Kill feed + Polishings
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Assets/Game/Scenes/Minigame/NoLogin.unity
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Assets/Game/Scenes/Minigame/NoLogin.unity
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15
Assets/Game/Scripts/Minigame/AutoConnect.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Mirror;
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public class AutoConnect : MonoBehaviour
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{
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void Start()
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}
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Assets/Game/Scripts/Minigame/AutoConnect.cs.meta
Normal file
11
Assets/Game/Scripts/Minigame/AutoConnect.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: fa3e9285a9018d093ab853b5f879544f
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||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
42
Assets/Game/Scripts/Minigame/KillFeedEntry.cs
Normal file
42
Assets/Game/Scripts/Minigame/KillFeedEntry.cs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class KillFeedEntry : MonoBehaviour
|
||||
{
|
||||
private float AliveTime;
|
||||
private float _t;
|
||||
public Text txt;
|
||||
void Awake(){
|
||||
if(txt==null){txt = GetComponent<Text>();}
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if(_t < AliveTime){
|
||||
_t+=Time.deltaTime;
|
||||
return;
|
||||
}else if(_t < AliveTime * 2){
|
||||
_t+=Time.deltaTime;
|
||||
float p = (_t - AliveTime)/AliveTime;
|
||||
txt.color = new Color(txt.color.r, txt.color.g, txt.color.b, 1f-p);
|
||||
}else{
|
||||
Die();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetEntry(string text, float aliveTime = 1){
|
||||
AliveTime=aliveTime;
|
||||
txt.text = text;
|
||||
txt.color = new Color(txt.color.r, txt.color.g, txt.color.b, 1);
|
||||
_t = 0;
|
||||
gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
public void Die(){
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
11
Assets/Game/Scripts/Minigame/KillFeedEntry.cs.meta
Normal file
11
Assets/Game/Scripts/Minigame/KillFeedEntry.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 18b93df2563983a408102065346bccdc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
33
Assets/Game/Scripts/Minigame/KillfeedMgr.cs
Normal file
33
Assets/Game/Scripts/Minigame/KillfeedMgr.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class KillfeedMgr : MonoBehaviour
|
||||
{
|
||||
public static KillfeedMgr instance;
|
||||
public GameObject prefab;
|
||||
public Transform entryParent;
|
||||
public List<KillFeedEntry> pool = new List<KillFeedEntry>();
|
||||
public float entryAliveTime = 1;
|
||||
|
||||
void Awake(){
|
||||
instance=this;
|
||||
}
|
||||
void Start(){
|
||||
AddNewEntry("Welcome to UPF Minigame 1.2");
|
||||
}
|
||||
|
||||
public void AddNewEntry(string message){
|
||||
for(int i =0; i < pool.Count; i++){
|
||||
if(!pool[i].gameObject.activeSelf){
|
||||
pool[i].SetEntry(message,entryAliveTime);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//No pooled item found, make new
|
||||
GameObject newEntry = Instantiate(prefab, entryParent);
|
||||
pool.Add(newEntry.GetComponent<KillFeedEntry>());
|
||||
newEntry.GetComponent<KillFeedEntry>().SetEntry(message,entryAliveTime);
|
||||
}
|
||||
}
|
||||
11
Assets/Game/Scripts/Minigame/KillfeedMgr.cs.meta
Normal file
11
Assets/Game/Scripts/Minigame/KillfeedMgr.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 02108f5bf6ebeb244919a7afb3d835f0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
45
Assets/Game/Scripts/Minigame/NoLoginScreen.cs
Normal file
45
Assets/Game/Scripts/Minigame/NoLoginScreen.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class NoLoginScreen : MonoBehaviour
|
||||
{
|
||||
public GameObject loadingScreen;
|
||||
public string sceneName;
|
||||
public InputField usernameInput;
|
||||
public Button goBtn;
|
||||
void Start()
|
||||
{
|
||||
if(!HasUsername()){
|
||||
loadingScreen.SetActive(false);
|
||||
}else{
|
||||
SceneManager.LoadScene(sceneName);
|
||||
}
|
||||
|
||||
goBtn.interactable=false;
|
||||
usernameInput.onValueChange.AddListener(OnInputChange);
|
||||
goBtn.onClick.AddListener(LetsGo);
|
||||
}
|
||||
void OnInputChange(string newVal){
|
||||
goBtn.interactable = (usernameInput.text.Length > 2);
|
||||
}
|
||||
public void LetsGo(){
|
||||
PlayerPrefs.SetString("username", usernameInput.text);
|
||||
loadingScreen.SetActive(true);
|
||||
