13 lines
298 B
C#
13 lines
298 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[RequireComponent(typeof(SpriteRenderer))]
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public class PogeSkinItem : MonoBehaviour
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{
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public Sprite[] sprites;
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public void SetSprite(int i){
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GetComponent<SpriteRenderer>().sprite = sprites[i];
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}
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}
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