Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
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5ac8f92006 | ||
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78592e8d8e | ||
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74d9fae6e6 |
@@ -60,11 +60,11 @@
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"*.asset": "yaml",
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"*.meta": "yaml",
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"*.prefab": "yaml",
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"*.unity": "yaml",
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"*.unity": "yaml"
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},
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"explorer.fileNesting.enabled": true,
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"explorer.fileNesting.patterns": {
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"*.sln": "*.csproj",
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"*.sln": "*.csproj"
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},
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"dotnet.defaultSolution": "WalkInvest_Soccer.sln"
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"dotnet.defaultSolution": "soccar2d.sln"
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}
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@@ -14,7 +14,8 @@ public class CupidConnector : MonoBehaviour
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//Server code
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string[] args = Environment.GetCommandLineArgs();
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int matchId = 0;
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string dedicatedSecret = "38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328";
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string dedicatedSecret = null;
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bool dedicatedSecretFromCli = false;
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string internalApiBase = null;
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for (int i = 0; i < args.Length; i++)
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{
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@@ -28,12 +29,21 @@ public class CupidConnector : MonoBehaviour
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|| string.Equals(args[i], "-matchid", StringComparison.OrdinalIgnoreCase))
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int.TryParse(args[i + 1], out matchId);
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else if (string.Equals(args[i], "-dedicatedSecret", StringComparison.OrdinalIgnoreCase))
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{
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dedicatedSecret = args[i + 1];
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dedicatedSecretFromCli = true;
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}
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else if (string.Equals(args[i], "-internalApiBase", StringComparison.OrdinalIgnoreCase))
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internalApiBase = args[i + 1];
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}
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}
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GameManager.ConfigureDedicatedMatchReporting(matchId);
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if (!dedicatedSecretFromCli)
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{
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string envSecret = Environment.GetEnvironmentVariable("DEDICATED_SERVER_SECRET");
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if (!string.IsNullOrEmpty(envSecret))
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dedicatedSecret = envSecret;
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}
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GameManager.ConfigureDedicatedMatchReporting(matchId, dedicatedSecret, internalApiBase);
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#if UNITY_EDITOR
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Logger.Log("Editor mode, skipping arg check");
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Cupid.RoomPort = 7777;
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@@ -31,6 +31,12 @@ public static class Cupid
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public static int RoomPort = -1;
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/// <summary>Clears auth/matchmaker session fields. Server address is left so the next login can <see cref="Init"/> again.</summary>
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public static void ClearSession()
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{
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bearerToken = "";
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RoomPort = -1;
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}
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public static async Task Init(string _serverAddress, int _port, string _bearerToken, string _settingsPassword)
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{
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@@ -51,6 +51,12 @@ public class CupidLobby : MonoBehaviour
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}
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public static CupidLobby instance;
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public static void ClearUsername()
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{
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m_username = "";
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}
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void Awake(){
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instance=this;
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}
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@@ -6,6 +6,8 @@ public class Logger
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{
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public static bool Enabled = true;
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private static Logger m_instance = null;
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private static readonly object FileLock = new object();
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private static string ApplicationDirectory
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{
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get
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@@ -18,6 +20,12 @@ public class Logger
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}
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string path = Application.dataPath;
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#if UNITY_EDITOR
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// Never write under Assets/: the Editor importer locks those files, and
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// File.AppendAllText then throws Sharing violation. Mirror treats that as a
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// fatal RPC error and disconnects the client.
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path = Path.GetFullPath(Path.Combine(path, ".."));
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#else
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if (Application.platform == RuntimePlatform.OSXPlayer)
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{
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path = Path.Combine(path, "..", "..");
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@@ -26,6 +34,7 @@ public class Logger
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{
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path = Path.Combine(path, "..");
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}
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#endif
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return path;
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}
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}
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@@ -50,14 +59,14 @@ public class Logger
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if(LogFilePath == null){
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LogFilePath = Path.Combine(ApplicationDirectory, "Log.txt");
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}
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File.WriteAllText(LogFilePath, "Logger initiated at " + DateTime.Now + "\n\n");
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TryWriteFile(LogFilePath, "Logger initiated at " + DateTime.Now + "\n\n", append: false);
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}
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public void log(string message){
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if(!Enabled){return;}
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File.AppendAllText(LogFilePath,$"[{DateTime.Now}] {message}\n");
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Debug.Log(message);
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TryWriteFile(LogFilePath, $"[{DateTime.Now}] {message}\n", append: true);
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}
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public static void Log(string message){
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@@ -86,4 +95,44 @@ public class Logger
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public static void SetFilePath(string path){
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instance.LogFilePath= path;
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}
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}
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/// <summary>
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/// File I/O must never throw: callers include Mirror RPCs, and an exception there
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/// disconnects the client. Sharing violations are expected if another process has
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/// the file open; FileShare.ReadWrite plus a swallow keeps gameplay alive.
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/// </summary>
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static void TryWriteFile(string path, string contents, bool append)
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{
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if (string.IsNullOrEmpty(path) || contents == null)
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return;
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try
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{
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string dir = Path.GetDirectoryName(path);
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if (!string.IsNullOrEmpty(dir))
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EnsureDirectoryExists(dir);
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}
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catch (Exception e)
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{
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Debug.LogWarning("Logger: could not create log directory: " + e.Message);
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return;
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}
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lock (FileLock)
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{
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try
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{
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FileMode mode = append ? FileMode.Append : FileMode.Create;
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using (var stream = new FileStream(path, mode, FileAccess.Write, FileShare.ReadWrite))
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using (var writer = new StreamWriter(stream))
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{
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writer.Write(contents);
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}
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}
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catch (Exception e)
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{
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Debug.LogWarning("Logger: file write failed (" + path + "): " + e.Message);
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}
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}
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}
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}
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@@ -777,6 +777,66 @@ MonoBehaviour:
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m_XAdvance: 0
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m_YAdvance: 0
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m_FeatureLookupFlags: 1504773
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||||
- m_FirstAdjustmentRecord:
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m_GlyphIndex: 10
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: -5.8500004
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 5
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0
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||||
m_YAdvance: 0
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m_FeatureLookupFlags: 2038298
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||||
- m_FirstAdjustmentRecord:
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m_GlyphIndex: 10
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||||
m_GlyphValueRecord:
|
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: -1.08
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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||||
m_GlyphIndex: 14
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0
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||||
m_YAdvance: 0
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m_FeatureLookupFlags: 2038298
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- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 10
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||||
m_GlyphValueRecord:
|
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m_XPlacement: 0
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||||
m_YPlacement: 0
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||||
m_XAdvance: -5.8500004
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||||
m_YAdvance: 0
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||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 31
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||||
m_GlyphValueRecord:
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||||
m_XPlacement: 0
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||||
m_YPlacement: 0
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||||
m_XAdvance: 0
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||||
m_YAdvance: 0
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||||
m_FeatureLookupFlags: 2038298
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||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 10
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||||
m_GlyphValueRecord:
|
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m_XPlacement: 0
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||||
m_YPlacement: 0
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||||
m_XAdvance: -1.08
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||||
m_YAdvance: 0
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||||
m_SecondAdjustmentRecord:
|
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m_GlyphIndex: 40
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0
|
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m_YAdvance: 0
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m_FeatureLookupFlags: 2038298
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- m_FirstAdjustmentRecord:
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||||
m_GlyphIndex: 12
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||||
m_GlyphValueRecord:
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||||
@@ -4137,6 +4197,66 @@ MonoBehaviour:
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||||
m_XAdvance: 0
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m_YAdvance: 0
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||||
m_FeatureLookupFlags: 10188005
|
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- m_FirstAdjustmentRecord:
|
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m_GlyphIndex: 36
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m_GlyphValueRecord:
|
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m_XPlacement: 0
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m_YPlacement: 0
|
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m_XAdvance: -5.8500004
|
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m_YAdvance: 0
|
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m_SecondAdjustmentRecord:
|
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m_GlyphIndex: 5
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 2038298
|
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- m_FirstAdjustmentRecord:
|
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m_GlyphIndex: 36
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -1.08
|
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m_YAdvance: 0
|
