no parking poly count fixed
This commit is contained in:
@@ -40,7 +40,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: ce181c03f421b0143b6521513c4830a8, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@@ -61,9 +61,9 @@ Material:
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _Glossiness: 0
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- _Glossiness: 0.346
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- _GlossyReflections: 1
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- _Metallic: 0
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- _Metallic: 0.188
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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@@ -73,6 +73,6 @@ Material:
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1}
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- _Color: {r: 0.6886792, g: 0.6886792, b: 0.6886792, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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@@ -63,7 +63,7 @@ Material:
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- _GlossMapScale: 1
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- _Glossiness: 1
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- _GlossyReflections: 1
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- _Metallic: 1
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- _Metallic: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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@@ -1,107 +0,0 @@
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fileFormatVersion: 2
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internalIDToNameTable: []
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externalObjects:
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- first:
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type: UnityEngine:Material
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assembly: UnityEngine.CoreModule
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name: Concrete_Floor
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materialSearch: 1
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materialLocation: 1
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animations:
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legacyGenerateAnimations: 4
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resampleCurves: 1
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optimizeGameObjects: 0
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motionNodeName:
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rigImportErrors:
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rigImportWarnings:
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animationImportErrors:
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animationImportWarnings:
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animationRetargetingWarnings:
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animationDoRetargetingWarnings: 0
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importAnimatedCustomProperties: 0
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importConstraints: 0
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animationCompression: 1
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animationRotationError: 0.5
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animationPositionError: 0.5
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animationScaleError: 0.5
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animationWrapMode: 0
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extraExposedTransformPaths: []
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extraUserProperties: []
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clipAnimations: []
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meshes:
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lODScreenPercentages: []
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globalScale: 1
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meshCompression: 0
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addColliders: 0
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useSRGBMaterialColor: 1
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importCameras: 1
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fileIdsGeneration: 2
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generateSecondaryUV: 0
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useFileUnits: 1
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weldVertices: 1
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bakeAxisConversion: 0
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preserveHierarchy: 0
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skinWeightsMode: 0
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maxBonesPerVertex: 4
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minBoneWeight: 0.001
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meshOptimizationFlags: -1
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indexFormat: 0
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secondaryUVAngleDistortion: 8
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secondaryUVAreaDistortion: 15.000001
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secondaryUVHardAngle: 88
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secondaryUVMinLightmapResolution: 40
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useFileScale: 1
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tangentImportMode: 3
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normalCalculationMode: 4
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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blendShapeNormalImportMode: 1
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normalSmoothingSource: 0
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referencedClips: []
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importAnimation: 1
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humanDescription:
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serializedVersion: 3
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human: []
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skeleton: []
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armTwist: 0.5
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foreArmTwist: 0.5
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upperLegTwist: 0.5
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legTwist: 0.5
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armStretch: 0.05
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legStretch: 0.05
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feetSpacing: 0
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globalScale: 1
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rootMotionBoneName:
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hasTranslationDoF: 0
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hasExtraRoot: 0
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skeletonHasParents: 1
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lastHumanDescriptionAvatarSource: {instanceID: 0}
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autoGenerateAvatarMappingIfUnspecified: 1
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animationType: 2
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humanoidOversampling: 1
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avatarSetup: 0
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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additionalBone: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
312272
Assets/3dModels/ze_no_parking/no_parking_allowed.obj
Normal file
312272
Assets/3dModels/ze_no_parking/no_parking_allowed.obj
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: b053fa991d07e7142841a9a1e0bb5a0e
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guid: f30d060be4fa3854b9f9441331ab14f3
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ModelImporter:
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serializedVersion: 20200
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internalIDToNameTable: []
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@@ -36,16 +36,16 @@ ModelImporter:
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lODScreenPercentages: []
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globalScale: 1
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meshCompression: 0
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addColliders: 0
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addColliders: 1
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useSRGBMaterialColor: 1
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importVisibility: 1
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importBlendShapes: 1
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importCameras: 1
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importLights: 1
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importLights: 0
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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generateSecondaryUV: 1
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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