init
This commit is contained in:
commit
541de85b54
74
.gitignore
vendored
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74
.gitignore
vendored
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|
||||||
|
|
||||||
|
|
||||||
|
# This .gitignore file should be placed at the root of your Unity project directory
|
||||||
|
#
|
||||||
|
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
|
||||||
|
#
|
||||||
|
/[Ll]ibrary/
|
||||||
|
/[Tt]emp/
|
||||||
|
/[Oo]bj/
|
||||||
|
/[Bb]uild/
|
||||||
|
/[Bb]uilds/
|
||||||
|
/[Ll]ogs/
|
||||||
|
/[Uu]ser[Ss]ettings/
|
||||||
|
|
||||||
|
# MemoryCaptures can get excessive in size.
|
||||||
|
# They also could contain extremely sensitive data
|
||||||
|
/[Mm]emoryCaptures/
|
||||||
|
|
||||||
|
# Recordings can get excessive in size
|
||||||
|
/[Rr]ecordings/
|
||||||
|
|
||||||
|
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
|
# /[Aa]ssets/AssetStoreTools*
|
||||||
|
|
||||||
|
# Autogenerated Jetbrains Rider plugin
|
||||||
|
/[Aa]ssets/Plugins/Editor/JetBrains*
|
||||||
|
|
||||||
|
# Visual Studio cache directory
|
||||||
|
.vs/
|
||||||
|
|
||||||
|
# Gradle cache directory
|
||||||
|
.gradle/
|
||||||
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|
||||||
|
# Autogenerated VS/MD/Consulo solution and project files
|
||||||
|
ExportedObj/
|
||||||
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.consulo/
|
||||||
|
*.csproj
|
||||||
|
*.unityproj
|
||||||
|
*.sln
|
||||||
|
*.suo
|
||||||
|
*.tmp
|
||||||
|
*.user
|
||||||
|
*.userprefs
|
||||||
|
*.pidb
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|
*.booproj
|
||||||
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*.svd
|
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*.pdb
|
||||||
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*.mdb
|
||||||
|
*.opendb
|
||||||
|
*.VC.db
|
||||||
|
|
||||||
|
# Unity3D generated meta files
|
||||||
|
*.pidb.meta
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||||||
|
*.pdb.meta
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||||||
|
*.mdb.meta
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||||||
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|
# Unity3D generated file on crash reports
|
||||||
|
sysinfo.txt
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|
# Builds
|
||||||
|
*.apk
|
||||||
|
*.aab
|
||||||
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*.unitypackage
|
||||||
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*.app
|
||||||
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|
||||||
|
# Crashlytics generated file
|
||||||
|
crashlytics-build.properties
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||||||
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|
||||||
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# Packed Addressables
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||||||
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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|
# Temporary auto-generated Android Assets
|
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|
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||||||
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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55
.vscode/settings.json
vendored
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55
.vscode/settings.json
vendored
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||||||
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|
||||||
|
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|
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|
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|
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"**/*.gif":true,
|
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|
"**/*.ico":true,
|
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"**/*.jpeg":true,
|
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"**/*.png":true,
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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"**/*.prefab":true,
|
||||||
|
"**/*.unity":true,
|
||||||
|
"build/":true,
|
||||||
|
"Build/":true,
|
||||||
|
"Library/":true,
|
||||||
|
"library/":true,
|
||||||
|
"obj/":true,
|
||||||
|
"Obj/":true,
|
||||||
|
"ProjectSettings/":true,
|
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|
"temp/":true,
|
||||||
|
"Temp/":true
|
||||||
|
}
|
||||||
|
}
|
||||||
8
Assets/GFX.meta
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8
Assets/GFX.meta
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11
Assets/GFX/Car.physicsMaterial2D
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11
Assets/GFX/Car.physicsMaterial2D
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@ -0,0 +1,11 @@
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||||||
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%YAML 1.1
|
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!62 &6200000
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|
||||||
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|
||||||
|
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|
||||||
8
Assets/GFX/Car.physicsMaterial2D.meta
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8
Assets/GFX/Car.physicsMaterial2D.meta
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11
Assets/GFX/Road.physicsMaterial2D
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11
Assets/GFX/Road.physicsMaterial2D
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@ -0,0 +1,11 @@
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||||||
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%YAML 1.1
|
||||||
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%TAG !u! tag:unity3d.com,2011:
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|
||||||
|
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|
||||||
|
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|
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8
Assets/GFX/Road.physicsMaterial2D.meta
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8
Assets/GFX/Road.physicsMaterial2D.meta
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|
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Assets/GFX/Wheel.physicsMaterial2D
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11