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m_SecondAdjustmentRecord:
|
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m_GlyphIndex: 14
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 2038298
|
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- m_FirstAdjustmentRecord:
|
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m_GlyphIndex: 36
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -5.8500004
|
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m_YAdvance: 0
|
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m_SecondAdjustmentRecord:
|
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m_GlyphIndex: 31
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 2038298
|
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- m_FirstAdjustmentRecord:
|
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m_GlyphIndex: 36
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -1.08
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
|
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m_GlyphIndex: 40
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 2038298
|
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 38
|
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m_GlyphValueRecord:
|
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@@ -6897,6 +7017,216 @@ MonoBehaviour:
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 10188005
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 55
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
|
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m_XAdvance: -6.6600003
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 5
|
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m_GlyphValueRecord:
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
|
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -4.23
|
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 7
|
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m_GlyphValueRecord:
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
|
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m_XAdvance: -4.23
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 11
|
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
|
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m_XAdvance: -5.8500004
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 14
|
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -3.42
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 19
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -3.42
|
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 21
|
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 55
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m_GlyphValueRecord:
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -3.6000001
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 23
|
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
|
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m_XAdvance: 0
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
|
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -6.6600003
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 31
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -4.23
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 33
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
|
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
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m_YPlacement: 0
|
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m_XAdvance: -4.23
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
|
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m_GlyphIndex: 37
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
|
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -5.8500004
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
|
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m_GlyphIndex: 40
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
|
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: -3.42
|
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
|
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m_GlyphIndex: 45
|
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m_GlyphValueRecord:
|
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m_XPlacement: 0
|
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m_YPlacement: 0
|
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m_XAdvance: 0
|
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m_YAdvance: 0
|
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m_FeatureLookupFlags: 11484403
|
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- m_FirstAdjustmentRecord:
|
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m_GlyphIndex: 55
|
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m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: -3.42
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 47
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 11484403
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 55
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: -3.6000001
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 49
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 11484403
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 56
|
||||
m_GlyphValueRecord:
|
||||
|
||||
@@ -1,149 +1,34 @@
|
||||
Logger initiated at 7/29/2026 1:21:58 PM
|
||||
Logger initiated at 8/27/2026 1:43:47 PM
|
||||
|
||||
[7/29/2026 1:21:58 PM] Cupid settings updated
|
||||
[7/29/2026 1:21:58 PM] Cupid settings updated
|
||||
[7/29/2026 1:22:00 PM] Starting matchmake as warlock
|
||||
[7/29/2026 1:22:02 PM] Got into a room
|
||||
[7/29/2026 1:22:02 PM] {"ok":true,"entry_fee":21,"rc_prize":34,"for_red":{"Players":[{"Name":"choel","LastSeen":1785311520437,"UserId":9,"l10_wins":7,"l10_losses":0},{"Name":"warlock","LastSeen":1785311520886,"UserId":2,"l10_wins":8,"l10_losses":2}],"GameName":"soccar","Port":26815,"InitTime":1785311520437,"entry_fee":21,"match_id":535,"instance_started":true,"rc_prize":34,"your_team":"red"},"for_blue":{"Players":[{"Name":"choel","LastSeen":1785311520437,"UserId":9,"l10_wins":7,"l10_losses":0},{"Name":"warlock","LastSeen":1785311520886,"UserId":2,"l10_wins":8,"l10_losses":2}],"GameName":"soccar","Port":26815,"InitTime":1785311520437,"entry_fee":21,"match_id":535,"instance_started":true,"rc_prize":34,"your_team":"blue"}}
|
||||
[7/29/2026 1:22:02 PM] Configured dedicated match reporting for match id 535 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[7/29/2026 1:22:02 PM] Setting cupid to load game scene
|
||||
[7/29/2026 1:22:02 PM] Loading game scene
|
||||
[7/29/2026 1:22:07 PM] Starting client at $kkapi.playpoolstudios.com:26815
|
||||
[7/29/2026 1:22:07 PM] Client connected
|
||||
[7/29/2026 1:22:14 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:22:19 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:22:26 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:22:30 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:22:34 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:22:37 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:22:44 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:22:48 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:22:53 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:22:57 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:23:01 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:23:04 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:23:11 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:23:19 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:23:24 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:23:30 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:23:35 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:23:42 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:23:46 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:23:55 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:23:59 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:24:07 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:24:10 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:24:19 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:24:24 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:24:30 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:24:36 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:24:44 PM] Score changed from 1 to 2
|
||||
[7/29/2026 1:24:48 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:24:52 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:24:58 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:25:04 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:25:07 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:25:16 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:25:18 PM] Score changed from 1 to 2
|
||||
[7/29/2026 1:25:21 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:25:27 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:25:34 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:25:40 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:25:45 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:25:56 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:26:00 PM] Score changed from 2 to 3
|
||||
[7/29/2026 1:26:11 PM] Configured dedicated match reporting for match id 536 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[7/29/2026 1:26:11 PM] Client disconnected
|
||||
[7/29/2026 1:26:15 PM] Starting client at $kkapi.playpoolstudios.com:26172
|
||||
[7/29/2026 1:26:15 PM] Client connected
|
||||
[7/29/2026 1:26:20 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:26:25 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:26:33 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:26:37 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:26:48 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:26:56 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:27:03 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:27:09 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:27:14 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:27:24 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:27:32 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:27:37 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:27:45 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:27:49 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:27:55 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:27:58 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:28:02 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:28:08 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:28:15 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:28:23 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:28:28 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:28:35 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:28:39 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:28:52 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:28:55 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:28:58 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:29:06 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:29:14 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:29:18 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:29:23 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:29:32 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:29:36 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:29:42 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:29:46 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:29:52 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:29:56 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:30:11 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:30:16 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:30:21 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:30:27 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:30:30 PM] Score changed from 1 to 2
|
||||
[7/29/2026 1:30:33 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:30:40 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:30:45 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:30:50 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:30:55 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:31:01 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:31:03 PM] Score changed from 2 to 3
|
||||
[7/29/2026 1:31:24 PM] Configured dedicated match reporting for match id 537 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[7/29/2026 1:31:24 PM] Client disconnected
|
||||
[7/29/2026 1:31:28 PM] Starting client at $kkapi.playpoolstudios.com:26149
|
||||
[7/29/2026 1:31:28 PM] Client connected
|
||||
[7/29/2026 1:31:33 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:31:37 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:31:41 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:31:45 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:31:50 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:31:54 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:32:05 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:32:12 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:32:18 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:32:25 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:32:32 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:32:38 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:32:44 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:32:56 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:33:04 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:33:07 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:33:16 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:33:22 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:33:31 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:33:40 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:33:43 PM] Score changed from 0 to 1
|
||||
[7/29/2026 1:33:46 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:33:52 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:33:58 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:34:04 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:34:11 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:34:16 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:34:22 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:34:30 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:34:34 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:34:39 PM] Score changed from 1 to 2
|
||||
[7/29/2026 1:34:42 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:34:47 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:34:54 PM] Selected team changed from Red to Blue
|
||||
[7/29/2026 1:34:58 PM] Selected team changed from Blue to Red
|
||||
[7/29/2026 1:35:12 PM] Score changed from 2 to 3
|
||||
[7/29/2026 1:35:21 PM] Client disconnected
|
||||
[7/29/2026 1:35:23 PM] Cupid settings updated
|
||||
[7/29/2026 1:35:23 PM] Cupid settings updated
|
||||
[8/27/2026 1:43:47 PM] Cupid settings updated
|
||||
[8/27/2026 1:43:48 PM] Cupid settings updated
|
||||
[8/27/2026 1:43:50 PM] Starting matchmake as warlock
|
||||
[8/27/2026 1:43:51 PM] Starting matchmake as warlock2
|
||||
[8/27/2026 1:43:53 PM] Still waiting: {"ok":true,"entry_fee":21,"rc_prize":34,"for_red":{"Players":[{"Name":"warlock","LastSeen":1787818433058,"UserId":2,"l10_wins":1,"l10_losses":8}],"GameName":"soccar","Port":26357,"InitTime":1787818433058,"entry_fee":21,"match_id":595,"rc_prize":34,"your_team":"red"},"for_blue":null}
|
||||
[8/27/2026 1:43:53 PM] Got into a room
|
||||
[8/27/2026 1:43:53 PM] {"ok":true,"entry_fee":21,"rc_prize":34,"for_red":{"Players":[{"Name":"warlock","LastSeen":1787818433058,"UserId":2,"l10_wins":1,"l10_losses":8},{"Name":"warlock2","LastSeen":1787818433141,"UserId":3,"l10_wins":8,"l10_losses":2}],"GameName":"soccar","Port":26357,"InitTime":1787818433058,"entry_fee":21,"match_id":595,"instance_started":true,"rc_prize":34,"your_team":"red"},"for_blue":{"Players":[{"Name":"warlock","LastSeen":1787818433058,"UserId":2,"l10_wins":1,"l10_losses":8},{"Name":"warlock2","LastSeen":1787818433141,"UserId":3,"l10_wins":8,"l10_losses":2}],"GameName":"soccar","Port":26357,"InitTime":1787818433058,"entry_fee":21,"match_id":595,"instance_started":true,"rc_prize":34,"your_team":"blue"}}
|
||||
[8/27/2026 1:43:53 PM] Configured dedicated match reporting for match id 595 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[8/27/2026 1:43:53 PM] Setting cupid to load game scene
|
||||
[8/27/2026 1:43:53 PM] Loading game scene
|
||||
[8/27/2026 1:43:54 PM] Got into a room
|
||||
[8/27/2026 1:43:54 PM] {"ok":true,"entry_fee":21,"rc_prize":34,"for_red":{"Players":[{"Name":"warlock","LastSeen":1787818434370,"UserId":2,"l10_wins":1,"l10_losses":8},{"Name":"warlock2","LastSeen":1787818433141,"UserId":3,"l10_wins":8,"l10_losses":2}],"GameName":"soccar","Port":26357,"InitTime":1787818433058,"entry_fee":21,"match_id":595,"instance_started":true,"rc_prize":34,"your_team":"red"},"for_blue":{"Players":[{"Name":"warlock","LastSeen":1787818434370,"UserId":2,"l10_wins":1,"l10_losses":8},{"Name":"warlock2","LastSeen":1787818433141,"UserId":3,"l10_wins":8,"l10_losses":2}],"GameName":"soccar","Port":26357,"InitTime":1787818433058,"entry_fee":21,"match_id":595,"instance_started":true,"rc_prize":34,"your_team":"blue"}}
|
||||
[8/27/2026 1:43:54 PM] Configured dedicated match reporting for match id 595 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[8/27/2026 1:43:54 PM] Setting cupid to load game scene
|
||||
[8/27/2026 1:43:54 PM] Loading game scene
|
||||
[8/27/2026 1:43:59 PM] Starting client at $kkapi.playpoolstudios.com:26357
|
||||
[8/27/2026 1:43:59 PM] Client connected
