melee
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@@ -41,7 +41,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 2bda651f121f521f28c3bcee3f844e6d, type: 3}
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m_Texture: {fileID: 2800000, guid: 38f7e9ea5175e1889a4c030d84f02436, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@@ -53,7 +53,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 2800000, guid: 2bda651f121f521f28c3bcee3f844e6d, type: 3}
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m_Texture: {fileID: 2800000, guid: 38f7e9ea5175e1889a4c030d84f02436, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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@@ -74,6 +74,6 @@ Material:
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 0, g: 0.4811321, b: 0.01502058, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _Color: {r: 0.06273776, g: 0.4811321, b: 0, a: 1}
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- _EmissionColor: {r: 2.7976694, g: 14.642386, b: 0, a: 1}
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m_BuildTextureStacks: []
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