forfeiture, abandoning, entry_fee_collection at start
This commit is contained in:
@@ -14,7 +14,8 @@ public class CupidConnector : MonoBehaviour
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//Server code
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string[] args = Environment.GetCommandLineArgs();
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int matchId = 0;
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string dedicatedSecret = "38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328";
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string dedicatedSecret = null;
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bool dedicatedSecretFromCli = false;
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string internalApiBase = null;
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for (int i = 0; i < args.Length; i++)
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{
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@@ -28,12 +29,21 @@ public class CupidConnector : MonoBehaviour
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|| string.Equals(args[i], "-matchid", StringComparison.OrdinalIgnoreCase))
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int.TryParse(args[i + 1], out matchId);
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else if (string.Equals(args[i], "-dedicatedSecret", StringComparison.OrdinalIgnoreCase))
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{
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dedicatedSecret = args[i + 1];
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dedicatedSecretFromCli = true;
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}
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else if (string.Equals(args[i], "-internalApiBase", StringComparison.OrdinalIgnoreCase))
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internalApiBase = args[i + 1];
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}
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}
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GameManager.ConfigureDedicatedMatchReporting(matchId);
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if (!dedicatedSecretFromCli)
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{
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string envSecret = Environment.GetEnvironmentVariable("DEDICATED_SERVER_SECRET");
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if (!string.IsNullOrEmpty(envSecret))
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dedicatedSecret = envSecret;
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}
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GameManager.ConfigureDedicatedMatchReporting(matchId, dedicatedSecret, internalApiBase);
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#if UNITY_EDITOR
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Logger.Log("Editor mode, skipping arg check");
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Cupid.RoomPort = 7777;
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m_GlyphValueRecord:
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m_FeatureLookupFlags: 2038298
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 10
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: -5.8500004
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 31
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_XAdvance: 0
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m_FeatureLookupFlags: 2038298
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- m_FirstAdjustmentRecord:
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m_GlyphValueRecord:
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m_FeatureLookupFlags: 2038298
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 12
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m_GlyphValueRecord:
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@@ -4137,6 +4197,66 @@ MonoBehaviour:
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m_XAdvance: 0
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m_FeatureLookupFlags: 10188005
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m_GlyphValueRecord:
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m_GlyphValueRecord:
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m_FeatureLookupFlags: 2038298
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- m_FirstAdjustmentRecord:
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m_XAdvance: 0
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m_FeatureLookupFlags: 2038298
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 36
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: -5.8500004
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 31
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m_GlyphValueRecord:
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m_FeatureLookupFlags: 2038298
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m_GlyphValueRecord:
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m_GlyphValueRecord:
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@@ -6897,6 +7017,216 @@ MonoBehaviour:
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m_XAdvance: 0
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m_FeatureLookupFlags: 10188005
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m_GlyphValueRecord:
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m_FeatureLookupFlags: 11484403
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m_GlyphValueRecord:
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||||
File diff suppressed because one or more lines are too long
+3
-148
@@ -1,149 +1,4 @@
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Logger initiated at 7/29/2026 1:21:58 PM
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Logger initiated at 8/13/2026 9:30:04 PM
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[7/29/2026 1:21:58 PM] Cupid settings updated
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[7/29/2026 1:21:58 PM] Cupid settings updated
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[7/29/2026 1:22:00 PM] Starting matchmake as warlock
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[7/29/2026 1:22:02 PM] Got into a room
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[7/29/2026 1:22:02 PM] {"ok":true,"entry_fee":21,"rc_prize":34,"for_red":{"Players":[{"Name":"choel","LastSeen":1785311520437,"UserId":9,"l10_wins":7,"l10_losses":0},{"Name":"warlock","LastSeen":1785311520886,"UserId":2,"l10_wins":8,"l10_losses":2}],"GameName":"soccar","Port":26815,"InitTime":1785311520437,"entry_fee":21,"match_id":535,"instance_started":true,"rc_prize":34,"your_team":"red"},"for_blue":{"Players":[{"Name":"choel","LastSeen":1785311520437,"UserId":9,"l10_wins":7,"l10_losses":0},{"Name":"warlock","LastSeen":1785311520886,"UserId":2,"l10_wins":8,"l10_losses":2}],"GameName":"soccar","Port":26815,"InitTime":1785311520437,"entry_fee":21,"match_id":535,"instance_started":true,"rc_prize":34,"your_team":"blue"}}
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[7/29/2026 1:22:02 PM] Configured dedicated match reporting for match id 535 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
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[7/29/2026 1:22:02 PM] Setting cupid to load game scene
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[7/29/2026 1:22:02 PM] Loading game scene
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[7/29/2026 1:22:07 PM] Starting client at $kkapi.playpoolstudios.com:26815
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[7/29/2026 1:22:07 PM] Client connected
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[7/29/2026 1:22:14 PM] Selected team changed from Red to Blue
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[7/29/2026 1:22:19 PM] Selected team changed from Blue to Red
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[7/29/2026 1:22:26 PM] Selected team changed from Red to Blue
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[7/29/2026 1:22:30 PM] Selected team changed from Blue to Red
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[7/29/2026 1:22:34 PM] Selected team changed from Red to Blue
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[7/29/2026 1:22:37 PM] Selected team changed from Blue to Red
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[7/29/2026 1:22:44 PM] Selected team changed from Red to Blue
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[7/29/2026 1:22:48 PM] Selected team changed from Blue to Red
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[7/29/2026 1:22:53 PM] Selected team changed from Red to Blue
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[7/29/2026 1:22:57 PM] Selected team changed from Blue to Red
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[7/29/2026 1:23:01 PM] Score changed from 0 to 1
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[7/29/2026 1:23:04 PM] Selected team changed from Red to Blue
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[7/29/2026 1:23:11 PM] Selected team changed from Blue to Red
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[7/29/2026 1:23:19 PM] Selected team changed from Red to Blue
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[7/29/2026 1:23:24 PM] Selected team changed from Blue to Red
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[7/29/2026 1:23:30 PM] Selected team changed from Red to Blue
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[7/29/2026 1:23:35 PM] Selected team changed from Blue to Red
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[7/29/2026 1:23:42 PM] Selected team changed from Red to Blue
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[7/29/2026 1:23:46 PM] Selected team changed from Blue to Red
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[7/29/2026 1:23:55 PM] Selected team changed from Red to Blue
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[7/29/2026 1:23:59 PM] Selected team changed from Blue to Red
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[7/29/2026 1:24:07 PM] Selected team changed from Red to Blue
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[7/29/2026 1:24:10 PM] Selected team changed from Blue to Red
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[7/29/2026 1:24:19 PM] Selected team changed from Red to Blue
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[7/29/2026 1:24:24 PM] Selected team changed from Blue to Red
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[7/29/2026 1:24:30 PM] Selected team changed from Red to Blue
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[7/29/2026 1:24:36 PM] Selected team changed from Blue to Red
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[7/29/2026 1:24:44 PM] Score changed from 1 to 2
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||||
[7/29/2026 1:24:48 PM] Selected team changed from Red to Blue
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[7/29/2026 1:24:52 PM] Selected team changed from Blue to Red
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[7/29/2026 1:24:58 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:25:04 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:25:07 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:25:16 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:25:18 PM] Score changed from 1 to 2
|
||||
[7/29/2026 1:25:21 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:25:27 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:25:34 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:25:40 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:25:45 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:25:56 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:26:00 PM] Score changed from 2 to 3
|
||||
[7/29/2026 1:26:11 PM] Configured dedicated match reporting for match id 536 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[7/29/2026 1:26:11 PM] Client disconnected
|
||||
[7/29/2026 1:26:15 PM] Starting client at $kkapi.playpoolstudios.com:26172
|
||||
[7/29/2026 1:26:15 PM] Client connected
|
||||
[7/29/2026 1:26:20 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:26:25 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:26:33 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:26:37 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:26:48 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:26:56 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:27:03 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:27:09 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:27:14 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:27:24 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:27:32 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:27:37 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:27:45 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:27:49 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:27:55 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:27:58 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:28:02 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:28:08 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:28:15 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:28:23 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:28:28 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:28:35 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:28:39 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:28:52 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:28:55 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:28:58 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:29:06 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:29:14 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:29:18 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:29:23 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:29:32 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:29:36 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:29:42 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:29:46 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:29:52 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:29:56 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:30:11 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:30:16 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:30:21 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:30:27 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:30:30 PM] Score changed from 1 to 2
|
||||
[7/29/2026 1:30:33 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:30:40 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:30:45 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:30:50 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:30:55 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:31:01 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:31:03 PM] Score changed from 2 to 3
|
||||
[7/29/2026 1:31:24 PM] Configured dedicated match reporting for match id 537 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[7/29/2026 1:31:24 PM] Client disconnected
|
||||
[7/29/2026 1:31:28 PM] Starting client at $kkapi.playpoolstudios.com:26149
|
||||
[7/29/2026 1:31:28 PM] Client connected
|
||||
[7/29/2026 1:31:33 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:31:37 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:31:41 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:31:45 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:31:50 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:31:54 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:32:05 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:32:12 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:32:18 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:32:25 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:32:32 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:32:38 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:32:44 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:32:56 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:33:04 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:33:07 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:33:16 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:33:22 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:33:31 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:33:40 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:33:43 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:33:46 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:33:52 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:33:58 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:34:04 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:34:11 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:34:16 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:34:22 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:34:30 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:34:34 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:34:39 PM] Score changed from 1 to 2
|
||||
[7/29/2026 1:34:42 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:34:47 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:34:54 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:34:58 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:35:12 PM] Score changed from 2 to 3
|
||||
[7/29/2026 1:35:21 PM] Client disconnected
|
||||
[7/29/2026 1:35:23 PM] Cupid settings updated
|
||||
[7/29/2026 1:35:23 PM] Cupid settings updated
|
||||
[8/13/2026 9:30:04 PM] Cupid settings updated
|
||||
[8/13/2026 9:30:04 PM] Cupid settings updated
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4590b1d665d10c64a8174323d734b971
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,11 @@
|
||||
[8/13/2026 7:50:10 PM] ReplayRecorder started (practice) id -1786630810 with 11 entities
|
||||
[8/13/2026 7:50:10 PM] Client connected
|
||||
[8/13/2026 7:50:10 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/13/2026 7:50:10 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/13/2026 7:50:10 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 7:50:27 PM] Match: Blue skipped turn (1/2)
|
||||
[8/13/2026 7:50:27 PM] Selected team changed from Blue to Red
|
||||
[8/13/2026 7:50:29 PM] Dedicated match: Blue disconnected (order count=1)
|
||||
[8/13/2026 7:50:29 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/13/2026 7:50:29 PM] Client disconnected
|
||||
[8/13/2026 7:50:29 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1786630810.json (951 frames, 0 events, duration 19.02s)
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 13e09da064f35f74b83f6ed19880c04d
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 084e9b7d2b988a34eb1c0aed4752ee16
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,17 @@
|
||||
[8/13/2026 8:43:35 PM] ReplayRecorder started (practice) id -1786634015 with 11 entities
|
||||
[8/13/2026 8:43:35 PM] Client connected
|
||||
[8/13/2026 8:43:35 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/13/2026 8:43:35 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/13/2026 8:43:35 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:43:52 PM] Match: Blue skipped turn (1/2)
|
||||
[8/13/2026 8:43:52 PM] Selected team changed from Blue to Red
|
||||
[8/13/2026 8:43:55 PM] AI best puck Puck: total=3.04 (prox=0.85, between=0.03, traj=0.70, push=1.00)
|
||||
[8/13/2026 8:43:55 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/13/2026 8:43:55 PM] launching puck at (0.00, -4.00) with (0.00, 252.29) force
|
||||
[8/13/2026 8:43:58 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:44:05 PM] force = 70 * 0.9955804 = 69.69063
|
||||
[8/13/2026 8:44:05 PM] launching puck at (-0.77, 4.94) with (53.42, -344.33) force
|
||||
[8/13/2026 8:44:08 PM] Dedicated match: Blue disconnected (order count=1)
|
||||
[8/13/2026 8:44:08 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/13/2026 8:44:08 PM] Client disconnected
|
||||
[8/13/2026 8:44:08 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1786634015.json (1638 frames, 6 events, duration 32.76s)
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a085b5292682b144dacde97500667411
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 48b08b67d9b52ad4c9484786cf2ec2e1
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,24 @@
|
||||
[8/13/2026 8:49:52 PM] ReplayRecorder started (practice) id -1786634392 with 11 entities
|
||||
[8/13/2026 8:49:52 PM] Client connected
|
||||
[8/13/2026 8:49:53 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/13/2026 8:49:53 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/13/2026 8:49:53 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:50:09 PM] Selected team changed from Blue to Red
|
||||
[8/13/2026 8:50:12 PM] AI best puck Puck: total=3.04 (prox=0.85, between=0.03, traj=0.70, push=1.00)
|
||||
[8/13/2026 8:50:12 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/13/2026 8:50:12 PM] launching puck at (0.00, -4.00) with (0.00, 252.29) force
|
||||
[8/13/2026 8:50:15 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:50:33 PM] Selected team changed from Blue to Red
|
||||
[8/13/2026 8:50:35 PM] AI best puck Puck: total=1.73 (prox=0.93, between=0.03, traj=0.00, push=1.00)
|
||||
[8/13/2026 8:50:35 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/13/2026 8:50:35 PM] launching puck at (0.00, -4.00) with (0.00, 252.29) force
|
||||
[8/13/2026 8:50:38 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:50:53 PM] Selected team changed from Blue to Red
|
||||
[8/13/2026 8:50:55 PM] AI best puck Puck: total=1.73 (prox=0.94, between=0.03, traj=0.00, push=1.00)
|
||||
[8/13/2026 8:50:55 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/13/2026 8:50:55 PM] launching puck at (0.00, -4.00) with (0.00, 252.29) force
|
||||
[8/13/2026 8:50:57 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:51:00 PM] Dedicated match: Blue disconnected (order count=1)
|
||||
[8/13/2026 8:51:00 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/13/2026 8:51:00 PM] Client disconnected
|
||||
[8/13/2026 8:51:00 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1786634392.json (3373 frames, 15 events, duration 67.46s)
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ecdf112848437a94b8bc3ad0bb197473
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -416,3 +416,19 @@
|
||||
[7/19/2026 12:42:42 AM] Failed to fetch red and blue names, isServer?