|
||||
[8/27/2026 1:43:59 PM] Dedicated join: team assigned Blue isServer=False matchId=595 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/27/2026 1:44:01 PM] Starting client at $kkapi.playpoolstudios.com:26357
|
||||
[8/27/2026 1:44:01 PM] Client connected
|
||||
[8/27/2026 1:44:01 PM] Dedicated join: team assigned Red isServer=False matchId=595 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/27/2026 1:44:17 PM] Selected team changed from Red to Blue
|
||||
[8/27/2026 1:44:17 PM] Selected team changed from Red to Blue
|
||||
[8/27/2026 1:44:26 PM] Selected team changed from Blue to Red
|
||||
[8/27/2026 1:44:26 PM] Selected team changed from Blue to Red
|
||||
[8/27/2026 1:45:01 PM] Configured dedicated match reporting for match id 596 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[8/27/2026 1:45:01 PM] Client disconnected
|
||||
[8/27/2026 1:45:01 PM] Client disconnected
|
||||
[8/27/2026 1:45:05 PM] Starting client at $kkapi.playpoolstudios.com:26411
|
||||
[8/27/2026 1:45:05 PM] Client connected
|
||||
[8/27/2026 1:45:05 PM] Dedicated join: team assigned Red isServer=False matchId=596 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/27/2026 1:45:31 PM] Client disconnected
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4590b1d665d10c64a8174323d734b971
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,11 @@
|
||||
[8/13/2026 7:50:10 PM] ReplayRecorder started (practice) id -1786630810 with 11 entities
|
||||
[8/13/2026 7:50:10 PM] Client connected
|
||||
[8/13/2026 7:50:10 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/13/2026 7:50:10 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/13/2026 7:50:10 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 7:50:27 PM] Match: Blue skipped turn (1/2)
|
||||
[8/13/2026 7:50:27 PM] Selected team changed from Blue to Red
|
||||
[8/13/2026 7:50:29 PM] Dedicated match: Blue disconnected (order count=1)
|
||||
[8/13/2026 7:50:29 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/13/2026 7:50:29 PM] Client disconnected
|
||||
[8/13/2026 7:50:29 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1786630810.json (951 frames, 0 events, duration 19.02s)
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 13e09da064f35f74b83f6ed19880c04d
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 084e9b7d2b988a34eb1c0aed4752ee16
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,17 @@
|
||||
[8/13/2026 8:43:35 PM] ReplayRecorder started (practice) id -1786634015 with 11 entities
|
||||
[8/13/2026 8:43:35 PM] Client connected
|
||||
[8/13/2026 8:43:35 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/13/2026 8:43:35 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/13/2026 8:43:35 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:43:52 PM] Match: Blue skipped turn (1/2)
|
||||
[8/13/2026 8:43:52 PM] Selected team changed from Blue to Red
|
||||
[8/13/2026 8:43:55 PM] AI best puck Puck: total=3.04 (prox=0.85, between=0.03, traj=0.70, push=1.00)
|
||||
[8/13/2026 8:43:55 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/13/2026 8:43:55 PM] launching puck at (0.00, -4.00) with (0.00, 252.29) force
|
||||
[8/13/2026 8:43:58 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:44:05 PM] force = 70 * 0.9955804 = 69.69063
|
||||
[8/13/2026 8:44:05 PM] launching puck at (-0.77, 4.94) with (53.42, -344.33) force
|
||||
[8/13/2026 8:44:08 PM] Dedicated match: Blue disconnected (order count=1)
|
||||
[8/13/2026 8:44:08 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/13/2026 8:44:08 PM] Client disconnected
|
||||
[8/13/2026 8:44:08 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1786634015.json (1638 frames, 6 events, duration 32.76s)
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a085b5292682b144dacde97500667411
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 48b08b67d9b52ad4c9484786cf2ec2e1
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,24 @@
|
||||
[8/13/2026 8:49:52 PM] ReplayRecorder started (practice) id -1786634392 with 11 entities
|
||||
[8/13/2026 8:49:52 PM] Client connected
|
||||
[8/13/2026 8:49:53 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/13/2026 8:49:53 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/13/2026 8:49:53 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:50:09 PM] Selected team changed from Blue to Red
|
||||
[8/13/2026 8:50:12 PM] AI best puck Puck: total=3.04 (prox=0.85, between=0.03, traj=0.70, push=1.00)
|
||||
[8/13/2026 8:50:12 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/13/2026 8:50:12 PM] launching puck at (0.00, -4.00) with (0.00, 252.29) force
|
||||
[8/13/2026 8:50:15 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:50:33 PM] Selected team changed from Blue to Red
|
||||
[8/13/2026 8:50:35 PM] AI best puck Puck: total=1.73 (prox=0.93, between=0.03, traj=0.00, push=1.00)
|
||||
[8/13/2026 8:50:35 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/13/2026 8:50:35 PM] launching puck at (0.00, -4.00) with (0.00, 252.29) force
|
||||
[8/13/2026 8:50:38 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:50:53 PM] Selected team changed from Blue to Red
|
||||
[8/13/2026 8:50:55 PM] AI best puck Puck: total=1.73 (prox=0.94, between=0.03, traj=0.00, push=1.00)
|
||||
[8/13/2026 8:50:55 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/13/2026 8:50:55 PM] launching puck at (0.00, -4.00) with (0.00, 252.29) force
|
||||
[8/13/2026 8:50:57 PM] Selected team changed from Red to Blue
|
||||
[8/13/2026 8:51:00 PM] Dedicated match: Blue disconnected (order count=1)
|
||||
[8/13/2026 8:51:00 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/13/2026 8:51:00 PM] Client disconnected
|
||||
[8/13/2026 8:51:00 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1786634392.json (3373 frames, 15 events, duration 67.46s)
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ecdf112848437a94b8bc3ad0bb197473
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 312a453df6e098149af89b3a2094beb5
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,24 @@
|
||||
[8/20/2026 7:19:02 PM] ReplayRecorder started (practice) id -1787233742 with 11 entities
|
||||
[8/20/2026 7:19:02 PM] Client connected
|
||||
[8/20/2026 7:19:03 PM] Dedicated join: team assigned Red isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/20/2026 7:19:03 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/20/2026 7:19:19 PM] Selected team changed from Red to Blue
|
||||
[8/20/2026 7:19:22 PM] AI best puck Puck (7): total=3.04 (prox=0.85, between=0.03, traj=0.70, push=1.00)
|
||||
[8/20/2026 7:19:22 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/20/2026 7:19:22 PM] launching puck at (0.00, 4.00) with (0.00, -252.29) force
|
||||
[8/20/2026 7:19:25 PM] Selected team changed from Blue to Red
|
||||
[8/20/2026 7:19:41 PM] Selected team changed from Red to Blue
|
||||
[8/20/2026 7:19:44 PM] AI best puck Puck (7): total=1.73 (prox=0.93, between=0.03, traj=0.00, push=1.00)
|
||||
[8/20/2026 7:19:44 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/20/2026 7:19:44 PM] launching puck at (0.00, 4.00) with (0.00, -252.29) force
|
||||
[8/20/2026 7:19:47 PM] Selected team changed from Blue to Red
|
||||
[8/20/2026 7:20:02 PM] Selected team changed from Red to Blue
|
||||
[8/20/2026 7:20:05 PM] AI best puck Puck (7): total=1.85 (prox=0.94, between=0.11, traj=0.00, push=1.00)
|
||||
[8/20/2026 7:20:05 PM] force = 70 * 0.9010412 = 63.07288
|
||||
[8/20/2026 7:20:05 PM] launching puck at (0.00, 4.00) with (0.00, -252.29) force
|
||||
[8/20/2026 7:20:05 PM] Score changed from 0 to 1
|
||||
[8/20/2026 7:20:05 PM] Blue goal scored, blue score is now 1
|
||||
[8/20/2026 7:20:05 PM] Dedicated match: Red disconnected (order count=1)
|
||||
[8/20/2026 7:20:05 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/20/2026 7:20:05 PM] Client disconnected
|
||||
[8/20/2026 7:20:05 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1787233742.json (3127 frames, 12 events, duration 62.54s)
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e3ae7f36bed6c134797b7cc9a0ea5f22
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2cc4ee68f3294624c9898f706bab87a8
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,16 @@
|
||||
[8/26/2026 10:21:50 PM] ReplayRecorder started (practice) id -1787763110 with 11 entities
|
||||
[8/26/2026 10:21:50 PM] Client connected
|
||||
[8/26/2026 10:21:51 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/26/2026 10:21:51 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/26/2026 10:21:51 PM] Selected team changed from Red to Blue
|
||||
[8/26/2026 10:21:55 PM] Match: Blue forfeited by leave — Red wins
|
||||
[8/26/2026 10:21:55 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1787763110.json (218 frames, 0 events, duration 4.36s)
|
||||
[8/26/2026 10:21:55 PM] Dedicated match: end winner=Red red_connected=False blue_connected=False red_score=0 blue_score=0 forfeit=True
|
||||
[8/26/2026 10:21:55 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/26/2026 10:21:55 PM] Client disconnected
|
||||
[8/26/2026 10:22:00 PM] Cupid settings updated
|
||||
[8/26/2026 10:22:01 PM] Cupid settings updated
|
||||
[8/26/2026 10:22:03 PM] Configured dedicated match reporting for match id 0 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[8/26/2026 10:22:10 PM] Invalid Room port
|
||||
[8/26/2026 10:22:10 PM] Mirror server exception logging enabled
|
||||
[8/26/2026 10:22:10 PM] Game started On localhost, tutorial mode enabled
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eafec47de336f534da962bda68ab7dfb
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 62574c44b8b7522459dc1aebd641aa7f
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,16 @@
|
||||
[8/26/2026 10:22:10 PM] ReplayRecorder started (practice) id -1787763130 with 11 entities
|
||||
[8/26/2026 10:22:10 PM] Client connected
|
||||
[8/26/2026 10:22:10 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/26/2026 10:22:10 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/26/2026 10:22:10 PM] Selected team changed from Red to Blue
|
||||
[8/26/2026 10:22:14 PM] Match: Blue forfeited by leave — Red wins
|
||||
[8/26/2026 10:22:14 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1787763130.json (198 frames, 0 events, duration 3.96s)
|
||||
[8/26/2026 10:22:14 PM] Dedicated match: end winner=Red red_connected=False blue_connected=False red_score=0 blue_score=0 forfeit=True
|
||||
[8/26/2026 10:22:14 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/26/2026 10:22:14 PM] Client disconnected
|
||||
[8/26/2026 10:22:19 PM] Cupid settings updated
|
||||
[8/26/2026 10:22:19 PM] Cupid settings updated
|
||||
[8/26/2026 10:22:22 PM] Configured dedicated match reporting for match id 0 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[8/26/2026 10:22:29 PM] Invalid Room port
|
||||
[8/26/2026 10:22:29 PM] Mirror server exception logging enabled
|
||||
[8/26/2026 10:22:29 PM] Game started On localhost, tutorial mode enabled
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6e233967e946ccc4b921379b66b22740
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5e168c91dfd19c748907045eef730143
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,16 @@
|
||||
[8/26/2026 10:22:29 PM] ReplayRecorder started (practice) id -1787763149 with 11 entities
|
||||
[8/26/2026 10:22:29 PM] Client connected
|
||||
[8/26/2026 10:22:29 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/26/2026 10:22:29 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/26/2026 10:22:29 PM] Selected team changed from Red to Blue
|
||||
[8/26/2026 10:22:32 PM] Match: Blue forfeited by leave — Red wins
|
||||
[8/26/2026 10:22:32 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1787763149.json (171 frames, 0 events, duration 3.42s)
|
||||
[8/26/2026 10:22:32 PM] Dedicated match: end winner=Red red_connected=False blue_connected=False red_score=0 blue_score=0 forfeit=True
|
||||
[8/26/2026 10:22:32 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/26/2026 10:22:32 PM] Client disconnected
|
||||
[8/26/2026 10:22:36 PM] Cupid settings updated
|
||||
[8/26/2026 10:22:37 PM] Cupid settings updated
|
||||
[8/26/2026 10:22:38 PM] Configured dedicated match reporting for match id 0 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[8/26/2026 10:22:45 PM] Invalid Room port
|
||||
[8/26/2026 10:22:45 PM] Mirror server exception logging enabled
|
||||
[8/26/2026 10:22:45 PM] Game started On localhost, tutorial mode enabled
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: afd7819d04d262d42a80b619146a0acc
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f104f470c2a16344ea9b9aab39ff0f37
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,16 @@
|
||||
[8/26/2026 10:22:45 PM] ReplayRecorder started (practice) id -1787763165 with 11 entities
|
||||
[8/26/2026 10:22:45 PM] Client connected
|
||||
[8/26/2026 10:22:45 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/26/2026 10:22:45 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/26/2026 10:22:45 PM] Selected team changed from Red to Blue
|
||||
[8/26/2026 10:22:57 PM] Match: Blue forfeited by leave — Red wins
|
||||
[8/26/2026 10:22:57 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1787763165.json (605 frames, 0 events, duration 12.10s)
|
||||
[8/26/2026 10:22:57 PM] Dedicated match: end winner=Red red_connected=False blue_connected=False red_score=0 blue_score=0 forfeit=True
|
||||
[8/26/2026 10:22:57 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/26/2026 10:22:57 PM] Client disconnected
|
||||
[8/26/2026 10:23:02 PM] Cupid settings updated
|
||||
[8/26/2026 10:23:02 PM] Cupid settings updated
|
||||
[8/26/2026 10:23:05 PM] Configured dedicated match reporting for match id 0 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
|
||||
[8/26/2026 10:23:11 PM] Invalid Room port
|
||||
[8/26/2026 10:23:11 PM] Mirror server exception logging enabled
|
||||
[8/26/2026 10:23:11 PM] Game started On localhost, tutorial mode enabled
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6b634e5c0a824d47b49e89290032735
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1 @@
|
||||
{"version":1,"matchId":-1787763191,"isPractice":true,"fixedDeltaTime":0.019999992102384568,"duration":0.0,"entities":[{"id":0,"type":"ball","team":""},{"id":1,"type":"puck","team":"Red"},{"id":2,"type":"puck","team":"Red"},{"id":3,"type":"puck","team":"Red"},{"id":4,"type":"puck","team":"Red"},{"id":5,"type":"puck","team":"Red"},{"id":6,"type":"puck","team":"Blue"},{"id":7,"type":"puck","team":"Blue"},{"id":8,"type":"puck","team":"Blue"},{"id":9,"type":"puck","team":"Blue"},{"id":10,"type":"puck","team":"Blue"}],"frames":[],"events":[]}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d1dd94f034d5fcc48a72276d45f82c83
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
[8/26/2026 10:23:11 PM] ReplayRecorder started (practice) id -1787763191 with 11 entities
|
||||
[8/26/2026 10:23:11 PM] Client connected
|
||||
[8/26/2026 10:23:11 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
|
||||
[8/26/2026 10:23:11 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
|
||||
[8/26/2026 10:23:11 PM] Dedicated match: Blue disconnected (order count=1)
|
||||
[8/26/2026 10:23:11 PM] Mirror server: client disconnected (connId=0)
|
||||
[8/26/2026 10:23:11 PM] Client disconnected
|
||||
[8/26/2026 10:23:11 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1787763191.json (0 frames, 0 events, duration 0.00s)
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 13d3b05348f90644b8f236f835efa4c2
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -416,3 +416,35 @@
|
||||
[7/19/2026 12:42:42 AM] Failed to fetch red and blue names, isServer?
|
||||
[7/19/2026 12:42:42 AM] Starting auto close watchdog
|
||||
[7/19/2026 12:42:42 AM] Active player connections: 0
|
||||
[8/13/2026 2:36:25 PM] Starting server at port 7777
|
||||
[8/13/2026 2:36:25 PM] Mirror server exception logging enabled
|
||||
[8/13/2026 2:36:25 PM] Failed to fetch red and blue names, isServer?
|
||||
[8/13/2026 2:36:25 PM] Starting auto close watchdog
|
||||
[8/13/2026 2:36:25 PM] Active player connections: 0
|
||||
[8/13/2026 3:56:45 PM] Starting server at port 7777
|
||||
[8/13/2026 3:56:45 PM] Mirror server exception logging enabled
|
||||
[8/13/2026 3:56:45 PM] Failed to fetch red and blue names, isServer?
|
||||
[8/13/2026 3:56:45 PM] Starting auto close watchdog
|
||||
[8/13/2026 3:56:45 PM] Active player connections: 0
|
||||
[8/13/2026 3:56:52 PM] Server will be closed due to no players in, 60
|
||||
[8/13/2026 9:06:10 PM] Starting server at port 7777
|
||||
[8/13/2026 9:06:10 PM] Mirror server exception logging enabled
|
||||
[8/13/2026 9:06:10 PM] Failed to fetch red and blue names, isServer?
|
||||
[8/13/2026 9:06:10 PM] Starting auto close watchdog
|
||||
[8/13/2026 9:06:10 PM] Active player connections: 0
|
||||
[8/18/2026 2:02:56 AM] Starting server at port 7777
|
||||
[8/18/2026 2:02:56 AM] Mirror server exception logging enabled
|
||||
[8/18/2026 2:02:56 AM] Failed to fetch red and blue names, isServer?
|
||||
[8/18/2026 2:02:56 AM] Starting auto close watchdog
|
||||
[8/18/2026 2:02:56 AM] Active player connections: 0
|
||||
[8/27/2026 1:12:53 PM] Starting server at port 7777
|
||||
[8/27/2026 1:12:53 PM] Mirror server exception logging enabled
|
||||
[8/27/2026 1:12:53 PM] Failed to fetch red and blue names, isServer?
|
||||
[8/27/2026 1:12:53 PM] Starting auto close watchdog
|
||||
[8/27/2026 1:12:53 PM] Active player connections: 0
|
||||
[8/27/2026 1:12:59 PM] Server will be closed due to no players in, 60
|
||||
[8/27/2026 1:42:51 PM] Starting server at port 7777
|
||||
[8/27/2026 1:42:51 PM] Mirror server exception logging enabled
|
||||
[8/27/2026 1:42:51 PM] Failed to fetch red and blue names, isServer?