SceneManager.LoadScene(sceneName);
|
||||
}
|
||||
|
||||
bool HasUsername(){
|
||||
if(!PlayerPrefs.HasKey("username")){
|
||||
return false;
|
||||
}
|
||||
|
||||
if(PlayerPrefs.GetString("username").Length < 1){
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
11
Assets/Game/Scripts/Minigame/NoLoginScreen.cs.meta
Normal file
11
Assets/Game/Scripts/Minigame/NoLoginScreen.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a02d43d20c921c19db88f94d975c8687
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -17,7 +17,7 @@ public class PickupItem : NetworkBehaviour
|
|||
|
||||
Collider2D hit = Physics2D.OverlapCircle(transform.position, radius);
|
||||
if(hit!=null && hit.GetComponent<SpaceshipController>()!=null){
|
||||
Debug.Log(hit.GetComponent<SpaceshipController>().pname +$" collected me at {transform.position}");
|
||||
// Debug.Log(hit.GetComponent<SpaceshipController>().pname +$" collected me at {transform.position}");
|
||||
hit.GetComponent<SpaceshipController>().CollectPickup(type);
|
||||
active=false;
|
||||
Deactivate();
|
||||
|
|
|
|||
|
|
@ -221,13 +221,15 @@ public class SpaceshipController : NetworkBehaviour
|
|||
void RpcUpdatePosition(Vector2 input, Vector3 position, Quaternion rotation, double sentTime)
|
||||
{
|
||||
if(isLocalPlayer || isServer){return;}
|
||||
double delay = (timeInMillis - sentTime)* 4;
|
||||
int numberOfFrames = (int)((float)(delay) / 20f);
|
||||
Vector3 newPosition = position;
|
||||
double delay = (timeInMillis - sentTime);
|
||||
int numberOfFrames = (int)((float)(delay/1000f) *50f);
|
||||
|
||||
Quaternion newRotation = rotation;
|
||||
Vector3 direction = (rotation * Vector3.forward).normalized;
|
||||
Vector3 newPosition = position + ((direction * speed) * numberOfFrames);
|
||||
|
||||
for (int i = 0; i < numberOfFrames; i++)
|
||||
{
|
||||
newPosition += new Vector3(0, speed);
|
||||
newRotation = Quaternion.Lerp(newRotation, getTurnAngle(input), turningSmoothFactor * input.magnitude);
|
||||
}
|
||||
|
||||
|
|
@ -311,12 +313,14 @@ public class SpaceshipController : NetworkBehaviour
|
|||
if (sentTime < lastRubberBandTime) { Debug.Log("Old rubber band rpc, ignoree..."); return; }
|
||||
//Lag comprehension
|
||||
double delay = timeInMillis - sentTime;
|
||||
int numberOfFrames = (int)((float)(delay*2) / 20f);
|
||||
Vector3 newPosition = position;
|
||||
int numberOfFrames = (int)((float)(delay/1000f) * 50f);
|
||||
|
||||
Quaternion newRotation = rotation;
|
||||
Vector3 direction = (rotation * Vector3.forward).normalized;
|
||||
Vector3 newPosition = position + ((direction * speed) * numberOfFrames);
|
||||
|
||||
for (int i = 0; i < numberOfFrames; i++)
|
||||
{
|
||||
newPosition += new Vector3(0, speed);
|
||||
newRotation = Quaternion.Lerp(newRotation, getTurnAngle(input), turningSmoothFactor * input.magnitude);
|
||||
}
|
||||
int distanceSinceSent = (int)Vector3.Distance(newPosition, position);
|
||||
|
|
@ -456,6 +460,7 @@ public class SpaceshipController : NetworkBehaviour
|
|||
[ClientRpc]
|
||||
public void RpcDie(string killer){
|
||||
Debug.Log($"{killer} killed {pname} : isItMe? -> {isLocalPlayer}");
|
||||
KillfeedMgr.instance.AddNewEntry($"<b>{pname}</b> was killed by <b>{killer}</b>");
|
||||
gameObject.SetActive(false);
|
||||
if(isLocalPlayer){
|
||||
//TODO: Death message goes here
|
||||
|
|
|
|||
|
|
@ -17,6 +17,7 @@ public class TrailMgr : MonoBehaviour
|
|||
|
||||
// Update is called once per frame
|
||||
void Update(){
|
||||
#if PLATFORM_ANDROID
|
||||
positions = new Vector3[trail.positionCount];
|
||||
int length = trail.GetPositions(positions);
|
||||
if(length > trailsPool.Count){
|
||||
|
|
@ -37,6 +38,7 @@ public class TrailMgr : MonoBehaviour
|
|||
trailsPool[i].SetActive(false);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
20317
Assets/UserNotAlive.log
20317
Assets/UserNotAlive.log
File diff suppressed because it is too large
Load Diff
3045
Assets/Warlock.log
Normal file
3045
Assets/Warlock.log
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Warlock.log.meta
Normal file
7
Assets/Warlock.log.meta
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9651497846d9ebf4388a829d702d7376
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
3067
Assets/WarlockMobile.log
Normal file
3067
Assets/WarlockMobile.log
Normal file
File diff suppressed because it is too large
Load Diff
|
|
@ -11,6 +11,9 @@ EditorBuildSettings:
|
|||
- enabled: 0
|
||||
path: Assets/Game/Scenes/GameScene/GameScene.unity
|
||||
guid: 9fc0d4010bbf28b4594072e72b8655ab
|
||||
