsiDirectoryNode" />
|
||||||
|
<item name="Assets" type="462c0819:PsiDirectoryNode" />
|
||||||
|
<item name="Game" type="462c0819:PsiDirectoryNode" />
|
||||||
|
</path>
|
||||||
|
<path>
|
||||||
|
<item name="UPF" type="b2602c69:ProjectViewProjectNode" />
|
||||||
|
<item name="UPF" type="462c0819:PsiDirectoryNode" />
|
||||||
|
<item name="Assets" type="462c0819:PsiDirectoryNode" />
|
||||||
|
<item name="Game" type="462c0819:PsiDirectoryNode" />
|
||||||
|
<item name="Scripts" type="462c0819:PsiDirectoryNode" />
|
||||||
|
</path>
|
||||||
|
<path>
|
||||||
|
<item name="UPF" type="b2602c69:ProjectViewProjectNode" />
|
||||||
|
<item name="UPF" type="462c0819:PsiDirectoryNode" />
|
||||||
|
<item name="Packages" type="462c0819:PsiDirectoryNode" />
|
||||||
|
</path>
|
||||||
|
</expand>
|
||||||
|
<select />
|
||||||
|
</subPane>
|
||||||
|
</pane>
|
||||||
|
<pane id="PackagesPane" />
|
||||||
|
</panes>
|
||||||
|
</component>
|
||||||
|
<component name="RunDashboard">
|
||||||
|
<option name="ruleStates">
|
||||||
|
<list>
|
||||||
|
<RuleState>
|
||||||
|
<option name="name" value="ConfigurationTypeDashboardGroupingRule" />
|
||||||
|
</RuleState>
|
||||||
|
<RuleState>
|
||||||
|
<option name="name" value="StatusDashboardGroupingRule" />
|
||||||
|
</RuleState>
|
||||||
|
</list>
|
||||||
|
</option>
|
||||||
|
</component>
|
||||||
|
<component name="RunManager" selected="Unity Debug Attach.Attach to Unity Editor">
|
||||||
|
<configuration default="true" type="#DotNetConfigurationType" factoryName=".NET Application">
|
||||||
|
<module name="" />
|
||||||
|
<option name="consoleType" value="BUILTIN" />
|
||||||
|
<option name="envs">
|
||||||
|
<map />
|
||||||
|
</option>
|
||||||
|
<option name="name" value="Unnamed" />
|
||||||
|
<option name="passParentEnvs" value="true" />
|
||||||
|
<option name="programParameters" />
|
||||||
|
<option name="saveOutputToFile" value="false" />
|
||||||
|
<option name="showConsoleOnStdErr" value="false" />
|
||||||
|
<option name="showConsoleOnStdOut" value="false" />
|
||||||
|
<option name="workingDirectory" />
|
||||||
|
<coverage enabled="false" sample_coverage="true" />
|
||||||
|
<method />
|
||||||
|
</configuration>
|
||||||
|
<configuration default="true" type="#NUnitConfigurationType" factoryName="NUnit">
|
||||||
|
<module name="" />
|
||||||
|
<coverage enabled="false" sample_coverage="true" />
|
||||||
|
<method />
|
||||||
|
</configuration>
|
||||||
|
<configuration default="true" type="Unity3dAttachApplicationType" factoryName="Unity Debug Attach">
|
||||||
|
<option name="attachTarget" value="UNITY_EDITOR" />
|
||||||
|
<option name="forceUnityProcess" />
|
||||||
|
<option name="name" value="Unity Debug Attach" />
|
||||||
|
<option name="processName" />
|
||||||
|
<option name="saveOutputToFile" value="false" />
|
||||||
|
<option name="showConsoleOnStdErr" value="false" />
|
||||||
|
<option name="showConsoleOnStdOut" value="false" />
|
||||||
|
<method />
|
||||||
|
</configuration>
|
||||||
|
<configuration default="false" name="Attach to Unity Editor" type="Unity3dAttachApplicationType" factoryName="Unity Debug Attach" singleton="true">
|
||||||
|
<option name="attachTarget" value="UNITY_EDITOR" />
|
||||||
|
<option name="forceUnityProcess" />
|
||||||
|
<option name="name" value="Attach to Unity Editor" />
|
||||||
|
<option name="processName" />
|
||||||
|
<option name="saveOutputToFile" value="false" />
|
||||||
|
<option name="showConsoleOnStdErr" value="false" />
|
||||||
|
<option name="showConsoleOnStdOut" value="false" />
|
||||||
|
<ConfigurationWrapper RunnerId="Unity3dAttachRunner" />
|
||||||
|
<method />
|
||||||
|
</configuration>
|
||||||
|
<list size="1">
|
||||||
|
<item index="0" class="java.lang.String" itemvalue="Unity Debug Attach.Attach to Unity Editor" />
|
||||||
|
</list>
|
||||||
|
</component>
|
||||||
|
<component name="TaskManager">
|
||||||
|
<task active="true" id="Default" summary="Default task">
|
||||||
|
<changelist id="fcd1c2e0-4257-408a-b55a-3b05c72f2f0c" name="Default" comment="" />
|
||||||
|
<created>1649892823242</created>
|
||||||
|
<option name="number" value="Default" />
|
||||||
|
<option name="presentableId" value="Default" />
|
||||||
|
<updated>1649892823242</updated>
|
||||||
|
<workItem from="1649892824897" duration="3219000" />
|
||||||
|
<workItem from="1649902106594" duration="1783000" />
|
||||||
|
<workItem from="1649903954636" duration="3953000" />
|
||||||
|
<workItem from="1649908330367" duration="3265000" />
|
||||||
|
<workItem from="1649956297618" duration="1991000" />
|
||||||
|
</task>
|
||||||
|
<servers />
|
||||||
|
</component>
|
||||||
|
<component name="TimeTrackingManager">
|
||||||
|
<option name="totallyTimeSpent" value="14211000" />
|
||||||
|
</component>
|
||||||
|
<component name="TodoView">
|
||||||
|
<todo-panel id="selected-file">
|
||||||
|
<is-autoscroll-to-source value="true" />
|
||||||
|
</todo-panel>
|
||||||
|
<todo-panel id="all">
|
||||||
|
<are-packages-shown value="true" />
|
||||||
|
<is-autoscroll-to-source value="true" />
|
||||||
|
</todo-panel>
|
||||||
|
<todo-panel id="default-changelist" />
|
||||||
|
</component>
|
||||||
|
<component name="ToolWindowManager">
|
||||||
|
<frame x="2085" y="71" width="1530" height="888" extended-state="0" />
|
||||||
|
<editor active="true" />
|
||||||
|
<layout>
|
||||||
|
<window_info id="Project" active="true" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.16854678" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
|
||||||
|
<window_info id="TODO" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32980132" sideWeight="0.5" order="6" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Event Log" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32806325" sideWeight="0.5" order="7" side_tool="true" content_ui="tabs" />
|
||||||
|
<window_info id="Application Servers" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="9" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Version Control" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32980132" sideWeight="0.5" order="8" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Structure" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Favorites" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="2" side_tool="true" content_ui="tabs" />
|
||||||
|
<window_info id="Cvs" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="4" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Message" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Commander" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Run Dashboard" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="10" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Inspection" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="5" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Run" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Hierarchy" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="1" side_tool="false" content_ui="combo" />
|
||||||
|
<window_info id="Find" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32980132" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
|
||||||
|
<window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="3" side_tool="false" content_ui="tabs" />
|
||||||
|
</layout>
|
||||||
|
</component>
|
||||||
|
<component name="Vcs.Log.Tabs.Properties">
|
||||||
|
<option name="TAB_STATES">
|
||||||
|
<map>
|
||||||
|
<entry key="MAIN">
|
||||||
|
<value>
|
||||||
|
<State>
|
||||||
|
<option name="RECENTLY_FILTERED_USER_GROUPS">
|
||||||
|
<collection />
|
||||||
|
</option>
|
||||||
|
<option name="RECENTLY_FILTERED_BRANCH_GROUPS">
|
||||||
|
<collection />
|
||||||
|
</option>
|
||||||
|
<option name="TEXT_FILTER_SETTINGS">
|
||||||
|
<TextFilterSettings />
|
||||||
|
</option>
|
||||||
|
</State>
|
||||||
|
</value>
|
||||||
|
</entry>
|
||||||
|
</map>
|
||||||
|
</option>
|
||||||
|
</component>
|
||||||
|
<component name="VcsContentAnnotationSettings">
|
||||||
|
<option name="myLimit" value="2678400000" />
|
||||||
|
</component>
|
||||||
|
<component name="VcsManagerConfiguration">
|
||||||
|
<option name="myTodoPanelSettings">
|
||||||
|
<TodoPanelSettings />
|
||||||
|
</option>
|
||||||
|
</component>
|
||||||
|
<component name="WindowStateProjectService">
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.0.bottom" timestamp="1649903446824">
|
||||||
|
<screen x="1920" y="0" width="1920" height="1080" />
|
||||||
|
</state>
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.0.bottom/0.0.1920.1050/1920.0.1920.1080@1920.0.1920.1080" timestamp="1649903446824" />
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.0.center" timestamp="1649903446824">
|
||||||
|
<screen x="1920" y="0" width="1920" height="1080" />
|
||||||
|
</state>
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.0.center/0.0.1920.1050/1920.0.1920.1080@1920.0.1920.1080" timestamp="1649903446824" />
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.0.left" timestamp="1649903446824">
|
||||||
|
<screen x="1920" y="0" width="1920" height="1080" />
|
||||||
|
</state>
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.0.left/0.0.1920.1050/1920.0.1920.1080@1920.0.1920.1080" timestamp="1649903446824" />
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.0.right" timestamp="1649903446824">
|
||||||
|
<screen x="1920" y="0" width="1920" height="1080" />
|
||||||
|
</state>
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.0.right/0.0.1920.1050/1920.0.1920.1080@1920.0.1920.1080" timestamp="1649903446824" />
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.1.bottom" timestamp="1649903446824">
|
||||||
|
<screen x="1920" y="0" width="1920" height="1080" />
|
||||||
|
</state>
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.1.bottom/0.0.1920.1050/1920.0.1920.1080@1920.0.1920.1080" timestamp="1649903446824" />
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.1.center" timestamp="1649903446824">
|
||||||
|
<screen x="1920" y="0" width="1920" height="1080" />
|
||||||
|
</state>
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.1.center/0.0.1920.1050/1920.0.1920.1080@1920.0.1920.1080" timestamp="1649903446824" />
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.1.left" timestamp="1649903446824">
|
||||||
|
<screen x="1920" y="0" width="1920" height="1080" />
|
||||||
|
</state>
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.1.left/0.0.1920.1050/1920.0.1920.1080@1920.0.1920.1080" timestamp="1649903446824" />
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.1.right" timestamp="1649903446824">
|
||||||
|
<screen x="1920" y="0" width="1920" height="1080" />
|
||||||
|
</state>
|
||||||
|
<state width="1507" height="274" key="GridCell.Tab.1.right/0.0.1920.1050/1920.0.1920.1080@1920.0.1920.1080" timestamp="1649903446824" />
|
||||||
|
</component>
|
||||||
|
<component name="XDebuggerManager">
|
||||||
|
<breakpoint-manager />
|
||||||
|
<watches-manager />
|
||||||
|
</component>
|
||||||
|
<component name="com.intellij.openapi.vcs.changes.shelf.ShelveChangesManager" show_recycled="false">
|
||||||
|
<option name="remove_strategy" value="false" />
|
||||||
|
</component>
|
||||||
|
</project>
|
||||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -38,7 +38,7 @@ RenderSettings:
|
||||||
m_ReflectionIntensity: 1
|
m_ReflectionIntensity: 1
|
||||||
m_CustomReflection: {fileID: 0}
|
m_CustomReflection: {fileID: 0}
|
||||||
m_Sun: {fileID: 0}
|
m_Sun: {fileID: 0}
|
||||||
m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.35872743, a: 1}
|
m_IndirectSpecularColor: {r: 0.3708987, g: 0.37837026, b: 0.3572256, a: 1}
|
||||||
m_UseRadianceAmbientProbe: 0
|
m_UseRadianceAmbientProbe: 0
|
||||||
--- !u!157 &3
|
--- !u!157 &3
|
||||||
LightmapSettings:
|
LightmapSettings:
|
||||||
|
|
@ -3936,6 +3936,7 @@ MonoBehaviour:
|
||||||
reg_password: {fileID: 1819860695}
|
reg_password: {fileID: 1819860695}
|
||||||
regBtn: {fileID: 120103866}
|
regBtn: {fileID: 120103866}
|
||||||
otherUI: {fileID: 22093554}
|
otherUI: {fileID: 22093554}
|
||||||
|
defaultBuilding: {fileID: 11400000, guid: b8064a67361de4c648b86f3642bb0317, type: 2}
|
||||||
--- !u!4 &1341947405
|
--- !u!4 &1341947405
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
||||||
|
|
@ -22,7 +22,7 @@ MonoBehaviour:
|
||||||
value: 2
|
value: 2
|
||||||
- name: Energy
|
- name: Energy
|
||||||
value: 50
|
value: 50
|
||||||
price: 1000
|
price: 10000
|
||||||
- level: 2
|
- level: 2
|
||||||
stats:
|
stats:
|
||||||
- name: Stat 1
|
- name: Stat 1
|
||||||
|
|
|
||||||
|
|
@ -18,4 +18,5 @@ MonoBehaviour:
|
||||||
stats:
|
stats:
|
||||||
- name: Production rate
|
- name: Production rate
|
||||||
value: 10%
|
value: 10%
|
||||||
|
price: 8500
|
||||||
description: This is a mine
|
description: This is a mine
|
||||||
|
|
|
||||||
|
|
@ -20,4 +20,5 @@ MonoBehaviour:
|
||||||
value: 5
|
value: 5
|
||||||
- name: Power
|
- name: Power
|
||||||
value: 10
|
value: 10
|
||||||
|
price: 7900
|
||||||
description: This is a Moon Minerals Mine
|
description: This is a Moon Minerals Mine
|
||||||
|
|
|
||||||
|
|
@ -20,4 +20,5 @@ MonoBehaviour:
|
||||||
value: 10
|
value: 10
|
||||||
- name: Power
|
- name: Power
|
||||||
value: 2
|
value: 2
|
||||||
|
price: 20000
|
||||||
description: This is an Oxygen Mine
|
description: This is an Oxygen Mine
|
||||||
|
|
|
||||||
|
|
@ -22,7 +22,7 @@ MonoBehaviour:
|
||||||
value: 50
|
value: 50
|
||||||
- name: Something else
|
- name: Something else
|
||||||
value: 40 %
|
value: 40 %
|
||||||
price: 0
|
price: 12500
|
||||||
- level: 2
|
- level: 2
|
||||||
stats:
|
stats:
|
||||||
- name: Power
|
- name: Power
|
||||||
|
|
@ -31,5 +31,5 @@ MonoBehaviour:
|
||||||
value: 90
|
value: 90
|
||||||
- name: Something else
|
- name: Something else
|
||||||
value: 80 %
|
value: 80 %
|
||||||
price: 15000
|
price: 22500
|
||||||
description: This is a Research Lab
|
description: This is a Research Lab
|
||||||
|
|
|
||||||
|
|
@ -42,7 +42,21 @@ public class Building : MonoBehaviour
|
||||||
|
|
||||||
await (DBmanager.SetCoins(DBmanager.Coins-cost));
|
await (DBmanager.SetCoins(DBmanager.Coins-cost));
|
||||||
Mathf.Clamp(curLevel++,0, buildingData.levels.Count-1);
|
Mathf.Clamp(curLevel++,0, buildingData.levels.Count-1);
|
||||||
|
|
||||||
|
await DBmanager.UpgradeBuilding(buildingData.buildingName, curLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* */
|
/* */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class BuildingState{
|
||||||
|
public string id;
|
||||||
|
public int level;
|
||||||
|
|
||||||
|
public BuildingState(string m_id, int m_level){
|
||||||
|
id = m_id;
|
||||||
|
level = m_level;
|
||||||
|
}
|
||||||
|
}
|
||||||
38
Assets/Game/Scripts/BuildingManager.cs
Normal file
38
Assets/Game/Scripts/BuildingManager.cs
Normal file
|
|
@ -0,0 +1,38 @@
|
||||||
|
using EasyButtons;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class BuildingManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Building[] buildings;
|
||||||
|
[Button]
|
||||||
|
void GetAllBuildings(){
|
||||||
|
buildings = FindObjectsOfType<Building>();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
DBmanager.OnStateChanged.AddListener(UpdateBuildings);
|
||||||
|
UpdateBuildings();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void UpdateBuildings(){
|
||||||
|
Debug.Log("Im getting called");
|
||||||
|
foreach (Building building in buildings){
|
||||||
|
bool buildingExists = false;
|
||||||
|
foreach (BuildingState buildingState in DBmanager.buildingStates){
|
||||||
|
if(buildingState.id == building.buildingData.buildingName){
|
||||||
|
buildingExists =true;
|
||||||
|
building.curLevel = buildingState.level;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
building.gameObject.SetActive(buildingExists);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnClickBuyBuilding(BuildingData buildingData){
|
||||||
|
DBmanager.AddBuilding(buildingData);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Game/Scripts/BuildingManager.cs.meta
Normal file
11
Assets/Game/Scripts/BuildingManager.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 29fbe6e1083156e19906046f4415510c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -1,9 +1,10 @@
|
||||||
using System.Collections;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using Newtonsoft.Json;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.Events;
|
||||||
using UnityEngine.Networking;
|
using UnityEngine.Networking;
|
||||||
|
|
||||||
public class DBmanager : MonoBehaviour
|
public class DBmanager : MonoBehaviour
|
||||||
{
|
{
|
||||||
public static string phpRoot = "http://38.242.232.13/upf/";
|
public static string phpRoot = "http://38.242.232.13/upf/";
|
||||||
|
|
@ -11,6 +12,8 @@ public class DBmanager : MonoBehaviour
|
||||||
public static string username = null;
|
public static string username = null;
|
||||||
private static int coins = 0;
|
private static int coins = 0;
|
||||||
private static int gems = 0;
|
private static int gems = 0;
|
||||||
|
public static List<BuildingState> buildingStates = new List<BuildingState>();
|
||||||
|
public static UnityEvent OnStateChanged = new UnityEvent();
|
||||||
|
|
||||||
public static int Coins => coins;
|
public static int Coins => coins;
|
||||||
public static int Gems => gems;
|
public static int Gems => gems;
|
||||||
|
|
@ -64,4 +67,74 @@ public class DBmanager : MonoBehaviour
|
||||||
|
|
||||||
GameManagerInstance.gameManager.RefreshData();
|
GameManagerInstance.gameManager.RefreshData();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void GetBuildingStates(string rawData){
|
||||||
|
try{
|
||||||
|
|
||||||
|
buildingStates = JsonConvert.DeserializeObject<List<BuildingState>>(rawData);
|
||||||
|
Debug.Log("Updating buildings data, isNull: " + (buildingStates==null).ToString());
|
||||||
|
if(buildingStates==null){
|
||||||
|
buildingStates = new List<BuildingState>();
|
||||||
|
}
|
||||||
|
}catch(Exception e){
|
||||||
|
Debug.LogError(e.Message);
|
||||||
|
Debug.LogError("Error updating buildings from server, Response:" + rawData);
|
||||||
|
}
|
||||||
|
|
||||||
|
OnStateChanged.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
public async static Task AddBuilding(BuildingData buildingData){
|
||||||
|
|
||||||
|
foreach (BuildingState buildingState in buildingStates){
|
||||||
|
if(buildingState.id == buildingData.buildingName){
|
||||||
|
Debug.LogError("Building already exists. Cannot add " + buildingState.id);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
buildingStates.Add(new BuildingState(buildingData.buildingName, 0));
|
||||||
|
Debug.Log("Added new building "+ buildingData.buildingName);
|
||||||
|
await UpdateBuildingsToServer();
|
||||||
|
|
||||||
|
OnStateChanged.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
public async static Task UpgradeBuilding(string id, int newLevel){
|
||||||
|
for(int i=0; i < buildingStates.Count; i++){
|
||||||
|
if(buildingStates[i].id == id){
|
||||||
|
buildingStates[i].level = newLevel;
|
||||||
|
Debug.Log("Upgrading " + id + " to " + newLevel);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
await UpdateBuildingsToServer();
|
||||||
|
|
||||||
|
OnStateChanged.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
public async static Task UpdateBuildingsToServer(){
|
||||||
|
string buildingsJson = JsonConvert.SerializeObject(buildingStates);
|
||||||
|
Debug.Log(buildingsJson);
|
||||||
|
|
||||||
|
WWWForm form = new WWWForm();
|
||||||
|
form.AddField("name", username);
|
||||||
|
form.AddField("buildings", buildingsJson);
|
||||||
|
|
||||||
|
using(UnityWebRequest www = UnityWebRequest.Post(phpRoot + "set_buildings.php",form)){
|
||||||
|
var operation = www.SendWebRequest();
|
||||||
|
while(!operation.isDone){
|
||||||
|
await Task.Yield();
|
||||||
|
}
|
||||||
|
|
||||||
|
if(www.downloadHandler.text=="0"){
|
||||||
|
|
||||||
|
}else{
|
||||||
|
Debug.Log("Response : " + www.downloadHandler.text);
|
||||||
|
Debug.LogWarning("Failed to set buildings to " + buildingsJson);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -15,6 +15,7 @@ public class LoginManager : MonoBehaviour
|
||||||
public Button regBtn;
|
public Button regBtn;
|
||||||
|
|
||||||
public OtherUIbuttons otherUI;
|
public OtherUIbuttons otherUI;
|
||||||
|
public BuildingData defaultBuilding;
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
@ -85,6 +86,7 @@ public class LoginManager : MonoBehaviour
|
||||||
PlayerPrefs.SetString("password", login_password.text);
|
PlayerPrefs.SetString("password", login_password.text);
|
||||||
PlayerPrefs.Save();}
|
PlayerPrefs.Save();}
|
||||||
DBmanager.username = login_username.text;
|
DBmanager.username = login_username.text;
|
||||||
|
DBmanager.GetBuildingStates(www.text.Split('\t')[3]);
|
||||||
DBmanager.SetGems(int.Parse(www.text.Split('\t')[2]),true);
|
DBmanager.SetGems(int.Parse(www.text.Split('\t')[2]),true);
|
||||||
DBmanager.SetCoins(int.Parse(www.text.Split('\t')[1]),true);
|
DBmanager.SetCoins(int.Parse(www.text.Split('\t')[1]),true);
|
||||||
|
|
||||||
|
|
@ -110,7 +112,7 @@ public class LoginManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
Debug.Log("User Registered succesfully");
|
Debug.Log("User Registered succesfully");
|
||||||
DBmanager.username = reg_username.text;
|
DBmanager.username = reg_username.text;
|
||||||
|
DBmanager.AddBuilding(defaultBuilding);
|
||||||
UnityEngine.SceneManagement.SceneManager.LoadScene(1);
|
UnityEngine.SceneManagement.SceneManager.LoadScene(1);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
||||||
|
|
@ -90,6 +90,7 @@ public class SelectedItemMenu : MonoBehaviour
|
||||||
|
|
||||||
async void OnUpgrade()
|
async void OnUpgrade()
|
||||||
{
|
{
|
||||||
|
upgradeBtn.interactable= false;
|
||||||
await Selector.selectedBuilding.Upgrade();
|
await Selector.selectedBuilding.Upgrade();
|
||||||
OnUpgradeMenuClicked();
|
OnUpgradeMenuClicked();
|
||||||
}
|
}
|
||||||
|
|
|
||||||
40
Assets/Game/Scripts/ShopBuildingButton.cs
Normal file
40
Assets/Game/Scripts/ShopBuildingButton.cs
Normal file
|
|
@ -0,0 +1,40 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using TMPro;
|
||||||
|
|
||||||
|
public class ShopBuildingButton : MonoBehaviour
|
||||||
|
{
|
||||||
|
public BuildingData buildingData;
|
||||||
|
public Button btn;
|
||||||
|
public TMP_Text txt;
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
DBmanager.OnStateChanged.AddListener(refresh);
|
||||||
|
refresh();
|
||||||
|
btn.onClick.AddListener(OnClick);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnClick(){
|
||||||
|
btn.interactable=false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnValidate(){
|
||||||
|
if(btn==null){btn = GetComponent<Button>();}
|
||||||
|
if(txt==null){txt=GetComponentInChildren<TMP_Text>();}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void refresh(){
|
||||||
|
bool exists = false;
|
||||||
|
foreach (BuildingState buildingState in DBmanager.buildingStates){
|
||||||
|
if(buildingState.id == buildingData.buildingName){
|
||||||
|
exists=true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
gameObject.SetActive(!exists);
|
||||||
|
btn.interactable = (DBmanager.Coins > buildingData.levels[0].price);
|
||||||
|
txt.text = buildingData.levels[0].price.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Game/Scripts/ShopBuildingButton.cs.meta
Normal file
11
Assets/Game/Scripts/ShopBuildingButton.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b74f8aee4caa7a3f19c861338467b716
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -1,8 +1,21 @@
|
||||||
{
|
{
|
||||||
|
"scopedRegistries": [
|
||||||
|
{
|
||||||
|
"name": "package.openupm.com",
|
||||||
|
"url": "https://package.openupm.com",
|
||||||
|
"scopes": [
|
||||||
|
"com.madsbangh.easybuttons",
|
||||||
|
"com.openupm"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.consulo.ide": "https://github.com/consulo/UnityEditorConsuloPlugin.git#2.6.0",
|
||||||
|
"com.madsbangh.easybuttons": "1.3.0",
|
||||||
"com.unity.collab-proxy": "1.15.13",
|
"com.unity.collab-proxy": "1.15.13",
|
||||||
"com.unity.ide.visualstudio": "2.0.14",
|
"com.unity.ide.visualstudio": "2.0.14",
|
||||||
"com.unity.ide.vscode": "1.2.4",
|
"com.unity.ide.vscode": "1.2.4",
|
||||||
|
"com.unity.nuget.newtonsoft-json": "3.0.2",
|
||||||
"com.unity.render-pipelines.universal": "10.8.1",
|
"com.unity.render-pipelines.universal": "10.8.1",
|
||||||
"com.unity.test-framework": "1.1.31",
|
"com.unity.test-framework": "1.1.31",
|
||||||
"com.unity.textmeshpro": "3.0.6",
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,19 @@
|
||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.consulo.ide": {
|
||||||
|
"version": "https://github.com/consulo/UnityEditorConsuloPlugin.git#2.6.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "git",
|
||||||
|
"dependencies": {},
|
||||||
|
"hash": "b25393f154e74a09bc78068fb0a7636976f37a49"
|
||||||
|
},
|
||||||
|
"com.madsbangh.easybuttons": {
|
||||||
|
"version": "1.3.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://package.openupm.com"
|
||||||
|
},
|
||||||
"com.unity.collab-proxy": {
|
"com.unity.collab-proxy": {
|
||||||
"version": "1.15.13",
|
"version": "1.15.13",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
|
@ -39,6 +53,13 @@
|
||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.nuget.newtonsoft-json": {
|
||||||
|
"version": "3.0.2",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.render-pipelines.core": {
|
"com.unity.render-pipelines.core": {
|
||||||
"version": "10.8.1",
|
"version": "10.8.1",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
|
|
|
||||||
|
|
@ -24,20 +24,31 @@ MonoBehaviour:
|
||||||
m_Scopes: []
|
m_Scopes: []
|
||||||
m_IsDefault: 1
|
m_IsDefault: 1
|
||||||
m_Capabilities: 7
|
m_Capabilities: 7
|
||||||
|
- m_Id: scoped:package.openupm.com
|
||||||
|
m_Name: package.openupm.com
|
||||||
|
m_Url: https://package.openupm.com
|
||||||
|
m_Scopes:
|
||||||
|
- com.madsbangh.easybuttons
|
||||||
|
- com.openupm
|
||||||
|
m_IsDefault: 0
|
||||||
|
m_Capabilities: 0
|
||||||
m_UserSelectedRegistryName:
|
m_UserSelectedRegistryName:
|
||||||
m_UserAddingNewScopedRegistry: 0
|
m_UserAddingNewScopedRegistry: 0
|
||||||
m_RegistryInfoDraft:
|
m_RegistryInfoDraft:
|
||||||
m_ErrorMessage:
|
m_ErrorMessage:
|
||||||
m_Original:
|
m_Original:
|
||||||
m_Id:
|
m_Id: scoped:package.openupm.com
|
||||||
m_Name:
|
m_Name: package.openupm.com
|
||||||
m_Url:
|
m_Url: https://package.openupm.com
|
||||||
m_Scopes: []
|
m_Scopes:
|
||||||
|
- com.madsbangh.easybuttons
|
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|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/StartPresenter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeListElements/ToggleableChangeListElement.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabService.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabService.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/TextButton.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/TextButton.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/ChangesTabPageView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/IHistoryModel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Utilities/OpenLinksUtility.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/IHistoryPresenter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/IHistoryPresenter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/Menus/FloatingMenu.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/Bootstrap.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/MainModel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/MainModel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/IChangesPresenter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabSettingsProvider.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabSettingsProvider.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/IHistoryView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/IHistoryView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/HistoryTabPageView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/IMainModel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeListElements/ChangeListElement.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/ToolbarButton.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/ToolbarButton.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeListElements/BaseChangeListElement.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/AlertBox.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/StartPageView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/StartPageView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/BetterTextField.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/SettingsProviderVisuals/CloudCollabVisuals.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/SettingsProviderVisuals/CloudCollabVisuals.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/IChangeEntryData.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/ProgressInfo.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/ProgressInfo.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/IPresenter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/IPresenter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/ErrorInfo.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/ErrorInfo.cs" />
|
||||||
|
|
@ -79,14 +56,61 @@
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangesGroupHeader.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangesGroupHeader.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/ScriptableObjectSingleton.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/ScriptableObjectSingleton.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/IView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/IView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Assets/StringAssets.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/PageComponent.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Utilities/StringUtility.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Utilities/StringUtility.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/HistoryEntryComponent.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/ArrayContainer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/ArrayContainer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/Menus/FloatingDialogue.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Settings/CollabSettingsManager.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Settings/CollabSettingsManager.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/IChangesView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/IChangesView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/SerializableDictionary.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/HistoryEntry.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Api/ISourceControlProvider.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/ConflictedChangeListAdapter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/WindowCache.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/StartModel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Settings/CollabSettingsProvider.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/IMainPresenter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/ChangesPresenter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/TabView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/HistoryEntryChangeListAdapter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Assets/UiConstants.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/LocationAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ProgressView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeListElements/HistoryChangeListElement.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/IStartModel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeEntryGroup.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Settings/CollabSetting.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/IChangeEntry.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/IErrorInfo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/Paginator.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/TopBar.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Utilities/ExtensionMethods.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/IMainView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/IModel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Utilities/MenuUtilities.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/Menus/FloatingMenuItem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/SettingsProviderVisuals/LearnMoreVisualHelper.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/IconButton.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/SettingsProviderVisuals/EnabledVisuals.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/MainPageView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/HistoryModel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/StartPresenter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeListElements/ToggleableChangeListElement.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/ChangesTabPageView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/IHistoryModel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Utilities/OpenLinksUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/Menus/FloatingMenu.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/Bootstrap.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/IChangesPresenter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/HistoryTabPageView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/IMainModel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeListElements/ChangeListElement.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeListElements/BaseChangeListElement.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/AlertBox.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/BetterTextField.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/IChangeEntryData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Assets/StringAssets.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/PageComponent.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/HistoryEntryComponent.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/Menus/FloatingDialogue.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/ToggleableChangeListAdapter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/ToggleableChangeListAdapter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/StringArrayContainer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/StringArrayContainer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/CollaborateWindow.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/CollaborateWindow.cs" />
|
||||||
|
|
@ -94,35 +118,16 @@
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabServiceIdentifier.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabServiceIdentifier.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Providers/Collab.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Providers/Collab.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/TabPageComponent.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/TabPageComponent.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/SerializableDictionary.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabTopMenu.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabTopMenu.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ListNotice.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ListNotice.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/SettingsProviderVisuals/IVisuals.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/SettingsProviderVisuals/IVisuals.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Structures/HistoryEntry.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/Api/ISourceControlProvider.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/IChangesModel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/IChangesModel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/ConflictedChangeListAdapter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabEnabler.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/CloudCollabEnabler.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/ChangesModel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/ChangesModel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/UserInterface/WindowCache.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/StartModel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Settings/CollabSettingsProvider.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/IMainPresenter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/SettingsProviderVisuals/DisabledVisuals.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/EditorGameService/SettingsProviderVisuals/DisabledVisuals.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/ChangesPresenter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/TabView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/ListAdapters/HistoryEntryChangeListAdapter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Assets/UiConstants.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Common/LocationAttribute.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ProgressView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/IStartPresenter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Presenters/IStartPresenter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeListElements/HistoryChangeListElement.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/IAdapterObserver.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Views/Adapters/IAdapterObserver.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Models/IStartModel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Components/ChangeEntryGroup.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Settings/CollabSetting.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Settings/CollabSettings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/Collaborate/Settings/CollabSettings.cs" />
|
||||||
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|
|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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@ -131,15 +136,10 @@
|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
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||||||
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||||||
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@ -432,6 +432,9 @@
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||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
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||||||
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||||||
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@ -36,10 +36,10 @@
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||||||
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<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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@ -293,6 +293,9 @@
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||||||
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||||||
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@ -37,71 +37,76 @@
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|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/cellular2D.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/cellular2D.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/classicnoise2D.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/classicnoise2D.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float3x2.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float3x2.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool3x4.gen.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/uint2.gen.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/int2x3.gen.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/cellular3D.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/cellular3D.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool4x4.gen.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/double3.gen.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/noise3Dgrad.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/noise3Dgrad.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool4x3.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool4x3.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/double2x4.gen.cs" />