|
||||
[7/19/2026 12:42:42 AM] Starting auto close watchdog
|
||||
[7/19/2026 12:42:42 AM] Active player connections: 0
|
||||
[8/13/2026 2:36:25 PM] Starting server at port 7777
|
||||
[8/13/2026 2:36:25 PM] Mirror server exception logging enabled
|
||||
[8/13/2026 2:36:25 PM] Failed to fetch red and blue names, isServer?
|
||||
[8/13/2026 2:36:25 PM] Starting auto close watchdog
|
||||
[8/13/2026 2:36:25 PM] Active player connections: 0
|
||||
[8/13/2026 3:56:45 PM] Starting server at port 7777
|
||||
[8/13/2026 3:56:45 PM] Mirror server exception logging enabled
|
||||
[8/13/2026 3:56:45 PM] Failed to fetch red and blue names, isServer?
|
||||
[8/13/2026 3:56:45 PM] Starting auto close watchdog
|
||||
[8/13/2026 3:56:45 PM] Active player connections: 0
|
||||
[8/13/2026 3:56:52 PM] Server will be closed due to no players in, 60
|
||||
[8/13/2026 9:06:10 PM] Starting server at port 7777
|
||||
[8/13/2026 9:06:10 PM] Mirror server exception logging enabled
|
||||
[8/13/2026 9:06:10 PM] Failed to fetch red and blue names, isServer?
|
||||
[8/13/2026 9:06:10 PM] Starting auto close watchdog
|
||||
[8/13/2026 9:06:10 PM] Active player connections: 0
|
||||
|
||||
@@ -14,8 +14,6 @@ GameObject:
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- component: {fileID: 2872566638177417579}
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- component: {fileID: 407622981302802273}
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- component: {fileID: 969959851011469098}
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- component: {fileID: 2978779054327924816}
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m_Layer: 5
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m_Name: text_emote_prefab
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@@ -165,34 +163,6 @@ MonoBehaviour:
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--- !u!114 &969959851011469098
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4492919853174754762}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!114 &2978779054327924816
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4492919853174754762}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4e4c65221cd965e45853c892a9facd82, type: 3}
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m_EditorClassIdentifier:
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ease: 27
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--- !u!1 &4797427416459394329
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GameObject:
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@@ -225,10 +195,10 @@ RectTransform:
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+1266
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Load Diff
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||||
- target: {fileID: 3027208764083308819, guid: 169bd8967120a614da3d7b0e9c71557c, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3465182817620600145, guid: 169bd8967120a614da3d7b0e9c71557c, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0.5
|
||||
@@ -7921,6 +7925,10 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 714.47
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3697438882816933721, guid: 169bd8967120a614da3d7b0e9c71557c, type: 3}
|
||||
propertyPath: redIcon
|
||||
value:
|
||||
objectReference: {fileID: 7609527126711406816, guid: 532bcbd7fabd63844ac75765ae25dcb9, type: 3}
|
||||
- target: {fileID: 3749771552368919126, guid: 169bd8967120a614da3d7b0e9c71557c, type: 3}
|
||||
propertyPath: m_Sprite
|
||||
value:
|
||||
@@ -7929,6 +7937,14 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -289
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4545260003495756882, guid: 169bd8967120a614da3d7b0e9c71557c, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5669134292471989017, guid: 169bd8967120a614da3d7b0e9c71557c, type: 3}
|
||||
propertyPath: m_Sprite
|
||||
value:
|
||||
objectReference: {fileID: 8390053243822926539, guid: 5b969ed0d82676d4890df6c74fd6f3c4, type: 3}
|
||||
- target: {fileID: 6417757714012981459, guid: 169bd8967120a614da3d7b0e9c71557c, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0
|
||||
@@ -8025,6 +8041,10 @@ PrefabInstance:
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6864964370409994597, guid: 169bd8967120a614da3d7b0e9c71557c, type: 3}
|
||||
propertyPath: m_Sprite
|
||||
value:
|
||||
objectReference: {fileID: 8390053243822926539, guid: 5b969ed0d82676d4890df6c74fd6f3c4, type: 3}
|
||||
- target: {fileID: 8202105634251418107, guid: 169bd8967120a614da3d7b0e9c71557c, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0.5
|
||||
|
||||
+2388
-34
File diff suppressed because it is too large
Load Diff
@@ -46,7 +46,12 @@ public class AiBotController : NetworkBehaviour
|
||||
|
||||
void Awake()
|
||||
{
|
||||
#if UNITY_SERVER
|
||||
enabled = false;
|
||||
return;
|
||||
#else
|
||||
EnsureTrajectoryLines();
|
||||
#endif
|
||||
}
|
||||
|
||||
void OnEnable()
|
||||
@@ -100,6 +105,10 @@ public class AiBotController : NetworkBehaviour
|
||||
return existingLine;
|
||||
}
|
||||
|
||||
Shader shader = Shader.Find("Sprites/Default");
|
||||
if (shader == null)
|
||||
return null;
|
||||
|
||||
GameObject go = new GameObject(name);
|
||||
go.transform.SetParent(transform, false);
|
||||
|
||||
@@ -109,7 +118,7 @@ public class AiBotController : NetworkBehaviour
|
||||
line.endWidth = trajectoryLineWidth;
|
||||
line.numCapVertices = 4;
|
||||
line.sortingOrder = trajectorySortingOrder;
|
||||
line.material = new Material(Shader.Find("Sprites/Default"));
|
||||
line.material = new Material(shader);
|
||||
line.startColor = color;
|
||||
line.endColor = color;
|
||||
line.positionCount = 0;
|
||||
@@ -1066,9 +1075,13 @@ public class AiBotController : NetworkBehaviour
|
||||
|
||||
public void Setup(Team team)
|
||||
{
|
||||
#if UNITY_SERVER
|
||||
return;
|
||||
#else
|
||||
aiTeam = team;
|
||||
RefreshAiPucks();
|
||||
isEnabled = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void RefreshAiPucks()
|
||||
|
||||
+54
-3
@@ -15,22 +15,73 @@ public class Ball : NetworkBehaviour
|
||||
void Awake()
|
||||
{
|
||||
rb = GetComponent<Rigidbody2D>();
|
||||
col = GetComponent<Collider2D>();
|
||||
startPosition = transform.position;
|
||||
}
|
||||
|
||||
Collider2D col;
|
||||
Coroutine coroutineReset;
|
||||
bool holdingCollisionLock;
|
||||
|
||||
public void SetCollisionsEnabled(bool enabled)
|
||||
{
|
||||
if (col != null)
|
||||
col.enabled = enabled;
|
||||
if (rb != null && !enabled)
|
||||
{
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.angularVelocity = 0f;
|
||||
}
|
||||
}
|
||||
|
||||
public void Reset(float duration){
|
||||
StartCoroutine(CoroutineReset(duration));
|
||||
if (coroutineReset != null)
|
||||
{
|
||||
StopCoroutine(coroutineReset);
|
||||
RestoreAfterReset();
|
||||
}
|
||||
coroutineReset = StartCoroutine(CoroutineReset(duration));
|
||||
}
|
||||
|
||||
IEnumerator CoroutineReset(float duration){
|
||||
if (GameManager.instance != null)
|
||||
{
|
||||
GameManager.instance.PushResetCollisionLock();
|
||||
holdingCollisionLock = true;
|
||||
}
|
||||
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.angularVelocity = 0f;
|
||||
|
||||
float t=0;
|
||||
Vector3 pos1 = transform.position;
|
||||
Quaternion rot1 = transform.rotation;
|
||||
while (t < duration){
|
||||
t+=Time.deltaTime;
|
||||
transform.position = Vector3.Lerp(pos1, startPosition, t / duration);
|
||||
transform.rotation = Quaternion.Lerp(rot1, Quaternion.identity, t/duration);
|
||||
float u = Mathf.Clamp01(t / duration);
|
||||
transform.position = Vector3.Lerp(pos1, startPosition, u);
|
||||
transform.rotation = Quaternion.Lerp(rot1, Quaternion.identity, u);
|
||||
yield return null;
|
||||
}
|
||||
transform.position = startPosition;
|
||||
transform.rotation = Quaternion.identity;
|
||||
|
||||
RestoreAfterReset();
|
||||
}
|
||||
|
||||
void RestoreAfterReset()
|
||||
{
|
||||
if (rb != null)
|
||||
{
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.angularVelocity = 0f;
|
||||
}
|
||||
if (holdingCollisionLock && GameManager.instance != null)
|
||||
{
|
||||
GameManager.instance.PopResetCollisionLock();
|
||||
holdingCollisionLock = false;
|
||||
}
|
||||
coroutineReset = null;
|
||||
}
|
||||
|
||||
public bool touchingB,touchingL,touchingR,touchingT = false;
|
||||
|
||||
@@ -58,6 +58,8 @@ public class GameCanvas : MonoBehaviour
|
||||
public float textEmoteDuration = 5f;
|
||||
public float emojiEmoteDuration = 5f;
|
||||
bool isShowingEmotes=> emotesPanel.gameObject.activeSelf;
|
||||
|
||||
public RectTransform kickWarning;
|
||||
|
||||
|
||||
|
||||
@@ -299,4 +301,17 @@ public class GameCanvas : MonoBehaviour
|
||||
timeoutForOpponentPanel.SetActive(false);
|
||||
}
|
||||
|
||||
|
||||
public void ShowKickWarning(){
|
||||
kickWarning.transform.localScale = new Vector3(0, 0, 0);
|
||||
kickWarning.transform.DOScale(1, 0.2f).SetEase(Ease.OutBack);
|
||||
kickWarning.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
public void HideKickWarning(){
|
||||
kickWarning.transform.DOScale(0, 0.2f).SetEase(Ease.InBack).OnComplete(() => {
|
||||
kickWarning.gameObject.SetActive(false);
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+553
-34
@@ -26,7 +26,11 @@ public class GameManager : NetworkBehaviour
|
||||
public static void ConfigureDedicatedMatchReporting(int matchId, string secret=null, string internalApiBaseUrl = null)
|
||||
{
|
||||
DedicatedMatchId = matchId;
|
||||
DedicatedMatchSecret = secret ?? "38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328";
|
||||
if (string.IsNullOrEmpty(secret))
|
||||
secret = Environment.GetEnvironmentVariable("DEDICATED_SERVER_SECRET");
|
||||
DedicatedMatchSecret = string.IsNullOrEmpty(secret)
|
||||
? "38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328"
|
||||
: secret;
|
||||
if (!string.IsNullOrWhiteSpace(internalApiBaseUrl))
|
||||
DedicatedInternalApiBase = internalApiBaseUrl.TrimEnd('/');
|
||||
|
||||
@@ -136,16 +140,26 @@ public class GameManager : NetworkBehaviour
|
||||
return "";
|
||||
}
|
||||
|
||||
/// <summary>Sets match <c>status</c> to <c>-1</c> (room closed). Safe to call from shutdown paths; runs synchronously so it completes before <c>Application.Quit</c>.</summary>
|
||||
/// <summary>
|
||||
/// If entry fees were collected and no winner was reported yet, settle via blocking <c>/winner</c>
|
||||
/// (remaining player or last-disconnect-wins) before room close / quit.