- enabled: 1
|
||||
path: Assets/Game/Scenes/Minigame/NoLogin.unity
|
||||
guid: eea869b23eb94de6c83d5bac8a04358a
|
||||
- enabled: 1
|
||||
path: Assets/Game/Scenes/Minigame/Minigame.unity
|
||||
guid: 04c0f75906081f2cda037ccf580ff104
|
||||
|
|
|
|||
|
|
@ -690,7 +690,7 @@ PlayerSettings:
|
|||
webGLDecompressionFallback: 0
|
||||
scriptingDefineSymbols:
|
||||
1: MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;MIRROR_55_0_OR_NEWER;MIRROR_57_0_OR_NEWER;MIRROR_58_0_OR_NEWER;MIRROR_65_0_OR_NEWER;MIRROR_66_0_OR_NEWER
|
||||
7: ENABLE_UNITYMESHSIMPLIFIER
|
||||
7: ENABLE_UNITYMESHSIMPLIFIER;MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;MIRROR_55_0_OR_NEWER;MIRROR_57_0_OR_NEWER;MIRROR_58_0_OR_NEWER;MIRROR_65_0_OR_NEWER;MIRROR_66_0_OR_NEWER
|
||||
additionalCompilerArguments: {}
|
||||
platformArchitecture: {}
|
||||
scriptingBackend: {}
|
||||
|
|
|
|||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
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Binary file not shown.
90
upf.sln
90
upf.sln
|
|
@ -1,63 +1,75 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{d2fa7125-b336-b292-eceb-bf1e731b3f48}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{f8f3d981-3ac9-a8b7-ea43-2868619efe2a}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleWebTransport", "SimpleWebTransport.csproj", "{5c2c6f8b-afbb-9cd0-d973-6efba6c32d6d}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleWebTransport", "SimpleWebTransport.csproj", "{f4ef7e8d-99b4-a202-8a27-32dcfce49cfe}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror", "Mirror.csproj", "{8c789ebf-5061-692d-09a2-395c3f960186}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Examples", "Mirror.Examples.csproj", "{6f1ac7da-277d-ee44-8547-e218c93f84df}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Examples", "Mirror.Examples.csproj", "{bd29b6d7-a588-6db2-c4b4-0c3e7050329f}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror", "Mirror.csproj", "{d9448b0f-e456-cf8f-8285-980f3496df94}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Components", "Mirror.Components.csproj", "{92ca8eda-4591-6ba7-62fe-23737b4dad83}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Whinarn.UnityMeshSimplifier.Runtime", "Whinarn.UnityMeshSimplifier.Runtime.csproj", "{b99ffb8c-f6f2-f646-802e-7cb2e62d8c0c}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "kcp2k", "kcp2k.csproj", "{c8f5758f-6f4d-6ca3-8672-ff5589388f80}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Components", "Mirror.Components.csproj", "{0203a8e7-6255-7e0b-3cbf-ecae2398312c}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Telepathy", "Telepathy.csproj", "{a36d2e59-4ac3-f799-3987-fc2485d79e1a}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Telepathy", "Telepathy.csproj", "{8c94d811-7988-2ebf-1cc0-26b574688e67}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "where-allocations", "where-allocations.csproj", "{ebda325d-e86f-a93b-6742-1169bded4621}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "kcp2k", "kcp2k.csproj", "{cf7f2fab-d83d-f366-f3b2-9d9e4eddc3cc}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Authenticators", "Mirror.Authenticators.csproj", "{3eef3b8e-d897-623d-b9c7-d540c823b9a8}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "where-allocations", "where-allocations.csproj", "{e020c22e-60bb-7a19-f116-ef587d3ae77f}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{11a3099b-b691-e713-f90d-1e4ea21c7a4c}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Authenticators", "Mirror.Authenticators.csproj", "{520da678-0ed5-7053-5e7f-1a7e3c90b70a}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Editor", "Mirror.Editor.csproj", "{2c2a6066-189f-5a3f-0f94-acebe3ed3a33}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Mirror.CodeGen", "Unity.Mirror.CodeGen.csproj", "{58b849ad-b7ea-e401-5c5b-0056f4cec462}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Mirror.CodeGen", "Unity.Mirror.CodeGen.csproj", "{0568cbc7-4b38-de37-2cfc-efd6fc69d0df}"
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.Editor", "Mirror.Editor.csproj", "{74cb33d9-aafa-4b6f-1603-b7b7c41edd4c}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.CompilerSymbols", "Mirror.CompilerSymbols.csproj", "{f12b632e-c0f2-40d4-ee68-81bde8ff4e6e}"