|
||||
[8/27/2026 1:42:51 PM] Starting auto close watchdog
|
||||
[8/27/2026 1:42:51 PM] Active player connections: 0
|
||||
|
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m_Pivot: {x: 0.5, y: 0.5}
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@@ -1198,8 +1198,8 @@ MonoBehaviour:
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@@ -1277,7 +1277,7 @@ RectTransform:
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m_Pivot: {x: 0.5, y: 0.5}
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m_Father: {fileID: 784446025213843339}
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m_Pivot: {x: 0.5, y: 0.5}
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@@ -1868,7 +1868,7 @@ RectTransform:
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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CanvasRenderer:
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@@ -2094,7 +2094,7 @@ RectTransform:
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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CanvasRenderer:
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--- !u!222 &3873575104506013387
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@@ -2470,7 +2470,7 @@ MonoBehaviour:
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@@ -2728,7 +2728,7 @@ MonoBehaviour:
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@@ -3625,7 +3625,7 @@ MonoBehaviour:
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p2_name: {fileID: 6139878670004169448}
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p1_l10: {fileID: 7658668847612786734}
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p2_l10: {fileID: 8415686484963452604}
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txtMiddle: {fileID: 2458004521057696282}
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txtRcPrize: {fileID: 8330661879995437874}
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@@ -3953,7 +3953,7 @@ RectTransform:
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@@ -3984,7 +3984,7 @@ MonoBehaviour:
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GameObject:
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@@ -46,7 +46,12 @@ public class AiBotController : NetworkBehaviour
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void Awake()
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{
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#if UNITY_SERVER
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enabled = false;
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return;
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#else
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EnsureTrajectoryLines();
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#endif
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}
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void OnEnable()
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@@ -100,6 +105,10 @@ public class AiBotController : NetworkBehaviour
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return existingLine;
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}
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Shader shader = Shader.Find("Sprites/Default");
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if (shader == null)
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return null;
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GameObject go = new GameObject(name);
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go.transform.SetParent(transform, false);
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@@ -109,7 +118,7 @@ public class AiBotController : NetworkBehaviour
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line.endWidth = trajectoryLineWidth;
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line.numCapVertices = 4;
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line.sortingOrder = trajectorySortingOrder;
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line.material = new Material(Shader.Find("Sprites/Default"));
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line.material = new Material(shader);
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line.startColor = color;
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line.endColor = color;
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line.positionCount = 0;
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@@ -1066,9 +1075,13 @@ public class AiBotController : NetworkBehaviour
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public void Setup(Team team)
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{
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#if UNITY_SERVER
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return;
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#else
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aiTeam = team;
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RefreshAiPucks();
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isEnabled = true;
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#endif
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}
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void RefreshAiPucks()
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@@ -15,22 +15,73 @@ public class Ball : NetworkBehaviour
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void Awake()
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{
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rb = GetComponent<Rigidbody2D>();
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col = GetComponent<Collider2D>();
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startPosition = transform.position;
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}
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Collider2D col;
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Coroutine coroutineReset;
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bool holdingCollisionLock;
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public void SetCollisionsEnabled(bool enabled)
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{
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if (col != null)
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col.enabled = enabled;
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if (rb != null && !enabled)
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{
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rb.angularVelocity = 0f;
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}
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}
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public void Reset(float duration){
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StartCoroutine(CoroutineReset(duration));
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if (coroutineReset != null)
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{
|
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StopCoroutine(coroutineReset);
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RestoreAfterReset();
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}
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coroutineReset = StartCoroutine(CoroutineReset(duration));
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}
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IEnumerator CoroutineReset(float duration){
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if (GameManager.instance != null)
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{
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GameManager.instance.PushResetCollisionLock();
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holdingCollisionLock = true;
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}
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float t=0;
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Vector3 pos1 = transform.position;
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Quaternion rot1 = transform.rotation;
|
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while (t < duration){
|
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t+=Time.deltaTime;
|
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transform.position = Vector3.Lerp(pos1, startPosition, t / duration);
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transform.rotation = Quaternion.Lerp(rot1, Quaternion.identity, t/duration);
|
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float u = Mathf.Clamp01(t / duration);
|
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transform.position = Vector3.Lerp(pos1, startPosition, u);
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transform.rotation = Quaternion.Lerp(rot1, Quaternion.identity, u);
|
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yield return null;
|
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}
|
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transform.position = startPosition;
|
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transform.rotation = Quaternion.identity;
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|
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RestoreAfterReset();
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}
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|
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void RestoreAfterReset()
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{
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if (rb != null)
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{
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rb.linearVelocity = Vector2.zero;
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rb.angularVelocity = 0f;
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}
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if (holdingCollisionLock && GameManager.instance != null)
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{
|
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GameManager.instance.PopResetCollisionLock();
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holdingCollisionLock = false;
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}
|
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coroutineReset = null;
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}
|
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|
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public bool touchingB,touchingL,touchingR,touchingT = false;
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@@ -22,6 +22,7 @@ public class GameCanvas : MonoBehaviour
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ShowWaitingForOpponentPanel();
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HideEmotesPanel();
|
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HideAllPostGamePanels();
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}
|
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|
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void OnDestroy()
|
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@@ -58,7 +59,11 @@ public class GameCanvas : MonoBehaviour
|
||||
public float textEmoteDuration = 5f;
|
||||
public float emojiEmoteDuration = 5f;
|
||||
bool isShowingEmotes=> emotesPanel.gameObject.activeSelf;
|
||||
|
||||
|
||||
public RectTransform kickWarning;
|
||||
public GameObject[] postGamePanels;
|
||||
public TMP_Text txtMatchNumber;
|
||||
const float PostGamePanelDuration = 3f;
|
||||
|
||||
|
||||
void Start(){
|
||||
@@ -91,6 +96,9 @@ public class GameCanvas : MonoBehaviour
|
||||
|
||||
if (txtRcPrize != null)
|
||||
txtRcPrize.text = CoinHelper.FormatString(GameManager.MatchRcPrizeCoins) + " RC";
|
||||
|
||||
if (txtMatchNumber != null && GameManager.DedicatedMatchId > 0)
|
||||
txtMatchNumber.text = "M" + GameManager.DedicatedMatchId;
|
||||
}
|
||||
|
||||
void OnEmoteTextPressed(string txtName){
|
||||
@@ -164,13 +172,36 @@ public class GameCanvas : MonoBehaviour
|
||||
}
|
||||
|
||||
void OnLeaveGamePressed()
|
||||
{
|
||||
if (MessageBoxDialog.IsAvailable)
|
||||
{
|
||||
MessageBoxDialog.Show(
|
||||
"Forfeit match?",
|
||||
"Leaving will result in a loss, making opponent the winner. Are you sure?",
|
||||
confirmed =>
|
||||
{
|
||||
if (confirmed)
|
||||
ConfirmLeaveMatch();
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
ConfirmLeaveMatch();
|
||||
}
|
||||
|
||||
void ConfirmLeaveMatch()
|
||||
{
|
||||
if (CupidLobby.instance != null)
|
||||
CupidLobby.instance.Cancel();
|
||||
LoginManager.ClearMatchYourTeam();
|
||||
|
||||
NetManager.StopNetworkingForSceneChange();
|
||||
if (GameManager.instance != null)
|
||||
{
|
||||
GameManager.instance.Leave();
|
||||
return;
|
||||
}
|
||||
|
||||
NetManager.StopNetworkingForSceneChange();
|
||||
LevelLoadManager.LoadLevel("MainMenu");
|
||||
}
|
||||
|
||||
@@ -299,4 +330,44 @@ public class GameCanvas : MonoBehaviour
|
||||
timeoutForOpponentPanel.SetActive(false);
|
||||
}
|
||||
|
||||
|
||||
public void ShowKickWarning(){
|
||||
kickWarning.transform.localScale = new Vector3(0, 0, 0);
|
||||
kickWarning.transform.DOScale(1, 0.2f).SetEase(Ease.OutBack);
|
||||
kickWarning.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
public void HideKickWarning(){
|
||||
kickWarning.transform.DOScale(0, 0.2f).SetEase(Ease.InBack).OnComplete(() => {
|
||||
kickWarning.gameObject.SetActive(false);
|
||||
});
|
||||
}
|
||||
|
||||
public IEnumerator ShowRandomPostGamePanelThenHide()
|
||||
{
|
||||
HideAllPostGamePanels();
|
||||
if (postGamePanels == null || postGamePanels.Length == 0)
|
||||
yield break;
|
||||
|
||||
GameObject chosen = postGamePanels[Random.Range(0, postGamePanels.Length)];
|
||||
if (chosen == null)
|
||||
yield break;
|
||||
|
||||
chosen.SetActive(true);
|
||||
yield return new WaitForSeconds(PostGamePanelDuration);
|
||||
chosen.SetActive(false);
|
||||
}
|
||||
|
||||
void HideAllPostGamePanels()
|
||||
{
|
||||
if (postGamePanels == null)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < postGamePanels.Length; i++)
|
||||
{
|
||||
if (postGamePanels[i] != null)
|
||||
postGamePanels[i].SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -56,7 +56,7 @@ public class GameOverCanvas : MonoBehaviour
|
||||
public Button btnBetLimitAdjustCancel;
|
||||
|
||||
const string PersonalBetLimitPrefsKey = "WalkInvest.PersonalBetLimit";
|
||||
const int BetLimitMin = 2;
|
||||
const int BetLimitMin = 8;
|
||||
const int BetLimitMax = 500;
|
||||
const int BetLimitUnlimited = 500;
|
||||
|
||||
@@ -455,8 +455,10 @@ public class GameOverCanvas : MonoBehaviour
|
||||
|
||||
yield return new WaitForSeconds(scaleTime * 0.5f);
|
||||
|
||||
//Rewards
|
||||
float ccReward = GameTutorialManager.tutorialModeEnabled ? 0f : 100f;
|
||||
// Rewards — +CC only if this client was actually awarded it (connected non-forfeit, or forfeit winner)
|
||||
float ccReward = GameTutorialManager.tutorialModeEnabled || !GameManager.LocalPlayerEarnedParticipationCc
|
||||
? 0f
|
||||
: GameManager.ParticipationCcAmount;
|
||||
StartCoroutine(CoroutineSetTextNumber(rcPrize, txtRewardRC, 10, "N1", "+", " RC"));
|
||||
StartCoroutine(CoroutineSetTextNumber(ccReward, txtRewardCC, 100, "N0", "+", " CC"));
|
||||
|
||||
@@ -533,6 +535,22 @@ public class GameOverCanvas : MonoBehaviour
|
||||
countdownCoroutine = StartCoroutine(CoroutineCountdown());
|
||||
}
|
||||
|
||||
public void OnRematchFailed(string errorMessage)
|
||||
{
|
||||
btnRematch.interactable = true;
|
||||
btnLeave.interactable = true;
|
||||
if (rematchWarningLoser != null)
|
||||
rematchWarningLoser.text = "Rematch failed.";
|
||||
StartCoroutine(CoroutineHideRematchPanel());
|
||||
|
||||
if (countdownCoroutine != null)
|
||||
StopCoroutine(countdownCoroutine);
|
||||
countdownCoroutine = StartCoroutine(CoroutineCountdown());
|
||||
|
||||
string body = string.IsNullOrEmpty(errorMessage) ? "Could not start a rematch." : errorMessage;
|
||||
MessageBoxDialog.Show("Rematch failed", body);
|
||||
}
|
||||
|
||||
IEnumerator CoroutineHideRematchPanel(){
|
||||
rematchPopup.DOScale(0, 0.2f).SetEase(Ease.InBack);
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
|
||||
@@ -10,6 +10,8 @@ public class GameTutorialManager : MonoBehaviour
|
||||
{
|
||||
public const string CpuOpponentName = "CPU";
|
||||
public const string DefaultGameSceneName = "Game";
|
||||
public const string CpuL10PrefsKey = "practice_cpu_l10";
|
||||
const int L10Window = 10;
|
||||
|
||||
public static bool tutorialModeTrigger = false;
|
||||
public bool isTutorial = false;
|
||||
@@ -30,6 +32,15 @@ public class GameTutorialManager : MonoBehaviour
|
||||
|
||||
void Awake()
|
||||
{
|
||||
#if UNITY_SERVER
|
||||
tutorialModeEnabled = false;
|
||||
tutorialModeTrigger = false;
|
||||
HideIntroImmediate(intro_shoot);
|
||||
HideIntroImmediate(intro_goal);
|
||||
enabled = false;
|
||||
return;
|
||||
#endif
|
||||
|
||||
tutorialModeEnabled = false;
|
||||
if (isTutorial)
|
||||
tutorialModeTrigger = true;
|
||||
@@ -232,14 +243,58 @@ public class GameTutorialManager : MonoBehaviour
|
||||
|
||||
public static MatchmadePlayer CreateCpuOpponent()
|
||||
{
|
||||
GetCpuL10(out int wins, out int losses);
|
||||
return new MatchmadePlayer
|
||||
{
|
||||
Name = CpuOpponentName,
|
||||
l10_wins = 10,
|
||||
l10_losses = 0
|
||||
l10_wins = wins,
|
||||
l10_losses = losses
|
||||
};
|
||||
}
|
||||
|
||||
public static void GetCpuL10(out int wins, out int losses)
|
||||
{
|
||||
CountL10(PlayerPrefs.GetString(CpuL10PrefsKey, string.Empty), out wins, out losses);
|
||||
}
|
||||
|
||||
public static void ApplyCpuL10(MatchmadePlayer cpu)
|
||||
{
|
||||
if (cpu == null)
|
||||
return;
|
||||
GetCpuL10(out int wins, out int losses);
|
||||
cpu.l10_wins = wins;
|
||||
cpu.l10_losses = losses;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Records one practice result from the CPU's perspective (rolling last 10).
|
||||
/// Cleared on logout because <see cref="LoginManager.Logout"/> calls PlayerPrefs.DeleteAll.