|
||||
/// </summary>
|
||||
public static void SettleWinnerIfNeededBeforeShutdown()
|
||||
{
|
||||
if (instance == null)
|
||||
return;
|
||||
instance.SettleWinnerIfNeededBeforeShutdownInstance();
|
||||
}
|
||||
|
||||
/// <summary>Sets match <c>status</c> to <c>-1</c> (room closed). Settles winner first when escrow is open. Synchronous for <c>Application.Quit</c>.</summary>
|
||||
public static void ReportDedicatedMatchRoomClosed()
|
||||
{
|
||||
SettleWinnerIfNeededBeforeShutdown();
|
||||
|
||||
if (_dedicatedRoomClosedReported || DedicatedMatchId <= 0 || string.IsNullOrEmpty(DedicatedMatchSecret))
|
||||
return;
|
||||
_dedicatedRoomClosedReported = true;
|
||||
|
||||
if (DedicatedMatchId <= 0 || string.IsNullOrEmpty(DedicatedMatchSecret))
|
||||
return;
|
||||
|
||||
using (var req = DedicatedMatschInternalApi.BuildRequest(DedicatedInternalApiBase, DedicatedMatchId, DedicatedMatchSecret, "{\"status\":-1}"))
|
||||
{
|
||||
var op = req.SendWebRequest();
|
||||
@@ -158,11 +172,24 @@ public class GameManager : NetworkBehaviour
|
||||
static bool _dedicatedRoomClosedReported;
|
||||
static string Iso8601UtcNow() => DateTime.UtcNow.ToString("yyyy-MM-dd'T'HH:mm:ss.fff'Z'", System.Globalization.CultureInfo.InvariantCulture);
|
||||
|
||||
const float DisconnectForfeitGraceSeconds = 15f;
|
||||
const int ConsecutiveSkipsToForfeit = 2;
|
||||
|
||||
bool _dedicatedReportedRedJoin;
|
||||
bool _dedicatedReportedBlueJoin;
|
||||
bool _dedicatedReportedGameOver;
|
||||
bool _entriesCollected;
|
||||
bool _collectFailed;
|
||||
bool _winnerSettled;
|
||||
bool _replayRecordingStarted;
|
||||
|
||||
bool _redConnected;
|
||||
bool _blueConnected;
|
||||
float _redForfeitDeadline = -1f;
|
||||
float _blueForfeitDeadline = -1f;
|
||||
readonly List<Team> _disconnectOrder = new List<Team>();
|
||||
int _consecutiveSkipsRed;
|
||||
int _consecutiveSkipsBlue;
|
||||
|
||||
public static Action<Team> OnTeamChanged;
|
||||
public static bool isMoving{
|
||||
get{
|
||||
@@ -211,6 +238,7 @@ public class GameManager : NetworkBehaviour
|
||||
public float ballMoveTime = 3f;
|
||||
public float puckDragClampMax = 5f;
|
||||
public float puckDragMinClamp = 1f;
|
||||
public float puckSelectMaxDistance = 4f;
|
||||
|
||||
[Header("Field bounds")]
|
||||
[Tooltip("Pitch width (X). Length (Y) is fieldSize × 2. Origin-centered; used for boundary-based camera zoom while dragging.")]
|
||||
@@ -320,9 +348,28 @@ public class GameManager : NetworkBehaviour
|
||||
/// <summary>Server-only: called from <see cref="NetPlayer.CmdSetTeam"/> after <c>myTeam</c> is set.</summary>
|
||||
public void OnMatchPlayerTeamAssigned(Team team)
|
||||
{
|
||||
if (!isServer || DedicatedMatchId <= 0 || string.IsNullOrEmpty(DedicatedMatchSecret))
|
||||
Logger.Log($"Dedicated join: team assigned {team} isServer={isServer} matchId={DedicatedMatchId} secretEmpty={string.IsNullOrEmpty(DedicatedMatchSecret)} redJoin={_dedicatedReportedRedJoin} blueJoin={_dedicatedReportedBlueJoin} collected={_entriesCollected}");
|
||||
|
||||
if (!isServer)
|
||||
return;
|
||||
|
||||
if (team == Team.Red)
|
||||
{
|
||||
_redConnected = true;
|
||||
_redForfeitDeadline = -1f;
|
||||
}
|
||||
else if (team == Team.Blue)
|
||||
{
|
||||
_blueConnected = true;
|
||||
_blueForfeitDeadline = -1f;
|
||||
}
|
||||
|
||||
if (DedicatedMatchId <= 0 || string.IsNullOrEmpty(DedicatedMatchSecret))
|
||||
{
|
||||
Logger.Log($"Dedicated join: skipping PATCH (matchId={DedicatedMatchId}, secretEmpty={string.IsNullOrEmpty(DedicatedMatchSecret)})");
|
||||
return;
|
||||
}
|
||||
|
||||
int n = FindObjectsByType<NetPlayer>(FindObjectsSortMode.None).Length;
|
||||
string ts = Iso8601UtcNow();
|
||||
|
||||
@@ -330,20 +377,141 @@ public class GameManager : NetworkBehaviour
|
||||
{
|
||||
_dedicatedReportedRedJoin = true;
|
||||
int status = n >= 2 ? 2 : 1;
|
||||
bool collectAttempt = _dedicatedReportedRedJoin && _dedicatedReportedBlueJoin;
|
||||
string json = "{\"red_joined_at\":\"" + ts + "\",\"status\":" + status + "}";
|
||||
StartCoroutine(DedicatedMatchPatch(DedicatedInternalApiBase, DedicatedMatchId, DedicatedMatchSecret, json));
|
||||
// StartCoroutine(DedicatedMatchInternalApi.Patch(DedicatedInternalApiBase, DedicatedMatchId, DedicatedMatchSecret, json));
|
||||
Logger.Log($"Dedicated join: starting red PATCH collectAttempt={collectAttempt} players={n} body={json}");
|
||||
StartCoroutine(CoDedicatedMatchJoinPatch(DedicatedInternalApiBase, DedicatedMatchId, DedicatedMatchSecret, json, collectAttempt));
|
||||
}
|
||||
else if (team == Team.Blue && !_dedicatedReportedBlueJoin)
|
||||
{
|
||||
_dedicatedReportedBlueJoin = true;
|
||||
int status = n >= 2 ? 2 : 1;
|
||||
bool collectAttempt = _dedicatedReportedRedJoin && _dedicatedReportedBlueJoin;
|
||||
string json = "{\"blue_joined_at\":\"" + ts + "\",\"status\":" + status + "}";
|
||||
StartCoroutine(DedicatedMatchPatch(DedicatedInternalApiBase, DedicatedMatchId, DedicatedMatchSecret, json));
|
||||
Logger.Log($"Dedicated join: starting blue PATCH collectAttempt={collectAttempt} players={n} body={json}");
|
||||
StartCoroutine(CoDedicatedMatchJoinPatch(DedicatedInternalApiBase, DedicatedMatchId, DedicatedMatchSecret, json, collectAttempt));
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Log($"Dedicated join: no new PATCH for {team} (already reported or unknown team)");
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator DedicatedMatchPatch(string baseUrl, int matchId, string secret, string json){
|
||||
/// <summary>Server-only: Mirror disconnect — track order and start forfeit grace after collect + kickoff.</summary>
|
||||
public void OnDedicatedMatchPlayerDisconnected(Team team)
|
||||
{
|
||||
if (!isServer)
|
||||
return;
|
||||
if (team != Team.Red && team != Team.Blue)
|
||||
return;
|
||||
|
||||
if (team == Team.Red)
|
||||
{
|
||||
if (!_redConnected)
|
||||
return;
|
||||
_redConnected = false;
|
||||
_redForfeitDeadline = Time.realtimeSinceStartup + DisconnectForfeitGraceSeconds;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!_blueConnected)
|
||||
return;
|
||||
_blueConnected = false;
|
||||
_blueForfeitDeadline = Time.realtimeSinceStartup + DisconnectForfeitGraceSeconds;
|
||||
}
|
||||
|
||||
_disconnectOrder.Add(team);
|
||||
Logger.Log($"Dedicated match: {team} disconnected (order count={_disconnectOrder.Count})");
|
||||
|
||||
if (!_entriesCollected || _winnerSettled || !gameStarted)
|
||||
return;
|
||||
|
||||
// Both gone → last player who disconnected wins immediately.
|
||||
if (!_redConnected && !_blueConnected && _disconnectOrder.Count > 0)
|
||||
EndMatch(_disconnectOrder[_disconnectOrder.Count - 1]);
|
||||
}
|
||||
|
||||
IEnumerator CoDedicatedMatchJoinPatch(string baseUrl, int matchId, string secret, string json, bool collectAttempt)
|
||||
{
|
||||
if (matchId <= 0 || string.IsNullOrEmpty(secret))
|
||||
{
|
||||
Logger.Log($"Dedicated join PATCH: abort before send (matchId={matchId}, secretEmpty={string.IsNullOrEmpty(secret)})");
|
||||
yield break;
|
||||
}
|
||||
|
||||
using (var req = DedicatedMatschInternalApi.BuildRequest(baseUrl, matchId, secret, json))
|
||||
{
|
||||
Logger.Log("Dedicated join PATCH BEFORE: url=" + req.url
|
||||
+ " method=" + req.method
|
||||
+ " collectAttempt=" + collectAttempt
|
||||
+ " body=" + json
|
||||
+ " base=" + baseUrl);
|
||||
|
||||
yield return req.SendWebRequest();
|
||||
long code = req.responseCode;
|
||||
string body = req.downloadHandler != null ? req.downloadHandler.text : "";
|
||||
|
||||
Logger.Log("Dedicated join PATCH AFTER: result=" + req.result
|
||||
+ " http=" + code
|
||||
+ " error=" + (req.error ?? "")
|
||||
+ " collectAttempt=" + collectAttempt
|
||||
+ " body=" + body);
|
||||
|
||||
if (code >= 200 && code < 300)
|
||||
{
|
||||
DedicatedMatschInternalApi.LogIfFailed(req);
|
||||
try
|
||||
{
|
||||
var parsed = JsonUtility.FromJson<DedicatedJoinPatchResponse>(body);
|
||||
bool collected = parsed != null && (parsed.entries_collected || parsed.already_collected);
|
||||
Logger.Log("Dedicated join PATCH parsed: ok=" + (parsed != null && parsed.ok)
|
||||
+ " id=" + (parsed != null ? parsed.id : 0)
|
||||
+ " entries_collected=" + (parsed != null && parsed.entries_collected)
|
||||
+ " already_collected=" + (parsed != null && parsed.already_collected)
|
||||
+ " escrow_user_id=" + (parsed != null ? parsed.escrow_user_id : 0)
|
||||
+ " willSetCollected=" + collected);
|
||||
if (collected)
|
||||
{
|
||||
_entriesCollected = true;
|
||||
Logger.Log("Dedicated match: entry fees collected into escrow"
|
||||
+ (parsed.already_collected ? " (already_collected)" : ""));
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Log("Dedicated join PATCH: 2xx but entries not collected yet (waiting for other join or unexpected body)");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Log("Dedicated join PATCH: could not parse body: " + e.Message + " body=" + body);
|
||||
}
|
||||
yield break;
|
||||
}
|
||||
|
||||
DedicatedMatschInternalApi.LogIfFailed(req);
|
||||
|
||||
// Collect runs on the join that sets both timestamps; non-2xx then is fatal.
