Files
mhunt_validator/index.js
2024-10-04 16:37:08 +05:30

268 lines
8.6 KiB
JavaScript

const express = require('express')
const app = express()
const port = 9700
const web3operatorAddress = "http://vps.playpoolstudios.com:2015/"
const apiAddress = "https://vps.playpoolstudios.com/metahunt/api/"
app.get('/', (req, res) => {
res.send('Validator is validating')
})
app.listen(port, () => {
console.log(`Mhunt Validator is listening on port ${port}`)
})
app.get('/validateSession', async (req, res) => {
const { tournamentId, address } = req.query;
if (!tournamentId || !address) { res.send("invalid params"); return; }
let tournament = GetTournamentById(tournamentId);
if (tournament == null) {
await CheckForStartedTourneys();
tournament = GetTournamentById(tournamentId);
}
if (tournament == null) {
console.log(`tourney id:${tournamentId} is not available`);
//res.send("This tournament is not either started or valid");
// return;
}
tournament.displayDetails();
const found = tournament.participents.some(participant => participant == address);
if (found) {
return res.send("0");
} else {
return res.send("-1");
}
})
app.post('/updateBlock', async (req, res) => {
const jsonData = req.body;
const tournamentBlock = new TournamentBlockData(jsonData);
tournamentBlocks.push(tournamentBlock);
console.log(tournamentBlocks);
res.sendStatus(200);
});
/* ------------------------------------------------------------------------------- */
let tournamentsList ;
let startedTournaments;
let tournamentBlocks = [];
/* ------------------------------------------------------------------------------- */
CheckForStartedTourneys();
setInterval(async () => {
CheckForStartedTourneys();
}, 60000)
async function CheckForStartedTourneys() {
const tournamentsResponse = await fetch(apiAddress + "get_tournaments_raw.php");
const tournaments = await tournamentsResponse.json();
tournamentsList = [];
startedTournaments = [];
const now = new Date();
const tenMinutesAgo = new Date(now.getTime() - 10 * 60000); // 10 minutes ago from now
tournaments.forEach(async tournament => {
const tournamentDate = new Date(tournament.start_date); // Converts the string date to a Date object
// Create a new TournamentData instance using the tournament JSON data
const newTournament = new TournamentData(
tournament.id,
tournament.name,
tournament.start_date,
tournament.game_mode,
tournament.reward,
tournament.php_reward,
tournament.is_test,
tournament.ticket_count,
tournament.owner_id
);
if (tournamentDate >= tenMinutesAgo && tournamentDate <= now || true) {
console.log(`Tournament "${tournament.name}" started within the last 10 minutes.`);
const participentsUrl = web3operatorAddress + "getTournamentParticipants?id=" + newTournament.id;
const participentsResponse = await fetch(participentsUrl);
const participentsJson = await participentsResponse.json();
const participents = participentsJson["wallets"].split(',');
try {
participents.forEach(participent => {
newTournament.participents.push(participent);
})
//newTournament.displayDetails();
} catch {
console.log(`tourneyId:${newTournament.id} has no participents. ${JSON.stringify(participents)}`)
}
startedTournaments.push(newTournament);
} else if (tournamentDate > now) {
console.log(`Tournament "${tournament.name}" is yet to come`)
} else {
// console.log(`Tournament "${tournament.name}" is expired`)
}
// newTournament.displayDetails();
// Push the new tournament instance into tournamentsList
tournamentsList.push(newTournament);
});
}
/* ------------------------------------------------------------------------------- */
setInterval(async () => {
ScanBlocks();
}, 60000)
function ScanBlocks(){
for(let i=0; i < tournamentBlocks.length; i++){
let isValid = true;
for(let j=0; j < startedTournaments.length; j++){
if(startedTournaments[j].id == tournamentBlocks[i].tournamentId){
//Found the matching tourney for this block
if(!startedTournaments[j].participents.include(tournamentBlocks[i].owner)){
// isValid=false;
console.log("***Block was sent by non-participent. Allowing this for now.");