|
||||
/// </summary>
|
||||
public static void RecordCpuL10Result(bool cpuWon)
|
||||
{
|
||||
string history = PlayerPrefs.GetString(CpuL10PrefsKey, string.Empty) ?? string.Empty;
|
||||
history += cpuWon ? 'W' : 'L';
|
||||
if (history.Length > L10Window)
|
||||
history = history.Substring(history.Length - L10Window);
|
||||
PlayerPrefs.SetString(CpuL10PrefsKey, history);
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
|
||||
static void CountL10(string history, out int wins, out int losses)
|
||||
{
|
||||
wins = 0;
|
||||
losses = 0;
|
||||
if (string.IsNullOrEmpty(history))
|
||||
return;
|
||||
for (int i = 0; i < history.Length; i++)
|
||||
{
|
||||
if (history[i] == 'W')
|
||||
wins++;
|
||||
else if (history[i] == 'L')
|
||||
losses++;
|
||||
}
|
||||
}
|
||||
|
||||
public static MatchmadePlayer CreateMyPlayerFromUser(UserData user)
|
||||
{
|
||||
return new MatchmadePlayer
|
||||
|
||||
@@ -20,6 +20,8 @@ public class Goal : NetworkBehaviour
|
||||
void OnTriggerEnter2D(Collider2D collision)
|
||||
{
|
||||
if(!isServer){return;}
|
||||
if(GameManager.instance != null && GameManager.instance.AreResetCollisionsDisabled)
|
||||
return;
|
||||
|
||||
if(collision.gameObject.CompareTag("Player")){
|
||||
if(GameManager.instance == null || !GameManager.instance.CanProcessGoal){
|
||||
@@ -30,6 +32,8 @@ public class Goal : NetworkBehaviour
|
||||
Debug.Log(ball.name);
|
||||
GameManager.instance.OnGoal(team);
|
||||
}else if(collision.gameObject.CompareTag("Puck")){
|
||||
if(GameManager.instance == null || !GameManager.instance.CanProcessGoal)
|
||||
return;
|
||||
Debug.Log("Puck goal", gameObject);
|
||||
Puck puck = collision.gameObject.GetComponent<Puck>();
|
||||
Debug.Log(puck.name);
|
||||
@@ -42,6 +46,8 @@ public class Goal : NetworkBehaviour
|
||||
if(!isServer){return;}
|
||||
|
||||
if(collision.gameObject.CompareTag("Puck")){
|
||||
if(GameManager.instance != null && GameManager.instance.AreResetCollisionsDisabled)
|
||||
return;
|
||||
Debug.Log("Puck exit goal", gameObject);
|
||||
Puck puck = collision.gameObject.GetComponent<Puck>();
|
||||
Debug.Log(puck.name);
|
||||
|
||||
@@ -21,6 +21,7 @@ public class LoginManager : MonoBehaviour
|
||||
const int MAX_USERNAME_LENGTH = 16;
|
||||
const int MIN_PASSWORD_LENGTH = 8;
|
||||
const int MAX_PASSWORD_LENGTH = 20;
|
||||
const int ShortAuthMessageMaxLength = 36;
|
||||
|
||||
[Header("Login")]
|
||||
[SerializeField] private TMP_InputField usernameInputLogin;
|
||||
@@ -33,9 +34,6 @@ public class LoginManager : MonoBehaviour
|
||||
[SerializeField] private TMP_InputField passwordInputRegister;
|
||||
[SerializeField] private Button btnRegister;
|
||||
|
||||
[Header("UI")]
|
||||
[SerializeField] private TMP_Text error_txt;
|
||||
|
||||
[Header("Server messages (GET /table_settings, no auth)")]
|
||||
[Header("Update")]
|
||||
[SerializeField] private GameObject serverUpdatePanel;
|
||||
@@ -53,7 +51,14 @@ public class LoginManager : MonoBehaviour
|
||||
[SerializeField] private TMP_Text serverWarningMessageTxt;
|
||||
[SerializeField] private Button btnWarningClose;
|
||||
|
||||
const float KeepaliveIntervalSeconds = 10f;
|
||||
|
||||
bool _authInProgress;
|
||||
Coroutine _keepaliveRoutine;
|
||||
bool _appPaused;
|
||||
bool _appFocused = true;
|
||||
bool _handlingKeepaliveUnauthorized;
|
||||
string _pendingAuthMessage;
|
||||
|
||||
public static string AuthToken { get; private set; }
|
||||
|
||||
@@ -104,19 +109,27 @@ public class LoginManager : MonoBehaviour
|
||||
|
||||
void Awake()
|
||||
{
|
||||
error_txt.text = "";
|
||||
HideServerMessagePanels();
|
||||
AuthToken = PlayerPrefs.GetString(PlayerPrefsAuthKey, "");
|
||||
|
||||
if(instance !=null){
|
||||
Destroy(gameObject);
|
||||
return;
|
||||
if (instance != null && instance != this)
|
||||
{
|
||||
instance.StopKeepalive();
|
||||
SceneManager.sceneLoaded -= instance.OnSceneLoaded;
|
||||
Destroy(instance.gameObject);
|
||||
}
|
||||
|
||||
instance = this;
|
||||
DontDestroyOnLoad(gameObject);
|
||||
SceneManager.sceneLoaded += OnSceneLoaded;
|
||||
|
||||
AuthToken = PlayerPrefs.GetString(PlayerPrefsAuthKey, "");
|
||||
|
||||
if (string.IsNullOrEmpty(AuthToken))
|
||||
ClearLocalUserProfile();
|
||||
#if !UNITY_EDITOR
|
||||
else
|
||||
StartKeepalive();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Start()
|
||||
@@ -139,13 +152,16 @@ public class LoginManager : MonoBehaviour
|
||||
|
||||
if (!mayContinue)
|
||||
{
|
||||
// Blocked by update or error panel — keep login UI disabled.
|
||||
// Blocked by update or error panel — keep login UI disabled, but hold the session.
|
||||
if (!string.IsNullOrEmpty(AuthToken))
|
||||
StartKeepalive();
|
||||
SetBusy(false);
|
||||
yield break;
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
// Dev: log in with clone-aware credentials instead of resuming a saved session.
|
||||
StopKeepalive();
|
||||
AuthToken = "";
|
||||
PlayerPrefs.DeleteKey(PlayerPrefsAuthKey);
|
||||
PlayerPrefs.Save();
|
||||
@@ -161,7 +177,10 @@ public class LoginManager : MonoBehaviour
|
||||
SetBusy(false);
|
||||
#else
|
||||
if (!string.IsNullOrEmpty(AuthToken))
|
||||
{
|
||||
StartKeepalive();
|
||||
yield return StartCoroutine(ResumeSessionCoroutine());
|
||||
}
|
||||
else
|
||||
SetBusy(false);
|
||||
#endif
|
||||
@@ -201,8 +220,7 @@ public class LoginManager : MonoBehaviour
|
||||
else
|
||||
{
|
||||
InvalidateStoredSession();
|
||||
if (error_txt != null)
|
||||
error_txt.text = string.IsNullOrEmpty(errMsg) ? "Session expired. Please sign in again." : errMsg;
|
||||
ShowAuthMessage(string.IsNullOrEmpty(errMsg) ? "Session expired. Please sign in again." : errMsg);
|
||||
}
|
||||
|
||||
SetBusy(false);
|
||||
@@ -217,6 +235,8 @@ public class LoginManager : MonoBehaviour
|
||||
/// <summary>Removes auth token from memory and disk and clears cached profile (login screen recovery).</summary>
|
||||
static void InvalidateStoredSession()
|
||||
{
|
||||
if (instance != null)
|
||||
instance.StopKeepalive();
|
||||
AuthToken = "";
|
||||
ClearLocalUserProfile();
|
||||
ClearMatchYourTeam();
|
||||
@@ -224,6 +244,31 @@ public class LoginManager : MonoBehaviour
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
|
||||
/// <summary>Clears session state and all PlayerPrefs (full logout).</summary>
|
||||
public static void Logout()
|
||||
{
|
||||
if (instance != null)
|
||||
instance.StopKeepalive();
|
||||
AuthToken = "";
|
||||
ClearLocalUserProfile();
|
||||
ClearMatchYourTeam();
|
||||
OnUserDataUpdated = null;
|
||||
Cupid.ClearSession();
|
||||
CupidLobby.ClearUsername();
|
||||
GameManager.ClearMatchSession();
|
||||
NetPlayer.RedPlayer = null;
|
||||
NetPlayer.BluePlayer = null;
|
||||
PlayerPrefs.DeleteAll();
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
|
||||
/// <summary>Full logout, then reload the login scene so a fresh <see cref="LoginManager"/> can bind UI.</summary>
|
||||
public static void LogoutAndReturnToLogin()
|
||||
{
|
||||
Logout();
|
||||
SceneManager.LoadScene(0);
|
||||
}
|
||||
|
||||
static void ProceedToMainMenu()
|
||||
{
|
||||
if (LevelLoadManager.instance != null)
|
||||
@@ -239,27 +284,62 @@ public class LoginManager : MonoBehaviour
|
||||
if (btnRegister != null) btnRegister.interactable = !busy;
|
||||
}
|
||||
|
||||
void ShowAuthMessage(string message)
|
||||
{
|
||||
if (string.IsNullOrEmpty(message))
|
||||
return;
|
||||
|
||||
if (MessageBoxDialog.instance == null)
|
||||
{
|
||||
_pendingAuthMessage = message;
|
||||
return;
|
||||
}
|
||||
|
||||
_pendingAuthMessage = null;
|
||||
if (message.Length <= ShortAuthMessageMaxLength)
|
||||
MessageBoxDialog.instance.ShowMessageBox(message);
|
||||
else
|
||||
MessageBoxDialog.instance.ShowMessageBox("Error", message);
|
||||
}
|
||||
|
||||
void HideAuthMessage()
|
||||
{
|
||||
if (MessageBoxDialog.instance != null)
|
||||
MessageBoxDialog.instance.HideMessageBox();
|
||||
}
|
||||
|
||||
void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
||||
{
|
||||
if (string.IsNullOrEmpty(_pendingAuthMessage) || MessageBoxDialog.instance == null)
|
||||
return;
|
||||
|
||||
string message = _pendingAuthMessage;
|
||||
_pendingAuthMessage = null;
|
||||
ShowAuthMessage(message);
|
||||
}
|
||||
|
||||
void OnLogin()
|
||||
{
|
||||
if (_authInProgress) return;
|
||||
if (_keepaliveRoutine != null && !string.IsNullOrEmpty(AuthToken)) return;
|
||||
|
||||
string username = usernameInputLogin.text;
|
||||
string password = passwordInputLogin.text;
|
||||
if (string.IsNullOrEmpty(username) || string.IsNullOrEmpty(password))
|
||||
{
|
||||
error_txt.text = "Please fill in all fields";
|
||||
ShowAuthMessage("Please fill in all fields");
|
||||
return;
|
||||
}
|
||||
|
||||
if (username.Length < MIN_USERNAME_LENGTH || username.Length > MAX_USERNAME_LENGTH)
|
||||
{
|
||||
error_txt.text = "Username must be between " + MIN_USERNAME_LENGTH + " and " + MAX_USERNAME_LENGTH + " characters";
|
||||
ShowAuthMessage("Username must be between " + MIN_USERNAME_LENGTH + " and " + MAX_USERNAME_LENGTH + " characters");
|
||||
return;
|
||||
}
|
||||
|
||||
if (password.Length < MIN_PASSWORD_LENGTH || password.Length > MAX_PASSWORD_LENGTH)
|
||||
{
|
||||
error_txt.text = "Password must be between " + MIN_PASSWORD_LENGTH + " and " + MAX_PASSWORD_LENGTH + " characters";
|
||||
ShowAuthMessage("Password must be between " + MIN_PASSWORD_LENGTH + " and " + MAX_PASSWORD_LENGTH + " characters");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -270,32 +350,33 @@ public class LoginManager : MonoBehaviour
|
||||
void OnRegister()
|
||||
{
|
||||
if (_authInProgress) return;
|
||||
if (_keepaliveRoutine != null && !string.IsNullOrEmpty(AuthToken)) return;
|
||||
|
||||
string username = usernameInputRegister.text;
|
||||
string email = emailInputRegister != null ? emailInputRegister.text : "";
|
||||
string password = passwordInputRegister.text;
|
||||
if (string.IsNullOrEmpty(username) || string.IsNullOrEmpty(email) || string.IsNullOrEmpty(password))
|
||||
{
|
||||
error_txt.text = "Please fill in all fields";
|
||||
ShowAuthMessage("Please fill in all fields");
|
||||
return;
|
||||
}
|
||||
|
||||
email = email.Trim().ToLowerInvariant();
|
||||
if (!IsValidEmailFormat(email))
|
||||
{
|
||||
error_txt.text = "Please enter a valid email address";
|
||||
ShowAuthMessage("Please enter a valid email address");
|
||||
return;
|
||||
}
|
||||
|
||||
if (username.Length < MIN_USERNAME_LENGTH || username.Length > MAX_USERNAME_LENGTH)
|
||||
{
|
||||
error_txt.text = "Username must be between " + MIN_USERNAME_LENGTH + " and " + MAX_USERNAME_LENGTH + " characters";
|
||||
ShowAuthMessage("Username must be between " + MIN_USERNAME_LENGTH + " and " + MAX_USERNAME_LENGTH + " characters");
|
||||
return;
|
||||
}
|
||||
|
||||
if (password.Length < MIN_PASSWORD_LENGTH || password.Length > MAX_PASSWORD_LENGTH)
|
||||
{
|
||||
error_txt.text = "Password must be between " + MIN_PASSWORD_LENGTH + " and " + MAX_PASSWORD_LENGTH + " characters";
|
||||
ShowAuthMessage("Password must be between " + MIN_PASSWORD_LENGTH + " and " + MAX_PASSWORD_LENGTH + " characters");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -338,7 +419,7 @@ public class LoginManager : MonoBehaviour
|
||||
IEnumerator AuthPostCoroutine(string url, string jsonBody, string successMessage)
|
||||
{
|
||||
SetBusy(true);
|
||||
error_txt.text = "";
|
||||
HideAuthMessage();
|
||||
ClearLocalUserProfile();
|
||||
|
||||
using (var request = new UnityWebRequest(url, UnityWebRequest.kHttpVerbPOST))
|
||||
@@ -355,14 +436,14 @@ public class LoginManager : MonoBehaviour
|
||||
if (request.result != UnityWebRequest.Result.Success &&
|
||||
request.result != UnityWebRequest.Result.ProtocolError)
|
||||
{
|
||||
error_txt.text = string.IsNullOrEmpty(request.error) ? "Network error" : request.error;
|
||||
ShowAuthMessage("Network Error, Please try again.");
|
||||
SetBusy(false);
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(text))
|
||||
{
|
||||
error_txt.text = "Empty response from server";
|
||||
ShowAuthMessage("Empty response from server");
|
||||
SetBusy(false);
|
||||
yield break;
|
||||
}
|
||||
@@ -374,6 +455,7 @@ public class LoginManager : MonoBehaviour
|
||||
AuthToken = resp.token;
|
||||
PlayerPrefs.SetString(PlayerPrefsAuthKey, resp.token);
|
||||
PlayerPrefs.Save();
|
||||
StartKeepalive();
|
||||
|
||||
bool profileOk = false;
|
||||
string profileErr = null;
|
||||
@@ -385,14 +467,14 @@ public class LoginManager : MonoBehaviour
|
||||
|
||||
if (profileOk)
|
||||
ProceedToMainMenu();
|
||||
else if (error_txt != null)
|
||||
error_txt.text = string.IsNullOrEmpty(profileErr)
|
||||
else
|
||||
ShowAuthMessage(string.IsNullOrEmpty(profileErr)
|
||||
? "Signed in but could not load your profile. Check your connection and try again."