|
||||
if (collectAttempt)
|
||||
{
|
||||
_collectFailed = true;
|
||||
Logger.Log("Dedicated match: collect failed (HTTP " + code + ") — aborting kickoff, no winner call");
|
||||
AbortMatchCollectFailed();
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Log("Dedicated join PATCH: non-2xx on first join (http=" + code + ") — not aborting collect yet");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void AbortMatchCollectFailed()
|
||||
{
|
||||
if (NetworkServer.active)
|
||||
NetworkServer.DisconnectAll();
|
||||
}
|
||||
|
||||
IEnumerator DedicatedMatchPatch(string baseUrl, int matchId, string secret, string json)
|
||||
{
|
||||
if (matchId <= 0 || string.IsNullOrEmpty(secret))
|
||||
yield break;
|
||||
|
||||
@@ -369,9 +537,14 @@ public class GameManager : NetworkBehaviour
|
||||
|
||||
void ReportDedicatedMatchGameOver(Team winningTeam)
|
||||
{
|
||||
if (!isServer || DedicatedMatchId <= 0 || string.IsNullOrEmpty(DedicatedMatchSecret) || _dedicatedReportedGameOver)
|
||||
if (!isServer || DedicatedMatchId <= 0 || string.IsNullOrEmpty(DedicatedMatchSecret) || _winnerSettled)
|
||||
return;
|
||||
_dedicatedReportedGameOver = true;
|
||||
if (!_entriesCollected)
|
||||
{
|
||||
Logger.Log("Dedicated match: skipping winner PATCH (entries not collected)");
|
||||
return;
|
||||
}
|
||||
_winnerSettled = true;
|
||||
StartCoroutine(CoReportDedicatedMatchGameOver(winningTeam));
|
||||
}
|
||||
|
||||
@@ -382,8 +555,95 @@ public class GameManager : NetworkBehaviour
|
||||
yield return DedicatedMatchPatchWinner(DedicatedInternalApiBase, DedicatedMatchId, DedicatedMatchSecret, winner);
|
||||
}
|
||||
|
||||
/// <summary>Score or forfeit end: latch game over, report winner if escrowed, notify clients.</summary>
|
||||
void EndMatch(Team winningTeam)
|
||||
{
|
||||
if (!isServer || isGameEnded)
|
||||
return;
|
||||
|
||||
|
||||
isGameEnded = true;
|
||||
ReplayRecorder.StopAndFlush();
|
||||
ReportDedicatedMatchGameOver(winningTeam);
|
||||
RpcGameOver(winningTeam);
|
||||
gameOver(winningTeam);
|
||||
}
|
||||
|
||||
void HandleDisconnectForfeitTimers()
|
||||
{
|
||||
if (!_entriesCollected || _winnerSettled || !gameStarted || isGameEnded)
|
||||
return;
|
||||
|
||||
float now = Time.realtimeSinceStartup;
|
||||
|
||||
if (!_redConnected && _blueConnected && _redForfeitDeadline > 0f && now >= _redForfeitDeadline)
|
||||
{
|
||||
Logger.Log("Dedicated match: red forfeit grace expired — blue wins");
|
||||
EndMatch(Team.Blue);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_blueConnected && _redConnected && _blueForfeitDeadline > 0f && now >= _blueForfeitDeadline)
|
||||
{
|
||||
Logger.Log("Dedicated match: blue forfeit grace expired — red wins");
|
||||
EndMatch(Team.Red);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_redConnected && !_blueConnected
|
||||
&& _redForfeitDeadline > 0f && now >= _redForfeitDeadline
|
||||
&& _blueForfeitDeadline > 0f && now >= _blueForfeitDeadline
|
||||
&& _disconnectOrder.Count > 0)
|
||||
{
|
||||
Team winner = _disconnectOrder[_disconnectOrder.Count - 1];
|
||||
Logger.Log("Dedicated match: both forfeit graces expired — last disconnect wins: " + winner);
|
||||
EndMatch(winner);
|
||||
}
|
||||
}
|
||||
|
||||
Team ResolveForfeitWinnerForShutdown()
|
||||
{
|
||||
if (_redConnected && !_blueConnected)
|
||||
return Team.Red;
|
||||
if (_blueConnected && !_redConnected)
|
||||
return Team.Blue;
|
||||
if (_disconnectOrder.Count > 0)
|
||||
return _disconnectOrder[_disconnectOrder.Count - 1];
|
||||
Logger.Log("Dedicated match: shutdown settle with no disconnect order — defaulting to red");
|
||||
return Team.Red;
|
||||
}
|
||||
|
||||
void SettleWinnerIfNeededBeforeShutdownInstance()
|
||||
{
|
||||
if (!_entriesCollected || _winnerSettled)
|
||||
return;
|
||||
if (DedicatedMatchId <= 0 || string.IsNullOrEmpty(DedicatedMatchSecret))
|
||||
return;
|
||||
|
||||
Team winningTeam = ResolveForfeitWinnerForShutdown();
|
||||
_winnerSettled = true;
|
||||
isGameEnded = true;
|
||||
Logger.Log("Dedicated match: blocking winner settle before shutdown → " + winningTeam);
|
||||
|
||||
using (var statusReq = DedicatedMatschInternalApi.BuildRequest(
|
||||
DedicatedInternalApiBase, DedicatedMatchId, DedicatedMatchSecret, "{\"status\":3}"))
|
||||
{
|
||||
var op = statusReq.SendWebRequest();
|
||||
while (!op.isDone)
|
||||
System.Threading.Thread.Sleep(16);
|
||||
DedicatedMatschInternalApi.LogIfFailed(statusReq);
|
||||
}
|
||||
|
||||
string winner = winningTeam == Team.Red ? "red" : "blue";
|
||||
string jsonBody = "{\"winner\":\"" + winner + "\"}";
|
||||
using (var winReq = DedicatedMatschInternalApi.BuildWinnerRequest(
|
||||
DedicatedInternalApiBase, DedicatedMatchId, DedicatedMatchSecret, jsonBody))
|
||||
{
|
||||
var op = winReq.SendWebRequest();
|
||||
while (!op.isDone)
|
||||
System.Threading.Thread.Sleep(16);
|
||||
DedicatedMatschInternalApi.LogWinnerPatchResult(winReq);
|
||||
}
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
@@ -405,6 +665,38 @@ public class GameManager : NetworkBehaviour
|
||||
pucks.Remove(puck);
|
||||
}
|
||||
|
||||
int resetCollisionLockCount;
|
||||
public bool AreResetCollisionsDisabled => resetCollisionLockCount > 0;
|
||||
|
||||
public void PushResetCollisionLock()
|
||||
{
|
||||
resetCollisionLockCount++;
|
||||
if (resetCollisionLockCount == 1)
|
||||
SetPlayCollisionsEnabled(false);
|
||||
}
|
||||
|
||||
public void PopResetCollisionLock()
|
||||
{
|
||||
resetCollisionLockCount = Mathf.Max(0, resetCollisionLockCount - 1);
|
||||
if (resetCollisionLockCount == 0)
|
||||
SetPlayCollisionsEnabled(true);
|
||||
}
|
||||
|
||||
void SetPlayCollisionsEnabled(bool enabled)
|
||||
{
|
||||
foreach (Puck puck in pucks)
|
||||
{
|
||||
if (puck != null)
|
||||
puck.SetCollisionsEnabled(enabled);
|
||||
}
|
||||
if (ball != null)
|
||||
{
|
||||
Ball ballComp = ball.GetComponent<Ball>();
|
||||
if (ballComp != null)
|
||||
ballComp.SetCollisionsEnabled(enabled);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
[SyncVar(hook = nameof(OnSelectedPuckChanged))]
|
||||
@@ -451,7 +743,7 @@ public class GameManager : NetworkBehaviour
|
||||
continue;
|
||||
if(puck.team != SelectedTeam){continue;}
|
||||
float dist = Vector2.Distance(position, puck.transform.position);
|
||||
if (dist < minDistance)
|
||||
if (dist < minDistance && dist <= puckSelectMaxDistance)
|
||||
{
|
||||
minDistance = dist;
|
||||
closestPuck = puck;
|
||||
@@ -486,6 +778,14 @@ public class GameManager : NetworkBehaviour
|
||||
|
||||
selectedPuck = null;
|
||||
GameEvents.OnSelectedPuckChanged?.Invoke(null);
|
||||
|
||||
if (isServer)
|
||||
{
|
||||
bool wasWarned = GetConsecutiveSkips(SelectedTeam) > 0;
|
||||
ClearConsecutiveSkips(SelectedTeam);
|
||||
if (wasWarned)
|
||||
RpcHideSkipForfeitWarning(SelectedTeam);
|
||||
}
|
||||
|
||||
SwitchTeams();
|
||||
}
|
||||
@@ -518,6 +818,7 @@ public class GameManager : NetworkBehaviour
|
||||
|
||||
SelectedTeam = SelectedTeam == Team.Red ? Team.Blue : Team.Red;
|
||||
OnTeamChanged?.Invoke(SelectedTeam);
|
||||
MaybeWarnIfAtRiskOfSkipForfeit(SelectedTeam);
|
||||
|
||||
switchingTeams=false;
|
||||
}
|
||||
@@ -571,12 +872,35 @@ public class GameManager : NetworkBehaviour
|
||||
#endif
|
||||
if (players.Length == 2)
|
||||
{
|
||||
gameStarted = true;
|
||||
GameCanvas.instance.HideWaitingForOpponentPanel();
|
||||
Logger.Log("Game started On Server");
|
||||
// Dedicated matches: wait until API collected entry fees into escrow.
|
||||
if (DedicatedMatchId > 0)
|
||||
{
|
||||
if (_entriesCollected && !_collectFailed)
|
||||
{
|
||||
gameStarted = true;
|
||||
GameCanvas.instance.HideWaitingForOpponentPanel();
|
||||
Logger.Log("Game started On Server (entries collected)");
|
||||
}
|
||||
else if (Time.frameCount % 300 == 0)
|
||||
{
|
||||
Logger.Log("Dedicated kickoff waiting: players=2 collected=" + _entriesCollected
|
||||
+ " collectFailed=" + _collectFailed
|
||||
+ " redJoin=" + _dedicatedReportedRedJoin
|
||||
+ " blueJoin=" + _dedicatedReportedBlueJoin
|
||||
+ " matchId=" + DedicatedMatchId);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gameStarted = true;
|
||||
GameCanvas.instance.HideWaitingForOpponentPanel();
|
||||
Logger.Log("Game started On Server");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
HandleDisconnectForfeitTimers();
|
||||
|
||||
// Host practice (tutorial) and dedicated matches both record once NetworkServer is ready.
|
||||
// Retry until StartRecording succeeds — StartHost can lag one frame behind gameStarted.