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|
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|
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--- !u!62 &6200000
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|
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|
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|
||||||
|
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|
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8
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Assets/Prefabs/Carr.prefab
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553
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Normal file
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7
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7
Assets/Scenes/SampleScene.unity.meta
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8
Assets/Scripts.meta
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8
Assets/Scripts.meta
Normal file
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29
Assets/Scripts/CameraFollower.cs
Normal file
29
Assets/Scripts/CameraFollower.cs
Normal file
|
|
@ -0,0 +1,29 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class CameraFollower : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static CameraFollower instance;
|
||||||
|
void Awake(){
|
||||||
|
instance = this;
|
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|
}
|
||||||
|
public float Xsmoothness =1f;
|
||||||
|
public float Ysmoothness =1f;
|
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|
public static Transform Target;
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|
public Vector2 offset;
|
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|
void Update()
|
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|
{
|
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|
}
|
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|
|
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|
public static void UpdateFrame(){
|
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|
instance.updateFrame();
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|
}
|
||||||
|
|
||||||
|
|
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|
void updateFrame(){
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||||||
|
float newX = Mathf.Lerp(transform.position.x, Target.position.x + offset.x, Xsmoothness);
|
||||||
|
float newY = Mathf.Lerp(transform.position.y, Target.position.y + offset.y, Ysmoothness);
|
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|
transform.position = new Vector3(newX, newY, transform.position.z);
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|
}
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|
}
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11
Assets/Scripts/CameraFollower.cs.meta
Normal file
11
Assets/Scripts/CameraFollower.cs.meta
Normal file
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18
Assets/Scripts/FuelManager.cs
Normal file
18
Assets/Scripts/FuelManager.cs
Normal file
|
|
@ -0,0 +1,18 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
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|
using UnityEngine;
|
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|
|
||||||
|
public class FuelManager : MonoBehaviour
|
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|
{
|
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|
[Range(0f,100f)]
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|
public float FuelLevel;
|
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|
|
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|
public float FuelConsumption = 1;
|
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|
|
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|
void Update()
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|
{
|
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|
if(FuelLevel >0){
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|
FuelLevel-=Time.deltaTime;
|
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|
}
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|
}
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|
}
|
||||||
11
Assets/Scripts/FuelManager.cs.meta
Normal file
11
Assets/Scripts/FuelManager.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1d0e0867e14a0a741bbc8e087471b47a
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
7
Assets/Scripts/Helpers.cs
Normal file
7
Assets/Scripts/Helpers.cs
Normal file
|
|
@ -0,0 +1,7 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public static class Helpers{
|
||||||
|
public static Vector3 MidPoint(this Vector3 startPoint, Vector3 endPoint){
|
||||||
|
return new Vector3((startPoint.x+endPoint.x)/2.0f,(startPoint.y+endPoint.y)/2.0f,(startPoint.z+endPoint.z)/2.0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Helpers.cs.meta
Normal file
11
Assets/Scripts/Helpers.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
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|
guid: 40e3b498233517549801980aacdb24f6
|
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|
MonoImporter:
|
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|
externalObjects: {}
|
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serializedVersion: 2
|
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|
defaultReferences: []
|
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|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
82
Assets/Scripts/LevelGenerator.cs
Normal file
82
Assets/Scripts/LevelGenerator.cs
Normal file
|
|
@ -0,0 +1,82 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.U2D;
|
||||||
|
|
||||||
|
public class LevelGenerator : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject spritePrefab;
|
||||||
|
public int startPoints = 500;
|
||||||
|
public int trendChangeThreshold = 10;
|
||||||
|
public float maxHeightChange = 0;
|
||||||
|
public float xMultiplier = 1;
|
||||||
|
public Vector3[] points {get; private set;}
|
||||||
|
|
||||||
|
bool goingUp = false;
|
||||||
|
int lastIndex =0;
|
||||||
|
SpriteShapeController curSpriteController;
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
points = new Vector3[startPoints];
|
||||||
|
for(int i=0; i < startPoints; i++){
|
||||||
|
if(i < 1){
|
||||||
|
points[i] = new Vector3(i, Random.Range(-1f,1f));
