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.consulo
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Building movable, Position save, Overlapse prevention
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2022-04-17 07:14:20 +05:30 |
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Assets
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Building movable, Position save, Overlapse prevention
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2022-04-17 07:14:20 +05:30 |
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obj/Debug
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Packages
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Building movable, Position save, Overlapse prevention
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2022-04-17 07:14:20 +05:30 |
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ProjectSettings
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Building movable, Position save, Overlapse prevention
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2022-04-17 07:14:20 +05:30 |
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.gitignore
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Buildings added, Info and Upgrade Menus Display data, Scriptable Object improved
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2022-04-11 03:53:31 +05:30 |
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Assembly-CSharp.csproj
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added drag and drop script in test scene, needs to be implemented in main scene when building, for now we can do that it builds in a place but you can move it after
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2022-04-16 17:02:46 +02:00 |
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Unity.CollabProxy.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.Mathematics.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.Mathematics.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.PlasticSCM.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.RenderPipeline.Universal.ShaderLibrary.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.RenderPipelines.Core.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.RenderPipelines.Core.Runtime.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.RenderPipelines.Core.ShaderLibrary.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.RenderPipelines.Universal.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.RenderPipelines.Universal.Runtime.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.RenderPipelines.Universal.Shaders.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.Searcher.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.Services.Core.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.ShaderGraph.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.ShaderGraph.Utilities.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.TextMeshPro.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.TextMeshPro.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.Timeline.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.Timeline.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.VisualStudio.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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Unity.VSCode.Editor.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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UnityEditor.TestRunner.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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UnityEditor.UI.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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UnityEngine.TestRunner.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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UnityEngine.UI.csproj
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Building shop functional and Building states are saved online
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2022-04-15 02:24:09 +05:30 |
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UPF.sln
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added drag and drop script in test scene, needs to be implemented in main scene when building, for now we can do that it builds in a place but you can move it after
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2022-04-16 17:02:46 +02:00 |