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mirror.CompilerSymbols", "Mirror.CompilerSymbols.csproj", "{e1d3e786-6173-5f3a-7812-807511d3f547}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.com.consulo.ide.Editor", "Unity.com.consulo.ide.Editor.csproj", "{f3918ae7-b834-5fa8-e000-01833c449c8e}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{20764e99-32a2-613b-c7bd-2b420a48759f}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Whinarn.UnityMeshSimplifier.Editor", "Whinarn.UnityMeshSimplifier.Editor.csproj", "{9c3e4793-780d-e333-1ec5-d5e17feec6f2}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{a36d2e59-4ac3-f799-3987-fc2485d79e1a}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{a36d2e59-4ac3-f799-3987-fc2485d79e1a}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{ebda325d-e86f-a93b-6742-1169bded4621}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{ebda325d-e86f-a93b-6742-1169bded4621}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3eef3b8e-d897-623d-b9c7-d540c823b9a8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3eef3b8e-d897-623d-b9c7-d540c823b9a8}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{11a3099b-b691-e713-f90d-1e4ea21c7a4c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{11a3099b-b691-e713-f90d-1e4ea21c7a4c}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{2c2a6066-189f-5a3f-0f94-acebe3ed3a33}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{2c2a6066-189f-5a3f-0f94-acebe3ed3a33}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0568cbc7-4b38-de37-2cfc-efd6fc69d0df}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0568cbc7-4b38-de37-2cfc-efd6fc69d0df}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{f12b632e-c0f2-40d4-ee68-81bde8ff4e6e}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{f12b632e-c0f2-40d4-ee68-81bde8ff4e6e}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{f8f3d981-3ac9-a8b7-ea43-2868619efe2a}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{f8f3d981-3ac9-a8b7-ea43-2868619efe2a}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{f4ef7e8d-99b4-a202-8a27-32dcfce49cfe}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{f4ef7e8d-99b4-a202-8a27-32dcfce49cfe}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{6f1ac7da-277d-ee44-8547-e218c93f84df}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{6f1ac7da-277d-ee44-8547-e218c93f84df}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{d9448b0f-e456-cf8f-8285-980f3496df94}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{d9448b0f-e456-cf8f-8285-980f3496df94}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{b99ffb8c-f6f2-f646-802e-7cb2e62d8c0c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{b99ffb8c-f6f2-f646-802e-7cb2e62d8c0c}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0203a8e7-6255-7e0b-3cbf-ecae2398312c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{0203a8e7-6255-7e0b-3cbf-ecae2398312c}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8c94d811-7988-2ebf-1cc0-26b574688e67}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{8c94d811-7988-2ebf-1cc0-26b574688e67}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{cf7f2fab-d83d-f366-f3b2-9d9e4eddc3cc}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{cf7f2fab-d83d-f366-f3b2-9d9e4eddc3cc}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{e020c22e-60bb-7a19-f116-ef587d3ae77f}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{e020c22e-60bb-7a19-f116-ef587d3ae77f}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{520da678-0ed5-7053-5e7f-1a7e3c90b70a}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{520da678-0ed5-7053-5e7f-1a7e3c90b70a}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{58b849ad-b7ea-e401-5c5b-0056f4cec462}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{58b849ad-b7ea-e401-5c5b-0056f4cec462}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{74cb33d9-aafa-4b6f-1603-b7b7c41edd4c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{74cb33d9-aafa-4b6f-1603-b7b7c41edd4c}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{e1d3e786-6173-5f3a-7812-807511d3f547}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{e1d3e786-6173-5f3a-7812-807511d3f547}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{f3918ae7-b834-5fa8-e000-01833c449c8e}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{f3918ae7-b834-5fa8-e000-01833c449c8e}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{20764e99-32a2-613b-c7bd-2b420a48759f}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{20764e99-32a2-613b-c7bd-2b420a48759f}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{9c3e4793-780d-e333-1ec5-d5e17feec6f2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9c3e4793-780d-e333-1ec5-d5e17feec6f2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user