|
||||
: profileErr;
|
||||
: profileErr);
|
||||
}
|
||||
else
|
||||
{
|
||||
error_txt.text = string.IsNullOrEmpty(resp.error) ? "Request failed" : resp.error;
|
||||
ShowAuthMessage("Login failed. Please try again.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -799,4 +881,123 @@ public class LoginManager : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
bool IsAppInForeground => !_appPaused && _appFocused;
|
||||
|
||||
void OnApplicationPause(bool paused)
|
||||
{
|
||||
_appPaused = paused;
|
||||
}
|
||||
|
||||
void OnApplicationFocus(bool hasFocus)
|
||||
{
|
||||
_appFocused = hasFocus;
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
SceneManager.sceneLoaded -= OnSceneLoaded;
|
||||
StopKeepalive();
|
||||
if (instance == this)
|
||||
instance = null;
|
||||
}
|
||||
|
||||
void StartKeepalive()
|
||||
{
|
||||
if (string.IsNullOrEmpty(AuthToken)) return;
|
||||
if (_keepaliveRoutine != null) return;
|
||||
_handlingKeepaliveUnauthorized = false;
|
||||
_keepaliveRoutine = StartCoroutine(KeepaliveLoopCoroutine());
|
||||
}
|
||||
|
||||
void StopKeepalive()
|
||||
{
|
||||
if (_keepaliveRoutine == null) return;
|
||||
StopCoroutine(_keepaliveRoutine);
|
||||
_keepaliveRoutine = null;
|
||||
}
|
||||
|
||||
IEnumerator KeepaliveLoopCoroutine()
|
||||
{
|
||||
while (!string.IsNullOrEmpty(AuthToken))
|
||||
{
|
||||
while (!IsAppInForeground && !string.IsNullOrEmpty(AuthToken))
|
||||
yield return null;
|
||||
|
||||
if (string.IsNullOrEmpty(AuthToken))
|
||||
break;
|
||||
|
||||
yield return KeepalivePingCoroutine();
|
||||
if (string.IsNullOrEmpty(AuthToken))
|
||||
break;
|
||||
|
||||
float elapsed = 0f;
|
||||
while (elapsed < KeepaliveIntervalSeconds && !string.IsNullOrEmpty(AuthToken))
|
||||
{
|
||||
if (!IsAppInForeground)
|
||||
{
|
||||
while (!IsAppInForeground && !string.IsNullOrEmpty(AuthToken))
|
||||
yield return null;
|
||||
break;
|
||||
}
|
||||
|
||||
elapsed += Time.unscaledDeltaTime;
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
|
||||
_keepaliveRoutine = null;
|
||||
}
|
||||
|
||||
IEnumerator KeepalivePingCoroutine()
|
||||
{
|
||||
if (string.IsNullOrEmpty(AuthToken))
|
||||
yield break;
|
||||
|
||||
string url = AuthBaseUrl + "/auth/keepalive";
|
||||
using (var request = new UnityWebRequest(url, UnityWebRequest.kHttpVerbPOST))
|
||||
{
|
||||
request.uploadHandler = new UploadHandlerRaw(Array.Empty<byte>());
|
||||
request.downloadHandler = new DownloadHandlerBuffer();
|
||||
request.SetRequestHeader("Content-Type", "application/json");
|
||||
request.SetRequestHeader("Authorization", "Bearer " + AuthToken);
|
||||
|
||||
yield return request.SendWebRequest();
|
||||
|
||||
if (request.responseCode == 401)
|
||||
{
|
||||
string text = request.downloadHandler != null ? request.downloadHandler.text : "";
|
||||
string err = "Session expired. Please sign in again.";
|
||||
if (!string.IsNullOrEmpty(text))
|
||||
{
|
||||
AuthApiResponse resp = JsonUtility.FromJson<AuthApiResponse>(text);
|
||||
if (resp != null && !string.IsNullOrEmpty(resp.error))
|
||||
err = resp.error;
|
||||
}
|
||||
|
||||
HandleKeepaliveUnauthorized(err);
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (request.result != UnityWebRequest.Result.Success &&
|
||||
request.result != UnityWebRequest.Result.ProtocolError)
|
||||
{
|
||||
Logger.Log("auth/keepalive network error: " + (string.IsNullOrEmpty(request.error) ? "Network error" : request.error));
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (request.responseCode < 200 || request.responseCode >= 300)
|
||||
Logger.Log("auth/keepalive failed: HTTP " + request.responseCode);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleKeepaliveUnauthorized(string message)
|
||||
{
|
||||
if (_handlingKeepaliveUnauthorized) return;
|
||||
_handlingKeepaliveUnauthorized = true;
|
||||
|
||||
SetBusy(false);
|
||||
ShowAuthMessage(string.IsNullOrEmpty(message) ? "Session expired. Please sign in again." : message);
|
||||
LogoutAndReturnToLogin();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -47,6 +47,14 @@ public class MainMenuManager : MonoBehaviour
|
||||
public TMP_Text txtWithdrawStatus;
|
||||
private bool isCoinBuyInProgress;
|
||||
|
||||
[Header("Settings")]
|
||||
public ProfileInfoFetcher profileInfoFetcher;
|
||||
public TMP_Text txtUsername;
|
||||
public TMP_Text txtEmail;
|
||||
public TMP_Text txtAge,txtMatches,txtWinRatio;
|
||||
public TMP_Text txtId;
|
||||
public Button btnLogout;
|
||||
|
||||
[Header("Audio")]
|
||||
public ToggleButton toggleSfx;
|
||||
public ToggleButton toggleMusic;
|
||||
@@ -77,6 +85,7 @@ public class MainMenuManager : MonoBehaviour
|
||||
if (success)
|
||||
{
|
||||
OnUserUpdated(user);
|
||||
RefreshSettingsProfile();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -87,6 +96,8 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
});
|
||||
|
||||
RefreshSettingsProfile();
|
||||
|
||||
btnBuyUsd5.onClick.AddListener(() => OnBuy(RcPack.Usd5));
|
||||
btnBuyUsd20.onClick.AddListener(() => OnBuy(RcPack.Usd20));
|
||||
btnBuyUsd50.onClick.AddListener(() => OnBuy(RcPack.Usd50));
|
||||
@@ -97,7 +108,11 @@ public class MainMenuManager : MonoBehaviour
|
||||
inputCryptoAddress.onValueChanged.AddListener(OnCryptoAddressChanged);
|
||||
}
|
||||
|
||||
UpdateWithdrawalStatus();
|
||||
if (txtWithdrawStatus != null)
|
||||
txtWithdrawStatus.gameObject.SetActive(false);
|
||||
|
||||
if (btnWithdrawal != null)
|
||||
btnWithdrawal.onClick.AddListener(OnWithdrawalPressed);
|
||||
|
||||
if (btnPaste != null)
|
||||
btnPaste.onClick.AddListener(OnPasteFromClipboard);
|
||||
@@ -112,6 +127,9 @@ public class MainMenuManager : MonoBehaviour
|
||||
toggleSfx.SetIsOn(AudioManager.instance.IsSFXOn());
|
||||
toggleMusic.SetIsOn(AudioManager.instance.IsMusicOn());
|
||||
|
||||
if (btnLogout != null)
|
||||
btnLogout.onClick.AddListener(OnLogout);
|
||||
|
||||
if (!LevelLoadManager.BlocksMainMenuSettingsBootstrap)
|
||||
StartCoroutine(CoBootstrapSettingsWithoutLoader());
|
||||
}
|
||||
@@ -122,6 +140,33 @@ public class MainMenuManager : MonoBehaviour
|
||||
toggleMusic.onToggleValueChanged.RemoveListener(OnToggleMusic);
|
||||
if (btnTutorial != null && btnTutorial != btnPlay)
|
||||
btnTutorial.onClick.RemoveListener(OnPlayTutorial);
|
||||
if (btnLogout != null)
|
||||
btnLogout.onClick.RemoveListener(OnLogout);
|
||||
if (btnWithdrawal != null)
|
||||
btnWithdrawal.onClick.RemoveListener(OnWithdrawalPressed);
|
||||
}
|
||||
|
||||
void OnLogout()
|
||||
{
|
||||
if (MessageBoxDialog.IsAvailable)
|
||||
{
|
||||
MessageBoxDialog.Show(
|
||||
"Log out?",
|
||||
"You will need to sign in again to play.",
|
||||
confirmed =>
|
||||
{
|
||||
if (confirmed)
|
||||
ConfirmLogout();
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
ConfirmLogout();
|
||||
}
|
||||
|
||||
void ConfirmLogout()
|
||||
{
|
||||
LoginManager.LogoutAndReturnToLogin();
|
||||
}
|
||||
|
||||
void OnToggleSfx(bool isOn)
|
||||
@@ -143,7 +188,17 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
if (LoginManager.CurrentUser.rc < _matchEntryFeeCoins)
|
||||
{
|
||||
Debug.LogError("Not enough RC to play");
|
||||
string fee = CoinHelper.FormatString(_matchEntryFeeCoins) + " RC";
|
||||
if (MessageBoxDialog.IsAvailable)
|
||||
{
|
||||
MessageBoxDialog.Show(
|
||||
"Not enough RC",
|
||||
"You need " + fee + " to play. Buy more RC and try again.");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Not enough RC to play");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (CupidLobby.instance == null)
|
||||
@@ -184,33 +239,52 @@ public class MainMenuManager : MonoBehaviour
|
||||
{
|
||||
PlayerPrefs.SetString(CryptoAddressPrefsKey, value ?? string.Empty);
|
||||
PlayerPrefs.Save();
|
||||
UpdateWithdrawalStatus();
|
||||
}
|
||||
|
||||
void UpdateWithdrawalStatus(UserData user = null)
|
||||
void OnWithdrawalPressed()
|
||||
{
|
||||
if (txtWithdrawStatus == null)
|
||||
return;
|
||||
UserData u = user ?? LoginManager.CurrentUser;
|
||||
if (u == null)
|
||||
UserData user = LoginManager.CurrentUser;
|
||||
if (user == null)
|
||||
{
|
||||
ShowWithdrawalMessage("Could not load your profile. Try again.", false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (inputCryptoAddress != null && string.IsNullOrWhiteSpace(inputCryptoAddress.text))
|
||||
{
|
||||
txtWithdrawStatus.text = "Enter a valid wallet address to withdraw safely.";
|
||||
ShowWithdrawalMessage("Enter a valid wallet address to withdraw safely.", true);
|
||||
return;
|
||||
}
|
||||
if (u.rc < MinimumWithdrawalRcCoins)
|
||||
|
||||
if (user.rc < MinimumWithdrawalRcCoins)
|
||||
{
|
||||
txtWithdrawStatus.text = "Your RC balance is below the minimum withdrawal amount ($20 USD / 20.0 RC).";
|
||||
ShowWithdrawalMessage("Your RC balance is below the minimum withdrawal amount ($20 USD / 20.0 RC).", false);
|
||||
return;
|
||||
}
|
||||
if (u.cc < WithdrawalFeeCc)
|
||||
|
||||
if (user.cc < WithdrawalFeeCc)
|
||||
{
|
||||
txtWithdrawStatus.text = "Withdrawal costs 500 CC. Your CC balance is below 500 CC.";
|
||||
ShowWithdrawalMessage("Withdrawal costs 500 CC. Your CC balance is below 500 CC.", false);
|
||||
return;
|
||||
}
|
||||
txtWithdrawStatus.text = string.Empty;
|
||||
}
|
||||
|
||||
void ShowWithdrawalMessage(string message, bool basic)
|
||||
{
|
||||
if (MessageBoxDialog.IsAvailable)
|
||||
{
|
||||
if (basic)
|
||||
MessageBoxDialog.ShowBasic(message);
|
||||
else
|
||||
MessageBoxDialog.Show("Can't withdraw", message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (txtWithdrawStatus != null)
|
||||
{
|
||||
txtWithdrawStatus.gameObject.SetActive(true);
|
||||
txtWithdrawStatus.text = message;
|
||||
}
|
||||
}
|
||||
|
||||
void OnPasteFromClipboard()
|
||||
@@ -263,18 +337,10 @@ public class MainMenuManager : MonoBehaviour
|
||||
ccText.text = user.cc.ToString("N0") + " CC";
|
||||
rcText.text = CoinHelper.FormatString(user.rc) + " RC";
|
||||
|
||||
if (LoginManager.CurrentUser.rc < _matchEntryFeeCoins)
|
||||
{
|
||||
rcPlayText.text = "Not enough RC to play";
|
||||
btnPlay.interactable = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (rcPlayText != null)
|
||||
rcPlayText.text = "";
|
||||
if (btnPlay != null)
|
||||
btnPlay.interactable = true;
|
||||
}
|
||||
|
||||
UpdateWithdrawalStatus(user);
|
||||
}
|
||||
|
||||
/// <summary>Called by <see cref="LevelLoadManager"/> so the loading overlay stays until matchmaker settings are refreshed.</summary>
|
||||
@@ -334,8 +400,18 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
|
||||
|
||||
void SetStatsPanelVisible(bool visible)
|
||||
{
|
||||
if (statsPanel == null)
|
||||
return;
|
||||
statsPanel.SetActive(visible);
|
||||
Transform topPanel = statsPanel.transform.parent;
|
||||
if (topPanel != null)
|
||||
topPanel.gameObject.SetActive(visible);
|
||||
}
|
||||
|
||||
public void ShowMainMenuScreen(){
|
||||
statsPanel.SetActive(true);
|
||||
SetStatsPanelVisible(true);
|
||||
mainMenuScreen.SetActive(true);
|
||||
gameModesScreen.SetActive(false);
|
||||
dummyBuyScreen.SetActive(false);
|
||||
@@ -344,7 +420,7 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