|
||||
if (gameStarted && !_replayRecordingStarted && NetworkServer.active)
|
||||
@@ -636,7 +960,7 @@ public class GameManager : NetworkBehaviour
|
||||
}
|
||||
|
||||
void HandleTurnTimer(){
|
||||
if (turnTimerPaused)
|
||||
if (turnTimerPaused || isGameEnded)
|
||||
return;
|
||||
|
||||
if(turnTimerCounter < turnTimer){
|
||||
@@ -644,11 +968,103 @@ public class GameManager : NetworkBehaviour
|
||||
turnTimerCounter += Time.deltaTime;
|
||||
}
|
||||
}else{
|
||||
SwitchTeams();
|
||||
OnTurnTimerExpired();
|
||||
turnTimerCounter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void OnTurnTimerExpired()
|
||||
{
|
||||
if (!isServer || !gameStarted || isGameEnded)
|
||||
return;
|
||||
|
||||
if (GameTutorialManager.tutorialModeEnabled)
|
||||
{
|
||||
SwitchTeams();
|
||||
return;
|
||||
}
|
||||
|
||||
Team skippingTeam = SelectedTeam;
|
||||
int skips = IncrementConsecutiveSkips(skippingTeam);
|
||||
Logger.Log($"Match: {skippingTeam} skipped turn ({skips}/{ConsecutiveSkipsToForfeit})");
|
||||
|
||||
if (skips >= ConsecutiveSkipsToForfeit)
|
||||
{
|
||||
Team winner = GetOpposingTeam(skippingTeam);
|
||||
Logger.Log($"Match: {skippingTeam} forfeited for skipping two consecutive turns — {winner} wins");
|
||||
RpcHideSkipForfeitWarning(skippingTeam);
|
||||
EndMatch(winner);
|
||||
return;
|
||||
}
|
||||
|
||||
SwitchTeams();
|
||||
}
|
||||
|
||||
int GetConsecutiveSkips(Team team)
|
||||
{
|
||||
return team == Team.Red ? _consecutiveSkipsRed : _consecutiveSkipsBlue;
|
||||
}
|
||||
|
||||
int IncrementConsecutiveSkips(Team team)
|
||||
{
|
||||
if (team == Team.Red)
|
||||
return ++_consecutiveSkipsRed;
|
||||
return ++_consecutiveSkipsBlue;
|
||||
}
|
||||
|
||||
void ClearConsecutiveSkips(Team team)
|
||||
{
|
||||
if (team == Team.Red)
|
||||
_consecutiveSkipsRed = 0;
|
||||
else
|
||||
_consecutiveSkipsBlue = 0;
|
||||
}
|
||||
|
||||
void MaybeWarnIfAtRiskOfSkipForfeit(Team team)
|
||||
{
|
||||
if (!isServer || !gameStarted || isGameEnded)
|
||||
return;
|
||||
if (GameTutorialManager.tutorialModeEnabled)
|
||||
return;
|
||||
if (GetConsecutiveSkips(team) <= 0)
|
||||
return;
|
||||
|
||||
RpcShowSkipForfeitWarning(team);
|
||||
}
|
||||
|
||||
[ClientRpc]
|
||||
void RpcShowSkipForfeitWarning(Team team)
|
||||
{
|
||||
ShowSkipForfeitWarning(team);
|
||||
}
|
||||
|
||||
[ClientRpc]
|
||||
void RpcHideSkipForfeitWarning(Team team)
|
||||
{
|
||||
HideSkipForfeitWarning(team);
|
||||
}
|
||||
|
||||
/// <summary>Shown when this team starts a turn after already skipping once.</summary>
|
||||
public void ShowSkipForfeitWarning(Team team)
|
||||
{
|
||||
if (NetPlayer.localPlayer != null && NetPlayer.localPlayer.myTeam != team)
|
||||
return;
|
||||
if (GameCanvas.instance == null)
|
||||
return;
|
||||
|
||||
GameCanvas.instance.ShowKickWarning();
|
||||
}
|
||||
|
||||
public void HideSkipForfeitWarning(Team team)
|
||||
{
|
||||
if (NetPlayer.localPlayer != null && NetPlayer.localPlayer.myTeam != team)
|
||||
return;
|
||||
if (GameCanvas.instance == null)
|
||||
return;
|
||||
|
||||
GameCanvas.instance.HideKickWarning();
|
||||
}
|
||||
|
||||
float flashPhase = 0f;
|
||||
float lastUpdateTime = 0f;
|
||||
float lastRemainingTime = 10f;
|
||||
@@ -727,6 +1143,7 @@ public class GameManager : NetworkBehaviour
|
||||
turnTimerCounter = 0;
|
||||
SelectedTeam = kickoffTeam;
|
||||
OnTeamChanged?.Invoke(SelectedTeam);
|
||||
MaybeWarnIfAtRiskOfSkipForfeit(SelectedTeam);
|
||||
}
|
||||
|
||||
public void OnGoal(Team team){
|
||||
@@ -769,17 +1186,9 @@ public class GameManager : NetworkBehaviour
|
||||
|
||||
|
||||
if(blueScore >= 3){
|
||||
isGameEnded = true;
|
||||
ReplayRecorder.StopAndFlush();
|
||||
ReportDedicatedMatchGameOver(Team.Blue);
|
||||
RpcGameOver(Team.Blue);
|
||||
gameOver(Team.Blue);
|
||||
EndMatch(Team.Blue);
|
||||
}else if(redScore >= 3){
|
||||
isGameEnded = true;
|
||||
ReplayRecorder.StopAndFlush();
|
||||
ReportDedicatedMatchGameOver(Team.Red);
|
||||
RpcGameOver(Team.Red);
|
||||
gameOver(Team.Red);
|
||||
EndMatch(Team.Red);
|
||||
}else{
|
||||
StartCoroutine(CoroutineOnGoal(team));
|
||||
}
|
||||
@@ -847,6 +1256,7 @@ public class GameManager : NetworkBehaviour
|
||||
}
|
||||
|
||||
bool _thirdPlayerLeaveTriggered;
|
||||
bool _leaveRequested;
|
||||
|
||||
/// <summary>
|
||||
/// Called when the local client spawns into a match. If three <see cref="NetPlayer"/> instances exist
|
||||
@@ -859,8 +1269,108 @@ public class GameManager : NetworkBehaviour
|
||||
StartCoroutine(CoLeaveIfThirdPlayer());
|
||||
}
|
||||
|
||||
public void Leave(){
|
||||
LevelLoadManager.instance.Leave();
|
||||
/// <summary>
|
||||
/// Voluntary leave: forfeit this player immediately so the opponent wins, then return to the menu.
|
||||
/// </summary>
|
||||
public void Leave()
|
||||
{
|
||||
if (_leaveRequested)
|
||||
return;
|
||||
_leaveRequested = true;
|
||||
|
||||
bool shouldForfeit = gameStarted && !isGameEnded;
|
||||
if (shouldForfeit)
|
||||
{
|
||||
if (isServer)
|
||||
ForfeitLeavingTeam(ResolveLocalLeavingTeam());
|
||||
else
|
||||
CmdForfeit();
|
||||
StartCoroutine(CoLeaveAfterForfeitSent());
|
||||
return;
|
||||
}
|
||||
|
||||
DoLeaveToMenu();
|
||||
}
|
||||
|
||||
IEnumerator CoLeaveAfterForfeitSent()
|
||||
{
|
||||
// Let the forfeit Command / game-over RPC flush before tearing down the connection.
|
||||
yield return null;
|
||||
yield return new WaitForSecondsRealtime(0.1f);
|
||||
DoLeaveToMenu();
|
||||
}
|
||||
|
||||
void DoLeaveToMenu()
|
||||
{
|
||||
if (LevelLoadManager.instance != null)
|
||||
LevelLoadManager.instance.Leave();
|
||||
}
|
||||
|
||||
[Command(requiresAuthority = false)]
|
||||
void CmdForfeit(NetworkConnectionToClient sender = null)
|
||||
{
|
||||
Team leavingTeam;
|
||||
if (!TryResolveLeavingTeam(sender, out leavingTeam))
|
||||
{
|
||||
Logger.Log("Forfeit: could not resolve leaving team from sender");
|
||||
return;
|
||||
}
|
||||
ForfeitLeavingTeam(leavingTeam);
|
||||
}
|
||||
|
||||
bool TryResolveLeavingTeam(NetworkConnectionToClient sender, out Team leavingTeam)
|
||||
{
|
||||
leavingTeam = Team.Red;
|
||||
if (sender != null)
|
||||
{
|
||||
if (sender.identity != null)
|
||||
{
|
||||
var fromIdentity = sender.identity.GetComponent<NetPlayer>();
|
||||
if (fromIdentity != null)
|
||||
{
|
||||
leavingTeam = fromIdentity.myTeam;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var player in FindObjectsByType<NetPlayer>(FindObjectsSortMode.None))
|
||||
{
|
||||
if (player != null && player.connectionToClient == sender)
|
||||
{
|
||||
leavingTeam = player.myTeam;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isServer && isClient)
|
||||
{
|
||||
leavingTeam = ResolveLocalLeavingTeam();
|
||||
return leavingTeam == Team.Red || leavingTeam == Team.Blue;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Team ResolveLocalLeavingTeam()
|
||||
{
|
||||
if (NetPlayer.localPlayer != null)
|
||||
return NetPlayer.localPlayer.myTeam;
|
||||
return MyTeam;
|
||||
}
|
||||
|
||||
void ForfeitLeavingTeam(Team leavingTeam)
|
||||
{
|
||||
if (!isServer || isGameEnded)
|
||||
return;
|
||||
if (!gameStarted)
|
||||
return;
|
||||
if (leavingTeam != Team.Red && leavingTeam != Team.Blue)
|
||||
return;
|
||||
|
||||
Team winner = GetOpposingTeam(leavingTeam);
|
||||
Logger.Log($"Match: {leavingTeam} forfeited by leave — {winner} wins");
|
||||
EndMatch(winner);
|
||||
}
|
||||
|
||||
IEnumerator CoLeaveIfThirdPlayer()
|
||||
@@ -978,14 +1488,13 @@ public class GameManager : NetworkBehaviour
|
||||
IEnumerator CoroutineReset(bool kickoff = false){
|
||||
ReplayRecorder.RecordReset(kickoff);
|
||||
float resetDuration = 0.5f;
|
||||
ball.GetComponent<Ball>().Reset(resetDuration);
|
||||
if(!kickoff){
|
||||
foreach(Puck puck in pucks){
|
||||
puck.Reset(null, resetDuration);
|
||||
}
|
||||
}
|
||||
|
||||
ball.GetComponent<Ball>().Reset(resetDuration);
|
||||
|
||||
yield return new WaitForSeconds(resetDuration);
|
||||
|
||||
freezeInput=false;
|
||||
@@ -1083,6 +1592,16 @@ static class DedicatedMatschInternalApi
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
class DedicatedJoinPatchResponse
|
||||
{
|
||||
public bool ok;
|
||||
public int id;
|
||||
public bool entries_collected;
|
||||
public bool already_collected;
|
||||
public int escrow_user_id;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
class DedicatedWinnerPatchEconomy
|
||||
{
|
||||
|
||||
@@ -30,6 +30,15 @@ public class GameTutorialManager : MonoBehaviour
|
||||
|
||||
void Awake()
|
||||
{
|
||||
#if UNITY_SERVER
|
||||
tutorialModeEnabled = false;
|
||||
tutorialModeTrigger = false;
|
||||
HideIntroImmediate(intro_shoot);
|
||||
HideIntroImmediate(intro_goal);
|
||||
enabled = false;
|
||||
return;
|
||||
#endif
|
||||
|
||||
tutorialModeEnabled = false;
|
||||
if (isTutorial)
|
||||
tutorialModeTrigger = true;
|
||||
|
||||
@@ -20,6 +20,8 @@ public class Goal : NetworkBehaviour
|
||||
void OnTriggerEnter2D(Collider2D collision)
|
||||
{
|
||||
if(!isServer){return;}
|
||||
if(GameManager.instance != null && GameManager.instance.AreResetCollisionsDisabled)
|
||||
return;
|
||||
|
||||
if(collision.gameObject.CompareTag("Player")){
|
||||
if(GameManager.instance == null || !GameManager.instance.CanProcessGoal){
|
||||
@@ -42,6 +44,8 @@ public class Goal : NetworkBehaviour
|
||||
if(!isServer){return;}
|
||||
|
||||
if(collision.gameObject.CompareTag("Puck")){
|
||||
if(GameManager.instance != null && GameManager.instance.AreResetCollisionsDisabled)
|
||||
return;
|
||||
Debug.Log("Puck exit goal", gameObject);
|
||||
Puck puck = collision.gameObject.GetComponent<Puck>();
|
||||
Debug.Log(puck.name);
|
||||
|
||||
@@ -53,7 +53,13 @@ public class LoginManager : MonoBehaviour
|
||||
[SerializeField] private TMP_Text serverWarningMessageTxt;
|
||||
[SerializeField] private Button btnWarningClose;
|
||||
|
||||
const float KeepaliveIntervalSeconds = 10f;
|
||||
|
||||
bool _authInProgress;
|
||||
Coroutine _keepaliveRoutine;
|
||||
bool _appPaused;
|
||||
bool _appFocused = true;
|
||||
bool _handlingKeepaliveUnauthorized;
|
||||
|
||||
public static string AuthToken { get; private set; }
|
||||
|
||||
@@ -117,6 +123,10 @@ public class LoginManager : MonoBehaviour
|
||||
|
||||
if (string.IsNullOrEmpty(AuthToken))
|
||||
ClearLocalUserProfile();
|
||||
#if !UNITY_EDITOR
|
||||
else
|
||||
StartKeepalive();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Start()
|
||||
@@ -139,13 +149,16 @@ public class LoginManager : MonoBehaviour
|
||||
|
||||
if (!mayContinue)
|
||||
{
|
||||
// Blocked by update or error panel — keep login UI disabled.
|
||||
// Blocked by update or error panel — keep login UI disabled, but hold the session.
|
||||
if (!string.IsNullOrEmpty(AuthToken))
|
||||
StartKeepalive();
|
||||
SetBusy(false);
|
||||
yield break;
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
// Dev: log in with clone-aware credentials instead of resuming a saved session.