}
break;
}
}
}
}
/* ----------------------------------METHODS----------------------------------- */
function GetTournamentById(tournamentId) {
const tournament = startedTournaments.find(tournament => tournament.id == tournamentId);
return tournament;
}
/* ------------------------------------------------------------------------------- */
/* ------------------------------CUSTOM CLASSES------------------------------------ */
class TournamentData {
constructor(id, name, start_date, game_mode, reward, php_reward, is_test, ticket_count, owner_id) {
this.id = id;
this.name = name;
this.start_date = start_date;
this.game_mode = game_mode;
this.reward = reward;
this.php_reward = php_reward;
this.is_test = is_test;
this.ticket_count = ticket_count;
this.owner_id = owner_id;
this.participents = [];
}
// Method to display tournament details
displayDetails() {
console.log(`Tournament ID: ${this.id}`);
console.log(`Name: ${this.name}`);
console.log(`Date: ${this.start_date}`);
console.log(`Game Mode: ${this.game_mode}`);
console.log(`Reward: ${this.reward}`);
console.log(`PHP Reward: ${this.php_reward}`);
console.log(`Test Tournament: ${this.is_test ? "Yes" : "No"}`);
console.log(`Ticket Count: ${this.ticket_count}`);
console.log(`Owner ID: ${this.owner_id}`);
console.log(`Participents: ${this.participents}`);
}
}
// Define a dictionary to store tournament leaderboards after validation
const confirmedLeaderboards = {};
// Function to scan and analyze blocks
function ScanBlocks() {
const blockValidationCounts = {};
// First, validate each block and count valid ones for each tournament
for (let i = 0; i < tournamentBlocks.length; i++) {
let isValid = true;
// Loop through the started tournaments to validate the block
for (let j = 0; j < startedTournaments.length; j++) {
if (startedTournaments[j].id === tournamentBlocks[i].tournamentId) {
// Found the matching tournament for this block
if (!startedTournaments[j].participants.includes(tournamentBlocks[i].owner)) {
console.log("***Block was sent by non-participant. Allowing this for now.");
isValid = false;
break;
}
// Compare blocks with the same tournamentId and minute number
for (let k = 0; k < tournamentBlocks.length; k++) {
if (
k !== i &&
tournamentBlocks[k].tournamentId === tournamentBlocks[i].tournamentId &&
tournamentBlocks[k].minute === tournamentBlocks[i].minute
) {
// Found another block with the same tournamentId and minute
if (JSON.stringify(tournamentBlocks[k].leaderboard) !== JSON.stringify(tournamentBlocks[i].leaderboard)) {
console.log(`***Mismatch detected in leaderboard for tournament ${tournamentBlocks[i].tournamentId} at minute ${tournamentBlocks[i].minute}`);
isValid = false;
break;
}
}
}
}
}
if (isValid) {
console.log(`Block ${i + 1} is valid.`);
// Track the valid blocks per tournament
const tournamentId = tournamentBlocks[i].tournamentId;
if (!blockValidationCounts[tournamentId]) {
blockValidationCounts[tournamentId] = { count: 0, total: 0 };
}
blockValidationCounts[tournamentId].count++;
} else {
console.log(`Block ${i + 1} is invalid.`);
}
// Track total blocks per tournament for comparison later
const tournamentId = tournamentBlocks[i].tournamentId;
if (!blockValidationCounts[tournamentId]) {
blockValidationCounts[tournamentId] = { count: 0, total: 0 };
}
blockValidationCounts[tournamentId].total++;
}
// After validation, confirm tournaments with more than 50% valid blocks
for (const tournamentId in blockValidationCounts) {
const { count, total } = blockValidationCounts[tournamentId];
if (count > total / 2) {
// More than 50% of blocks are valid, store the leaderboard
const validBlock = tournamentBlocks.find(block => block.tournamentId === parseInt(tournamentId));
if (validBlock) {
confirmedLeaderboards[tournamentId] = validBlock.leaderboard;
console.log(`*** Tournament ${tournamentId} confirmed with a valid leaderboard.`);
}
} else {
console.log(`*** Tournament ${tournamentId} did not meet the 50% valid block requirement.`);
}
}
}