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<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/double2x4.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool3.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool3.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/uint3.gen.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/uint3x2.gen.cs" />
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<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/uint3x2.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/int2x4.gen.cs" />
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<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/int2x4.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool2x4.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool2x4.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/classicnoise3D.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/double3x3.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/double3x3.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/cellular2x2x2.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/matrix.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/matrix.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float4x3.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float4x3.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/noise2D.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/noise2D.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/Noise/psrdnoise2D.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool2x3.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool2x3.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float3x4.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float3x4.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float2x4.gen.cs" />
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<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float2x4.gen.cs" />
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||||||
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|
@ -109,15 +114,10 @@
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||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/math_unity_conversion.cs" />
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<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/math_unity_conversion.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float2x2.gen.cs" />
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<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float2x2.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/int3x3.gen.cs" />
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<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/int3x3.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool4x2.gen.cs" />
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<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/bool3x3.gen.cs" />
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<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/int4x3.gen.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float2x3.gen.cs" />
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<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float2x3.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/half.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/half.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/random.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/random.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/uint2x2.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/uint2x2.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/uint4x3.gen.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/double3x2.gen.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float3x3.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float3x3.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/uint4.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/uint4.gen.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float2.gen.cs" />
|
<Compile Include="Library/PackageCache/com.unity.mathematics@1.1.0/Unity.Mathematics/float2.gen.cs" />
|
||||||
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|
@ -365,6 +365,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
|
|
||||||
|
|
@ -37,285 +37,285 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
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||||||
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||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WebApi/WebRestApiClient.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/BoolSetting.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/LaunchCheckinConflictsDialog.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/Dialogs/CheckinDialog.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/IncomingChangesSelection.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityPlasticTimer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/ProjectWindow.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/SortOrderComparer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchesTab.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/IncomingChangesViewMenu.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/Processor/AssetModificationProcessor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/TabButton.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchesListHeaderState.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UIElements/UIElementsExtensions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EditorDispatcher.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/OperationProgressData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CollabMigration/MigrationDialog.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityThreadWaiter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Message/DrawDialogIcon.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/CreatedOrganizationPanel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/SetupCloudProjectId.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Developer/UpdateProgress.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticWindow/PlasticSCMWindow.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/DrawProgressForMigration.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawSearchField.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/DiffPanel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Welcome/DownloadAndInstallOperation.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/ProgressOperationHandler.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/CheckinMergeNeededDialog.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesTab.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/UnityIncomingChangesTree.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/FindWorkspace.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EditorVersion.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/ChangeCategoryTreeViewItem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchesSelection.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/HelpData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/GetPlasticShortcut.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/GUISpace.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Message/PlasticQuestionAlert.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/ChangeTreeViewItem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchListViewItem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/ClientDiffTreeViewItem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/UnityPendingChangesTree.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Developer/UpdateReport/UpdateReportListView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticMenuItem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/BringWindowToFront.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/FindEditorWindow.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/CreateOrganizationPanel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchesViewMenu.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/DrawAssetOverlay.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CloudProjectDownloader/DownloadRepositoryOperation.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/UpdateReport/UpdateReportListView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/LaunchTool.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/Processor/AssetsProcessor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/SearchLocks.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesTreeView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/SignInPanel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Avatar/GetAvatar.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/FilterRulesConfirmationDialog.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/TurnOffPlastic/TurnOffPlasticWindow.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IncomingChangesTreeView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Welcome/MacOSConfigWorkaround.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawUserIcon.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CredentialsDialog.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/BuildPathDictionary.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Inspector/InspectorAssetSelection.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/Dialogs/RepositoriesListView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/ToolConstants.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/Dialogs/RenameBranchDialog.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesTreeHeaderState.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/Dialogs/CreateRepositoryDialog.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/FileSystemOperation.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Images.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/IIncomingChangesTab.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/IsExeAvailable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/Errors/ErrorsListView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/DiffTreeViewMenu.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticPlugin.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EnumPopupSetting.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/CloudEditionWelcomeWindow.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/Dialogs/RepositoryListViewItem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/HelpPanel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/DrawCommentTextArea.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/IncomingChangesTreeHeaderState.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IncomingChangesTreeHeaderState.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/RemoteStatusCache.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/EmptyCheckinMessageDialog.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/AutoLogin.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticProjectSettingsProvider.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticApp.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/GetRelativePath.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesViewMenu.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesViewMenu.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/UpdateReport/UpdateReportDialog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/UpdateReport/UpdateReportDialog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/TableViewOperations.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UIElements/TabView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UIElements/TabView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/Processor/AssetPostprocessor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/Processor/AssetPostprocessor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/ChangeCategoryTreeViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/ChangeCategoryTreeViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/HistorySelection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/UpdateReport/UpdateReportListHeaderState.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Inspector/DrawInspectorOperations.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/TreeHeaderColumns.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/PlasticDialog.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawSplitter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawSplitter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/AssetStatusCache.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/AssetStatusCache.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/HistoryListView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/HistoryListView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/LocalStatusCache.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/LocalStatusCache.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/AssetOperations.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/AssetOperations.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/HistoryListHeaderState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/HistoryListHeaderState.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/MeasureMaxWidth.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WebApi/ChangesetFromCollabCommitResponse.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/Errors/ErrorListViewItem.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/ChannelCertificateUiImpl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/ChannelCertificateUiImpl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/ProgressControlsForMigration.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/IncomingChangesNotifier.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CloudProjectDownloader/CloudProjectDownloader.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/IncomingChangesTreeView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IncomingChangesViewMenu.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/NewIncomingChanges.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/NewIncomingChanges.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/Dialogs/GetRestorePathDialog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/Dialogs/GetRestorePathDialog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesTab_Operations.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetsListView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/AssetMenuOperations.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IncomingChangesTab.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IncomingChangesTab.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/MetaPath.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/MetaPath.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/DrawProgressForDialogs.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/EnumExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/EnumExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DockEditorWindow.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DockEditorWindow.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Avatar/AvatarImages.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/AssetMenuRoutingOperations.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/SwitchModeConfirmationDialog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/SwitchModeConfirmationDialog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityEvents.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/Dialogs/CheckinDialogOperations.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/Dialogs/CheckinDialogOperations.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Developer/UpdateReport/UpdateReportListHeaderState.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/DrawProgressForViews.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/DrawProgressForViews.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/DrawTreeViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/DrawTreeViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/DirectoryConflicts/DrawDirectoryResolutionPanel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Developer/CheckinProgress.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityMenuItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityMenuItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/ProgressControlsForViews.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/TeamEdition/TeamEditionConfigurationWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/OverlayRect.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/OverlayRect.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/VCSPlugin.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/ToolConfig.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/ListViewItemIds.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/ListViewItemIds.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/AutoConfig.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Developer/IncomingChangesNotifier.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/AssetMenuItems.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/AssetMenuItems.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WebApi/CurrentUserAdminCheckResponse.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WebApi/CurrentUserAdminCheckResponse.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IncomingChangesSelection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IncomingChangesSelection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Developer/GenericProgress.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/PlasticSplitterGUILayout.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/PlasticSplitterGUILayout.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/LaunchDependenciesDialog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/LaunchDependenciesDialog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WebApi/IsCollabProjectMigratedResponse.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/HandleMenuItem.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/ProjectPath.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/HelpFormat.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/HelpFormat.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/DiffSelection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/ConfigurePartialWorkspace.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/BuildFormattedHelp.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WebApi/OrganizationCredentials.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/HistoryListViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/HistoryListViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/UnityDiffTree.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/UnityDiffTree.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/ChangeTreeViewItem.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/AssetFilesFilterPatternsMenuBuilder.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/LaunchDiffOperations.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/DependenciesDialog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/DependenciesDialog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WebApi/CredentialsResponse.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/ChangeTreeViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/ChangeTreeViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/AssetsPath.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesSelection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UIElements/LoadingSpinner.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UIElements/LoadingSpinner.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/DiffTreeView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/DiffTreeView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AutoRefresh.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/StatusBar.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/AssetStatus.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/AssetStatus.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/ProjectViewAssetSelection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/ProjectViewAssetSelection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IsCurrent.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IsCurrent.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/RefreshAsset.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/RefreshAsset.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/CheckinConflictsDialog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/CheckinConflictsDialog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/HistoryTab.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityConstants.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/DrawHelpPanel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/DrawHelpPanel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/SSOSignUpPanel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/UpdateProgress.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/DownloadPlasticExeWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/MergeCategoryTreeViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/MergeCategoryTreeViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/GUIActionRunner.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityPlasticGuiMessage.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityPlasticGuiMessage.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WebApi/WebRestApiClient.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/BoolSetting.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/LaunchCheckinConflictsDialog.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/Dialogs/CheckinDialog.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/IncomingChangesSelection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetsSelection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetsSelection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/RunModal.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/RunModal.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/FilesFilterPatternsMenuBuilder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/FilesFilterPatternsMenuBuilder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityPlasticTimer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/ProjectWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/SortOrderComparer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchesTab.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CollabPlugin.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CollabPlugin.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/DrawTreeViewEmptyState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/DrawTreeViewEmptyState.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/IncomingChangesViewMenu.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/Processor/AssetModificationProcessor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/GetChangesOverlayIcon.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/GetChangesOverlayIcon.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/TabButton.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/ChangeCategoryTreeViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/ChangeCategoryTreeViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchesListHeaderState.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/ParentWindow.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/ParentWindow.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EditorProgressBar.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EditorProgressBar.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/MissingEncryptionPasswordPromptHandler.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/MissingEncryptionPasswordPromptHandler.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/WaitingSignInPanel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/WaitingSignInPanel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Welcome/GetInstallerTmpFileName.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Welcome/GetInstallerTmpFileName.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UIElements/UIElementsExtensions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EditorDispatcher.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetsViewMenu.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetsViewMenu.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/SaveAction.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/SaveAction.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CollabMigration/MigrationDialog.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/OperationProgressData.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IsResolved.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IsResolved.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityThreadWaiter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityStyles.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UnityStyles.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetsTab.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetsTab.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/CheckinProgress.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/CheckinProgress.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Welcome/WelcomeView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Welcome/WelcomeView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Message/DrawDialogIcon.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/WriteLogConfiguration.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/WriteLogConfiguration.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/LockStatusCache.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/LockStatusCache.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/CreatedOrganizationPanel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/SetupCloudProjectId.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Developer/UpdateProgress.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/Errors/ErrorsListHeaderState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/Errors/ErrorsListHeaderState.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticWindow/PlasticSCMWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/SSOCredentialsDialog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/SSOCredentialsDialog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawActionHelpBox.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawActionHelpBox.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UIElements/ProgressControlsForDialogs.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/UIElements/ProgressControlsForDialogs.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/DrawProgressForMigration.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawSearchField.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/DiffPanel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Welcome/DownloadAndInstallOperation.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/DirectoryConflicts/ConflictResolutionState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/DirectoryConflicts/ConflictResolutionState.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/ProgressOperationHandler.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WebApi/TokenExchangeResponse.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WebApi/TokenExchangeResponse.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/CheckinMergeNeededDialog.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesTab.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/UpdateReport/ErrorListViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/UpdateReport/ErrorListViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DropDownTextField.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DropDownTextField.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CollabMigration/MigrateCollabProject.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CollabMigration/MigrateCollabProject.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/UnityIncomingChangesTree.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/UnityIncomingChangesTree.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/UnityIncomingChangesTree.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/FindWorkspace.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/TestingHelpData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/TestingHelpData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EditorVersion.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/ChangeCategoryTreeViewItem.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchesSelection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/TreeHeaderSettings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Tree/TreeHeaderSettings.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/HelpData.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/GetPlasticShortcut.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/LoadAsset.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/LoadAsset.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/GUISpace.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Message/PlasticQuestionAlert.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawActionToolbar.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawActionToolbar.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/ChangeTreeViewItem.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchListViewItem.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/LaunchInstaller.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/LaunchInstaller.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/ClientDiffTreeViewItem.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/ValidRepositoryName.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/ValidRepositoryName.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/UnityPendingChangesTree.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/ResponseType.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/ResponseType.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/DateFilter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/DateFilter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Developer/UpdateReport/UpdateReportListView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticNotification.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticNotification.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticMenuItem.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/Dialogs/RepositoriesListHeaderState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/Dialogs/RepositoriesListHeaderState.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/BringWindowToFront.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/FindEditorWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/SignInWithEmailPanel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/SignInWithEmailPanel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/CreateOrganizationPanel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CredentialsUIImpl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CredentialsUIImpl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchesListView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchesListView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/BranchesViewMenu.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/DrawAssetOverlay.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/DrawIncomingChangesOverview.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/DrawIncomingChangesOverview.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CloudProjectDownloader/DownloadRepositoryOperation.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Developer/UpdateReport/UpdateReportLineListViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Developer/UpdateReport/UpdateReportLineListViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesMultiColumnHeader.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesMultiColumnHeader.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/Processor/PlasticAssetsProcessor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/Processor/PlasticAssetsProcessor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/DrawCreateWorkspaceView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/DrawCreateWorkspaceView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/DrawGuiModeSwitcher.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Gluon/UpdateReport/UpdateReportListView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CheckWorkspaceTreeNodeStatus.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/LaunchTool.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/Processor/AssetsProcessor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/ViewSwitcher.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetsListHeaderState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetsListHeaderState.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/DrawGuiModeSwitcher.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CheckWorkspaceTreeNodeStatus.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/ViewSwitcher.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawActionButton.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawActionButton.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/SearchLocks.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EditorWindowFocus.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EditorWindowFocus.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/ShowWindow.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/ShowWindow.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesTreeView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/CooldownWindowDelayer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/CooldownWindowDelayer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/SignInPanel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/CreateWorkspaceView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/CreateWorkspaceView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/HistoryListViewMenu.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/History/HistoryListViewMenu.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/SaveAssets.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetsUtils/SaveAssets.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EditorProgressControls.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EditorProgressControls.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingMergeLinks/MergeLinksListView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingMergeLinks/MergeLinksListView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Avatar/GetAvatar.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/Dialogs/FilterRulesConfirmationDialog.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/TurnOffPlastic/TurnOffPlasticWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/ProgressControlsForDialogs.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/ProgressControlsForDialogs.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IncomingChangesTreeView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetListViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Changesets/ChangesetListViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Welcome/MacOSConfigWorkaround.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/HelpLink.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/HelpLink.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/DrawUserIcon.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/ConfirmContinueWithPendingChangesDialog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/ConfirmContinueWithPendingChangesDialog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CredentialsDialog.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/BuildPathDictionary.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Inspector/InspectorAssetSelection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/Dialogs/RepositoriesListView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssemblyInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/DrawProgressForOperations.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Progress/DrawProgressForOperations.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/ToolConstants.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CollabMigration/MigrationProgressRender.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CollabMigration/MigrationProgressRender.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/FindTool.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/FindTool.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Branch/Dialogs/RenameBranchDialog.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CloudProjectDownloader/ParseArguments.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CloudProjectDownloader/ParseArguments.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CloudProjectDownloader/CommandLineArguments.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/CloudProjectDownloader/CommandLineArguments.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/PendingChangesTreeHeaderState.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/Dialogs/CreateRepositoryDialog.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/FileSystemOperation.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/Images.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/IIncomingChangesTab.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/Dialogs/RepositoryExplorerDialog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/Dialogs/RepositoryExplorerDialog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Tool/IsExeAvailable.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/HelpLinkData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/HelpLinkData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/EncryptionConfigurationDialog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/EncryptionConfigurationDialog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/Errors/ErrorsListView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/AssetsSelection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetMenu/AssetsSelection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/Diff/DiffTreeViewMenu.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/PlasticPlugin.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/ChangeCategoryTreeViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/ChangeCategoryTreeViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UI/EnumPopupSetting.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/Dialogs/RepositoryListViewItem.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/CloudEditionWelcomeWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Help/HelpPanel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UnityConfigurationChecker.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/UnityConfigurationChecker.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/CreateWorkspaceViewState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/CreateWorkspace/CreateWorkspaceViewState.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/PendingChanges/DrawCommentTextArea.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Gluon/IncomingChangesTreeHeaderState.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/OrganizationPanel.cs" />
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<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Configuration/CloudEdition/Welcome/OrganizationPanel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WorkspaceWindow.cs" />
|
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/WorkspaceWindow.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Views/IncomingChanges/Developer/IncomingChangesTreeHeaderState.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/AssetOverlays/Cache/RemoteStatusCache.cs" />
|
|
||||||
<None Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Assets/Styles/DownloadPlasticExeWindow.uss" />
|
<None Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Assets/Styles/DownloadPlasticExeWindow.uss" />
|
||||||
<None Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Assets/Styles/WaitingSignInPanel.uss" />
|
<None Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Assets/Styles/WaitingSignInPanel.uss" />
|
||||||
<None Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Assets/Layouts/TabView.uxml" />
