Fixed server list
This commit is contained in:
parent
40f01585f7
commit
06048a0fd4
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.vs/Zombie_MP/v16/Server/sqlite3/storage.ide-shm
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@ -31,7 +31,7 @@ ModelImporter:
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@ -2296,7 +2296,7 @@ PrefabInstance:
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@ -2307,7 +2307,7 @@ MonoBehaviour:
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@ -48,11 +48,12 @@ public class menuController : MonoBehaviour
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//clear all entries
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foreach(Transform t in scrollParent) { Destroy(t.gameObject); }
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bool b1 = false;
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for(int i =0; i < _LRM.relayServerList.Count; i++)
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modSelector ModSelector = FindObjectOfType<modSelector>();
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for (int i =0; i < _LRM.relayServerList.Count; i++)
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{
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int mapId = int.Parse(_LRM.relayServerList[i].serverName.Substring(0, 1));
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if(mapId == FindObjectOfType<modSelector>().currentSelectedId)
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//int mapId = int.Parse(_LRM.relayServerList[i].serverName.Substring(0, 1));
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if(NetworkManager.singleton.onlineScene == ModSelector.scenes[ModSelector.currentSelectedId])
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// if(mapId == FindObjectOfType<modSelector>().currentSelectedId)
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{
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GameObject go = Instantiate(serverRow, scrollParent);
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go.transform.GetChild(0).GetComponent<Text>().text = _LRM.relayServerList[i].serverName;
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@ -92,8 +93,9 @@ public class menuController : MonoBehaviour
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{
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if (serverNameInput.text.Length > 3)
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{
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_LRM.serverName = FindObjectOfType<modSelector>().currentSelectedId+serverNameInput.text;
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modSelector ModSelector = FindObjectOfType<modSelector>();
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_LRM.serverName = serverNameInput.text;
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_LRM.extraServerData = ModSelector.scenes[ModSelector.currentSelectedId];
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_LRM.isPublicServer = !isPrivate.isOn;
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_LRM.ServerStart();
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474
LRM.csproj
474
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@ -1,7 +1,7 @@
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@ -9,7 +9,7 @@
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@ -21,8 +21,17 @@
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@ -35,646 +44,665 @@
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<HintPath>E:\Unity\2020.3.16f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.dll</HintPath>
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<HintPath>E:\Unity\2020.3.16f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath>
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<HintPath>E:\Unity\2020.3.16f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Net.dll</HintPath>
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<HintPath>E:\Unity\2020.3.16f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Web.dll</HintPath>
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<Reference Include="UnityEditor.UI">
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<HintPath>H:/Game Dev/Games/zombiemp/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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||||
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<HintPath>H:/Game Dev/Games/zombiemp/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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||||
</Reference>
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</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="Mirror.csproj">
|
||||
<Project>{44cf62c5-51b5-be55-f7c0-cfe735eb70a4}</Project>
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<Project>{2992CA32-7C63-690E-4292-20209D0A79DE}</Project>
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<Name>Mirror</Name>
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||||
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||||
<ProjectReference Include="SimpleWebTransport.csproj">
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<Project>{16ac6186-47b6-72f0-78e6-7305e5a0e21e}</Project>
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<Project>{39433B92-01FF-4243-BA2B-F6024189BF15}</Project>
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<Name>SimpleWebTransport</Name>
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||||
</ProjectReference>
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||||
<ProjectReference Include="Telepathy.csproj">
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<Project>{442c8088-f267-671c-4af3-9a243c6ebd38}</Project>
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||||
<Project>{B91D1ED3-81A5-5CB6-E1F4-A5C4B037C799}</Project>
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||||
<Name>Telepathy</Name>
|
||||
</ProjectReference>
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||||
<ProjectReference Include="kcp2k.csproj">
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<Project>{2bc836e6-058c-95e7-2f2f-e6530ccc554d}</Project>
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||||
<Project>{0B70AC3F-E640-9FC3-22FD-95B240B25E58}</Project>
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||||
<Name>kcp2k</Name>
|
||||
</ProjectReference>
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||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
|
|
|
|||
641
Mirror.csproj
641
Mirror.csproj
File diff suppressed because it is too large
Load Diff
|
|
@ -1 +1 @@
|
|||
86157c8362cf093f32a7ab9becceb2c62f501a02
|
||||
8fc16b9815aa7ef73e5f80bbf7f43deede4928f8
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -1 +1 @@
|
|||
bb82c732cded349bc02642acff42591ca26f8266
|
||||
fe8dc2ce120dfe034d83c490ba2bf48624cfba55
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -1 +1 @@
|
|||
98f412dcc0859910fe05986de43ea6dd45d8524e
|
||||
c95c421924f92f114022dfc58c826723a5abb76d
|
||||
|
|
|
|||
BIN
obj/Debug/LRM.csprojAssemblyReference.cache
Normal file
BIN
obj/Debug/LRM.csprojAssemblyReference.cache
Normal file
Binary file not shown.
Binary file not shown.
48
s
Normal file
48
s
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
[33mcommit 458ba77a2f48211a08fd5d8fdb6d693d32b40f67[m[33m ([m[1;36mHEAD -> [m[1;32mmaster[m[33m, [m[1;31morigin/master[m[33m)[m
|
||||
Author: Sewmina Dilshan <Sewmina>
|
||||
Date: Wed Aug 25 12:33:38 2021 +0530
|
||||
|
||||
Menu + Server List Done
|
||||
|
||||
[33mcommit b03c2150d448ceaf282be7622ef7a16199125e98[m
|
||||
Author: Sewmina Dilshan <Sewmina>
|
||||
Date: Mon Aug 23 23:23:20 2021 +0530
|
||||
|
||||
fixed disconnecting
|
||||
|
||||
[33mcommit bf9076850871e3f2a57de80868d2416a4360f6b9[m
|
||||
Merge: 62cd8f6 c95a54d
|
||||
Author: Sewmina Dilshan <Sewmina>
|
||||
Date: Mon Aug 23 21:21:59 2021 +0530
|
||||
|
||||
first test
|
||||
|
||||
[33mcommit 62cd8f68352df0f4f33fa007e1963bd09b2774c1[m
|
||||
Author: Sewmina Dilshan <Sewmina>
|
||||
Date: Mon Aug 23 21:13:19 2021 +0530
|
||||
|
||||
before pulling
|
||||
|
||||
[33mcommit c95a54dace4cf3733823269953614a5bc163b79d[m
|
||||
Author: flok1 <dewnuwan.jayaweera7@gmail.com>
|
||||
Date: Mon Aug 23 21:00:24 2021 +0530
|
||||
|
||||
Did some adjusments in killcave scene - flok1
|
||||
|
||||
[33mcommit 7426fb55ac1150c4fb5513c11f2aea4a684b742a[m
|
||||
Author: flok1 <dewnuwan.jayaweera7@gmail.com>
|
||||
Date: Mon Aug 23 19:28:40 2021 +0530
|
||||
|
||||
ze_no_parking scene added - flok1
|
||||
|
||||
[33mcommit 7f65c3a85734acd2cd3ec4a5a56b895ae0d1311e[m
|
||||
Author: Sewmina Dilshan <Sewmina>
|
||||
Date: Mon Aug 23 15:22:35 2021 +0530
|
||||
|
||||
kill cave floor fixed
|
||||
|
||||
[33mcommit 68183e5317d7557b337b1aaf4d3f2ea64656a52d[m
|
||||
Author: Sewmina Dilshan <Sewmina>
|
||||
Date: Mon Aug 23 13:28:33 2021 +0530
|
||||
|
||||
initial
|
||||
Loading…
Reference in New Issue
Block a user