|
||||
StopKeepalive();
|
||||
AuthToken = "";
|
||||
PlayerPrefs.DeleteKey(PlayerPrefsAuthKey);
|
||||
PlayerPrefs.Save();
|
||||
@@ -161,7 +174,10 @@ public class LoginManager : MonoBehaviour
|
||||
SetBusy(false);
|
||||
#else
|
||||
if (!string.IsNullOrEmpty(AuthToken))
|
||||
{
|
||||
StartKeepalive();
|
||||
yield return StartCoroutine(ResumeSessionCoroutine());
|
||||
}
|
||||
else
|
||||
SetBusy(false);
|
||||
#endif
|
||||
@@ -217,6 +233,8 @@ public class LoginManager : MonoBehaviour
|
||||
/// <summary>Removes auth token from memory and disk and clears cached profile (login screen recovery).</summary>
|
||||
static void InvalidateStoredSession()
|
||||
{
|
||||
if (instance != null)
|
||||
instance.StopKeepalive();
|
||||
AuthToken = "";
|
||||
ClearLocalUserProfile();
|
||||
ClearMatchYourTeam();
|
||||
@@ -224,6 +242,18 @@ public class LoginManager : MonoBehaviour
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
|
||||
/// <summary>Clears session state and all PlayerPrefs (full logout).</summary>
|
||||
public static void Logout()
|
||||
{
|
||||
if (instance != null)
|
||||
instance.StopKeepalive();
|
||||
AuthToken = "";
|
||||
ClearLocalUserProfile();
|
||||
ClearMatchYourTeam();
|
||||
PlayerPrefs.DeleteAll();
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
|
||||
static void ProceedToMainMenu()
|
||||
{
|
||||
if (LevelLoadManager.instance != null)
|
||||
@@ -242,6 +272,7 @@ public class LoginManager : MonoBehaviour
|
||||
void OnLogin()
|
||||
{
|
||||
if (_authInProgress) return;
|
||||
if (_keepaliveRoutine != null && !string.IsNullOrEmpty(AuthToken)) return;
|
||||
|
||||
string username = usernameInputLogin.text;
|
||||
string password = passwordInputLogin.text;
|
||||
@@ -270,6 +301,7 @@ public class LoginManager : MonoBehaviour
|
||||
void OnRegister()
|
||||
{
|
||||
if (_authInProgress) return;
|
||||
if (_keepaliveRoutine != null && !string.IsNullOrEmpty(AuthToken)) return;
|
||||
|
||||
string username = usernameInputRegister.text;
|
||||
string email = emailInputRegister != null ? emailInputRegister.text : "";
|
||||
@@ -374,6 +406,7 @@ public class LoginManager : MonoBehaviour
|
||||
AuthToken = resp.token;
|
||||
PlayerPrefs.SetString(PlayerPrefsAuthKey, resp.token);
|
||||
PlayerPrefs.Save();
|
||||
StartKeepalive();
|
||||
|
||||
bool profileOk = false;
|
||||
string profileErr = null;
|
||||
@@ -799,4 +832,127 @@ public class LoginManager : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
bool IsAppInForeground => !_appPaused && _appFocused;
|
||||
|
||||
void OnApplicationPause(bool paused)
|
||||
{
|
||||
_appPaused = paused;
|
||||
}
|
||||
|
||||
void OnApplicationFocus(bool hasFocus)
|
||||
{
|
||||
_appFocused = hasFocus;
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
if (instance == this)
|
||||
StopKeepalive();
|
||||
}
|
||||
|
||||
void StartKeepalive()
|
||||
{
|
||||
if (string.IsNullOrEmpty(AuthToken)) return;
|
||||
if (_keepaliveRoutine != null) return;
|
||||
_handlingKeepaliveUnauthorized = false;
|
||||
_keepaliveRoutine = StartCoroutine(KeepaliveLoopCoroutine());
|
||||
}
|
||||
|
||||
void StopKeepalive()
|
||||
{
|
||||
if (_keepaliveRoutine == null) return;
|
||||
StopCoroutine(_keepaliveRoutine);
|
||||
_keepaliveRoutine = null;
|
||||
}
|
||||
|
||||
IEnumerator KeepaliveLoopCoroutine()
|
||||
{
|
||||
while (!string.IsNullOrEmpty(AuthToken))
|
||||
{
|
||||
while (!IsAppInForeground && !string.IsNullOrEmpty(AuthToken))
|
||||
yield return null;
|
||||
|
||||
if (string.IsNullOrEmpty(AuthToken))
|
||||
break;
|
||||
|
||||
yield return KeepalivePingCoroutine();
|
||||
if (string.IsNullOrEmpty(AuthToken))
|
||||
break;
|
||||
|
||||
float elapsed = 0f;
|
||||
while (elapsed < KeepaliveIntervalSeconds && !string.IsNullOrEmpty(AuthToken))
|
||||
{
|
||||
if (!IsAppInForeground)
|
||||
{
|
||||
while (!IsAppInForeground && !string.IsNullOrEmpty(AuthToken))
|
||||
yield return null;
|
||||
break;
|
||||
}
|
||||
|
||||
elapsed += Time.unscaledDeltaTime;
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
|
||||
_keepaliveRoutine = null;
|
||||
}
|
||||
|
||||
IEnumerator KeepalivePingCoroutine()
|
||||
{
|
||||
if (string.IsNullOrEmpty(AuthToken))
|
||||
yield break;
|
||||
|
||||
string url = AuthBaseUrl + "/auth/keepalive";
|
||||
using (var request = new UnityWebRequest(url, UnityWebRequest.kHttpVerbPOST))
|
||||
{
|
||||
request.uploadHandler = new UploadHandlerRaw(Array.Empty<byte>());
|
||||
request.downloadHandler = new DownloadHandlerBuffer();
|
||||
request.SetRequestHeader("Content-Type", "application/json");
|
||||
request.SetRequestHeader("Authorization", "Bearer " + AuthToken);
|
||||
|
||||
yield return request.SendWebRequest();
|
||||
|
||||
if (request.responseCode == 401)
|
||||
{
|
||||
string text = request.downloadHandler != null ? request.downloadHandler.text : "";
|
||||
string err = "Session expired. Please sign in again.";
|
||||
if (!string.IsNullOrEmpty(text))
|
||||
{
|
||||
AuthApiResponse resp = JsonUtility.FromJson<AuthApiResponse>(text);
|
||||
if (resp != null && !string.IsNullOrEmpty(resp.error))
|
||||
err = resp.error;
|
||||
}
|
||||
|
||||
HandleKeepaliveUnauthorized(err);
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (request.result != UnityWebRequest.Result.Success &&
|
||||
request.result != UnityWebRequest.Result.ProtocolError)
|
||||
{
|
||||
Logger.Log("auth/keepalive network error: " + (string.IsNullOrEmpty(request.error) ? "Network error" : request.error));
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (request.responseCode < 200 || request.responseCode >= 300)
|
||||
Logger.Log("auth/keepalive failed: HTTP " + request.responseCode);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleKeepaliveUnauthorized(string message)
|
||||
{
|
||||
if (_handlingKeepaliveUnauthorized) return;
|
||||
_handlingKeepaliveUnauthorized = true;
|
||||
|
||||
InvalidateStoredSession();
|
||||
SetBusy(false);
|
||||
|
||||
if (error_txt != null)
|
||||
error_txt.text = string.IsNullOrEmpty(message) ? "Session expired. Please sign in again." : message;
|
||||
|
||||
Scene active = SceneManager.GetActiveScene();
|
||||
if (active.buildIndex != 0 && active.name != "Intro")
|
||||
SceneManager.LoadScene(0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -47,6 +47,14 @@ public class MainMenuManager : MonoBehaviour
|
||||
public TMP_Text txtWithdrawStatus;
|
||||
private bool isCoinBuyInProgress;
|
||||
|
||||
[Header("Settings")]
|
||||
public ProfileInfoFetcher profileInfoFetcher;
|
||||
public TMP_Text txtUsername;
|
||||
public TMP_Text txtEmail;
|
||||
public TMP_Text txtAge,txtMatches,txtWinRatio;
|
||||
public TMP_Text txtId;
|
||||
public Button btnLogout;
|
||||
|
||||
[Header("Audio")]
|
||||
public ToggleButton toggleSfx;
|
||||
public ToggleButton toggleMusic;
|
||||
@@ -77,6 +85,7 @@ public class MainMenuManager : MonoBehaviour
|
||||
if (success)
|
||||
{
|
||||
OnUserUpdated(user);
|
||||
RefreshSettingsProfile();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -87,6 +96,8 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
});
|
||||
|
||||
RefreshSettingsProfile();
|
||||
|
||||
btnBuyUsd5.onClick.AddListener(() => OnBuy(RcPack.Usd5));
|
||||
btnBuyUsd20.onClick.AddListener(() => OnBuy(RcPack.Usd20));
|
||||
btnBuyUsd50.onClick.AddListener(() => OnBuy(RcPack.Usd50));
|
||||
@@ -112,6 +123,9 @@ public class MainMenuManager : MonoBehaviour
|
||||
toggleSfx.SetIsOn(AudioManager.instance.IsSFXOn());
|
||||
toggleMusic.SetIsOn(AudioManager.instance.IsMusicOn());
|
||||
|
||||
if (btnLogout != null)
|
||||
btnLogout.onClick.AddListener(OnLogout);
|
||||
|
||||
if (!LevelLoadManager.BlocksMainMenuSettingsBootstrap)
|
||||
StartCoroutine(CoBootstrapSettingsWithoutLoader());
|
||||
}
|
||||
@@ -122,6 +136,14 @@ public class MainMenuManager : MonoBehaviour
|
||||
toggleMusic.onToggleValueChanged.RemoveListener(OnToggleMusic);
|
||||
if (btnTutorial != null && btnTutorial != btnPlay)
|
||||
btnTutorial.onClick.RemoveListener(OnPlayTutorial);
|
||||
if (btnLogout != null)
|
||||
btnLogout.onClick.RemoveListener(OnLogout);
|
||||
}
|
||||
|
||||
void OnLogout()
|
||||
{
|
||||
LoginManager.Logout();
|
||||
SceneManager.LoadScene(0);
|
||||
}
|
||||
|
||||
void OnToggleSfx(bool isOn)
|
||||
@@ -334,8 +356,18 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
|
||||
|
||||
void SetStatsPanelVisible(bool visible)
|
||||
{
|
||||
if (statsPanel == null)
|
||||
return;
|
||||
statsPanel.SetActive(visible);
|
||||
Transform topPanel = statsPanel.transform.parent;
|
||||
if (topPanel != null)
|
||||
topPanel.gameObject.SetActive(visible);
|
||||
}
|
||||
|
||||
public void ShowMainMenuScreen(){
|
||||
statsPanel.SetActive(true);
|
||||
SetStatsPanelVisible(true);
|
||||
mainMenuScreen.SetActive(true);
|
||||
gameModesScreen.SetActive(false);
|
||||
dummyBuyScreen.SetActive(false);
|
||||
@@ -344,7 +376,7 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
|
||||
public void ShowGameModesScreen(){
|
||||
statsPanel.SetActive(true);
|
||||
SetStatsPanelVisible(true);
|
||||
mainMenuScreen.SetActive(false);
|
||||
gameModesScreen.SetActive(true);
|
||||
dummyBuyScreen.SetActive(false);
|
||||
@@ -353,7 +385,7 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
|
||||
public void ShowDummyBuyScreen(){
|
||||
statsPanel.SetActive(false);
|
||||
SetStatsPanelVisible(false);
|
||||
mainMenuScreen.SetActive(false);
|
||||
gameModesScreen.SetActive(false);
|
||||
dummyBuyScreen.SetActive(true);
|
||||
@@ -362,7 +394,7 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
|
||||
public void ShowWithdrawalScreen(){
|
||||
statsPanel.SetActive(false);
|
||||
SetStatsPanelVisible(false);
|
||||
mainMenuScreen.SetActive(false);
|
||||
gameModesScreen.SetActive(false);
|
||||
dummyBuyScreen.SetActive(false);
|
||||
@@ -372,12 +404,49 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
|
||||
public void ShowSettingsScreen(){
|
||||
statsPanel.SetActive(false);
|
||||
SetStatsPanelVisible(false);
|
||||
mainMenuScreen.SetActive(false);
|
||||
gameModesScreen.SetActive(false);
|
||||
dummyBuyScreen.SetActive(false);
|
||||
withdrawalScreen.SetActive(false);
|
||||
settingsScreen.SetActive(true);