|
||||||
|
GameObject initSprite = Instantiate(spritePrefab, Vector3.zero,Quaternion.identity);
|
||||||
|
SpriteShapeController initSpriteController= initSprite.GetComponent<SpriteShapeController>();
|
||||||
|
initSpriteController.spline.Clear();
|
||||||
|
for(int x= 0; x < 10; x++){
|
||||||
|
initSpriteController.spline.InsertPointAt(x, points[i] - new Vector3(x*5 + 0.5f,0));
|
||||||
|
}
|
||||||
|
NewTrend(i);
|
||||||
|
|
||||||
|
}else{
|
||||||
|
float log = Random.Range(0, maxHeightChange);
|
||||||
|
points[i] = new Vector3(i*xMultiplier, points[i-1].y + Random.Range((goingUp)? 0: -maxHeightChange*log,(goingUp) ? maxHeightChange*log : 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
if(i % trendChangeThreshold == 0){
|
||||||
|
bool newGoingUp = Random.Range(0,100) > 50 ? true : false;
|
||||||
|
if(newGoingUp != goingUp){
|
||||||
|
//Gotta change trend
|
||||||
|
goingUp = newGoingUp;
|
||||||
|
NewTrend(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
curSpriteController.spline.InsertPointAt(i-lastIndex, points[i]);
|
||||||
|
curSpriteController.spline.SetTangentMode(i-lastIndex, ShapeTangentMode.Continuous);
|
||||||
|
curSpriteController.spline.SetLeftTangent(i-lastIndex,new Vector3(0.2f,0));
|
||||||
|
curSpriteController.spline.SetRightTangent(i-lastIndex, new Vector3(0.2f,0));
|
||||||
|
|
||||||
|
// if(i > 1){
|
||||||
|
// spriteShape.spline.SetLeftTangent(i, points[i-1].MidPoint(points[i]));
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void NewTrend(int i){
|
||||||
|
|
||||||
|
if(curSpriteController != null){
|
||||||
|
|
||||||
|
EdgeCollider2D edgeCollider = curSpriteController.GetComponent<EdgeCollider2D>();
|
||||||
|
edgeCollider.points = new Vector2[curSpriteController.spline.GetPointCount()];
|
||||||
|
for(int x=0; x < curSpriteController.spline.GetPointCount(); x++){
|
||||||
|
edgeCollider.points[x] = curSpriteController.spline.GetPosition(x);
|
||||||
|
}
|
||||||
|
curSpriteController.spline.InsertPointAt(i-lastIndex, points[i] - new Vector3(0.5f,0));
|
||||||
|
|
||||||
|
}
|
||||||
|
lastIndex = i;
|
||||||
|
|
||||||
|
GameObject newSpriteController= Instantiate(spritePrefab, Vector3.zero, Quaternion.identity);
|
||||||
|
curSpriteController = newSpriteController.GetComponent<SpriteShapeController>();
|
||||||
|
curSpriteController.spline.Clear();
|
||||||
|
curSpriteController.spriteShapeRenderer.color = goingUp ? Color.green : Color.red;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/LevelGenerator.cs.meta
Normal file
11
Assets/Scripts/LevelGenerator.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: be742e8ce169fe14484fa9600830f5d8
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
77
Assets/Scripts/carController.cs
Normal file
77
Assets/Scripts/carController.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class carController : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
public WheelJoint2D frontWheel;
|
||||||
|
public WheelJoint2D rearWheel;
|
||||||
|
|
||||||
|
JointMotor2D motorFront;
|
||||||
|
JointMotor2D motorBack;
|
||||||
|
|
||||||
|
public float speedF;
|
||||||
|
public float speedB;
|
||||||
|
|
||||||
|
public float torqueF;
|
||||||
|
public float torqueB;
|
||||||
|
|
||||||
|
public bool TractionFront = true;
|
||||||
|
public bool TractionBack = true;
|
||||||
|
|
||||||
|
public float carRotationSpeed;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
CameraFollower.Target = transform;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (Input.GetAxisRaw("Vertical") > 0)
|
||||||
|
{
|
||||||
|
if (TractionFront)
|
||||||
|
{
|
||||||
|
motorFront.motorSpeed = speedF * -1;
|
||||||
|
motorFront.maxMotorTorque = torqueF;
|
||||||
|
frontWheel.motor = motorFront;
|
||||||
|
}
|
||||||
|
if (TractionBack)
|
||||||
|
{
|
||||||
|
motorBack.motorSpeed = speedF * -1;
|
||||||
|
motorBack.maxMotorTorque = torqueF;
|
||||||
|
rearWheel.motor = motorBack;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (Input.GetAxisRaw("Vertical") < 0)
|
||||||
|
{
|
||||||
|
if (TractionFront)
|
||||||
|
{
|
||||||
|
motorFront.motorSpeed = speedB * -1;
|
||||||
|
motorFront.maxMotorTorque = torqueB;
|
||||||
|
frontWheel.motor = motorFront;
|
||||||
|
}
|
||||||
|
if (TractionBack)
|
||||||
|
{
|
||||||
|
motorBack.motorSpeed = speedB * -1;
|
||||||
|
motorBack.maxMotorTorque = torqueB;
|
||||||
|
rearWheel.motor = motorBack;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rearWheel.useMotor = false;
|
||||||
|
frontWheel.useMotor = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Input.GetAxisRaw("Vertical") != 0)
|
||||||
|
{
|
||||||
|
GetComponent<Rigidbody2D>().AddTorque(carRotationSpeed * Input.GetAxisRaw("Vertical") * 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
CameraFollower.UpdateFrame();
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/carController.cs.meta
Normal file
11
Assets/Scripts/carController.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
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|
guid: 887e1484da0d849cc99147883ee42de2
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||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
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||||||
|
serializedVersion: 2
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||||||
|
defaultReferences: []
|
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|
executionOrder: 0
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|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/grid(1).png
Normal file
BIN
Assets/grid(1).png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 28 KiB |
96
Assets/grid(1).png.meta
Normal file
96
Assets/grid(1).png.meta
Normal file
|
|
@ -0,0 +1,96 @@
|
||||||
|
fileFormatVersion: 2
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|
guid: e5870267eea3b9c4ca5c373c7342018d
|
||||||
|
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|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
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|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
compressionQuality: 50
|
||||||
|
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|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
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|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