|
||||
public void ShowGameModesScreen(){
|
||||
statsPanel.SetActive(true);
|
||||
SetStatsPanelVisible(true);
|
||||
mainMenuScreen.SetActive(false);
|
||||
gameModesScreen.SetActive(true);
|
||||
dummyBuyScreen.SetActive(false);
|
||||
@@ -353,7 +429,7 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
|
||||
public void ShowDummyBuyScreen(){
|
||||
statsPanel.SetActive(false);
|
||||
SetStatsPanelVisible(false);
|
||||
mainMenuScreen.SetActive(false);
|
||||
gameModesScreen.SetActive(false);
|
||||
dummyBuyScreen.SetActive(true);
|
||||
@@ -362,22 +438,58 @@ public class MainMenuManager : MonoBehaviour
|
||||
}
|
||||
|
||||
public void ShowWithdrawalScreen(){
|
||||
statsPanel.SetActive(false);
|
||||
SetStatsPanelVisible(false);
|
||||
mainMenuScreen.SetActive(false);
|
||||
gameModesScreen.SetActive(false);
|
||||
dummyBuyScreen.SetActive(false);
|
||||
withdrawalScreen.SetActive(true);
|
||||
settingsScreen.SetActive(false);
|
||||
UpdateWithdrawalStatus();
|
||||
}
|
||||
|
||||
public void ShowSettingsScreen(){
|
||||
statsPanel.SetActive(false);
|
||||
SetStatsPanelVisible(false);
|
||||
mainMenuScreen.SetActive(false);
|
||||
gameModesScreen.SetActive(false);
|
||||
dummyBuyScreen.SetActive(false);
|
||||
withdrawalScreen.SetActive(false);
|
||||
settingsScreen.SetActive(true);
|
||||
RefreshSettingsProfile();
|
||||
}
|
||||
|
||||
void RefreshSettingsProfile()
|
||||
{
|
||||
if (profileInfoFetcher == null)
|
||||
return;
|
||||
|
||||
UserData user = LoginManager.CurrentUser;
|
||||
if (user == null)
|
||||
return;
|
||||
|
||||
profileInfoFetcher.GetPlayerProfile(user.id, (success, error, profile) =>
|
||||
{
|
||||
if (!success || profile == null)
|
||||
{
|
||||
Debug.LogWarning("Settings profile fetch failed: " + (error ?? "unknown"));
|
||||
return;
|
||||
}
|
||||
ApplySettingsProfile(profile);
|
||||
});
|
||||
}
|
||||
|
||||
void ApplySettingsProfile(PlayerProfileApiResponse profile)
|
||||
{
|
||||
if (txtUsername != null)
|
||||
txtUsername.text = profile.username ?? "";
|
||||
if (txtEmail != null)
|
||||
txtEmail.text = profile.email ?? "";
|
||||
if (txtId != null)
|
||||
txtId.text = profile.player_id.ToString();
|
||||
if (txtAge != null)
|
||||
txtAge.text = profile.days_since_registration.ToString();
|
||||
if (txtMatches != null)
|
||||
txtMatches.text = profile.matches_played.ToString();
|
||||
if (txtWinRatio != null)
|
||||
txtWinRatio.text = (profile.win_ratio * 100f).ToString("0.#") + "%";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -89,6 +89,13 @@ public class NetManager : NetworkManager
|
||||
|
||||
public override void OnServerDisconnect(NetworkConnectionToClient conn)
|
||||
{
|
||||
if (conn != null && conn.identity != null)
|
||||
{
|
||||
var netPlayer = conn.identity.GetComponent<NetPlayer>();
|
||||
if (netPlayer != null && GameManager.instance != null)
|
||||
GameManager.instance.OnDedicatedMatchPlayerDisconnected(netPlayer.myTeam);
|
||||
}
|
||||
|
||||
if (conn != null)
|
||||
Logger.Log($"Mirror server: client disconnected (connId={conn.connectionId})");
|
||||
base.OnServerDisconnect(conn);
|
||||
|
||||
@@ -486,6 +486,14 @@ public class NetPlayer : NetworkBehaviour
|
||||
Logger.Log(matchmadeResponseString);
|
||||
StartCoroutine(CoroutineOnRematchConfirmedServer());
|
||||
}
|
||||
else
|
||||
{
|
||||
string error = string.IsNullOrEmpty(resp.ErrorMessage)
|
||||
? "Could not start a rematch."
|
||||
: resp.ErrorMessage;
|
||||
Logger.Log("Rematch failed: " + error);
|
||||
RpcRematchFailed(error);
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator CoroutineOnRematchConfirmedServer(){
|
||||
@@ -545,6 +553,15 @@ public class NetPlayer : NetworkBehaviour
|
||||
LevelLoadManager.instance.Leave("Game");
|
||||
}
|
||||
|
||||
[ClientRpc]
|
||||
void RpcRematchFailed(string errorMessage)
|
||||
{
|
||||
if (GameOverCanvas.instance != null)
|
||||
GameOverCanvas.instance.OnRematchFailed(errorMessage);
|
||||
else
|
||||
MessageBoxDialog.Show("Rematch failed", string.IsNullOrEmpty(errorMessage) ? "Could not start a rematch." : errorMessage);
|
||||
}
|
||||
|
||||
void OnRematchCancelledServer(){
|
||||
if(!isServer){ return; }
|
||||
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
public class ProfileInfoFetcher : MonoBehaviour
|
||||
{
|
||||
/// <summary>GET /players/:playerId/profile. Callback (success, errorOrNull, profileOrNull).</summary>
|
||||
public void GetPlayerProfile(int playerId, Action<bool, string, PlayerProfileApiResponse> onComplete)
|
||||
{
|
||||
StartCoroutine(FetchPlayerProfileCoroutine(playerId, onComplete));
|
||||
}
|
||||
|
||||
IEnumerator FetchPlayerProfileCoroutine(int playerId, Action<bool, string, PlayerProfileApiResponse> onComplete)
|
||||
{
|
||||
string url = LoginManager.AuthBaseUrl + "/players/" + playerId + "/profile";
|
||||
using (var request = UnityWebRequest.Get(url))
|
||||
{
|
||||
request.downloadHandler = new DownloadHandlerBuffer();
|
||||
if (!string.IsNullOrEmpty(LoginManager.AuthToken))
|
||||
request.SetRequestHeader("Authorization", "Bearer " + LoginManager.AuthToken);
|
||||
|
||||
yield return request.SendWebRequest();
|
||||
|
||||
string text = request.downloadHandler != null ? request.downloadHandler.text : "";
|
||||
|
||||
if (request.result != UnityWebRequest.Result.Success &&
|
||||
request.result != UnityWebRequest.Result.ProtocolError)
|
||||
{
|
||||
onComplete?.Invoke(false, string.IsNullOrEmpty(request.error) ? "Network error" : request.error, null);
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (request.responseCode < 200 || request.responseCode >= 300)
|
||||
{
|
||||
onComplete?.Invoke(false, string.IsNullOrEmpty(text) ? "Request failed (" + request.responseCode + ")" : text, null);
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(text))
|
||||
{
|
||||
onComplete?.Invoke(false, "Empty response from server", null);
|
||||
yield break;
|
||||
}
|
||||
|
||||
PlayerProfileApiResponse resp = JsonUtility.FromJson<PlayerProfileApiResponse>(text);
|
||||
if (resp != null && resp.ok)
|
||||
onComplete?.Invoke(true, null, resp);
|
||||
else
|
||||
{
|
||||
string err = resp != null && !string.IsNullOrEmpty(resp.error) ? resp.error : "Request failed";
|
||||
onComplete?.Invoke(false, err, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5e6e403cd7bcf0149bad56dbad78c302
|
||||
@@ -6,6 +6,7 @@ using UnityEngine.EventSystems;
|
||||
public class Puck : NetworkBehaviour
|
||||
{
|
||||
[HideInInspector]public Rigidbody2D rb;
|
||||
Collider2D col;
|
||||
[SyncVar]
|
||||
public bool isSelected;
|
||||
public LineRenderer lineRenderer;
|
||||
@@ -30,6 +31,7 @@ public class Puck : NetworkBehaviour
|
||||
UpdateTeam();
|
||||
markerStartScale = selectedMarker.localScale;
|
||||
rb=GetComponent<Rigidbody2D>();
|
||||
col = GetComponent<Collider2D>();
|
||||
startPosition = transform.position;
|
||||
}
|
||||
|
||||
@@ -52,7 +54,9 @@ public class Puck : NetworkBehaviour
|
||||
GameEvents.OnSelectedPuckChanged -= OnSelectedPuckChanged;
|
||||
GameManager.OnTeamChanged -= OnTeamChanged;
|
||||
|
||||
GameManager.instance.DisposePuck(this);
|
||||
RestoreAfterReset();
|
||||
if (GameManager.instance != null)
|
||||
GameManager.instance.DisposePuck(this);
|
||||
}
|
||||
public Vector3 lineEnd;
|
||||
void Update()
|
||||
@@ -146,27 +150,64 @@ public class Puck : NetworkBehaviour
|
||||
AudioManager.instance.PlayPuckHit(vol);
|
||||
}
|
||||
|
||||
Coroutine coroutineReset;
|
||||
bool holdingCollisionLock;
|
||||
public void Reset(Vector3? position = null, float duration = 0.5f)
|
||||
{
|
||||
UnscheduleReset();
|
||||
Vector3 pos = position ?? startPosition;
|
||||
StartCoroutine(CoroutineReset(pos, duration));
|
||||
if (coroutineReset != null)
|
||||
{
|
||||
StopCoroutine(coroutineReset);
|
||||
RestoreAfterReset();
|
||||
}
|
||||
coroutineReset = StartCoroutine(CoroutineReset(pos, duration));
|
||||
}
|
||||
|
||||
public void SetCollisionsEnabled(bool enabled)
|
||||
{
|
||||
if (col != null)
|
||||
col.enabled = enabled;
|
||||
if (rb != null && !enabled)
|
||||
{
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.angularVelocity = 0f;
|
||||
}
|
||||
}
|
||||
Coroutine coroutineScheduleReset;
|
||||
public void ScheduleReset(Vector3 position, float duration = 0.5f){
|
||||
UnscheduleReset();
|
||||
coroutineScheduleReset = StartCoroutine(CoroutineScheduleReset(position, duration));
|
||||
}
|
||||
|
||||
public void UnscheduleReset(){
|
||||
if(coroutineScheduleReset != null){
|
||||
StopCoroutine(coroutineScheduleReset);
|
||||
coroutineScheduleReset = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void CancelInGoalReset()
|
||||
{
|
||||
UnscheduleReset();
|
||||
if (coroutineReset != null)
|
||||
{
|
||||
StopCoroutine(coroutineReset);
|
||||
RestoreAfterReset();
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator CoroutineScheduleReset(Vector3 position, float duration){
|
||||
while(GameManager.isMoving){
|
||||
if (GameManager.instance != null && !GameManager.instance.CanProcessGoal)
|
||||
yield break;
|
||||
yield return null;
|
||||
}
|
||||
|
||||
if (GameManager.instance != null && !GameManager.instance.CanProcessGoal)
|
||||
yield break;
|
||||
|
||||
coroutineScheduleReset = null;
|
||||
Debug.Log("Resetting puck", gameObject);
|
||||
Vector3 dir = position - transform.position;
|
||||
Vector3 centerDir = Vector3.zero - transform.position;
|
||||
@@ -188,15 +229,44 @@ public class Puck : NetworkBehaviour
|
||||
}
|
||||
|
||||
IEnumerator CoroutineReset(Vector3 pos, float duration){
|
||||
if (GameManager.instance != null)
|
||||
{
|
||||
GameManager.instance.PushResetCollisionLock();
|
||||
holdingCollisionLock = true;
|
||||
}
|
||||
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.angularVelocity = 0f;
|
||||
|
||||
float t=0;
|
||||
Vector3 pos1 = transform.position;
|
||||
Quaternion rot1 = transform.rotation;
|
||||
while(t<duration){
|
||||
t+=Time.deltaTime;
|
||||
transform.position = Vector3.Lerp(pos1, pos, t/duration);
|
||||
transform.rotation = Quaternion.Lerp(rot1, Quaternion.identity, t/duration);
|
||||
float u = Mathf.Clamp01(t/duration);
|
||||
transform.position = Vector3.Lerp(pos1, pos, u);
|
||||
transform.rotation = Quaternion.Lerp(rot1, Quaternion.identity, u);
|
||||
yield return null;
|
||||
}
|
||||
transform.position = pos;
|
||||
transform.rotation = Quaternion.identity;
|
||||
|
||||
RestoreAfterReset();
|
||||
}
|
||||
|
||||
void RestoreAfterReset()
|
||||
{
|
||||
if (rb != null)
|
||||
{
|
||||
rb.linearVelocity = Vector2.zero;
|
||||
rb.angularVelocity = 0f;
|
||||
}
|
||||
if (holdingCollisionLock && GameManager.instance != null)
|
||||
{
|
||||
GameManager.instance.PopResetCollisionLock();
|
||||
holdingCollisionLock = false;
|
||||
}
|
||||
coroutineReset = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -56,6 +56,7 @@ public class ServerAutoClose : MonoBehaviour
|
||||
Logger.Log("All players left, exiting");
|
||||
else
|
||||
Logger.Log("No players joined, exiting");
|
||||
// ReportDedicatedMatchRoomClosed settles /winner first when escrow is open.