|
||||
RefreshSettingsProfile();
|
||||
}
|
||||
|
||||
void RefreshSettingsProfile()
|
||||
{
|
||||
if (profileInfoFetcher == null)
|
||||
return;
|
||||
|
||||
UserData user = LoginManager.CurrentUser;
|
||||
if (user == null)
|
||||
return;
|
||||
|
||||
profileInfoFetcher.GetPlayerProfile(user.id, (success, error, profile) =>
|
||||
{
|
||||
if (!success || profile == null)
|
||||
{
|
||||
Debug.LogWarning("Settings profile fetch failed: " + (error ?? "unknown"));
|
||||
return;
|
||||
}
|
||||
ApplySettingsProfile(profile);
|
||||
});
|
||||
}
|
||||
|
||||
void ApplySettingsProfile(PlayerProfileApiResponse profile)
|
||||
{
|
||||
if (txtUsername != null)
|
||||
txtUsername.text = profile.username ?? "";
|
||||
if (txtEmail != null)
|
||||
txtEmail.text = profile.email ?? "";
|
||||
if (txtId != null)
|
||||
txtId.text = profile.player_id.ToString();
|
||||
if (txtAge != null)
|
||||
txtAge.text = profile.days_since_registration.ToString();
|
||||
if (txtMatches != null)
|
||||
txtMatches.text = profile.matches_played.ToString();
|
||||
if (txtWinRatio != null)
|
||||
txtWinRatio.text = (profile.win_ratio * 100f).ToString("0.#") + "%";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -89,6 +89,13 @@ public class NetManager : NetworkManager
|
||||
|
||||
public override void OnServerDisconnect(NetworkConnectionToClient conn)
|
||||
{
|
||||
if (conn != null && conn.identity != null)
|
||||
{
|
||||
var netPlayer = conn.identity.GetComponent<NetPlayer>();
|
||||
if (netPlayer != null && GameManager.instance != null)
|
||||
GameManager.instance.OnDedicatedMatchPlayerDisconnected(netPlayer.myTeam);
|
||||
}
|
||||
|
||||
if (conn != null)
|
||||
Logger.Log($"Mirror server: client disconnected (connId={conn.connectionId})");
|
||||
base.OnServerDisconnect(conn);
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
public class ProfileInfoFetcher : MonoBehaviour
|
||||
{
|
||||
/// <summary>GET /players/:playerId/profile. Callback (success, errorOrNull, profileOrNull).</summary>
|
||||
public void GetPlayerProfile(int playerId, Action<bool, string, PlayerProfileApiResponse> onComplete)
|
||||
{
|
||||
StartCoroutine(FetchPlayerProfileCoroutine(playerId, onComplete));
|
||||
}
|
||||
|
||||
IEnumerator FetchPlayerProfileCoroutine(int playerId, Action<bool, string, PlayerProfileApiResponse> onComplete)
|
||||
{
|
||||
string url = LoginManager.AuthBaseUrl + "/players/" + playerId + "/profile";
|
||||
using (var request = UnityWebRequest.Get(url))
|
||||
{
|
||||
request.downloadHandler = new DownloadHandlerBuffer();
|
||||
if (!string.IsNullOrEmpty(LoginManager.AuthToken))
|
||||
request.SetRequestHeader("Authorization", "Bearer " + LoginManager.AuthToken);
|
||||
|
||||
yield return request.SendWebRequest();
|
||||
|
||||
string text = request.downloadHandler != null ? request.downloadHandler.text : "";
|
||||
|
||||
if (request.result != UnityWebRequest.Result.Success &&
|
||||
request.result != UnityWebRequest.Result.ProtocolError)
|
||||
{
|
||||
onComplete?.Invoke(false, string.IsNullOrEmpty(request.error) ? "Network error" : request.error, null);
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (request.responseCode < 200 || request.responseCode >= 300)
|
||||
{
|
||||
onComplete?.Invoke(false, string.IsNullOrEmpty(text) ? "Request failed (" + request.responseCode + ")" : text, null);
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(text))
|
||||
{
|
||||
onComplete?.Invoke(false, "Empty response from server", null);
|
||||
yield break;
|
||||
}
|
||||
|
||||
PlayerProfileApiResponse resp = JsonUtility.FromJson<PlayerProfileApiResponse>(text);
|
||||
if (resp != null && resp.ok)
|
||||
onComplete?.Invoke(true, null, resp);
|
||||
else
|
||||
{
|
||||
string err = resp != null && !string.IsNullOrEmpty(resp.error) ? resp.error : "Request failed";
|
||||
onComplete?.Invoke(false, err, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5e6e403cd7bcf0149bad56dbad78c302
|
||||
+55
-4
@@ -6,6 +6,7 @@ using UnityEngine.EventSystems;
|
||||
public class Puck : NetworkBehaviour
|
||||
{
|
||||
[HideInInspector]public Rigidbody2D rb;
|
||||
Collider2D col;
|
||||
[SyncVar]
|
||||
public bool isSelected;
|
||||
public LineRenderer lineRenderer;
|
||||
@@ -30,6 +31,7 @@ public class Puck : NetworkBehaviour
|
||||
UpdateTeam();
|
||||
markerStartScale = selectedMarker.localScale;
|
||||
rb=GetComponent<Rigidbody2D>();
|
||||
col = GetComponent<Collider2D>();
|
||||
startPosition = transform.position;
|
||||
}
|
||||
|
||||
@@ -52,7 +54,9 @@ public class Puck : NetworkBehaviour
|
||||
GameEvents.OnSelectedPuckChanged -= OnSelectedPuckChanged;
|
||||
GameManager.OnTeamChanged -= OnTeamChanged;
|
||||
|
||||
GameManager.instance.DisposePuck(this);
|
||||
RestoreAfterReset();
|
||||
if (GameManager.instance != null)
|
||||
GameManager.instance.DisposePuck(this);
|
||||
}
|
||||
public Vector3 lineEnd;
|
||||
void Update()
|
||||
@@ -146,10 +150,28 @@ public class Puck : NetworkBehaviour
|
||||
AudioManager.instance.PlayPuckHit(vol);
|
||||
}
|
||||
|
||||
Coroutine coroutineReset;
|
||||
bool holdingCollisionLock;
|
||||
public void Reset(Vector3? position = null, float duration = 0.5f)
|
||||
{
|
||||
Vector3 pos = position ?? startPosition;
|
||||
StartCoroutine(CoroutineReset(pos, duration));
|
||||
if (coroutineReset != null)
|
||||
{
|
||||
StopCoroutine(coroutineReset);
|
||||
RestoreAfterReset();
|
||||
}
|
||||
coroutineReset = StartCoroutine(CoroutineReset(pos, duration));
|
||||
}
|
||||
|
||||
public void SetCollisionsEnabled(bool enabled)
|
||||
{
|
||||
if (col != null)
|
||||
col.enabled = enabled;
|
||||
if (rb != null && !enabled)
|
||||
{
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.angularVelocity = 0f;
|
||||
}
|
||||
}
|
||||
Coroutine coroutineScheduleReset;
|
||||
public void ScheduleReset(Vector3 position, float duration = 0.5f){
|
||||
@@ -188,15 +210,44 @@ public class Puck : NetworkBehaviour
|
||||
}
|
||||
|
||||
IEnumerator CoroutineReset(Vector3 pos, float duration){
|
||||
if (GameManager.instance != null)
|
||||
{
|
||||
GameManager.instance.PushResetCollisionLock();
|
||||
holdingCollisionLock = true;
|
||||
}
|
||||
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.angularVelocity = 0f;
|
||||
|
||||
float t=0;
|
||||
Vector3 pos1 = transform.position;
|
||||
Quaternion rot1 = transform.rotation;
|
||||
while(t<duration){
|
||||
t+=Time.deltaTime;
|
||||
transform.position = Vector3.Lerp(pos1, pos, t/duration);
|
||||
transform.rotation = Quaternion.Lerp(rot1, Quaternion.identity, t/duration);
|
||||
float u = Mathf.Clamp01(t/duration);
|
||||
transform.position = Vector3.Lerp(pos1, pos, u);
|
||||
transform.rotation = Quaternion.Lerp(rot1, Quaternion.identity, u);
|
||||
yield return null;
|
||||
}
|
||||
transform.position = pos;
|
||||
transform.rotation = Quaternion.identity;
|
||||
|
||||
RestoreAfterReset();
|
||||
}
|
||||
|
||||
void RestoreAfterReset()
|
||||
{
|
||||
if (rb != null)
|
||||
{
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.angularVelocity = 0f;
|
||||
}
|
||||
if (holdingCollisionLock && GameManager.instance != null)
|
||||
{
|
||||
GameManager.instance.PopResetCollisionLock();
|
||||
holdingCollisionLock = false;
|
||||
}
|
||||
coroutineReset = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -56,6 +56,7 @@ public class ServerAutoClose : MonoBehaviour
|
||||
Logger.Log("All players left, exiting");
|
||||
else
|
||||
Logger.Log("No players joined, exiting");
|
||||
// ReportDedicatedMatchRoomClosed settles /winner first when escrow is open.
|
||||
GameManager.ReportDedicatedMatchRoomClosed();
|
||||
Application.Quit();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
|
||||
[Serializable]
|
||||
public class PlayerProfileApiResponse
|
||||
{
|
||||
public bool ok;
|
||||
public string error;
|
||||
public int player_id;
|
||||
public string username;
|
||||
public string email;
|
||||
public int days_since_registration;
|
||||
public int matches_played;
|
||||
public float win_ratio;
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: acfc3a6cd73c2234081774fcdc39082a
|
||||
@@ -20,820 +20,15 @@ MonoBehaviour:
|
||||
rid: 1400252592429989960
|
||||
m_OverrideGlobalSceneList: 1
|
||||
m_Scenes:
|
||||
- m_enabled: 1
|
||||
m_path: Assets/Scenes/Intro.unity
|
||||
- m_enabled: 1
|
||||
m_path: Assets/Scenes/MainMenu.unity
|
||||
- m_enabled: 1
|
||||
m_path: Assets/Scenes/Game.unity
|
||||
m_ScriptingDefines: []
|
||||
m_PlayerSettingsYaml:
|
||||
m_Settings:
|
||||
- line: '| PlayerSettings:'
|
||||
- line: '| m_ObjectHideFlags: 0'
|
||||
- line: '| serializedVersion: 28'
|
||||
- line: '| productGUID: 73659953e96de4447bb9eeb64c3da355'
|
||||
- line: '| AndroidProfiler: 0'
|
||||
- line: '| AndroidFilterTouchesWhenObscured: 0'
|
||||
- line: '| AndroidEnableSustainedPerformanceMode: 0'
|
||||
- line: '| defaultScreenOrientation: 4'
|
||||
- line: '| targetDevice: 2'
|
||||
- line: '| useOnDemandResources: 0'
|
||||
- line: '| accelerometerFrequency: 60'
|
||||
- line: '| companyName: Xperience'
|
||||
- line: '| productName: WalkInvest_Soccer'
|
||||
- line: '| defaultCursor: {instanceID: 0}'
|
||||
- line: '| cursorHotspot: {x: 0, y: 0}'
|
||||
- line: '| m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b:
|
||||
0.1254902, a: 1}'
|
||||
- line: '| m_ShowUnitySplashScreen: 1'
|
||||
- line: '| m_ShowUnitySplashLogo: 1'
|
||||
- line: '| m_SplashScreenOverlayOpacity: 1'
|
||||
- line: '| m_SplashScreenAnimation: 1'
|
||||
- line: '| m_SplashScreenLogoStyle: 1'
|
||||
- line: '| m_SplashScreenDrawMode: 0'
|
||||
- line: '| m_SplashScreenBackgroundAnimationZoom: 1'
|
||||
- line: '| m_SplashScreenLogoAnimationZoom: 1'
|
||||
- line: '| m_SplashScreenBackgroundLandscapeAspect: 1'
|
||||
- line: '| m_SplashScreenBackgroundPortraitAspect: 1'
|
||||
- line: '| m_SplashScreenBackgroundLandscapeUvs:'
|
||||
- line: '| serializedVersion: 2'
|
||||
- line: '| x: 0'
|
||||
- line: '| y: 0'
|
||||
- line: '| width: 1'
|
||||
- line: '| height: 1'
|
||||
- line: '| m_SplashScreenBackgroundPortraitUvs:'
|
||||
- line: '| serializedVersion: 2'
|
||||
- line: '| x: 0'
|
||||
- line: '| y: 0'
|
||||
