UPF/Assets/Game/Scripts/Structures/Helpers.cs
2022-11-03 14:55:22 +05:30

23 lines
469 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class RankLevel{
public string name;
public int minimumTrophies;
public int trophieLoss;
public int entryFee;
public int energyReward;
public Sprite image;
public Color color;
}
public static class ExtensionMethods
{
public static int RoundOff (this int i)
{
return ((int)Mathf.Round((float)i / 10f)) * 10;
}
}