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|
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|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
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|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
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|
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|
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|
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|
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|
||||||
|
weights: []
|
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|
secondaryTextures: []
|
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|
spritePackingTag:
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|
pSDRemoveMatte: 0
|
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|
pSDShowRemoveMatteOption: 0
|
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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49
Packages/manifest.json
Normal file
49
Packages/manifest.json
Normal file
|
|
@ -0,0 +1,49 @@
|
||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.animation": "5.2.0",
|
||||||
|
"com.unity.2d.pixel-perfect": "4.0.1",
|
||||||
|
"com.unity.2d.psdimporter": "4.3.0",
|
||||||
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
|
"com.unity.2d.spriteshape": "5.3.0",
|
||||||
|
"com.unity.2d.tilemap": "1.0.0",
|
||||||
|
"com.unity.collab-proxy": "1.15.16",
|
||||||
|
"com.unity.ide.rider": "2.0.7",
|
||||||
|
"com.unity.ide.visualstudio": "2.0.14",
|
||||||
|
"com.unity.ide.vscode": "1.2.5",
|
||||||
|
"com.unity.test-framework": "1.1.31",
|
||||||
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
|
"com.unity.timeline": "1.4.8",
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.modules.ai": "1.0.0",
|
||||||
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.assetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.cloth": "1.0.0",
|
||||||
|
"com.unity.modules.director": "1.0.0",
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.physics2d": "1.0.0",
|
||||||
|
"com.unity.modules.screencapture": "1.0.0",
|
||||||
|
"com.unity.modules.terrain": "1.0.0",
|
||||||
|
"com.unity.modules.terrainphysics": "1.0.0",
|
||||||
|
"com.unity.modules.tilemap": "1.0.0",
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0",
|
||||||
|
"com.unity.modules.umbra": "1.0.0",
|
||||||
|
"com.unity.modules.unityanalytics": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||||
|
"com.unity.modules.vehicles": "1.0.0",
|
||||||
|
"com.unity.modules.video": "1.0.0",
|
||||||
|
"com.unity.modules.vr": "1.0.0",
|
||||||
|
"com.unity.modules.wind": "1.0.0",
|
||||||
|
"com.unity.modules.xr": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
428
Packages/packages-lock.json
Normal file
428
Packages/packages-lock.json
Normal file
|
|
@ -0,0 +1,428 @@
|
||||||
|
{
|
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||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.audio": "1.0.0",
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|
"com.unity.modules.ui": "1.0.0",
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|
"com.unity.modules.unitywebrequest": "1.0.0"
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|
}
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},
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"version": "1.0.0",
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|
"depth": 0,
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"source": "builtin",
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|
"dependencies": {
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"com.unity.modules.jsonserialize": "1.0.0",
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|
"com.unity.modules.physics": "1.0.0",
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|
"com.unity.modules.xr": "1.0.0"
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|
}
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|
},
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|
"depth": 0,
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"source": "builtin",
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"dependencies": {}
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},
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"version": "1.0.0",
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|
"depth": 0,
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|
"source": "builtin",
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"dependencies": {
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}
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}
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}
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}
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19
ProjectSettings/AudioManager.asset
Normal file
19
ProjectSettings/AudioManager.asset
Normal file
|
|
@ -0,0 +1,19 @@
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|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!11 &1
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serializedVersion: 2
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m_Volume: 1
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Rolloff Scale: 1
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Doppler Factor: 1
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Default Speaker Mode: 2
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m_SampleRate: 0
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m_DSPBufferSize: 1024
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m_VirtualVoiceCount: 512
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m_RealVoiceCount: 32
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m_SpatializerPlugin:
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|
m_AmbisonicDecoderPlugin:
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m_DisableAudio: 0
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m_VirtualizeEffects: 1
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m_RequestedDSPBufferSize: 0
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6
ProjectSettings/ClusterInputManager.asset
Normal file
6
ProjectSettings/ClusterInputManager.asset
Normal file
|
|
@ -0,0 +1,6 @@