|
<None Include="Library/PackageCache/com.unity.collab-proxy@1.15.13/Editor/PlasticSCM/Assets/Layouts/TabView.uxml" />
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||||||
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||||||
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@ -301,6 +301,9 @@
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||||||
<Reference Include="ICSharpCode.NRefactory">
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<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
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|
||||||
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|
@ -36,68 +36,68 @@
|
||||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/Context.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/CameraState.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Utilities/EditorMaterialQuality.cs" />
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||||||
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||||||
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Volume/SerializedDataParameter.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Volume/SerializedDataParameter.cs" />
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||||||
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||||||
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||||||
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||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Lighting/IESObject.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/DropArea.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Lighting/IESReader.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Lighting/IESImporterEditor.cs" />
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Volume/VolumeEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/SpeedTree8MaterialUpgrader.cs" />
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/MaterialUpgrader.cs" />
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/Compositor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/QuaternionPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Debugging/DebugUIHandlerCanvasEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/ToolbarRadio.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/DisplayWindow.DebugSidePanel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Debugging/DebugState.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/FilterWindow.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Debugging/UIFoldoutEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Volume/Drawers/ColorParameterDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Volume/VolumeProfileFactory.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/CameraController.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/Volume/VolumeMenuItems.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/EditorPrefBoolFlags.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/CameraEditorUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/CameraEditorUtils.cs" />
|
||||||
<None Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/CubeToLatlong.shader" />
|
<None Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/CubeToLatlong.shader" />
|
||||||
<None Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/Compositor.shader" />
|
<None Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/LookDev/Compositor.shader" />
|
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|
@ -358,6 +358,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
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||||||
</Reference>
|
</Reference>
|
||||||
|
|
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||||||
|
|
@ -37,104 +37,104 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
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||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugUI.Panel.cs" />
|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Textures/DepthBits.cs" />
|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Volume/VolumeStack.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/IVirtualTexturingEnabledRenderPipeline.cs" />
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||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerEnumField.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/ConstantBuffer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerContainer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerVBox.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerToggleHistory.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RenderGraph/RenderGraphResourcePool.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/CommandBufferPool.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RenderGraph/RenderGraphProfileId.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/DelegateUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Textures/BufferedRTHandleSystem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Textures/RTHandleSystem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Textures/TextureXR.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerPersistentCanvas.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/SceneRenderPipeline.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Documentation.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerEnumHistory.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/CoreRenderPipelinePreferences.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/ComponentSingleton.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/TextureCurve.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/XRUtils.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Camera/CameraSwitcher.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugShapes.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RenderGraph/RenderGraphResourceRegistry.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RenderGraph/RenderGraphLogger.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/HableCurve.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/ProfilingScope.cs" />
|
||||||
|
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||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Volume/VolumeProfile.cs" />
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||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/XRGraphics.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/ResourceReloader.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerVector3.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerVector3.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerIndirectToggle.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerIndirectToggle.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/ObservableList.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RenderGraph/RenderGraphObjectPool.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RenderGraph/RenderGraphObjectPool.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/XR/XRGraphicsAutomatedTests.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/XR/XRGraphicsAutomatedTests.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/MousePositionDebug.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/MousePositionDebug.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Volume/VolumeParameter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Volume/VolumeParameter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/BitArray.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/BitArray.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/HaltonSequence.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/HaltonSequence.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/LookDev/IDataProvider.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerUIntField.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerUIntField.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerFloatField.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerFloatField.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerPanel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerPanel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Textures/DepthBits.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Volume/VolumeComponent.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Volume/VolumeComponent.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerToggle.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/TileLayoutUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/TileLayoutUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/UIFoldout.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/UIFoldout.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerGroup.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/ShaderGenerator/ShaderGeneratorAttributes.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/CoreMatrixUtils.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/CommonStructs.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/MaterialQuality.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/MaterialQuality.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/CoreUnsafeUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/CoreUnsafeUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerValue.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerValue.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/DynamicArray.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/DynamicArray.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Inputs/InputRegistering.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerHBox.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerHBox.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerIntField.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerIntField.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerWidget.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RendererList/RendererList.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RendererList/RendererList.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerVector4.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerVector4.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Utilities/ColorUtils.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerIndirectFloatField.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerIndirectFloatField.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerBitField.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerBitField.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RenderGraph/RenderGraphBuilder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RenderGraph/RenderGraphBuilder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugManager.Actions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Volume/VolumeStack.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerCanvas.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugUpdater.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugUpdater.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerCanvas.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RenderGraph/RenderGraphDefaultResources.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/RenderGraph/RenderGraphDefaultResources.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/IVirtualTexturingEnabledRenderPipeline.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerColor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerColor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerEnumField.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/ConstantBuffer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugManager.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugManager.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerContainer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerRow.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerRow.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/DynamicResolutionHandler.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Common/DynamicResolutionHandler.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugUI.Containers.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/DebugUI.Containers.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerVBox.cs" />
|
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditorTool/PathEditorTool.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/FBXMaterialDescriptionPreprocessor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/FBXMaterialDescriptionPreprocessor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UniversalRenderPipelineLightEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UniversalRenderPipelineLightEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/ISelector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/SerializableSelection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/SerializableSelection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/GUIState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/GUIState.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditorTool/ScriptableData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditorTool/ScriptableData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/View/IEditablePathView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/UniversalStructFields.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/UniversalStructFields.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/LightExplorer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/LightExplorer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssemblyInfo.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssemblyInfo.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/DefaultScene/UniversalProjectSettings.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/Shaders/ParticlesLitShader.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/Shaders/ParticlesLitShader.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/ParticleGUI.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/UniversalBlockFields.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/AssetCallbacks/CreateUnlitShaderGraph.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/SliderAction.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/SliderAction.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UniversalAdditionalLightDataEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UniversalAdditionalLightDataEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/Shaders/ParticlesUnlitShader.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/Shaders/SimpleLitShader.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/Shaders/SimpleLitShader.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/GenericDefaultControl.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Deprecated.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/IndexedSelection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/IndexedSelection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Targets/UniversalSpriteUnlitSubTarget.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/ModelPostProcessor.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/ColorCurvesEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/ColorCurvesEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/TonemappingEditor.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/ISnapping.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/ISnapping.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/Shaders/LitShader.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ForwardRendererDataEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ForwardRendererDataEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/UniversalFields.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShadowCaster2DEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShadowCaster2DEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/LiftGammaGainEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Targets/UniversalTarget.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/PostProcessDataEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/PostProcessDataEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/SketchupMaterialDescriptionPostprocessor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/SketchupMaterialDescriptionPostprocessor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetVersion.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetVersion.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/TrackballUIDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/TrackballUIDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/Snapping.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/Snapping.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/ThreeDSMaterialDescriptionPostprocessor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Targets/UniversalSpriteLitSubTarget.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/PointRectSelector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/MaterialPostprocessor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Shadow/ShadowCascadeSplitGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Shadow/ShadowCascadeSplitGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/EditablePath.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/EditablePath.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/MotionBlurEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/MotionBlurEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/View/CreatePointAction.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/View/CreatePointAction.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/IEditablePathController.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/IEditablePathController.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/ClickAction.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/PhysicalMaterial3DsMaxPreprocessor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/PhysicalMaterial3DsMaxPreprocessor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/LayoutData.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/ShadingModels/LitGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/ShadingModels/LitGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Shapes/IShape.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Shapes/IShape.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/MultipleEditablePathController.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/MultipleEditablePathController.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Light2DEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditorTool/ScriptablePath.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UniversalAnalytics.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/SavedParameter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/SavedParameter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/BloomEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/BloomEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Renderer2DAnalytics.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Renderer2DAnalytics.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Light2DEditorUtility.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Light2DEditorUtility.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/ControlPoint.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UpgradeCommon.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UpgradeCommon.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/View/EditablePathView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/View/EditablePathView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/RendererFeatures/RenderObjectsPassFeatureEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/RendererFeatures/RenderObjectsPassFeatureEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/IGUIState.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/RectSelector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/UniversalStructs.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/UniversalStructs.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Renderer2DMenus.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/FilmGrainEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ScriptableRendererDataEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ScriptableRendererDataEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/ShadingModels/BakedLitGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/ShadingModels/BakedLitGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Renderer2DDataEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/IUndoObject.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/AssetCallbacks/CreateSpriteUnlitShaderGraph.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/TerrainLitShaderGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/TerrainLitShaderGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/HoveredControlAction.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/HoveredControlAction.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Targets/UniversalLitSubTarget.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Targets/UniversalLitSubTarget.cs" />
|
||||||
|
|
@ -168,6 +106,68 @@
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/CommandAction.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/CommandAction.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/CinemachineUniversalPixelPerfectEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/CinemachineUniversalPixelPerfectEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/ShadingModels/LitDetailGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/ShadingModels/LitDetailGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Shapes/Polygon.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/RendererFeatures/ScreenSpaceAmbientOcclusionEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/Control.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Targets/UniversalUnlitSubTarget.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/Shaders/UnlitShader.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UniversalAdditionalCameraDataEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/EditablePathUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/Shaders/BakedLitShader.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/ChannelMixerEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Renderer2DUpgrader.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/PixelPerfectCameraEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditorTool/GenericScriptablePathInspector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/DefaultControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/ISelectable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShadowCaster2DShapeTool.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/ShadingModels/SimpleLitGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UniversalRenderPipelineAssetEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/ShadowsMidtonesHighlightsEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Shapes/Spline.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/AssetCallbacks/CreateSpriteLitShaderGraph.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UniversalRenderPipelineMaterialUpgrader.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/SortingLayerDropDown.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditorTool/GenericScriptablePath.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ScriptableRendererFeatureEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/AssetCallbacks/CreateLitShaderGraph.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditorTool/ScriptablePathInspector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/BezierUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderPreprocessor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/GenericControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/ISelector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/View/IEditablePathView.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/DefaultScene/UniversalProjectSettings.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/ParticleGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/UniversalBlockFields.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/AssetCallbacks/CreateUnlitShaderGraph.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/Shaders/ParticlesUnlitShader.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/GenericDefaultControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Deprecated.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Targets/UniversalSpriteUnlitSubTarget.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/ModelPostProcessor.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/TonemappingEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGUI/Shaders/LitShader.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/UniversalFields.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/LiftGammaGainEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Targets/UniversalTarget.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/ThreeDSMaterialDescriptionPostprocessor.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/PointRectSelector.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Targets/UniversalSpriteLitSubTarget.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/AssetPostProcessors/MaterialPostprocessor.cs" />
|
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/ClickAction.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/LayoutData.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Light2DEditor.cs" />
|
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditorTool/ScriptablePath.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/UniversalAnalytics.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/ControlPoint.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/GUIFramework/IGUIState.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/Selection/RectSelector.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Renderer2DMenus.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/FilmGrainEditor.cs" />
|
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/Renderer2DDataEditor.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/2D/ShapeEditor/EditablePath/IUndoObject.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/AssetCallbacks/CreateSpriteUnlitShaderGraph.cs" />
|
||||||
<None Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Includes/Varyings.hlsl" />
|
<None Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/ShaderGraph/Includes/Varyings.hlsl" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/RendererFeatures/NewRendererFeature.cs.txt" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/RendererFeatures/NewRendererFeature.cs.txt" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/Shaders/ShadowsMidtonesHighlightsCurves.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Editor/Overrides/Shaders/ShadowsMidtonesHighlightsCurves.shader" />
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@ -439,6 +439,9 @@
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||||||
<Reference Include="ICSharpCode.NRefactory">
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<Reference Include="ICSharpCode.NRefactory">
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||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
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||||||
</Reference>
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</Reference>
|
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<Reference Include="Newtonsoft.Json">
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
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||||||
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
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<Reference Include="nunit.framework">
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
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||||||
</Reference>
|
</Reference>
|
||||||
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|
|
||||||
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|
@ -38,112 +38,112 @@
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Shadows/ShadowUtility.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Shadows/ShadowUtility.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/XR/XRLayout.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/XR/XRLayout.cs" />
|
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/ScriptableRenderer.cs" />
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|
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/Tonemapping.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Passes/Utility/Light2DLookupTexture.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Light2D.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/RendererFeatures/ScreenSpaceAmbientOcclusion.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/DeferredPass.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/DeferredPass.cs" />
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||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/RendererFeatures/ScreenSpaceAmbientOcclusion.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/DepthOfField.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/DepthOfField.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/DeferredTiler.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/UniversalRenderPipelineCore.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/ChannelMixer.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/ColorGradingLutPass.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/AssemblyInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/AssemblyInfo.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Shadows/CompositeShadowCaster2D.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/WhiteBalance.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/WhiteBalance.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/DeferredLights.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/DeferredLights.cs" />
|
||||||
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||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/RendererFeatures/RenderObjects.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/RendererFeatures/RenderObjects.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/XROcclusionMeshPass.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Passes/IRenderPass2D.cs" />
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<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Passes/IRenderPass2D.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/ColorCurves.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Light2DPoint.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Light2DPoint.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/External/LibTessDotNet/PriorityQueue.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/ForwardLights.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/ForwardLights.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Light2DManager.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Light2DManager.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/CapturePass.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Passes/Utility/RendererLighting.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/DeferredShaderData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/DeferredShaderData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/PixelPerfectCamera.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/SplitToning.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/SplitToning.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/ColorLookup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/ColorLookup.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/DrawSkyboxPass.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/DrawSkyboxPass.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/RenderTargetHandle.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Renderer2DDataAuthoring.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Renderer2DDataAuthoring.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Light2DCullResult.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Data/XRSystemData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Data/XRSystemData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/SampleCount.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/SampleCount.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/GBufferPass.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/GBufferPass.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/CopyDepthPass.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/CopyDepthPass.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Data/RenderStateData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Data/RenderStateData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/ScriptableRendererData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/ScriptableRenderPass.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/SceneViewDrawMode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Shadows/ShadowCaster2D.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/XR/XRPass.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/ShadowUtils.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/External/LibTessDotNet/Tess.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/UniversalAdditionalCameraData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/External/LibTessDotNet/Dict.cs" />
|
||||||
|
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|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Data/UniversalRenderPipelineAsset.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/DepthOnlyPass.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/ColorAdjustments.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/TileDepthRangePass.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Shadows/ShadowCasterGroup2D.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/ComponentUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/RenderObjectsPass.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/ShadowsMidtonesHighlights.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/StencilUsage.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/MotionBlur.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/Bloom.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/ChromaticAberration.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Deprecated.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/LensDistortion.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Renderer2DData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Shadows/ShadowRendering.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Light2DAuthoring.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/Vignette.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Data/UniversalRenderPipelineEditorResources.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Renderer2D.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/XR/XRSystem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/Tonemapping.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/ScriptableRenderer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Passes/Utility/Light2DLookupTexture.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Light2D.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/DeferredTiler.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/UniversalRenderPipelineCore.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/ChannelMixer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/ColorGradingLutPass.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/XROcclusionMeshPass.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Overrides/ColorCurves.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/External/LibTessDotNet/PriorityQueue.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/Passes/CapturePass.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/Passes/Utility/RendererLighting.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/2D/PixelPerfectCamera.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.render-pipelines.universal@10.8.1/Runtime/RenderTargetHandle.cs" />
|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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|
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|
||||||
|
|
@ -390,6 +390,9 @@
|
||||||
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|
||||||
|
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||||||
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||||||
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|
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||||||
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|
@ -376,6 +376,9 @@
|
||||||
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||||||
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|
@ -36,15 +36,15 @@
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||||||
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@ -301,6 +301,9 @@
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@ -36,72 +36,72 @@
