Fixed server list

This commit is contained in:
Sewmina Dilshan
2021-08-25 15:11:50 +05:30
parent 40f01585f7
commit 06048a0fd4
21 changed files with 1148 additions and 1011 deletions

View File

@@ -48,11 +48,12 @@ public class menuController : MonoBehaviour
//clear all entries
foreach(Transform t in scrollParent) { Destroy(t.gameObject); }
bool b1 = false;
for(int i =0; i < _LRM.relayServerList.Count; i++)
modSelector ModSelector = FindObjectOfType<modSelector>();
for (int i =0; i < _LRM.relayServerList.Count; i++)
{
int mapId = int.Parse(_LRM.relayServerList[i].serverName.Substring(0, 1));
if(mapId == FindObjectOfType<modSelector>().currentSelectedId)
//int mapId = int.Parse(_LRM.relayServerList[i].serverName.Substring(0, 1));
if(NetworkManager.singleton.onlineScene == ModSelector.scenes[ModSelector.currentSelectedId])
// if(mapId == FindObjectOfType<modSelector>().currentSelectedId)
{
GameObject go = Instantiate(serverRow, scrollParent);
go.transform.GetChild(0).GetComponent<Text>().text = _LRM.relayServerList[i].serverName;
@@ -92,8 +93,9 @@ public class menuController : MonoBehaviour
{
if (serverNameInput.text.Length > 3)
{
_LRM.serverName = FindObjectOfType<modSelector>().currentSelectedId+serverNameInput.text;
modSelector ModSelector = FindObjectOfType<modSelector>();
_LRM.serverName = serverNameInput.text;
_LRM.extraServerData = ModSelector.scenes[ModSelector.currentSelectedId];
_LRM.isPublicServer = !isPrivate.isOn;
_LRM.ServerStart();