|
||||
GameManager.ReportDedicatedMatchRoomClosed();
|
||||
Application.Quit();
|
||||
}
|
||||
|
||||
@@ -50,19 +50,21 @@ public class TutorialManagerMainMenu : MonoBehaviour
|
||||
if(!forceShow){
|
||||
if(PlayerPrefs.HasKey(TUTORIAL_PREF_KEY)){
|
||||
tutorialPanel.SetActive(false);
|
||||
Debug.Log("Tutorial pref key is available, stopping;");
|
||||
return;
|
||||
}
|
||||
|
||||
if(LoginManager.CurrentUser.rc > 0){
|
||||
tutorialPanel.SetActive(false);
|
||||
Debug.Log("User has rc, stopping;");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
tutorialPanel.SetActive(true);
|
||||
screen1.SetActive(true);
|
||||
|
||||
|
||||
PlayerPrefs.SetInt(TUTORIAL_PREF_KEY, 1);
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
|
||||
void OnNext1(){
|
||||
|
||||
@@ -0,0 +1,229 @@
|
||||
using System;
|
||||
using DG.Tweening;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class MessageBoxDialog : MonoBehaviour
|
||||
{
|
||||
public const float ANIMATION_DURATION = 0.25f;
|
||||
/// <summary>Above game/menu/loader canvases; below reconnect (500).</summary>
|
||||
const int OverlaySortingOrder = 400;
|
||||
|
||||
public static MessageBoxDialog instance;
|
||||
public static bool IsAvailable => instance != null;
|
||||
|
||||
public RectTransform dimmer;
|
||||
public RectTransform basicMessageBox;
|
||||
|
||||
[Header("MessageBox")]
|
||||
public RectTransform messageBox;
|
||||
public TMP_Text txtTitle, txtMessage;
|
||||
public Button btnOk, btnYes, btnNo;
|
||||
|
||||
Image dimmerImg;
|
||||
TMP_Text basicMessageText;
|
||||
Action<bool> onYesOrNo;
|
||||
Sequence showHideSequence;
|
||||
Canvas overlayCanvas;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
if (instance != null && instance != this)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
return;
|
||||
}
|
||||
|
||||
instance = this;
|
||||
DontDestroyOnLoad(gameObject);
|
||||
|
||||
overlayCanvas = GetComponent<Canvas>();
|
||||
if (overlayCanvas != null)
|
||||
overlayCanvas.sortingOrder = OverlaySortingOrder;
|
||||
|
||||
if (dimmer != null)
|
||||
dimmerImg = dimmer.GetComponent<Image>();
|
||||
if (basicMessageBox != null)
|
||||
basicMessageText = basicMessageBox.GetComponentInChildren<TMP_Text>();
|
||||
}
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
if (instance != this)
|
||||
return;
|
||||
SceneManager.sceneLoaded += OnSceneLoaded;
|
||||
}
|
||||
|
||||
void OnDisable()
|
||||
{
|
||||
if (instance != this)
|
||||
return;
|
||||
SceneManager.sceneLoaded -= OnSceneLoaded;
|
||||
}
|
||||
|
||||
void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
||||
{
|
||||
transform.SetAsLastSibling();
|
||||
}
|
||||
|
||||
public static void ShowBasic(string title)
|
||||
{
|
||||
if (instance == null)
|
||||
{
|
||||
Debug.LogWarning("MessageBoxDialog missing: " + title);
|
||||
return;
|
||||
}
|
||||
|
||||
instance.ShowMessageBox(title);
|
||||
}
|
||||
|
||||
public static void Show(string title, string message, Action<bool> onResult = null)
|
||||
{
|
||||
if (instance == null)
|
||||
{
|
||||
Debug.LogWarning("MessageBoxDialog missing: " + title);
|
||||
return;
|
||||
}
|
||||
|
||||
instance.ShowMessageBox(title, message, onResult);
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
KillTweens();
|
||||
if (instance == this)
|
||||
instance = null;
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
Button basicButton = basicMessageBox != null ? basicMessageBox.GetComponent<Button>() : null;
|
||||
if (basicButton != null)
|
||||
basicButton.onClick.AddListener(HideMessageBox);
|
||||
|
||||
if (btnOk != null)
|
||||
btnOk.onClick.AddListener(HideMessageBox);
|
||||
if (btnYes != null)
|
||||
btnYes.onClick.AddListener(() => OnQuestionDialog(true));
|
||||
if (btnNo != null)
|
||||
btnNo.onClick.AddListener(() => OnQuestionDialog(false));
|
||||
}
|
||||
|
||||
void OnQuestionDialog(bool val)
|
||||
{
|
||||
Action<bool> callback = onYesOrNo;
|
||||
onYesOrNo = null;
|
||||
HideMessageBox();
|
||||
callback?.Invoke(val);
|
||||
}
|
||||
|
||||
public void ShowMessageBox(string title)
|
||||
{
|
||||
PrepareShow();
|
||||
HideBoxImmediate(messageBox);
|
||||
|
||||
if (basicMessageText != null)
|
||||
basicMessageText.text = title;
|
||||
|
||||
AnimateIn(basicMessageBox);
|
||||
}
|
||||
|
||||
public void ShowMessageBox(string title, string message, Action<bool> onResult = null)
|
||||
{
|
||||
PrepareShow();
|
||||
HideBoxImmediate(basicMessageBox);
|
||||
|
||||
txtTitle.text = title;
|
||||
txtMessage.text = message;
|
||||
|
||||
bool isQuestion = onResult != null;
|
||||
btnNo.gameObject.SetActive(isQuestion);
|
||||
btnYes.gameObject.SetActive(isQuestion);
|
||||
btnOk.gameObject.SetActive(!isQuestion);
|
||||
|
||||
onYesOrNo = onResult;
|
||||
AnimateIn(messageBox);
|
||||
}
|
||||
|
||||
public void HideMessageBox()
|
||||
{
|
||||
bool basicActive = basicMessageBox != null && basicMessageBox.gameObject.activeSelf;
|
||||
bool fullActive = messageBox != null && messageBox.gameObject.activeSelf;
|
||||
if (!basicActive && !fullActive)
|
||||
return;
|
||||
|
||||
if (basicActive && fullActive)
|
||||
HideBoxImmediate(basicMessageBox);
|
||||
|
||||
AnimateOut(basicActive && !fullActive ? basicMessageBox : messageBox);
|
||||
}
|
||||
|
||||
void PrepareShow()
|
||||
{
|
||||
KillTweens();
|
||||
onYesOrNo = null;
|
||||
transform.SetAsLastSibling();
|
||||
|
||||
dimmer.gameObject.SetActive(true);
|
||||
if (dimmerImg != null)
|
||||
{
|
||||
Color c = dimmerImg.color;
|
||||
dimmerImg.color = new Color(c.r, c.g, c.b, 0f);
|
||||
}
|
||||
}
|
||||
|
||||
void HideBoxImmediate(RectTransform box)
|
||||
{
|
||||
if (box == null)
|
||||
return;
|
||||
|
||||
box.DOKill();
|
||||
box.localScale = Vector3.zero;
|
||||
box.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
void AnimateIn(RectTransform box)
|
||||
{
|
||||
box.localScale = Vector3.zero;
|
||||
box.gameObject.SetActive(true);
|
||||
|
||||
showHideSequence = DOTween.Sequence().SetUpdate(true);
|
||||
if (dimmerImg != null)
|
||||
showHideSequence.Join(dimmerImg.DOFade(0.8f, ANIMATION_DURATION));
|
||||
showHideSequence.Join(box.DOScale(1f, ANIMATION_DURATION).SetEase(Ease.OutBack));
|
||||
}
|
||||
|
||||
void AnimateOut(RectTransform box)
|
||||
{
|
||||
KillTweens();
|
||||
|
||||
RectTransform targetBox = box;
|
||||
showHideSequence = DOTween.Sequence().SetUpdate(true);
|
||||
if (dimmerImg != null)
|
||||
showHideSequence.Join(dimmerImg.DOFade(0f, ANIMATION_DURATION));
|
||||
showHideSequence.Join(targetBox.DOScale(0f, ANIMATION_DURATION).SetEase(Ease.InBack));
|
||||
showHideSequence.OnComplete(() =>
|
||||
{
|
||||
if (targetBox != null)
|
||||
targetBox.gameObject.SetActive(false);
|
||||
if (dimmer != null)
|
||||
dimmer.gameObject.SetActive(false);
|
||||
});
|
||||
}
|
||||
|
||||
void KillTweens()
|
||||
{
|
||||
if (showHideSequence != null && showHideSequence.IsActive())
|
||||
showHideSequence.Kill();
|
||||
showHideSequence = null;
|
||||
|
||||
if (dimmerImg != null)
|
||||
dimmerImg.DOKill();
|
||||
if (basicMessageBox != null)
|
||||
basicMessageBox.DOKill();
|
||||
if (messageBox != null)
|
||||
messageBox.DOKill();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c50f3cfa5a1c65b4c8b0a011d602717a
|
||||
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
|
||||
[Serializable]
|
||||
public class PlayerProfileApiResponse
|
||||
{
|
||||
public bool ok;
|
||||
public string error;
|
||||
public int player_id;
|
||||
public string username;
|
||||
public string email;
|
||||
public int days_since_registration;
|
||||
public int matches_played;
|
||||
public float win_ratio;
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: acfc3a6cd73c2234081774fcdc39082a
|
||||
@@ -20,820 +20,15 @@ MonoBehaviour:
|
||||
rid: 1400252592429989960
|
||||
m_OverrideGlobalSceneList: 1
|
||||
m_Scenes:
|
||||
- m_enabled: 1
|
||||
m_path: Assets/Scenes/Intro.unity
|
||||
- m_enabled: 1
|
||||
m_path: Assets/Scenes/MainMenu.unity
|
||||
- m_enabled: 1
|
||||
m_path: Assets/Scenes/Game.unity
|
||||
m_ScriptingDefines: []
|
||||
m_PlayerSettingsYaml:
|
||||
m_Settings:
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