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|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/IHttpClient.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/IServiceFlagRequest.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/ExceptionVisual.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/ServiceActivationPopupVisual.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/ServiceActivationPopupVisual.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/ProjectStateRequest.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/ProjectStateRequest.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/ServiceFlagRequest.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/ServiceFlagRequest.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UserRoleManagement/IUserRoleHandler.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/HttpRequestExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/HttpRequestExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/ServiceFlagEndpoint.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/HttpServiceConfig.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/HttpServiceConfig.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/IAsyncOperation.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/IAsyncOperation.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/ProjectBindVisual.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/ProjectBindVisual.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/IProjectStateRequest.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/AsyncOperation.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/InsufficientPermissionVisual.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/InsufficientPermissionVisual.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/EditorGameServiceRegistry.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/EditorGameServiceRegistry.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/ExceptionHelper.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/ReadOnlyHttpRequest.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/ReadOnlyHttpRequest.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UserRoleManagement/IUserRoleRequest.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/ReadOnlyHttpResponse.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/ReadOnlyHttpResponse.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/ProjectStateHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/ProjectStateHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/ServiceInstallationListener.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/ServiceInstallationListener.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/AsyncOperationAwaiter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/EditorGameServiceFlagEnabler.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/EditorGameServiceFlagEnabler.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/IProjectEditorDrawerFactory.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/IProjectEditorDrawerFactory.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/IEditorGameServiceEnabler.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/AsyncOperationStatus.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/VisualElementHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/VisualElementHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/BackendHelpers/JsonHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/BackendHelpers/JsonHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/ServiceActivationPopupWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/AsyncOperationExtensions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UserRoleManagement/UserRoleHandler.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/IProjectStateHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/IProjectStateHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/OfflineUiHelper.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/UserRequestVisual.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/UserRequestVisual.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/HttpResponse.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UserRoleManagement/UserRole.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UserRoleManagement/UserRole.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/SettingsCommonHeaderUiHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/SettingsCommonHeaderUiHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/ProjectBindAndUserRequestVisual.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/LoggedOutVisual.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/ServiceFlags.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/ServiceFlags.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/SliderToggleUiHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/SliderToggleUiHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/EditorGameServiceSettingsProvider.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/EditorGameServiceSettingsProvider.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/IEditorGameServiceIdentifier.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/IEditorGameService.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/LoggedOutUiHelper.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Utils/MiniJson.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/IServiceFlags.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/Analytics/EditorGameServiceAnalyticsSender.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/ProjectState.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/PlatformSupportUiHelper.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/HttpRequest.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/IHttpClient.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/IServiceFlagRequest.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/ExceptionVisual.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UserRoleManagement/IUserRoleHandler.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/ServiceFlagEndpoint.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/IProjectStateRequest.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/AsyncOperation.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/ExceptionHelper.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UserRoleManagement/IUserRoleRequest.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/AsyncOperationAwaiter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/AsyncOperationStatus.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/IEditorGameServiceEnabler.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/ServiceActivationPopupWindow.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/AsyncOperationExtensions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UserRoleManagement/UserRoleHandler.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/OfflineUiHelper.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/HttpResponse.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/ProjectBindAndUserRequestVisual.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/LoggedOutVisual.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/DefaultCdnConfiguredEndpoint.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/DefaultCdnConfiguredEndpoint.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/AccessTokenErrorUiHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/AccessTokenErrorUiHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/EditorGameServiceDashboardHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/EditorGameServiceDashboardHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/IEditorGameServiceIdentifier.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/IAsyncOperationAwaiter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AsyncOperation/IAsyncOperationAwaiter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/IEditorGameService.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/LoggedOutUiHelper.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/UnityWebRequestClient.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/UnityWebRequestClient.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Utils/MiniJson.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/UserRoleRequestUiHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/UserRoleRequestUiHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UserRoleManagement/UserRoleRequest.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UserRoleManagement/UserRoleRequest.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/IEditorGameServiceRegistry.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/IEditorGameServiceRegistry.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/IServiceFlags.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/Analytics/EditorGameServiceAnalyticsSender.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/BackendHelpers/UnityWebRequestHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/BackendHelpers/UnityWebRequestHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ProjectStateManagement/ProjectState.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/IActivationPopupVisual.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/IActivationPopupVisual.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/ServiceActivationConfirmationVisual.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/ServiceActivationConfirmationVisual.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/CoppaVisual.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/CoppaVisual.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/HttpOptions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/HttpOptions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/PlatformSupportUiHelper.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/OfflineVisual.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/ServiceActivationPopup/Visuals/OfflineVisual.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/Networking/HttpRequest.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AssemblyInfo.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/AssemblyInfo.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/EditorGameServiceRemoteConfiguration.cs" />
|
<Compile Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/EditorGameService/EditorGameServiceRemoteConfiguration.cs" />
|
||||||
<None Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/UXML/ExceptionVisual.uxml" />
|
<None Include="Library/PackageCache/com.unity.services.core@1.0.1/Editor/Core/UiHelpers/UXML/ExceptionVisual.uxml" />
|
||||||
|
|
@ -378,6 +378,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
|
|
||||||
|
|
@ -36,244 +36,123 @@
|
||||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/RejectionNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/LengthNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/LengthNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/DrawState.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleTexture2DNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleTexture2DNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/IdentifierControl.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix2ShaderProperty.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix2ShaderProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderGraphImporterEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DShaderProperty.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DShaderProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/IHasMetaData.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/FlipbookNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/ObjectPool.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/ShaderGraphPreferences.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/ShaderGroup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/ShaderGroup.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Mask/ColorMaskNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Mask/ColorMaskNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/PowerNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/CustomColorData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/CustomColorData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/ShaderValueType.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/ShaderValueType.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleTexture3DNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Shape/RoundedPolygonNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Shape/RoundedPolygonNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/PooledObject.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/Vector1Node.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/Vector1Node.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Blackboard/SGBlackboardSection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Blackboard/SGBlackboardSection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix3MaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/ElementResizer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/ElementResizer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ColorShaderProperty.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/AbstractMaterialNodePropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/TilingAndOffsetNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/TilingAndOffsetNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/NormalMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/NormalMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/LightmappingShaderProperties.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Matrix/MatrixDeterminantNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/ResizableElement.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/ResizableElement.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/Edge0.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/ParallaxMappingNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/ParallaxMappingNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/ShaderGraphAnalytics.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/WindowDockingLayout.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/WindowDockingLayout.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderSubGraphMetadata.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderSubGraphMetadata.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/ICanChangeShaderGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/ICanChangeShaderGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Derivative/DDYNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/PropertyUtil.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/PropertyUtil.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/GraphObject.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/GraphObject.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/GraphDrawingData.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/TextureSamplerState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/TextureSamplerState.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/WhiteBalanceNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/Vector2Node.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireNormal.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Matrix/MatrixSplitNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Matrix/MatrixSplitNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/BlockNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/GraphEditorView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/GraphEditorView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/ShaderStage.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/TypeMapper.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Blackboard/BlackboardFieldView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Blackboard/BlackboardFieldView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/ILegacyTarget.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/TypeMapper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/BitangentVectorNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Blackboard/SGBlackboard.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/NormalDropOffSpace.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/GradientSlotControlView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/PassCollection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/MessageManager.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/SerializationHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/SerializationHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/RotateAboutAxisNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/RotateAboutAxisNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/Platform.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/Edge.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Mask/ChannelMaskNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ShaderInput.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/NormalVectorNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/PropertyRow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/SquareRootNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ShaderInput.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Interpolation/SmoothstepNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Mesh Deformation/LinearBlendSkinningNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/RenderStateDescriptor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/CustomFunctionNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DArrayMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DArrayMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector2ShaderProperty.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector2ShaderProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/FunctionMultiInput.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Shape/PolygonNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/FloorNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/FloorNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/DefaultControl.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/Identifier.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalFromHeightNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalFromHeightNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/IHasDependencies.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/IHasDependencies.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/PropertyCollector.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/PropertyCollector.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/GroupData0.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/KeywordDefinition.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/KeywordDefinition.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleTexture2DArrayNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleTexture2DArrayNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/HlslFunctionView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/IPropertyFromNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/IPropertyFromNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/SubGraphNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/SubShaderDescriptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/SubShaderDescriptor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/SubGraphNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/ListPool.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/ListPool.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/SliderControl.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/INodeModificationListener.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IGeneratesBodyCode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/VectorShaderProperty.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SamplerStateNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SamplerStateNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Wave/SawtoothWaveNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/VectorShaderProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/FormerNameAttribute.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/Cull.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/Cull.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix3ShaderProperty.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/MaterialGraphView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleVirtualTextureNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/BlendOp.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/BlendOp.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Interface/IShaderString.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Interface/IShaderString.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Target.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/PooledHashSet.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/PooledHashSet.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/CeilingNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/CeilingNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/ToggleDataPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/ToggleDataPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/RenderType.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/RenderType.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/RedirectNodeView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/RedirectNodeView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/TextUtil.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/TextureControl.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/PropertyNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireTime.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/VirtualTextureShaderProperty.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/VirtualTextureShaderProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GradientMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/PropertyNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/PBR/MetalReflectanceNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/PropertyType.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/PassDescriptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/PassDescriptor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/RefDataEnumerable.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/ArccosineNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/ArccosineNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Noise/VoronoiNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Noise/VoronoiNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Contexts/TargetSetupContext.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/Texture3DAssetNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/Texture3DAssetNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireCameraOpaqueTexture.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalUnpackNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/DependencyCollection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/DependencyCollection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/DotProductNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/FakeJsonObject.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/FakeJsonObject.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/HelpBoxRow.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/HelpBoxRow.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/DynamicValueMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/DynamicValueMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/AssetCallbacks/CreateShaderGraph.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/AssetCallbacks/CreateShaderGraph.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireFaceSign.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix4MaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector4ShaderProperty.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector4ShaderProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ButtonControl.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Shape/RoundedRectangleNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/BooleanNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireScreenPosition.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireScreenPosition.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/RadialShearNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/MinimalGraphData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/MinimalGraphData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/GradientControl.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GraphDataUtils.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/FogNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/IsInfiniteNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/IsInfiniteNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/FogNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/InspectorView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/InspectorView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Contexts/TargetFieldContext.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/StickyNoteData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/StickyNoteData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Vector2PropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/CosineNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/CosineNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/DistanceNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Derivative/DDXYNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/CubemapPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/CubemapPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/MatrixNames.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/MatrixNames.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/PropertySheet.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/RenderQueue.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/RenderQueue.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Channel/SwizzleNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Channel/SwizzleNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Matrix/Matrix4Node.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/FieldCollection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/AssetCollection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/DegreesToRadiansNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/RemapNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/RemapNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/SGPropertyDrawerAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/SGPropertyDrawerAttribute.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/FieldCollection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/BooleanShaderProperty.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/GuidEncoder.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderSubGraphImporter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Shape/RectangleNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/ResizeSideHandle.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/ResizeSideHandle.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/CubemapMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/CubemapMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/CreateSerializableGraph.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/ValueUtilities.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/IOnAssetEnabled.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/TargetResources/BlockFields.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/TargetResources/BlockFields.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/KeywordNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableMesh.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableMesh.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/SlotReference.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/SlotReference.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ShaderKeyword.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ShaderKeyword.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/KeywordCollector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/Vector3Node.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/Texture2DArrayAssetNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/PosterizeNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/PosterizeNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IGroupItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IGroupItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/GeometryNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/HyperbolicSineNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Interpolation/InverseLerpNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/TriplanarNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/EnumPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/EnumPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/FieldDescriptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/FieldDescriptor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/IncludeDescriptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/IncludeDescriptor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/Documentation.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/Documentation.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Matrix/Matrix2Node.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Matrix/Matrix2Node.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/BlockFieldDescriptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/BlockFieldDescriptor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Derivative/DDXNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/DropdownPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/Scrollable.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/ZTest.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/ZTest.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/PreviewProperty.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/PreviewProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/PolarCoordinatesNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/PolarCoordinatesNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/PreviewManager.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/PreviewManager.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/NodeClassCache.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/NodeClassCache.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/JsonObject.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector2MaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/IntegerNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/IntegerNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/ReorderableSlotListView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector3MaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/ShaderInputPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/TangentVectorNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/HasDependenciesAttribute.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/PragmaCollection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/PragmaCollection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableTextureArray.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/MaximumNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Mesh Deformation/ComputeDeformNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Mesh Deformation/ComputeDeformNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GraphSetup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GraphSetup.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/DictionaryPool.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/DictionaryPool.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/RedirectNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/RedirectNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/BooleanMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/ReciprocalNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/VisualEffectMasterNode1.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/ShaderGUI/PBRMasterGUI.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/DefaultShaderIncludes.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/DefaultShaderIncludes.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalReconstructZNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalReconstructZNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/TargetResources/Fields.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/ReciprocalNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/AbstractShaderProperty.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/AbstractShaderProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/Texture3DControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/Texture3DControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderSubGraphImporterEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderSubGraphImporterEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/SaturateNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/IndexSet.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/IndexSet.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/ModuloNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/ModuloNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/UVSlotControlView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/UVSlotControlView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/FloatPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/OneMinusNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/OneMinusNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Enumerations/Precision.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/TypeMapping.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Utility/ColorspaceConversion.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Utility/ColorspaceConversion.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/VirtualTextureMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/Draggable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/Draggable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/IMaterialSlotHasValue.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/VirtualTextureMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Data/FieldCondition.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/UVNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/UVNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/IdentifierField.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/IdentifierField.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireVertexColor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireVertexColor.cs" />
|
||||||
|
|
@ -281,161 +160,87 @@
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Extensions/StencilExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Extensions/StencilExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/HueNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/HueNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/FunctionRegistry.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/FunctionRegistry.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Lighting/AmbientNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/CubemapAssetNode.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/SineNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/SineNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/MultiplyNode.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawerUtils.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/ProjectionNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/ProjectionNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/PopupControl.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Gradient/BlackbodyNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Gradient/BlackbodyNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/LabelSlotControlView.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/SRPFilterAttribute.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Texture2DPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Texture2DPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GradientShaderProperty.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/PooledList.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/VertexColorMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/VertexColorMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/IShaderNodeView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/AbstractMaterialNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/AbstractMaterialNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequirePosition.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequirePosition.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Channel/FlipNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/SaturationNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/IsFrontFaceNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/IsFrontFaceNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Noise/GradientNoiseNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Noise/GradientNoiseNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Blend/BlendMode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Blend/BlendMode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/SubGraphOutputNodePropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/SubGraphOutputNodePropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/CubemapShaderProperty.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/CubemapShaderProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/ScreenNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/SearchWindowAdapter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ParentGroupChange.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/CustomFunctionNodePropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/TexelSizeNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Noise/SimpleNoiseNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Noise/SimpleNoiseNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/DefineCollection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/DefineCollection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/TargetResources/FieldDependencies.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/TargetResources/FieldDependencies.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/OrNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/CopyPasteGraph.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Texture3DPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Texture3DPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/SceneDepthNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/SceneDepthNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/GraphUtil.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/GraphUtil.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/StencilDescriptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/StencilDescriptor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/CameraNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/CameraNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/SearchWindowProvider.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/UnlitMasterNode1.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/UnlitMasterNode1.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Contexts/TargetPropertyGUIContext.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Contexts/TargetPropertyGUIContext.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/SearchWindowProvider.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/FresnelEffectNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/ColorRGBSlotControlView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Wave/SquareWaveNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/FileUtilities.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/SampleVirtualTextureNodePropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/SampleVirtualTextureNodePropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireVertexSkinning.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableGuid.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/IncludeCollection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/IncludeCollection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Attributes/GenerateBlocksAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Attributes/GenerateBlocksAttribute.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/CrossProductNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/SceneColorNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Utils/TargetUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Utils/TargetUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IGeneratesFunction.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IGeneratesFunction.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/ObjectNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/ObjectNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/StructFieldOptions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/TextControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/TextControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/PrecisionUtil.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/PrecisionUtil.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/NormalizeNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/NormalizeNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/ScreenSpaceType.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/KeywordDescriptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/KeywordDescriptor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/ShaderGraphRequirementsPerKeyword.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GraphConcretization.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderGraphMetadata.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderGraphMetadata.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableCubemap.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/SlotValue.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/SlotValue.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/BranchNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/BranchNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/DielectricSpecularControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/DielectricSpecularControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/ResizeBorderFrame.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/ResizeBorderFrame.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/FractionNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/FractionNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/InspectableAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/InspectableAttribute.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/RandomRangeNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/SubtractNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/SubtractNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GraphData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GraphData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Lighting/ReflectionProbeNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Lighting/ReflectionProbeNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Wave/TriangleWaveNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Wave/TriangleWaveNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/StepNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Lighting/BakedGINode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Lighting/BakedGINode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/HyperbolicCosineNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/HyperbolicCosineNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/CategoryColors.