32 lines
980 B
C#
32 lines
980 B
C#
using System;
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using System.Globalization;
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using UnityEngine;
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[Serializable]
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public class OtaVersionInfo
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{
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public string minPlayerVersion = "";
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public string contentVersion = "";
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public string message = "";
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public string storeUrl = "";
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public static bool IsClientBelowRequiredVersion(string requiredVersion)
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{
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if (string.IsNullOrWhiteSpace(requiredVersion))
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return false;
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if (!TryParseVersionFloat(requiredVersion, out float required))
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return false;
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if (!TryParseVersionFloat(Application.version, out float client))
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return false;
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return client < required;
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}
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public static bool TryParseVersionFloat(string version, out float value)
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{
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value = 0f;
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if (string.IsNullOrWhiteSpace(version))
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return false;
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return float.TryParse(version.Trim(), NumberStyles.Float, CultureInfo.InvariantCulture, out value);
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}
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}
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