- line: '| width: 1'
|
||||
- line: '| height: 1'
|
||||
- line: '| m_SplashScreenLogos: []'
|
||||
- line: '| m_VirtualRealitySplashScreen: {instanceID: 0}'
|
||||
- line: '| m_HolographicTrackingLossScreen: {instanceID: 0}'
|
||||
- line: '| defaultScreenWidth: 1920'
|
||||
- line: '| defaultScreenHeight: 1080'
|
||||
- line: '| defaultScreenWidthWeb: 960'
|
||||
- line: '| defaultScreenHeightWeb: 600'
|
||||
- line: '| m_StereoRenderingPath: 0'
|
||||
- line: '| m_ActiveColorSpace: 1'
|
||||
- line: '| unsupportedMSAAFallback: 0'
|
||||
- line: '| m_SpriteBatchMaxVertexCount: 65535'
|
||||
- line: '| m_SpriteBatchVertexThreshold: 300'
|
||||
- line: '| m_MTRendering: 1'
|
||||
- line: '| mipStripping: 0'
|
||||
- line: '| numberOfMipsStripped: 0'
|
||||
- line: '| numberOfMipsStrippedPerMipmapLimitGroup: {}'
|
||||
- line: '| m_StackTraceTypes: 010000000100000001000000010000000100000001000000'
|
||||
- line: '| iosShowActivityIndicatorOnLoading: -1'
|
||||
- line: '| androidShowActivityIndicatorOnLoading: -1'
|
||||
- line: '| iosUseCustomAppBackgroundBehavior: 0'
|
||||
- line: '| allowedAutorotateToPortrait: 1'
|
||||
- line: '| allowedAutorotateToPortraitUpsideDown: 1'
|
||||
- line: '| allowedAutorotateToLandscapeRight: 0'
|
||||
- line: '| allowedAutorotateToLandscapeLeft: 0'
|
||||
- line: '| useOSAutorotation: 1'
|
||||
- line: '| use32BitDisplayBuffer: 1'
|
||||
- line: '| preserveFramebufferAlpha: 0'
|
||||
- line: '| disableDepthAndStencilBuffers: 0'
|
||||
- line: '| androidStartInFullscreen: 1'
|
||||
- line: '| androidRenderOutsideSafeArea: 1'
|
||||
- line: '| androidUseSwappy: 1'
|
||||
- line: '| androidBlitType: 0'
|
||||
- line: '| androidResizeableActivity: 1'
|
||||
- line: '| androidDefaultWindowWidth: 1920'
|
||||
- line: '| androidDefaultWindowHeight: 1080'
|
||||
- line: '| androidMinimumWindowWidth: 400'
|
||||
- line: '| androidMinimumWindowHeight: 300'
|
||||
- line: '| androidFullscreenMode: 1'
|
||||
- line: '| androidAutoRotationBehavior: 1'
|
||||
- line: '| androidPredictiveBackSupport: 0'
|
||||
- line: '| androidApplicationEntry: 2'
|
||||
- line: '| defaultIsNativeResolution: 1'
|
||||
- line: '| macRetinaSupport: 1'
|
||||
- line: '| runInBackground: 0'
|
||||
- line: '| muteOtherAudioSources: 0'
|
||||
- line: '| Prepare IOS For Recording: 0'
|
||||
- line: '| Force IOS Speakers When Recording: 0'
|
||||
- line: '| audioSpatialExperience: 0'
|
||||
- line: '| deferSystemGesturesMode: 0'
|
||||
- line: '| hideHomeButton: 0'
|
||||
- line: '| submitAnalytics: 1'
|
||||
- line: '| usePlayerLog: 1'
|
||||
- line: '| dedicatedServerOptimizations: 1'
|
||||
- line: '| bakeCollisionMeshes: 0'
|
||||
- line: '| forceSingleInstance: 0'
|
||||
- line: '| useFlipModelSwapchain: 1'
|
||||
- line: '| resizableWindow: 0'
|
||||
- line: '| useMacAppStoreValidation: 0'
|
||||
- line: '| macAppStoreCategory: public.app-category.games'
|
||||
- line: '| gpuSkinning: 0'
|
||||
- line: '| meshDeformation: 0'
|
||||
- line: '| xboxPIXTextureCapture: 0'
|
||||
- line: '| xboxEnableAvatar: 0'
|
||||
- line: '| xboxEnableKinect: 0'
|
||||
- line: '| xboxEnableKinectAutoTracking: 0'
|
||||
- line: '| xboxEnableFitness: 0'
|
||||
- line: '| visibleInBackground: 1'
|
||||
- line: '| allowFullscreenSwitch: 1'
|
||||
- line: '| fullscreenMode: 1'
|
||||
- line: '| xboxSpeechDB: 0'
|
||||
- line: '| xboxEnableHeadOrientation: 0'
|
||||
- line: '| xboxEnableGuest: 0'
|
||||
- line: '| xboxEnablePIXSampling: 0'
|
||||
- line: '| metalFramebufferOnly: 0'
|
||||
- line: '| xboxOneResolution: 0'
|
||||
- line: '| xboxOneSResolution: 0'
|
||||
- line: '| xboxOneXResolution: 3'
|
||||
- line: '| xboxOneMonoLoggingLevel: 0'
|
||||
- line: '| xboxOneLoggingLevel: 1'
|
||||
- line: '| xboxOneDisableEsram: 0'
|
||||
- line: '| xboxOneEnableTypeOptimization: 0'
|
||||
- line: '| xboxOnePresentImmediateThreshold: 0'
|
||||
- line: '| switchQueueCommandMemory: 1048576'
|
||||
- line: '| switchQueueControlMemory: 16384'
|
||||
- line: '| switchQueueComputeMemory: 262144'
|
||||
- line: '| switchNVNShaderPoolsGranularity: 33554432'
|
||||
- line: '| switchNVNDefaultPoolsGranularity: 16777216'
|
||||
- line: '| switchNVNOtherPoolsGranularity: 16777216'
|
||||
- line: '| switchGpuScratchPoolGranularity: 2097152'
|
||||
- line: '| switchAllowGpuScratchShrinking: 0'
|
||||
- line: '| switchNVNMaxPublicTextureIDCount: 0'
|
||||
- line: '| switchNVNMaxPublicSamplerIDCount: 0'
|
||||
- line: '| switchMaxWorkerMultiple: 8'
|
||||
- line: '| switchNVNGraphicsFirmwareMemory: 32'
|
||||
- line: '| vulkanNumSwapchainBuffers: 3'
|
||||
- line: '| vulkanEnableSetSRGBWrite: 0'
|
||||
- line: '| vulkanEnablePreTransform: 0'
|
||||
- line: '| vulkanEnableLateAcquireNextImage: 0'
|
||||
- line: '| vulkanEnableCommandBufferRecycling: 1'
|
||||
- line: '| loadStoreDebugModeEnabled: 0'
|
||||
- line: '| visionOSBundleVersion: 1.0'
|
||||
- line: '| tvOSBundleVersion: 1.0'
|
||||
- line: '| bundleVersion: 0.4'
|
||||
- line: '| preloadedAssets: []'
|
||||
- line: '| metroInputSource: 0'
|
||||
- line: '| wsaTransparentSwapchain: 0'
|
||||
- line: '| m_HolographicPauseOnTrackingLoss: 1'
|
||||
- line: '| xboxOneDisableKinectGpuReservation: 1'
|
||||
- line: '| xboxOneEnable7thCore: 1'
|
||||
- line: '| vrSettings:'
|
||||
- line: '| enable360StereoCapture: 0'
|
||||
- line: '| isWsaHolographicRemotingEnabled: 0'
|
||||
- line: '| enableFrameTimingStats: 0'
|
||||
- line: '| enableOpenGLProfilerGPURecorders: 1'
|
||||
- line: '| allowHDRDisplaySupport: 0'
|
||||
- line: '| useHDRDisplay: 0'
|
||||
- line: '| hdrBitDepth: 0'
|
||||
- line: '| m_ColorGamuts: 00000000'
|
||||
- line: '| targetPixelDensity: 30'
|
||||
- line: '| resolutionScalingMode: 0'
|
||||
- line: '| resetResolutionOnWindowResize: 0'
|
||||
- line: '| androidSupportedAspectRatio: 1'
|
||||
- line: '| androidMaxAspectRatio: 2.4'
|
||||
- line: '| androidMinAspectRatio: 1'
|
||||
- line: '| applicationIdentifier:'
|
||||
- line: '| Standalone: com.DefaultCompany.2D-URP'
|
||||
- line: '| buildNumber:'
|
||||
- line: '| Standalone: 0'
|
||||
- line: '| VisionOS: 0'
|
||||
- line: '| iPhone: 0'
|
||||
- line: '| tvOS: 0'
|
||||
- line: '| overrideDefaultApplicationIdentifier: 1'
|
||||
- line: '| AndroidBundleVersionCode: 1'
|
||||
- line: '| AndroidMinSdkVersion: 23'
|
||||
- line: '| AndroidTargetSdkVersion: 0'
|
||||
- line: '| AndroidPreferredInstallLocation: 1'
|
||||
- line: '| aotOptions: '
|
||||
- line: '| stripEngineCode: 1'
|
||||
- line: '| iPhoneStrippingLevel: 0'
|
||||
- line: '| iPhoneScriptCallOptimization: 0'
|
||||
- line: '| ForceInternetPermission: 0'
|
||||
- line: '| ForceSDCardPermission: 0'
|
||||
- line: '| CreateWallpaper: 0'
|
||||
- line: '| androidSplitApplicationBinary: 0'
|
||||
- line: '| keepLoadedShadersAlive: 0'
|
||||
- line: '| StripUnusedMeshComponents: 0'
|
||||
- line: '| strictShaderVariantMatching: 0'
|
||||
- line: '| VertexChannelCompressionMask: 4054'
|
||||
- line: '| iPhoneSdkVersion: 988'
|
||||
- line: '| iOSSimulatorArchitecture: 0'
|
||||
- line: '| iOSTargetOSVersionString: 13.0'
|
||||
- line: '| tvOSSdkVersion: 0'
|
||||
- line: '| tvOSSimulatorArchitecture: 0'
|
||||
- line: '| tvOSRequireExtendedGameController: 0'
|
||||
- line: '| tvOSTargetOSVersionString: 13.0'
|
||||
- line: '| VisionOSSdkVersion: 0'
|
||||
- line: '| VisionOSTargetOSVersionString: 1.0'
|
||||
- line: '| uIPrerenderedIcon: 0'
|
||||
- line: '| uIRequiresPersistentWiFi: 0'
|
||||
- line: '| uIRequiresFullScreen: 1'
|
||||
- line: '| uIStatusBarHidden: 1'
|
||||
- line: '| uIExitOnSuspend: 0'
|
||||
- line: '| uIStatusBarStyle: 0'
|
||||
- line: '| appleTVSplashScreen: {instanceID: 0}'
|
||||
- line: '| appleTVSplashScreen2x: {instanceID: 0}'
|
||||
- line: '| tvOSSmallIconLayers: []'
|
||||
- line: '| tvOSSmallIconLayers2x: []'
|
||||
- line: '| tvOSLargeIconLayers: []'
|
||||
- line: '| tvOSLargeIconLayers2x: []'
|
||||
- line: '| tvOSTopShelfImageLayers: []'
|
||||
- line: '| tvOSTopShelfImageLayers2x: []'
|
||||
- line: '| tvOSTopShelfImageWideLayers: []'
|
||||
- line: '| tvOSTopShelfImageWideLayers2x: []'
|
||||
- line: '| iOSLaunchScreenType: 0'
|
||||
- line: '| iOSLaunchScreenPortrait: {instanceID: 0}'
|
||||
- line: '| iOSLaunchScreenLandscape: {instanceID: 0}'
|
||||
- line: '| iOSLaunchScreenBackgroundColor:'
|
||||
- line: '| serializedVersion: 2'
|
||||
- line: '| rgba: 0'
|
||||
- line: '| iOSLaunchScreenFillPct: 100'
|
||||
- line: '| iOSLaunchScreenSize: 100'
|
||||
- line: '| iOSLaunchScreeniPadType: 0'
|
||||
- line: '| iOSLaunchScreeniPadImage: {instanceID: 0}'
|
||||
- line: '| iOSLaunchScreeniPadBackgroundColor:'
|
||||
- line: '| serializedVersion: 2'
|
||||
- line: '| rgba: 0'
|
||||
- line: '| iOSLaunchScreeniPadFillPct: 100'
|
||||
- line: '| iOSLaunchScreeniPadSize: 100'
|
||||
- line: '| iOSLaunchScreenCustomStoryboardPath: '
|
||||
- line: '| iOSLaunchScreeniPadCustomStoryboardPath: '
|
||||
- line: '| iOSDeviceRequirements: []'
|
||||
- line: '| iOSURLSchemes: []'
|
||||
- line: '| macOSURLSchemes: []'
|
||||
- line: '| iOSBackgroundModes: 0'
|
||||
- line: '| iOSMetalForceHardShadows: 0'
|
||||
- line: '| metalEditorSupport: 1'
|
||||
- line: '| metalAPIValidation: 1'
|
||||
- line: '| metalCompileShaderBinary: 0'
|
||||
- line: '| iOSRenderExtraFrameOnPause: 0'
|
||||
- line: '| iosCopyPluginsCodeInsteadOfSymlink: 0'
|
||||
- line: '| appleDeveloperTeamID: '
|
||||
- line: '| iOSManualSigningProvisioningProfileID: '
|
||||
- line: '| tvOSManualSigningProvisioningProfileID: '
|
||||
- line: '| VisionOSManualSigningProvisioningProfileID: '
|
||||
- line: '| iOSManualSigningProvisioningProfileType: 0'
|
||||
- line: '| tvOSManualSigningProvisioningProfileType: 0'
|
||||
- line: '| VisionOSManualSigningProvisioningProfileType: 0'
|
||||
- line: '| appleEnableAutomaticSigning: 0'
|
||||
- line: '| iOSRequireARKit: 0'
|
||||
- line: '| iOSAutomaticallyDetectAndAddCapabilities: 1'
|
||||
- line: '| appleEnableProMotion: 0'
|
||||
- line: '| shaderPrecisionModel: 0'
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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Reference in New Issue
Block a user