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/CategoryColors.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ChannelMixerControl.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/PortInputView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/TruncateNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ChannelEnumControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ChannelEnumControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/CubemapSlotControlView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ColorMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Matrix/Matrix3Node.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/MatrixPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/JsonRef.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/JsonRef.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/CubemapInputMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/PBR/DielectricSpecularNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/VertexColorNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/VertexColorNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Blend/BlendNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Blend/BlendNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/ScreenPositionSlotControlView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IInspectable.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/RenderStateCollection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/RenderStateCollection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Targets/PreviewTarget.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/MaterialGraphEditWindow.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/MaterialGraphEditWindow.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/CheckerboardNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/CheckerboardNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/AllNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/AllNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/FloatField.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/FloatField.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/QueuePool.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/QueuePool.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/Texture3DSlotControlView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleCubemapNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/PreviewNode.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableTexture.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/ScreenPositionNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/ScreenPositionNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/ComparisonNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/ComparisonNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/MatrixShaderProperty.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/OutputMetadata.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/OutputMetadata.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/SlotType.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/GradientPropertyDrawer.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/LegacyUnknownTypeNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/LegacyUnknownTypeNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/TextureArrayControl.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ObjectControl.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/NoColors.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/ColorManager.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/BuiltinKeywordAttribute.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/NotNode.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireBitangent.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireBitangent.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/StructCollection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture3DInputMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/SubGraph/SubGraphOutputNode.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Matrix/TransformationMatrixNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Matrix/TransformationMatrixNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/GraphCode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/GraphCode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireVertexID.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/ZWrite.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/ZWrite.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/PreviewSceneResources.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GraphValidation.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/RadiansToDegreesNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/RadiansToDegreesNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireTangent.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Matrix/MatrixConstructionNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Matrix/MatrixConstructionNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GradientInputMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GradientInputMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/TabbedView/TabButton.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/TabbedView/TabButton.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/SubTarget.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/SubTarget.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture3DMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/BoolPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Channel/SplitNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Channel/SplitNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/Logging.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/MinimumNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/MinimumNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderGraphAssetPostProcessor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/NormalMapSpace.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/InstancingOptions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/InstancingOptions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/NormalMapSpace.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/TargetResources/StructFields.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/TargetResources/StructFields.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/ReorderableTextListView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/ReorderableTextListView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/SlotValueTypeUtil.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/ShaderStringBuilder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/ShaderStringBuilder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/ShaderModel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/ShaderModel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/DynamicVectorMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/ShaderGraphVfxAsset.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/ShaderGraphVfxAsset.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ColorControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ColorControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Interpolation/LerpNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Shape/EllipseNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Shape/EllipseNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/ShaderSpliceUtil.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ToggleControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ToggleControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/BooleanSlotControlView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/BooleanSlotControlView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/TwirlNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/TwirlNode.cs" />
|
||||||
|
|
@ -443,185 +248,380 @@
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/Blend.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/Blend.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/MasterPreviewView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/MasterPreviewView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/RefValueEnumerable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/RefValueEnumerable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/ContextData.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/KeywordScope.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/KeywordScope.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Matrix/MatrixTransposeNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Matrix/MatrixTransposeNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/IntegerControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/IntegerControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/PBRMasterNode1.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/PBRMasterNode1.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalStrengthNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalStrengthNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalFromTextureNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/RoundNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/TextureStackNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/VirtualTextureInputMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/ClampNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/Texture2DAssetNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/GenerationUtils.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/GenerationMode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/ChannelMixerNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Vector3PropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/StructDescriptor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/PositionNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Vector4PropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix2MaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderGraphImporter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireViewDirection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireViewDirection.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/TextureStackNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/ClampNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/GenerationMode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Vector3PropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Vector4PropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderGraphImporter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalBlendNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalBlendNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/TransformNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/TransformNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/IColorProvider.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/IColorProvider.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/Arctangent2Node.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/AssetCallbacks/CreateShaderSubGraph.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/AssetCallbacks/CreateShaderSubGraph.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/PreviewMode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/PreviewMode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/ColorPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/IMaterialGraphAsset.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireDepthTexture.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GroupData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/ProceduralVirtualTextureNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Interfaces/IResizable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/SpherizeNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ViewDirectionMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/CodeFunctionNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/PositionMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Gradient/SampleGradientNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Contexts/TargetActiveBlockContext.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ColorRGBMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/AddNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/Vector4Node.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/ActiveFields.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/TitleAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/TextureArraySlotControlView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/ListUtilities.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/EdgeConnectorListener.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/SubGraph/SubGraphAsset.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/UIUtilities.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/KeywordType.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/MultiJsonInternal.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SpaceMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/KeywordCollection.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/TangentNode.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/TimeNode.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix4ShaderProperty.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Blackboard/BlackboardProvider.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleTexture2DLODNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/MultiJson.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/TextureSlotControlView.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/ParallaxOcclusionMappingNode.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/StickyNote.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/IControlAttribute.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/WindowDraggable.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/ShaderGeneratorNames.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/ContextFilterableAttribute.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/StackPool.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/MaterialGraphPreviewGenerator.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/HyperbolicTangentNode.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/KeywordDependentCollection.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/ArctangentNode.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/AbstractMaterialGraphAsset.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Channel/CombineNode.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/GradientUtil.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/JsonData.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Blackboard/BlackboardInputInfo.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/AssemblyInfo.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/KeywordUtil.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Extensions/FieldExtensions.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/IEdge.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/MultiJsonEntry.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/GradientEdge.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector1ShaderProperty.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/ShaderPort.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/IMasterNode1.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Targets/VFXTarget.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/AbsoluteNode.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector3ShaderProperty.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Data/ConditionalField.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/ReplaceColorNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/DivideNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/SphereMaskNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/CubemapControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/GraphDataPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/INode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/ShaderInput0.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableVirtualTexture.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/NodeSettingsView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SamplerStateShaderProperty.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/RejectionNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/DrawState.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/IdentifierControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderGraphImporterEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/IHasMetaData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/FlipbookNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/ObjectPool.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/ShaderGraphPreferences.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/PowerNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleTexture3DNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/PooledObject.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix3MaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ColorShaderProperty.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/AbstractMaterialNodePropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/LightmappingShaderProperties.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Matrix/MatrixDeterminantNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/Edge0.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/ShaderGraphAnalytics.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Derivative/DDYNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/GraphDrawingData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/WhiteBalanceNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/Vector2Node.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireNormal.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/BlockNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/ShaderStage.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/ILegacyTarget.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/NormalDropOffSpace.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/BitangentVectorNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Blackboard/SGBlackboard.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/GradientSlotControlView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/PassCollection.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/MessageManager.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/Platform.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/Edge.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/NormalVectorNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Mask/ChannelMaskNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/PropertyRow.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/SquareRootNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Interpolation/SmoothstepNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Mesh Deformation/LinearBlendSkinningNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/RenderStateDescriptor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/CustomFunctionNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/FunctionMultiInput.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Shape/PolygonNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/DefaultControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/Identifier.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/GroupData0.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/HlslFunctionView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/SliderControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/INodeModificationListener.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IGeneratesBodyCode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Wave/SawtoothWaveNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/FormerNameAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix3ShaderProperty.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/MaterialGraphView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleVirtualTextureNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Target.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GradientMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/TextUtil.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/TextureControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireTime.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/PBR/MetalReflectanceNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/PropertyType.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/RefDataEnumerable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Contexts/TargetSetupContext.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireCameraOpaqueTexture.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/DotProductNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalUnpackNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireFaceSign.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix4MaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ButtonControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Shape/RoundedRectangleNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/BooleanNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/RadialShearNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/GradientControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GraphDataUtils.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Contexts/TargetFieldContext.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Vector2PropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/DistanceNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Derivative/DDXYNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/PropertySheet.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Matrix/Matrix4Node.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/AssetCollection.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Procedural/Shape/RectangleNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/DegreesToRadiansNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/BooleanShaderProperty.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/GuidEncoder.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderSubGraphImporter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/CreateSerializableGraph.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/ValueUtilities.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/IOnAssetEnabled.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/KeywordNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/KeywordCollector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/Vector3Node.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/Texture2DArrayAssetNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/GeometryNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/HyperbolicSineNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Interpolation/InverseLerpNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/TriplanarNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Derivative/DDXNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/DropdownPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/Scrollable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/JsonObject.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector2MaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/ReorderableSlotListView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector3MaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/ShaderInputPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/TangentVectorNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/HasDependenciesAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableTextureArray.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/MaximumNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/VisualEffectMasterNode1.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/BooleanMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/ShaderGUI/PBRMasterGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/TargetResources/Fields.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/SaturateNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/FloatPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Enumerations/Precision.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/TypeMapping.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/IMaterialSlotHasValue.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Data/FieldCondition.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Lighting/AmbientNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/CubemapAssetNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/MultiplyNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawerUtils.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/PopupControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/LabelSlotControlView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/SRPFilterAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GradientShaderProperty.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/PooledList.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/IShaderNodeView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Channel/FlipNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/SaturationNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/CustomFunctionNodePropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/ScreenNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/SearchWindowAdapter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ParentGroupChange.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/TexelSizeNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/OrNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/CopyPasteGraph.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/FresnelEffectNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/ColorRGBSlotControlView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Wave/SquareWaveNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/FileUtilities.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireVertexSkinning.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableGuid.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/CrossProductNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Scene/SceneColorNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/StructFieldOptions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/ScreenSpaceType.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/ShaderGraphRequirementsPerKeyword.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GraphConcretization.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableCubemap.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Range/RandomRangeNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/StepNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/PortInputView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ChannelMixerControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/TruncateNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/CubemapSlotControlView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ColorMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Matrix/Matrix3Node.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/MatrixPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/CubemapInputMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/PBR/DielectricSpecularNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/ScreenPositionSlotControlView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IInspectable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Targets/PreviewTarget.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/Texture3DSlotControlView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleCubemapNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/PreviewNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableTexture.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/MatrixShaderProperty.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/SlotType.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/TextureArrayControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/GradientPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ObjectControl.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/NoColors.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/ColorManager.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/BuiltinKeywordAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/NotNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/StructCollection.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture3DInputMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/SubGraph/SubGraphOutputNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireVertexID.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/PreviewSceneResources.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GraphValidation.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireTangent.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture3DMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/BoolPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/Logging.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Importers/ShaderGraphAssetPostProcessor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/SlotValueTypeUtil.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/DynamicVectorMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/ShaderSpliceUtil.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Interpolation/LerpNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/ContextData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Normal/NormalFromTextureNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/RoundNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/VirtualTextureInputMaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/Texture2DAssetNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/GenerationUtils.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/ChannelMixerNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/StructDescriptor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/PositionNode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix2MaterialSlot.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/Arctangent2Node.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/NandNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/NandNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/NeverAllowedByTargetAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/NeverAllowedByTargetAttribute.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/SlotReference0.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/SlotReference0.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/ColorPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/IMaterialGraphAsset.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector1MaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector1MaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/GroupData.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleRawCubemapNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleRawCubemapNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/PragmaDescriptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Descriptors/PragmaDescriptor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/ProceduralVirtualTextureNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Interfaces/IResizable.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireDepthTexture.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/SpherizeNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/SpriteUnlitMasterNode1.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/SpriteUnlitMasterNode1.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ViewDirectionMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture3DShaderProperty.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture3DShaderProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/PositionMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/CodeFunctionNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Data/FieldDependency.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Data/FieldDependency.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/IShaderPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/IShaderPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Gradient/SampleGradientNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/ColorSlotControlView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/ColorSlotControlView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/ExponentialNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/ExponentialNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Contexts/TargetActiveBlockContext.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/PrecisionColors.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/PrecisionColors.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ColorRGBMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/UVMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/TabbedView/TabbedView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/TabbedView/TabbedView.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/UVMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/SignNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Round/SignNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SamplerStateMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SamplerStateMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Controls.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Controls.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/AddNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/SerializationExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/SerializationExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/MaterialNodeView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/MaterialNodeView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Data/KeywordEntry.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Data/KeywordEntry.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ShaderGraphRequirements.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ShaderGraphRequirements.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireMeshUV.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/IMayRequireMeshUV.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/Vector4Node.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/ActiveFields.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/SerializableGuid.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/SerializableGuid.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/TitleAttribute.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/TextureArraySlotControlView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/ReciprocalSquareRootNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/ReciprocalSquareRootNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/DynamicMatrixMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/DynamicMatrixMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/ViewDirectionNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Geometry/ViewDirectionNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/ListUtilities.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/EdgeConnectorListener.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/NeededCoordinateSpace.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/NeededCoordinateSpace.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/IsNanNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/IsNanNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/SubGraph/SubGraphAsset.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/BitangentMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/BitangentMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/UIUtilities.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Enumerations/KeywordType.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/MultiJsonInternal.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/ReflectionNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/ReflectionNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SpaceMaterialSlot.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/GraphCompilationResult.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/GraphCompilationResult.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/NodeUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Implementation/NodeUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector4MaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector4MaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Interfaces/IRectInterface.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Interfaces/IRectInterface.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Collections/KeywordCollection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/TangentNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/NegateNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/NegateNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/VectorControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/VectorControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/MaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/MaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/TimeNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Matrix4ShaderProperty.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Blackboard/BlackboardProvider.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Texture/SampleTexture2DLODNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/ConstantNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/ConstantNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/MultiJson.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/TextureSlotControlView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/TargetResources/Structs.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/TargetResources/Structs.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DArrayShaderProperty.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DArrayShaderProperty.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/TextPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/TextPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/Generator.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/Generator.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/ParallaxOcclusionMappingNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/StickyNote.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/GraphData0.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/GraphData0.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/IControlAttribute.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/AnyNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/AnyNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Manipulators/WindowDraggable.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/SpriteLitMasterNode1.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/SpriteLitMasterNode1.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/IntegerPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/IntegerPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Processors/ShaderGeneratorNames.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Attributes/ContextFilterableAttribute.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/StackPool.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/ArcsineNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/ArcsineNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/RotateNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/UV/RotateNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/HyperbolicTangentNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/MaterialGraphPreviewGenerator.