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|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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--- !u!236 &1
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ClusterInputManager:
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m_ObjectHideFlags: 0
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|
m_Inputs: []
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37
ProjectSettings/DynamicsManager.asset
Normal file
37
ProjectSettings/DynamicsManager.asset
Normal file
|
|
@ -0,0 +1,37 @@
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!55 &1
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m_BroadphaseType: 0
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m_WorldBounds:
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m_Center: {x: 0, y: 0, z: 0}
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m_Extent: {x: 250, y: 250, z: 250}
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m_WorldSubdivisions: 8
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m_EnableEnhancedDeterminism: 0
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m_DefaultMaxAngularSpeed: 50
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11
ProjectSettings/EditorBuildSettings.asset
Normal file
11
ProjectSettings/EditorBuildSettings.asset
Normal file
|
|
@ -0,0 +1,11 @@
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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|
--- !u!1045 &1
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serializedVersion: 2
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path: Assets/Scenes/LevelGen.unity
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guid: 2cda990e2423bbf4892e6590ba056729
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m_configObjects: {}
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40
ProjectSettings/EditorSettings.asset
Normal file
40
ProjectSettings/EditorSettings.asset
Normal file
|
|
@ -0,0 +1,40 @@
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|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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--- !u!159 &1
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EditorSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 11
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m_LineEndingsForNewScripts: 0
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m_DefaultBehaviorMode: 1
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m_SpritePackerPaddingPower: 1
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m_EtcTextureCompressorBehavior: 1
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m_EtcTextureFastCompressor: 1
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m_EtcTextureNormalCompressor: 2
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m_EtcTextureBestCompressor: 4
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp
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m_ProjectGenerationRootNamespace:
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m_EnableTextureStreamingInEditMode: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_CachingShaderPreprocessor: 1
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m_PrefabModeAllowAutoSave: 1
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m_UseLegacyProbeSampleCount: 0
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m_SerializeInlineMappingsOnOneLine: 1
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m_CacheServerEnableTls: 0
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64
ProjectSettings/GraphicsSettings.asset
Normal file
64
ProjectSettings/GraphicsSettings.asset
Normal file
|
|
@ -0,0 +1,64 @@
|
||||||
|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!30 &1
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GraphicsSettings:
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
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m_LegacyDeferred:
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m_Mode: 1
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m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
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|
m_DepthNormals:
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m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
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m_LightHalo:
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m_Mode: 1
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m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
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m_LensFlare:
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m_Mode: 1
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m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
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m_VideoShadersIncludeMode: 2
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m_AlwaysIncludedShaders:
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m_LightmapKeepDynamicPlain: 1
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m_LightmapKeepDynamicDirCombined: 1
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m_LightmapKeepShadowMask: 1
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m_LightmapKeepSubtractive: 1
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m_LogWhenShaderIsCompiled: 0
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487
ProjectSettings/InputManager.asset
Normal file
487
ProjectSettings/InputManager.asset
Normal file
|
|
@ -0,0 +1,487 @@
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||||||
|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!13 &1
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InputManager:
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serializedVersion: 2
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m_Axes:
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descriptiveName:
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|
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|
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93
ProjectSettings/NavMeshAreas.asset
Normal file
93
ProjectSettings/NavMeshAreas.asset
Normal file
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@ -0,0 +1,93 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!126 &1
