zombie_mp/Assets/Scripts/Menu/menuController.cs
2021-08-25 15:11:50 +05:30

119 lines
3.8 KiB
C#

using LightReflectiveMirror;
using Mirror;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class menuController : MonoBehaviour
{
public GameObject modSelectionPanel;
public GameObject serverSelectionPanel;
[Header("Server List")]
public Transform scrollParent;
public GameObject serverRow;
public float heightPerRow = 30;
public int curSelected = 0;
private LightReflectiveMirrorTransport _LRM;
public Toggle isPrivate;
public InputField serverNameInput;
void Start()
{
if (_LRM == null)
{
_LRM = (LightReflectiveMirrorTransport)Transport.activeTransport;
_LRM.serverListUpdated.AddListener(ServerListUpdate);
}
}
// Update is called once per frame
void Update()
{
}
void OnDisable()
{
if (_LRM != null) { _LRM.serverListUpdated.RemoveListener(ServerListUpdate); }
}
public void refreshServers()
{
_LRM.RequestServerList();
}
public void ServerListUpdate()
{
//
//clear all entries
foreach(Transform t in scrollParent) { Destroy(t.gameObject); }
bool b1 = false;
modSelector ModSelector = FindObjectOfType<modSelector>();
for (int i =0; i < _LRM.relayServerList.Count; i++)
{
//int mapId = int.Parse(_LRM.relayServerList[i].serverName.Substring(0, 1));
if(NetworkManager.singleton.onlineScene == ModSelector.scenes[ModSelector.currentSelectedId])
// if(mapId == FindObjectOfType<modSelector>().currentSelectedId)
{
GameObject go = Instantiate(serverRow, scrollParent);
go.transform.GetChild(0).GetComponent<Text>().text = _LRM.relayServerList[i].serverName;
go.transform.GetChild(1).GetComponent<Text>().text = _LRM.relayServerList[i].currentPlayers + "/" + _LRM.relayServerList[i].maxPlayers;
go.GetComponent<Button>().onClick.AddListener(() => { selectServer(i - 1); });
if (!b1)
{
go.GetComponent<Image>().color = Color.grey;
b1 = true;
}
}
}
scrollParent.GetComponent<RectTransform>().sizeDelta = new Vector2(scrollParent.GetComponent<RectTransform>().sizeDelta.x, heightPerRow *(_LRM.relayServerList.Count+1));
}
public void selectServer(int id)
{
Debug.Log("Selected server :" + id);
if(id < scrollParent.childCount-1) { return; }
curSelected = id;
foreach(Transform t in scrollParent.GetComponentsInChildren<Transform>())
{
if(t.GetComponent<Image>()!=null)t.GetComponent<Image>().color = serverRow.GetComponent<Image>().color;
}
scrollParent.GetChild(id).GetComponent<Image>().color = Color.grey;
}
public void joinServer()
{
NetworkManager.singleton.networkAddress= _LRM.relayServerList[curSelected].serverId.ToString();
NetworkManager.singleton.StartClient();
}
public void hostClicked()
{
if (serverNameInput.text.Length > 3)
{
modSelector ModSelector = FindObjectOfType<modSelector>();
_LRM.serverName = serverNameInput.text;
_LRM.extraServerData = ModSelector.scenes[ModSelector.currentSelectedId];
_LRM.isPublicServer = !isPrivate.isOn;
_LRM.ServerStart();
NetworkManager.singleton.StartHost();
}
}
public void selectMod(int modId)
{
modSelectionPanel.SetActive(false);
serverSelectionPanel.SetActive(true);
}
public void gotoModSelection()
{
modSelectionPanel.SetActive(true);
serverSelectionPanel.SetActive(false);
}
}