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/MultiFloatSlotControlView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/Slots/MultiFloatSlotControlView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/EnumConversionControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/EnumConversionControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/KeywordDependentCollection.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/RedirectNodeData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/RedirectNodeData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/PropertyNodeView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/PropertyNodeView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Trigonometry/ArctangentNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Wave/NoiseSineWaveNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Wave/NoiseSineWaveNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/AbstractMaterialGraphAsset.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ChannelEnumMaskControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/ChannelEnumMaskControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Interface/IConditional.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Interface/IConditional.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Channel/CombineNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Texture2DArrayPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/Texture2DArrayPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Gradient/GradientNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Gradient/GradientNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/GradientUtil.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/JsonData.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Blackboard/BlackboardInputInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/AssemblyInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/IndexSetPool.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/KeywordUtil.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/LogNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Extensions/FieldExtensions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/CompatibilityExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Util/CompatibilityExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/IEdge.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/IndexSetPool.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/LogNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/ContrastNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/ContrastNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Extensions/IConditionalExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Extensions/IConditionalExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Serialization/MultiJsonEntry.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/AssetCallbacks/CreateVFXShaderGraph.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/AssetCallbacks/CreateVFXShaderGraph.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/GradientEdge.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector1ShaderProperty.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/TangentMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/TangentMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Filter/DitherNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Filter/DitherNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/ShaderPort.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DArrayInputMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DArrayInputMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/IMasterNode1.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Vector3ShaderProperty.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Targets/VFXTarget.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ScreenPositionMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/ScreenPositionMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Artistic/Adjustment/ReplaceColorNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Generation/Data/ConditionalField.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Advanced/AbsoluteNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Basic/DivideNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/UvChannel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Util/UvChannel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Math/Vector/SphereMaskNode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/CubemapControl.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/UserColors.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Colors/UserColors.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/AbstractMaterialNode0.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/AbstractMaterialNode0.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Inspector/PropertyDrawers/GraphDataPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Interfaces/Graph/INode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/SliderNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/SliderNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/EnumControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Controls/EnumControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/GraphSubWindow.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/GraphSubWindow.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/StickyNoteData0.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/StickyNoteData0.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DInputMaterialSlot.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/Texture2DInputMaterialSlot.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Legacy/ShaderInput0.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SerializableVirtualTexture.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/AndNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Utility/Logic/AndNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Drawing/Views/NodeSettingsView.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/ColorNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Nodes/Input/Basic/ColorNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Data/Graphs/SamplerStateShaderProperty.cs" />
|
|
||||||
<None Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Resources/Shaders/BlitNoAlpha.shader" />
|
<None Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Resources/Shaders/BlitNoAlpha.shader" />
|
||||||
<None Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Resources/Styles/TabbedView.uss" />
|
<None Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Resources/Styles/TabbedView.uss" />
|
||||||
<None Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Resources/Styles/Controls/IntegerControlView.uss" />
|
<None Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Resources/Styles/Controls/IntegerControlView.uss" />
|
||||||
|
|
@ -944,6 +944,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
|
|
||||||
|
|
@ -36,10 +36,10 @@
|
||||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Utilities/EnumInfo.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Utilities/GenerationAPIAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Utilities/GenerationAPIAttribute.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Utilities/AssemblyInfo.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Utilities/AssemblyInfo.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Utilities/StringBuilderExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Utilities/StringBuilderExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Utilities/EnumInfo.cs" />
|
|
||||||
<None Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Utilities/Unity.ShaderGraph.Utilities.asmdef" />
|
<None Include="Library/PackageCache/com.unity.shadergraph@10.8.1/Editor/Utilities/Unity.ShaderGraph.Utilities.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
|
|
@ -293,6 +293,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
|
|
||||||
|
|
@ -39,51 +39,51 @@
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PackageUtilities.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PackageUtilities.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorPanel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorPanel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/DropdownOptionListDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/DropdownOptionListDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphMetricsPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorPanelUI.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_UIStyleManager.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_UIStyleManager.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_BaseShaderGUI.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_StyleAssetMenu.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_StyleAssetMenu.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_CharacterPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ProjectTextSettings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ProjectTextSettings.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_BitmapShaderGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_BitmapShaderGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_EditorShaderUtilities.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SubMeshUI_Editor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SubMeshUI_Editor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorCoroutine.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorCoroutine.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetImporter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteCharacterPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteCharacterPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphInfoDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_FontAsset_CreationMenu.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_FontAsset_CreationMenu.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SettingsEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteGlyphPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_TextContainerEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ColorGradientEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ColorGradientEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SerializedPropertyHolder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SerializedPropertyHolder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_TextAlignmentDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_TextAlignmentDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_TexturePostProcessor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PostBuildProcessHandler.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PostBuildProcessHandler.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_SortingLayerHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_SortingLayerHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_StyleSheetEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_StyleSheetEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_FontAssetCreatorWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_GlyphPropertyDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_FontAssetEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_GlyphPairAdjustmentRecordPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_GlyphPairAdjustmentRecordPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_MeshRendererEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PreBuildProcessor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetMenu.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_ContextMenus.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ResourcesLoader.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_InputFieldEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_InputFieldEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_BaseEditorPanel.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_BaseEditorPanel.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ColorGradientAssetMenu.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ColorGradientAssetMenu.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_FontPlugin.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_FontPlugin.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_CreateObjectMenu.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_CreateObjectMenu.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorUtility.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SubMesh_Editor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphMetricsPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_EditorPanelUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_BaseShaderGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_CharacterPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_EditorShaderUtilities.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetImporter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphInfoDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SettingsEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteGlyphPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_TextContainerEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_TexturePostProcessor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_FontAssetCreatorWindow.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_GlyphPropertyDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_FontAssetEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_MeshRendererEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PreBuildProcessor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SpriteAssetMenu.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMPro_ContextMenus.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_ResourcesLoader.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphRectPropertyDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/GlyphRectPropertyDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_DropdownEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_DropdownEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SDFShaderGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SDFShaderGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_SubMesh_Editor.cs" />
|
|
||||||
<None Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/Unity.TextMeshPro.Editor.asmdef" />
|
<None Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/Unity.TextMeshPro.Editor.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
|
|
@ -337,6 +337,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
|
|
||||||
|
|
@ -36,65 +36,65 @@
|
||||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_InputField.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextProcessingStack.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextProcessingStack.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteGlyph.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextUtilities.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextUtilities.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontAsset.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteGlyph.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/ITextPreProcessor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/ITextPreProcessor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_MeshUtilities.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_MeshUtilities.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_CharacterInfo.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_CharacterInfo.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_StyleSheet.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_StyleSheet.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_ExtensionMethods.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteCharacter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontAssetUtilities.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontAssetUtilities.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_UGUI_Private.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_MaterialManager.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Style.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Dropdown.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Dropdown.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextMeshProUGUI.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ListPool.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Text.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_EditorResourceManager.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextElement.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_CoroutineTween.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SelectionCaret.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SelectionCaret.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteAnimator.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteAnimator.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_MeshInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ObjectPool.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_UpdateRegistery.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ResourcesManager.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SubMesh.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_InputValidator.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/AssemblyInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Asset.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteAssetImportFormats.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteAssetImportFormats.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_LineInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextContainer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/FastAction.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/FastAction.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontAssetCommon.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontAssetCommon.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextMeshPro.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextMeshPro.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Sprite.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Sprite.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextInfo.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextInfo.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Compatibility.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_RichTextTagsCommon.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_RichTextTagsCommon.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextParsingUtilities.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_PackageResourceImporter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_PackageResourceImporter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ColorGradient.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ColorGradient.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Settings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Settings.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_DefaultControls.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_EventManager.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_EventManager.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SubMeshUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SubMeshUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_UpdateManager.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_UpdateManager.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_Private.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ShaderUtilities.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Character.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Character.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteAsset.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteAsset.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextElement_Legacy.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/MaterialReferenceManager.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_InputField.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontAsset.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_ExtensionMethods.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SpriteCharacter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_MaterialManager.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Style.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextMeshProUGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ListPool.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_EditorResourceManager.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextElement.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_CoroutineTween.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_MeshInfo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ObjectPool.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_UpdateRegistery.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ResourcesManager.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SubMesh.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_InputValidator.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Asset.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_LineInfo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TextContainer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_Compatibility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextParsingUtilities.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_DefaultControls.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMPro_Private.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ShaderUtilities.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ScrollbarEventHandler.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_ScrollbarEventHandler.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontFeatureTable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontFeatureTable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_TextElement_Legacy.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontFeaturesCommon.cs" />
|
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_FontFeaturesCommon.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/MaterialReferenceManager.cs" />
|
|
||||||
<None Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/Unity.TextMeshPro.asmdef" />
|
<None Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/Unity.TextMeshPro.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
|
|
@ -339,6 +339,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
|
|
||||||
|
|
@ -37,128 +37,189 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/Menus/MenuItemActionBase.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/Menus/MenuItemActionBase.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/AnimationPlayableAssetInspector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/TrackAction.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Range.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/ViewModel/ScriptableObjectViewPrefs.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/SequenceSelectorNameFormater.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/EditModeReplaceUtils.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/HorizontalScope.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/HorizontalScope.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_Breadcrumbs.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_Breadcrumbs.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ManipulationsTimeline.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Control.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Control.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineAssetEditionMode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/TimelineRecordingContextualResponder.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Audio/AudioTrackInspector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Undo/ApplyDefaultUndoAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Undo/ApplyDefaultUndoAttribute.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/Invoker.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/Invoker.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CustomEditors/CustomTimelineEditorCache.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CustomEditors/CustomTimelineEditorCache.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/EditModeRippleUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/EditModeRippleUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/MarkerAction.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/MarkerAction.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/EditModeMixUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/EditModeMixUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/RectangleTool.cs" />
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<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/TrackZoom.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/TrackZoom.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/RectangleSelect.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/RectangleSelect.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/State/SequenceState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/State/SequenceState.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/ClipItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/ClipItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/TimelineSelection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/TimelineSelection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Undo/UndoExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Undo/UndoExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/Layers/ItemsLayer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineActiveMode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Cursors/TimelineCursors.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalUtility.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/MarkerModifier.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/MarkerModifier.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/CurveDataSource.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationPlayableAssetEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/AddDelete/IAddDeleteItemMode.cs" />
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<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/AddDelete/IAddDeleteItemMode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineMarkerHeaderGUI.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/ControlTrack/ControlPlayableAssetEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_Duration.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_Duration.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/TimelineAnimationUtilities.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Tooltip.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Tooltip.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TimelineInspectorUtility.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/SelectAndMoveItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/SelectAndMoveItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/LabelWidthScope.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/LabelWidthScope.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CurveEditUtility.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/ItemsGroup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/ItemsGroup.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/TimelineUtility.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/TimelineUtility.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/IMenuName.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineTreeViewGUI.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Extensions/AnimatedParameterExtensions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalEmitterEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalEmitterEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/State/ISequenceState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/State/ISequenceState.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineDisabledMode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineDisabledMode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_Gui.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_Gui.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/StyleManager.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_TimeCursor.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Analytics/TimelineAnalytics.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineDragging.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineTreeView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineTreeView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/Menus/TimelineContextMenu.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/Menus/TimelineContextMenu.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/CustomTrackDrawerAttribute.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalReceiverInspector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CustomEditors/MarkerTrackEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/UnityEditorInternals.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/TreeView/SignalReceiverTreeView.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/TreeView/SignalReceiverTreeView.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/EditModeGUIUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/EditModeGUIUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/TrackResourceCache.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/EditorClipFactory.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ManipulationsClips.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/Jog.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/Jog.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/InfiniteTrackDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Shortcuts.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Shortcuts.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindowTimeControl.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindowTimeControl.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_EditorCallbacks.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_EditorCallbacks.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/IndentLevelScope.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/IndentLevelScope.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/TimelineActions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/BreadcrumbDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/State/SequencePath.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Trim/TrimItemModeRipple.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Trim/TrimItemModeRipple.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/PlacementValidity.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/PlacementValidity.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationClipCurveCache.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationClipCurveCache.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ItemGui/TimelineMarkerGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ItemGui/TimelineMarkerGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/ClipAction.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/BindingTreeViewDataSource.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/BindingTreeViewDataSource.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Attributes/MenuEntryAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Attributes/MenuEntryAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Attributes/ActiveInModeAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TimeFieldDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TimelinePreferences.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/EditModeInputHandler.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/ClipInspector/ClipInspector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/TrackResizeHandle.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/IMoveItemMode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationClipActions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/BuiltInCurvePresets.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/GroupTrackInspector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/TimelineRecording.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Audio/AudioPlayableAssetEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/EditorClip.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/TimelineRecording_Monobehaviour.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/TrackDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Snapping/SnapEngine.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_PlayableLookup.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/GUIViewportScope.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_ActiveTimeline.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Attributes/TimelineShortcutAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/Layers/ClipsLayer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/TimeIndicator.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/TimelineKeyboardNavigation.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalEmitterInspector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackPropertyCurvesDataSource.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Trim/TrimItemModeReplace.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/MenuPriority.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/ClipCurveEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/TimelineAction.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/TrackActions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineClipHandle.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/MarkerItem.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/AddDelete/AddDeleteItemModeMix.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/Styles.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/TypeUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Audio/AudioPlayableAssetInspector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimeReferenceMode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/BindingTreeViewDataSourceGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/MoveItemModeMix.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/CurvesOwner/ICurvesOwnerInspectorWrapper.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/TimelineHelpers.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/ActionContext.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/ControlPlayableUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Trim/ITrimItemMode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/GUIMixedValueScope.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/MoveItemHandler.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/ClipsActions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ItemGui/TimelineMarkerClusterGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/PlaybackScroller.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/GUIGroupScope.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/AnimatedParameterUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/PickerUtils.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_Manipulators.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/ClipInspector/ClipInspectorCurveEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/ViewModel/TimelineAssetViewModel.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/TrackAssetRecordingExtensions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/BindingSelector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Properties/AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_HeaderGui.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/ClipInspector/ClipInspectorSelectionInfo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/DirectorStyles.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/AddDelete/AddDeleteItemModeRipple.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/TrackItemsDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/IPropertyKeyDataSource.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/TimelineTrackErrorGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_PlayRange.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/AnimationTrackKeyDataSource.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/AnimationTrackDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/PropertyScope.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/MarkerHeaderContextMenu.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_TimeArea.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/AnimatedParameterCache.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/State/WindowState.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/GUIColorOverride.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ItemGui/TimelineClipGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/DirectorNamedColorInspector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/AnimationPlayableAssetInspector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/TrackAction.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Range.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/ViewModel/ScriptableObjectViewPrefs.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/SequenceSelectorNameFormater.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/EditModeReplaceUtils.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ManipulationsTimeline.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineAssetEditionMode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/TimelineRecordingContextualResponder.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Audio/AudioTrackInspector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/RectangleTool.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/Layers/ItemsLayer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineActiveMode.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Cursors/TimelineCursors.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/CurveDataSource.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationPlayableAssetEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineMarkerHeaderGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/ControlTrack/ControlPlayableAssetEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/TimelineAnimationUtilities.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TimelineInspectorUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CurveEditUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/IMenuName.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineTreeViewGUI.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Extensions/AnimatedParameterExtensions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/StyleManager.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_TimeCursor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Analytics/TimelineAnalytics.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineDragging.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/CustomTrackDrawerAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalReceiverInspector.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CustomEditors/MarkerTrackEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/UnityEditorInternals.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/TrackResourceCache.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/EditorClipFactory.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ManipulationsClips.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/InfiniteTrackDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/TimelineActions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/BreadcrumbDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/State/SequencePath.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/ClipAction.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationTrackActions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationTrackActions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/SpacePartitioner.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Graphics.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Graphics.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/InlineCurveEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/InlineCurveEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/TimelineRecording_PlayableAsset.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/TimelineRecording_PlayableAsset.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Attributes/ActiveInModeAttribute.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/SpacePartitioner.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TimeFieldDrawer.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TimelineProjectSettings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TimelineProjectSettings.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Trackhead.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Trackhead.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TimelinePreferences.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/CurveTreeViewNode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/CurveTreeViewNode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/StyleNormalColorOverride.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/StyleNormalColorOverride.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Extensions/TrackExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Extensions/TrackExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/EditModeInputHandler.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/ClipInspector/ClipInspector.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationClipExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationClipExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/TrackResizeHandle.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ManipulationsTracks.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ManipulationsTracks.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/IMoveItemMode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/DisplayNameHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/DisplayNameHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_PreviewPlayMode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_PreviewPlayMode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineMode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineMode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/AnimatedPropertyUtility.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/AnimatedPropertyUtility.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationClipActions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/TimelineEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/TimelineEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/IRowGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/IRowGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/BuiltInCurvePresets.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/AddDelete/AddDeleteItemModeReplace.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/AddDelete/AddDeleteItemModeReplace.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/AnimationTrackRecorder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/AnimationTrackRecorder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/GroupTrackInspector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/TimelineTrackBaseGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/TimelineTrackBaseGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/TimelineRecording.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Audio/AudioPlayableAssetEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/EditorClip.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/Layers/MarkersLayer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/Layers/MarkersLayer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineInactiveMode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineInactiveMode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/TimelineRecording_Monobehaviour.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/TrackDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Snapping/SnapEngine.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/EditModeUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/EditModeUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/TimelineClipGroup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/TimelineClipGroup.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TimelineAssetInspector.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TimelineAssetInspector.cs" />