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8
ProjectSettings/NetworkManager.asset
Normal file
8
ProjectSettings/NetworkManager.asset
Normal file
|
|
@ -0,0 +1,8 @@
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|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!149 &1
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44
ProjectSettings/PackageManagerSettings.asset
Normal file
44
ProjectSettings/PackageManagerSettings.asset
Normal file
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@ -0,0 +1,44 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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m_IsDefault: 1
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56
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|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 4
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Low
|
||||||
|
pixelLightCount: 0
|
||||||
|
shadows: 0
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
skinWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 0
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 0
|
||||||
|
lodBias: 0.4
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 16
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
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||||||
|
name: Medium
|
||||||
|
pixelLightCount: 1
|
||||||
|
shadows: 1
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
skinWeights: 2
|
||||||
|
textureQuality: 0
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||||||
|
anisotropicTextures: 1
|
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|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 0.7
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 64
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
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||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
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||||||
|
- serializedVersion: 2
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||||||
|
name: High
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||||||
|
pixelLightCount: 2
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 1
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 40
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 256
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
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||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Very High
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||||||
|
pixelLightCount: 3
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 70
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 4
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1.5
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 1024
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
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|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
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||||||
|
name: Ultra
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||||||
|
pixelLightCount: 4
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 4
|
||||||
|
shadowDistance: 150
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 255
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||||||
|
textureQuality: 0
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||||||
|
anisotropicTextures: 2
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||||||
|
antiAliasing: 2
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||||||
|
softParticles: 1
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||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 2
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 4096
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
m_PerPlatformDefaultQuality:
|
||||||
|
Android: 2
|
||||||
|
Lumin: 5
|
||||||
|
Nintendo Switch: 5
|
||||||
|
PS4: 5
|
||||||
|
Stadia: 5
|
||||||
|
Standalone: 5
|
||||||
|
WebGL: 3
|
||||||
|
Windows Store Apps: 5
|
||||||
|
XboxOne: 5
|
||||||
|
iPhone: 2
|
||||||
|
tvOS: 2
|
||||||
43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
|
|
@ -0,0 +1,43 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags: []
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
- name: Default
|
||||||
|
uniqueID: 0
|
||||||
|
locked: 0
|
||||||
9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
|
|
@ -0,0 +1,9 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.33333334
|
||||||
|
m_TimeScale: 1
|
||||||
|
Maximum Particle Timestep: 0.03
|
||||||
35
ProjectSettings/UnityConnectSettings.asset
Normal file
35
ProjectSettings/UnityConnectSettings.asset
Normal file
|
|
@ -0,0 +1,35 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 1
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||||
|
m_DashboardUrl: https://dashboard.unity3d.com
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
m_Enabled: 0
|
||||||
|
m_LogBufferSize: 10
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
14
ProjectSettings/VFXManager.asset
Normal file
14
ProjectSettings/VFXManager.asset
Normal file
|
|
@ -0,0 +1,14 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
|
||||||
|
VFXManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_IndirectShader: {fileID: 0}
|
||||||
|
m_CopyBufferShader: {fileID: 0}
|
||||||
|
m_SortShader: {fileID: 0}
|
||||||
|
m_StripUpdateShader: {fileID: 0}
|
||||||
|
m_RenderPipeSettingsPath:
|
||||||
|
m_FixedTimeStep: 0.016666668
|
||||||
|
m_MaxDeltaTime: 0.05
|
||||||
|
m_CompiledVersion: 0
|
||||||
|
m_RuntimeVersion: 0
|
||||||
8
ProjectSettings/VersionControlSettings.asset
Normal file
8
ProjectSettings/VersionControlSettings.asset
Normal file
|
|
@ -0,0 +1,8 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!890905787 &1
|
||||||
|
VersionControlSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Mode: Visible Meta Files
|
||||||
|
m_CollabEditorSettings:
|
||||||
|
inProgressEnabled: 1
|
||||||
10
ProjectSettings/XRSettings.asset
Normal file
10
ProjectSettings/XRSettings.asset
Normal file
|
|
@ -0,0 +1,10 @@
|
||||||
|
{
|
||||||
|
"m_SettingKeys": [
|
||||||
|
"VR Device Disabled",
|
||||||
|
"VR Device User Alert"
|
||||||
|
],
|
||||||
|
"m_SettingValues": [
|
||||||
|
"False",
|
||||||
|
"False"
|
||||||
|
]
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue
Block a user