|
||||||
|
|
@ -166,130 +227,69 @@
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Activation/ActivationTrackEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Activation/ActivationTrackEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/EaseClip.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/EaseClip.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/ViewModel/TimelineWindowViewPrefs.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/ViewModel/TimelineWindowViewPrefs.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_PlayableLookup.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/GUIViewportScope.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Activation/ActivationTrackInspector.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Activation/ActivationTrackInspector.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/ManipulatorsUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Utils/ManipulatorsUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_ActiveTimeline.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Extensions/AnimationTrackExtensions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Extensions/AnimationTrackExtensions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/WindowConstants.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/WindowConstants.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/EditMode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/EditMode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Snapping/ISnappable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Snapping/ISnappable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Attributes/TimelineShortcutAttribute.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/Layers/ClipsLayer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/TimeIndicator.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineDataSource.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineDataSource.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CustomEditors/MarkerEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CustomEditors/MarkerEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationOffsetMenu.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/AnimationOffsetMenu.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/ClipModifier.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/ClipModifier.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/TimelineKeyboardNavigation.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalReceiverHeader.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalReceiverHeader.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Audio/AudioClipPropertiesDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Audio/AudioClipPropertiesDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CustomEditors/ClipEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CustomEditors/ClipEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalEmitterInspector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackPropertyCurvesDataSource.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Snapping/IAttractable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Snapping/IAttractable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Trim/TrimItemModeReplace.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/MenuPriority.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ItemGui/ISelectable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ItemGui/ISelectable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/ClipCurveEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/TimelineAction.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/TrackActions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineClipHandle.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/MarkerItem.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/CurvesOwner/CurvesOwnerInspectorHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/CurvesOwner/CurvesOwnerInspectorHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/AddDelete/AddDeleteItemModeMix.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ItemGui/TimelineItemGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ItemGui/TimelineItemGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalAssetInspector.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalAssetInspector.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Undo/UndoScope.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Undo/UndoScope.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CustomEditors/TrackEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/CustomEditors/TrackEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/Styles.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_StateChange.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_StateChange.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/TypeUtility.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/MarkerInspector.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/MarkerInspector.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Attributes/ShortcutAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Attributes/ShortcutAttribute.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Audio/AudioPlayableAssetInspector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/RectangleZoom.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/RectangleZoom.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimeReferenceMode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineClipUnion.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TimelineClipUnion.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_Selection.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_Selection.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/BindingTreeViewDataSourceGUI.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/MoveItemModeMix.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/CurvesOwner/ICurvesOwnerInspectorWrapper.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/TimelineHelpers.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/ItemsPerTrack.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/ItemsPerTrack.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Trim/TrimItemModeMix.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Trim/TrimItemModeMix.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/DirectorNamedColor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/DirectorNamedColor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/ActionContext.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/ControlPlayableUtility.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Trim/ITrimItemMode.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalEventDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalEventDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/IMenuChecked.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/IMenuChecked.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/IAction.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/IAction.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/ClipDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/ClipDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/GUIMixedValueScope.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/TrackModifier.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/TrackModifier.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/MoveItemHandler.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/ITimelineItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/ITimelineItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/ClipsActions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/TrimClip.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/TrimClip.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/ItemsUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Items/ItemsUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ItemGui/TimelineMarkerClusterGUI.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/TreeView/SignalReceiverItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/TreeView/SignalReceiverItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/MovingItems.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/MovingItems.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/MoveItemModeReplace.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/MoveItemModeReplace.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/PlaybackScroller.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TrackAssetInspector.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/TrackAssetInspector.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/GUIGroupScope.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/MarkerActions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/MarkerActions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/AnimatedParameterUtility.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_Manipulators.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/PickerUtils.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/BasicAssetInspector.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/BasicAssetInspector.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/TimelineGroupGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/TimelineGroupGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/ActionManager.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Actions/ActionManager.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineReadOnlyMode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/Modes/TimelineReadOnlyMode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/BindingUtility.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/BindingUtility.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/ClipInspector/ClipInspectorCurveEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/ViewModel/TimelineAssetViewModel.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/ObjectExtension.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/ObjectExtension.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Recording/TrackAssetRecordingExtensions.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/BindingSelector.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Properties/AssemblyInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/TimeAreaAutoPanner.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/TimeAreaAutoPanner.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/TreeView/SignalListFactory.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/TreeView/SignalListFactory.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Playables/ControlPlayableInspector.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Playables/ControlPlayableInspector.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Manipulator.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Manipulator.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_HeaderGui.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/ClipInspector/ClipInspectorSelectionInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/DirectorStyles.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/AddDelete/AddDeleteItemModeRipple.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/TrackItemsDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_TrackGui.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_TrackGui.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/ObjectReferenceField.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/ObjectReferenceField.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Clipboard.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Clipboard.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/TimelineTrackErrorGUI.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/IPropertyKeyDataSource.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/TimeReferenceUtility.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/TimeReferenceUtility.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/TimelineTrackGUI.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/TrackGui/TimelineTrackGUI.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_PlayRange.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/AnimationTrackKeyDataSource.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/Drawers/AnimationTrackDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/PropertyScope.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/State/SequenceHierarchy.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/State/SequenceHierarchy.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Sequence/MarkerHeaderContextMenu.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Window/TimelineWindow_TimeArea.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/AnimatedParameterCache.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/CurvesProxy.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Animation/CurvesProxy.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalManager.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Signals/SignalManager.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/KeyTraverser.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/KeyTraverser.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/AnimationTrackInspector.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/AnimationTrackInspector.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/State/WindowState.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/MoveItemModeRipple.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Manipulators/Move/MoveItemModeRipple.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Utilities/Scopes/GUIColorOverride.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/treeview/ItemGui/TimelineClipGUI.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/inspectors/DirectorNamedColorInspector.cs" />
|
|
||||||
<None Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Unity.Timeline.Editor.asmdef" />
|
<None Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/Unity.Timeline.Editor.asmdef" />
|
||||||
<None Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/StyleSheets/res/Timeline_LightSkin.txt" />
|
<None Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/StyleSheets/res/Timeline_LightSkin.txt" />
|
||||||
<None Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/StyleSheets/Extensions/dark.uss" />
|
<None Include="Library/PackageCache/com.unity.timeline@1.4.8/Editor/StyleSheets/Extensions/dark.uss" />
|
||||||
|
|
@ -548,6 +548,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
|
|
||||||
|
|
@ -36,29 +36,54 @@
|
||||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Animation/AnimationPlayableAsset.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/Signals/SignalAsset.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/Signals/SignalAsset.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/Signals/CustomSignalEventDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/Signals/CustomSignalEventDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/RuntimeElement.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Animation/AnimationPreviewUpdateCallback.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Animation/AnimationPreviewUpdateCallback.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/GroupTrack.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TimelinePlayable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TimelinePlayable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/IPropertyPreview.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/IPropertyPreview.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Properties/AssemblyInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/ClipCaps.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/ClipCaps.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TimelineAsset_CreateRemove.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TimelineAsset_CreateRemove.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/IPropertyCollector.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/IPropertyCollector.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/IMarker.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Audio/AudioTrack.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Audio/AudioTrack.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TimelineAsset.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TimelineAsset.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/DirectorControlPlayable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/DirectorControlPlayable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/AnimationPreviewUtilities.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/AnimationPreviewUtilities.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/RuntimeClipBase.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/INotificationOptionProvider.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/INotificationOptionProvider.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/MarkerTrack.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/TimelineCreateUtilities.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/TimelineCreateUtilities.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/HashUtility.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/HashUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/RuntimeClip.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Animation/ICurvesOwner.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/AssetUpgrade/TrackUpgrade.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Animation/AnimationTrack.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Extensions/TrackExtensions.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Activation/ActivationTrack.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Activation/ActivationMixerPlayable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/PrefabControlPlayable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/Signals/SignalReceiver.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Control/ControlPlayableAsset.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/ILayerable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TimelineClip.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Animation/AnimationOutputWeightProcessor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/Marker.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/DiscreteTime.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/TimeNotificationBehaviour.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Attributes/TrackColorAttribute.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/AssetUpgrade/TimelineUpgrade.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/AssetUpgrade/ClipUpgrade.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/ScheduleRuntimeClip.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/AnimatorBindingCache.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Activation/ActivationPlayableAsset.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/MarkerList.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/TimelineUndo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/ParticleControlPlayable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Animation/AnimationPlayableAsset.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/RuntimeElement.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/GroupTrack.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Properties/AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/IMarker.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/RuntimeClipBase.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/MarkerTrack.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Timeline.deprecated.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Timeline.deprecated.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/InfiniteRuntimeClip.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/InfiniteRuntimeClip.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/ITimeControl.cs" />
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<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/ITimeControl.cs" />
|
||||||
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|
@ -66,45 +91,20 @@
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/WeightUtility.cs" />
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<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/WeightUtility.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TrackAsset.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TrackAsset.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/TimeUtility.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/TimeUtility.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/RuntimeClip.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Scripting/PlayableTrack.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Scripting/PlayableTrack.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Animation/ICurvesOwner.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/AssetUpgrade/TrackUpgrade.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Audio/AudioClipProperties.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Audio/AudioClipProperties.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/BasicScriptPlayable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/BasicScriptPlayable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Animation/AnimationTrack.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Extensions/TrackExtensions.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Audio/AudioPlayableAsset.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Audio/AudioPlayableAsset.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/IntervalTree.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/IntervalTree.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/NotificationFlags.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/NotificationFlags.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Activation/ActivationTrack.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Activation/ActivationMixerPlayable.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/SignalTrack.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/SignalTrack.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/PrefabControlPlayable.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TimelineAttributes.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TimelineAttributes.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Control/ControlTrack.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Control/ControlTrack.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/Signals/SignalReceiver.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Control/ControlPlayableAsset.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/ILayerable.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/TimelineClip.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Animation/AnimationOutputWeightProcessor.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Audio/AudioMixerProperties.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Audio/AudioMixerProperties.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/Marker.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/AssetUpgrade/AnimationTrackUpgrade.cs" />
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<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/AssetUpgrade/AnimationTrackUpgrade.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/DiscreteTime.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Attributes/TrackColorAttribute.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/AssetUpgrade/TimelineUpgrade.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/TimeNotificationBehaviour.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/AssetUpgrade/ClipUpgrade.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/ActivationControlPlayable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/ActivationControlPlayable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Evaluation/ScheduleRuntimeClip.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/AnimatorBindingCache.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/Signals/SignalEmitter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/Signals/SignalEmitter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Activation/ActivationPlayableAsset.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Events/MarkerList.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/TimeControlPlayable.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/TimeControlPlayable.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/TimelineUndo.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Playables/ParticleControlPlayable.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/Extrapolation.cs" />
|
<Compile Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Utilities/Extrapolation.cs" />
|
||||||
<None Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Unity.Timeline.asmdef" />
|
<None Include="Library/PackageCache/com.unity.timeline@1.4.8/Runtime/Unity.Timeline.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
|
|
@ -350,6 +350,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
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|
||||||
|
|
@ -39,8 +39,8 @@
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/VSCodeDiscovery.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/VSCodeDiscovery.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/StringUtils.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/StringUtils.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/GUIDGenerator.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/GUIDGenerator.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/AssemblyNameProvider.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/ProjectGeneration.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/ProjectGeneration.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/AssemblyNameProvider.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/FileIO.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/FileIO.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/ProjectGenerationFlag.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/ProjectGeneration/ProjectGenerationFlag.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/VSCodeScriptEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.vscode@1.2.4/Editor/VSCodeScriptEditor.cs" />
|
||||||
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|
@ -297,6 +297,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
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|
||||||
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|
@ -38,43 +38,43 @@
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/ProjectGeneration/ProjectGenerationFlag.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/ProjectGeneration/ProjectGenerationFlag.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/VisualStudioIntegration.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/VisualStudioIntegration.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/UnityInstallation.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/KnownAssemblies.cs" />
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<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/KnownAssemblies.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/UsageUtility.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/UsageUtility.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Messaging/Deserializer.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Testing/TestRunnerApiListener.cs" />
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<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Testing/TestRunnerApiListener.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Testing/TestResultAdaptor.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Messaging/ExceptionEventArgs.cs" />
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<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Messaging/ExceptionEventArgs.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/ProjectGeneration/ProjectGeneration.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/SolutionProjectEntry.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Messaging/UdpSocket.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Messaging/UdpSocket.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/VisualStudioInstallation.cs" />
|
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Messaging/MessageEventArgs.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Symbols.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Symbols.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/SolutionProperties.cs" />
|
||||||
|
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||||||
|
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||||||
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|
||||||
|
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||||||
|
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|
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|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Testing/TestRunnerCallbacks.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Testing/TestAdaptor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/UnityInstallation.cs" />
|
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|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Messaging/Deserializer.cs" />
|
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|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Testing/TestResultAdaptor.cs" />
|
||||||
|
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|
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|
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|
||||||
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|
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|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/VisualStudioEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/VersionPair.cs" />
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<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/VersionPair.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Cli.cs" />
|
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|
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|
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|
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|
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||||||
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<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Solution.cs" />
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<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Solution.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/ProjectGeneration/ProjectProperties.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/ProjectGeneration/FileIOProvider.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/ProjectGeneration/GUIDProvider.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/ProjectGeneration/GUIDProvider.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Testing/TestStatusAdaptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Testing/TestStatusAdaptor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Messaging/Message.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Messaging/Message.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/AsyncOperation.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/AsyncOperation.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Discovery.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Discovery.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Testing/TestAdaptor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/Testing/TestRunnerCallbacks.cs" />
|
|
||||||
<None Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/com.unity.ide.visualstudio.asmdef" />
|
<None Include="Library/PackageCache/com.unity.ide.visualstudio@2.0.14/Editor/com.unity.ide.visualstudio.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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@ -313,6 +313,9 @@
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||||||
<Reference Include="UnityEditor.LinuxStandalone.Extensions">
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<Reference Include="UnityEditor.LinuxStandalone.Extensions">
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||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath>
|
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
|
|
||||||
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|
@ -36,31 +36,19 @@
|
||||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestBuildAssemblyFilter.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ITestAdaptorFactory.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/IEditorLoadedTestAssemblyProvider.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListTreeView/TestTreeViewItem.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListTreeView/TestTreeViewItem.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/LegacyPlayModeRunTask.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/LegacyPlayModeRunTask.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/NUnitExtension/TestRunnerStateSerializer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/BuildActionTaskBase.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Callbacks/RerunCallback.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Callbacks/RerunCallback.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListTreeView/TestListTreeViewGUI.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Messages/EnterPlayMode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Messages/EnterPlayMode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/PrebuildSetupTask.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/PrebuildSetupTask.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestResultSerializer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/EditModeRunner.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/EditModeRunner.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/IEditorCompilationInterfaceProxy.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/Analytics/AnalyticsTestCallback.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/Analytics/AnalyticsTestCallback.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/RemoteTestResultReciever.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/RemoteTestResultReciever.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestRunnerResult.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/RuntimeTestLauncherBase.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/RuntimeTestLauncherBase.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Callbacks/WindowResultUpdaterDataHolder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Callbacks/WindowResultUpdaterDataHolder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/Message.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/Message.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Callbacks/RerunCallbackData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Callbacks/RerunCallbackData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestSettings/TestSettings.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/ITestListCacheData.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/UtpDebuglogger.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/SwitchPlatformSetup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/SwitchPlatformSetup.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/NUnitExtension/Attributes/AssetPipelineIgnore.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/NUnitExtension/Attributes/AssetPipelineIgnore.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PostbuildCleanupAttributeFinder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PostbuildCleanupAttributeFinder.cs" />
|
||||||
|
|
@ -68,136 +56,148 @@
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListBuilder/TestFilterSettings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListBuilder/TestFilterSettings.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/TestAdaptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/TestAdaptor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Messages/RecompileScripts.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Messages/RecompileScripts.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/EditModePCHelper.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ITestResultAdaptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ITestResultAdaptor.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Callbacks/WindowResultUpdater.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/RequireApiProfileAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/RequireApiProfileAttribute.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/AttributeFinderBase.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/TestTaskBase.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/TestTaskBase.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListTreeView/Icons.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListTreeView/Icons.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ExecutionSettings.cs" />
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|
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlaymodeLauncher.cs" />
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|
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/UnityTestProtocolListener.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/UnityTestProtocolListener.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/Views/EditModeTestListGUI.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ITestAdaptor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ITestAdaptor.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/TestPlanMessage.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ITestRunSettings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ITestRunSettings.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/Analytics/AnalyticsReporter.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/EditmodeWorkItemFactory.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestRunnerUIFilter.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/ISettingsBuilder.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/ISettingsBuilder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/TestListProvider.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/Filter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/Filter.cs" />
|
||||||
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/TestJobDataHolder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/TestJobDataHolder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/CachingTestListProvider.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/CachingTestListProvider.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/RunState.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestSettings/ITestSettingsDeserializer.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ICallbacks.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ICallbacks.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/IEditorAssembliesProxy.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/IEditorAssembliesProxy.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/ITestRunnerApiMapper.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/StadiaPlatformSetup.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/TestMode.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/TestMode.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/LogSavingCallbacks.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/LogSavingCallbacks.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/NUnitExtension/Attributes/ITestPlayerBuildModifier.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/CallbacksDelegator.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/TestRunCanceledException.cs" />
|
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/IGuiHelper.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListGuiHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListGuiHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunnerWindowSettings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunnerWindowSettings.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/UtpMessageReporter.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/DelayedCallback.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/DelayedCallback.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/CallbacksHolder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/CallbacksHolder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/ResultsWriter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/ResultsWriter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/ResultsSavingCallbacks.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/BuildTestTreeTask.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/LegacyPlayerRunTask.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/RemotePlayerLogController.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/RemotePlayerLogController.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/TestListCache.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ITestTreeRebuildCallbacks.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/ITestTreeRebuildCallbacks.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/ITestListCache.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/ITestListCache.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/ExitCallbacksDataHolder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/ExitCallbacksDataHolder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherContextSettings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherContextSettings.cs" />
|
||||||
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||||||
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|
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|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
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||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/Analytics/TestTreeData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PrebuildSetupAttributeFinder.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/SaveModiedSceneTask.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRun/Tasks/PerformUndoTask.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/EditorCompilationInterfaceProxy.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/Views/TestListGUIBase.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineParser/CommandLineOption.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineParser/ICommandLineOption.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/TestState.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/XboxOnePlatformSetup.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/Analytics/RunFinishedData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/TestStarter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/TestStarter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Callbacks/TestRunnerCallback.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Callbacks/TestRunnerCallback.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListBuilder/RenderingOptions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListBuilder/RenderingOptions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/EditorAssembliesProxy.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Messages/ExitPlayMode.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/IUtpMessageReporter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/IUtpMessageReporter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/ExitCallbacks.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/TestListCacheData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestRunner/Utils/TestListCacheData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/RunSettings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/CommandLineTest/RunSettings.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListTreeView/TestListTreeViewDataSource.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/GUI/TestListTreeView/TestListTreeViewDataSource.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/TestLauncherBase.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/TestLaunchers/TestLauncherBase.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/TestRunnerApi.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/TestRunnerApi.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/Api/IErrorCallbacks.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/IUtpLogger.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityTestProtocol/IUtpLogger.cs" />
|
||||||
<None Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityEditor.TestRunner.asmdef" />
|
<None Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEditor.TestRunner/UnityEditor.TestRunner.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
|
|
|
||||||
|
|
@ -36,41 +36,41 @@
|
||||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/RawImageEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/RectMask2DEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/DropdownOptionListDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/DropdownOptionListDrawer.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ContentSizeFitterEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/MenuOptions.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/MenuOptions.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/FontDataDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/FontDataDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/EventSystem/Physics2DRaycasterEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/EventSystem/Physics2DRaycasterEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/SelfControllerEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/MaskEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/ColorBlockDrawer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/InterceptedEventsPreview.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/InputFieldEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/InputFieldEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/Properties/AssemblyInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/LayoutPropertiesPreview.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/EventSystem/EventSystemEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/EventSystem/EventSystemEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/CanvasScalerEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/CanvasScalerEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/SpriteDrawUtility.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PrefabLayoutRebuilder.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PrefabLayoutRebuilder.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/GraphicEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/SelectableEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/SelectableEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/GridLayoutGroupEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/AspectRatioFitterEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ImageEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ImageEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/SliderEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/SliderEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ScrollbarEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/LayoutElementEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/LayoutElementEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ToggleEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/DropdownEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/DropdownEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ButtonEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ButtonEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/EventSystem/PhysicsRaycasterEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/EventSystem/PhysicsRaycasterEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/TextEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/TextEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ScrollRectEditor.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/AnimationTriggersDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/AnimationTriggersDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/EventSystem/EventTriggerEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/EventSystem/EventTriggerEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/HorizontalOrVerticalLayoutGroupEditor.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/HorizontalOrVerticalLayoutGroupEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/RawImageEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/RectMask2DEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ContentSizeFitterEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/SelfControllerEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/MaskEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/ColorBlockDrawer.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/InterceptedEventsPreview.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/Properties/AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/LayoutPropertiesPreview.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/SpriteDrawUtility.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/GraphicEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/GridLayoutGroupEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/AspectRatioFitterEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ScrollbarEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ToggleEditor.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/ScrollRectEditor.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/SpriteStateDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/SpriteStateDrawer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/NavigationDrawer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UI/PropertyDrawers/NavigationDrawer.cs" />
|
||||||
<None Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UnityEditor.UI.asmdef" />
|
<None Include="Library/PackageCache/com.unity.ugui@1.0.0/Editor/UnityEditor.UI.asmdef" />
|
||||||
|
|
@ -326,6 +326,9 @@
|
||||||
<Reference Include="ICSharpCode.NRefactory">
|
<Reference Include="ICSharpCode.NRefactory">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
|
|
||||||
|
|
@ -38,94 +38,40 @@
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/TestListenerWrapper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/TestListenerWrapper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/ITestAssemblyProvider.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/ITestAssemblyProvider.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/QuaternionEqualityComparer.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/IScriptingRuntimeProxy.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/IScriptingRuntimeProxy.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestAssemblyRunner.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestExecutionContext.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestExecutionContext.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/FailCommand.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultData.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultData.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector4ComparerWithEqualsOperator.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector4ComparerWithEqualsOperator.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/IOuterUnityTestAction.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/IEnumerableTestMethodCommand.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/TestActionCommand.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/ImmediateEnumerableCommand.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/ImmediateEnumerableCommand.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityPlatformAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityPlatformAttribute.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/LogScope/LogMatch.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/TestCommandPcHelper.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/TestCommandPcHelper.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/ConstructDelegator.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/ConditionalIgnoreAttribute.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/ConditionalIgnoreAttribute.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/StacktraceFilter.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/StacktraceFilter.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/LogScope/ILogScope.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/PostBuildCleanupAttribute.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRenderer.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/Messages/IEditModeTestYieldInstruction.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs" />
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs" />
|
||||||
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|
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector2ComparerWithEqualsOperator.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector2ComparerWithEqualsOperator.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityCombinatorialStrategy.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityCombinatorialStrategy.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Filters/FullNameFilter.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/TestRunCallbackListener.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/ITestRunnerListener.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/ColorEqualityComparer.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/ConstraintsExtensions.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector2EqualityComparer.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Utils.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/AssemblyInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/AssemblyInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestMustExpectAllLogsAttribute.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/LogScope/LogEvent.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/CoroutineTestWorkItem.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/CoroutineTestWorkItem.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AttributeHelper.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandState.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/OuterUnityTestActionCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/OuterUnityTestActionCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyWrapper.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/Is.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector3ComparerWithEqualsOperator.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector3ComparerWithEqualsOperator.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Filters/CategoryFilterExtended.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/TestPlatform.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/TestPlatform.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyWrapper.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/TestRunCallbackAttribute.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/BaseDelegator.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/UnityTestMethodCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/SynchronousFilter.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/InvalidSignatureException.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/InvalidSignatureException.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableApplyChangesToContextCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RuntimeTestRunnerFilter.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/CoroutineRunner.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/UnityTestAssemblyBuilder.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/Callbacks/PlayerQuitHandler.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/Callbacks/PlayerQuitHandler.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/IStateSerializer.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/LogAssert.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/RestoreTestContextAfterDomainReload.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/TestResultExtensions.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/TestResultExtensions.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/Callbacks/PlayModeRunnerCallback.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/MonoBehaviourTest/IMonoBehaviourTest.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/MonoBehaviourTest/IMonoBehaviourTest.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/IPrebuildSceneSetup.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnitySetUpAttribute.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItemDataHolder.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/MonoBehaviourTest/MonoBehaviourTest.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/MonoBehaviourTest/MonoBehaviourTest.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/Callbacks/RemoteTestResultSender.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyLoadProxy.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/UnexpectedLogMessageException.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Filters/AssemblyNameFilter.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Filters/AssemblyNameFilter.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/ITestRunCallback.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRetryTestCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/TestExtensions.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/TestExtensions.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataWithTestData.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataWithTestData.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTearDownAttribute.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTearDownAttribute.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/IAsyncTestAssemblyBuilder.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/IAsyncTestAssemblyBuilder.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/UnhandledLogMessageException.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/UnhandledLogMessageException.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTestAttribute.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/UnityTestTimeoutException.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/FloatEqualityComparer.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/QuaternionEqualityComparer.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestAssemblyRunner.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/FailCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/IOuterUnityTestAction.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/IEnumerableTestMethodCommand.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/TestActionCommand.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/LogScope/LogMatch.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/PostBuildCleanupAttribute.cs" />
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||||||
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRepeatedTestCommand.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/WorkItemFactory.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestState.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItem.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector3EqualityComparer.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Filters/FullNameFilter.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/ITestRunnerListener.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/ColorEqualityComparer.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/ConstraintsExtensions.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Vector2EqualityComparer.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/Utils.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestMustExpectAllLogsAttribute.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/LogScope/LogEvent.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AttributeHelper.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandState.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyWrapper.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/Is.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyWrapper.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/TestRunCallbackAttribute.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/UnityTestMethodCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/SynchronousFilter.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableApplyChangesToContextCommand.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RuntimeTestRunnerFilter.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/CoroutineRunner.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/IStateSerializer.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/LogAssert.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/RestoreTestContextAfterDomainReload.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/Callbacks/PlayModeRunnerCallback.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/IPrebuildSceneSetup.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnitySetUpAttribute.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItemDataHolder.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/Callbacks/RemoteTestResultSender.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyLoadProxy.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/UnexpectedLogMessageException.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/ITestRunCallback.cs" />
|
||||||
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRetryTestCommand.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RemoteHelpers/IRemoteTestResultDataFactory.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RemoteHelpers/IRemoteTestResultDataFactory.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataFactory.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataFactory.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/TestEnumeratorWrapper.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/TestEnumeratorWrapper.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/IPostBuildCleanup.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/IPostBuildCleanup.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTestAttribute.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/ScriptingRuntimeProxy.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/ScriptingRuntimeProxy.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RemoteHelpers/PlayerConnectionMessageIds.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/TestRunner/RemoteHelpers/PlayerConnectionMessageIds.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyLoadProxy.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyLoadProxy.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Assertions/UnityTestTimeoutException.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/DefaultTestWorkItem.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/NUnitExtensions/Runner/DefaultTestWorkItem.cs" />
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<Compile Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/Utils/FloatEqualityComparer.cs" />
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<None Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/UnityEngine.TestRunner.asmdef" />
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<None Include="Library/PackageCache/com.unity.test-framework@1.1.31/UnityEngine.TestRunner/UnityEngine.TestRunner.asmdef" />
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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@ -46,81 +46,81 @@
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Text.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Text.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/GraphicRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/GraphicRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/VerticalLayoutGroup.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/VerticalLayoutGroup.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IGraphicEnabledDisabled.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Selectable.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Selectable.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Slider.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/Shadow.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/Shadow.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IMaskable.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/VertexHelper.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/VertexHelper.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventData/BaseEventData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventData/BaseEventData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventData/PointerEventData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventData/PointerEventData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/ListPool.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/ListPool.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/IMeshModifier.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/MoveDirection.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/MoveDirection.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/UIBehaviour.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/UIBehaviour.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/ReflectionMethodsCache.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/ReflectionMethodsCache.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Animation/CoroutineTween.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/LayoutUtility.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/LayoutUtility.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/SpriteState.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/SpriteState.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/RawImage.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/RawImage.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/RectangularVertexClipper.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/RectangularVertexClipper.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventInterfaces.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventInterfaces.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Graphic.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Graphic.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/CanvasScaler.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MaterialModifiers/IMaterialModifier.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MaterialModifiers/IMaterialModifier.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/SetPropertyUtility.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/SetPropertyUtility.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/AspectRatioFitter.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/StencilMaterial.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/StencilMaterial.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/IClipRegion.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/IClipRegion.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Misc.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/InputField.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/InputField.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Scrollbar.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/FontUpdateTracker.cs" />
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|
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/RaycastResult.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/ToggleGroup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/ToggleGroup.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/ColorBlock.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/RaycastResult.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Navigation.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Navigation.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/ContentSizeFitter.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/ContentSizeFitter.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/Outline.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/ClipperRegistry.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/BaseInput.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/BaseInput.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/Physics2DRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/PositionAsUV1.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/ILayoutElement.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/ILayoutElement.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventTrigger.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/FontData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Dropdown.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MaskUtilities.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MaskUtilities.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/GraphicRegistry.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/GraphicRegistry.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/CanvasUpdateRegistry.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/CanvasUpdateRegistry.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/GraphicRebuildTracker.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/Clipping.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/PhysicsRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/PhysicsRaycaster.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/RectMask2D.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/RectMask2D.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/ObjectPool.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/DefaultControls.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/DefaultControls.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventData/AxisEventData.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventData/AxisEventData.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/BaseRaycaster.cs" />
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/SpecializedCollections/IndexedSet.cs" />
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||||||
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||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventTriggerType.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventTriggerType.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MultipleDisplayUtilities.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MultipleDisplayUtilities.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/BaseMeshEffect.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/LayoutRebuilder.cs" />
|
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/AnimationTriggers.cs" />
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|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/Properties/AssemblyInfo.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/HorizontalOrVerticalLayoutGroup.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IMask.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IMask.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/LayoutGroup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/HorizontalOrVerticalLayoutGroup.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventHandle.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/BaseInputModule.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/BaseInputModule.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/GridLayoutGroup.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/GridLayoutGroup.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/PointerInputModule.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/PointerInputModule.cs" />
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/TouchInputModule.cs" />
|
|
||||||
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/RaycasterManager.cs" />
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/RaycasterManager.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IGraphicEnabledDisabled.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Slider.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/IMaskable.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/IMeshModifier.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Animation/CoroutineTween.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/CanvasScaler.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/AspectRatioFitter.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Misc.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Scrollbar.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/FontUpdateTracker.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/ColorBlock.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/Outline.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/ClipperRegistry.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/Physics2DRaycaster.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/VertexModifiers/PositionAsUV1.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventTrigger.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/FontData.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Dropdown.cs" />
|
||||||
|
<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/GraphicRebuildTracker.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Culling/Clipping.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Utility/ObjectPool.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Raycasters/BaseRaycaster.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/MaskableGraphic.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/AnimationTriggers.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/Properties/AssemblyInfo.cs" />
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventHandle.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Layout/LayoutGroup.cs" />
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||||||
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<Compile Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/TouchInputModule.cs" />
|
||||||
<None Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UnityEngine.UI.asmdef" />
|
<None Include="Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UnityEngine.UI.asmdef" />
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||||||
<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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@ -365,6 +365,9 @@
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||||||
<Reference Include="ICSharpCode.NRefactory">
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<Reference Include="ICSharpCode.NRefactory">
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||||||
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
|
<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.render-pipelines.core@10.8.1/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
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||||||
</Reference>
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</Reference>
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||||||
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<Reference Include="Newtonsoft.Json">
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||||||
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<HintPath>/media/RocketSpeed/Unity_Projects/UPF/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.0.2/Runtime/Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="netstandard">
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<Reference Include="netstandard">
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||||||
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.26f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
|
|
||||||
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Reference in New Issue
Block a user